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authorMinsoo Cheong <54794500+mscheong01@users.noreply.github.com>2024-03-05 03:24:00 +0900
committerGitHub <noreply@github.com>2024-03-04 20:24:00 +0200
commit6d341ab6c53cd51f2921d986d0090cc8b049b39a (patch)
treef212b497e210c8c73fe52369f6bc81297c7b1dab /common/common.h
parent4ffcdce2ff877ebb683cd217ea38faf20faa5ffe (diff)
speculative : implement stochastic speculative sampling (#5625)
* (WIP) Implement stochastic speculative decoding * sample from residual distribution on draft accept failure * fix #5657: force greedy sampling with probs when temp is 0 * remove p_accept parameter * fix style * remove unused variables * add srand() in speculative.cpp * replace use of rand() with mt19937 sampling * fixes based on review (@JohannesGaessler) * fix r random generation * randomly select next sequence to verify + fix bug in memory freeing * fix bug in active_seqs sync * fix uniform int distribution initialization * remove warnings from comparison between int and size_t * check grammar in `llama_sample_probability_distribution_impl` * remove malloc code by utilizing vectors * add PR link to README
Diffstat (limited to 'common/common.h')
-rw-r--r--common/common.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/common/common.h b/common/common.h
index b2868833..977ce419 100644
--- a/common/common.h
+++ b/common/common.h
@@ -53,11 +53,10 @@ struct gpt_params {
int32_t n_ctx = 512; // context size
int32_t n_batch = 512; // batch size for prompt processing (must be >=32 to use BLAS)
int32_t n_keep = 0; // number of tokens to keep from initial prompt
- int32_t n_draft = 8; // number of tokens to draft during speculative decoding
+ int32_t n_draft = 5; // number of tokens to draft during speculative decoding
int32_t n_chunks = -1; // max number of chunks to process (-1 = unlimited)
int32_t n_parallel = 1; // number of parallel sequences to decode
int32_t n_sequences = 1; // number of sequences to decode
- float p_accept = 0.5f; // speculative decoding accept probability
float p_split = 0.1f; // speculative decoding split probability
int32_t n_gpu_layers = -1; // number of layers to store in VRAM (-1 - use default)
int32_t n_gpu_layers_draft = -1; // number of layers to store in VRAM for the draft model (-1 - use default)