diff options
author | 0cc4m <picard12@live.de> | 2024-01-28 18:03:59 +0100 |
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committer | GitHub <noreply@github.com> | 2024-01-28 19:03:59 +0200 |
commit | 2307523d322af762ae06648b29ec5a9eb1c73032 (patch) | |
tree | 0966ec49442eaa02c35f281fe407012f997b7b1c /ggml-alloc.c | |
parent | 0f648573dde61c510560f68244f70ece7e60d8c1 (diff) |
ggml : add Vulkan backend (#2059)
* Vulkan loader code
* Fix matmul kernel, continue implementation
* Continue implementation
* Vulkan memory management
* Vulkan development
* Matmul call
* Add aligned malloc and free for VMA
* Continue implementation
* First matmul success
* GEMM Kernel optimization
* 1D Blocktiling
* 2D Blocktiling
* Write coalescing
* Continue vulkan implementation and optimization
* First FP16 attempt, disabled for now
* Code abstraction, FP16 implementation, fix kernel, add FP16 to FP32 kernel
* Enable device extensions properly, restore fp16 matmul op
* Fix mulmat_f16
* Output FP32 in fp16 matmul shader
* Fix f16_to_f32 kernel
* dequant_q4_0 kernel
* Add VMA library
* Avoid requesting dedicated memory, VMA can decide that by itself
* Add bounds checking to matmul kernels, improve implementation, fix command buffers not freed properly
* add cmake commands
* Add 2d write operation, profiling code
* Fix 2d write
* Fix queue selection for AMD RADV
* Fix trailing whitespace in vk_mem_alloc.h
* Add WIP warp tile mat mul shaders
* Disable glslc optimization
* Disable glslc optimization for CMake
* Optimize warptile matmul shader, replace blocktile with it
* Add split-k optimization for small matrix multiplication
Use semaphores for synchronization instead of fences or waitidle
Rework async write/read for synchronization
* Fix validation errors, improve compatibility with AMD GPUs
* Rework command buffer handling
* Variable matmul kernel using specialization constants
* Fix synchronization on AMD, add barriers for buffer ownership transfer, add debug flag and prints
* Reuse semaphores
* Handle stage flags during command buffer submission properly
* Increase matmul test runs for consistent results
* Fix F32 matmul
* Add vectorized loading and zeropadding for matrix multiplication
* Use pinned memory for f16 preprocessing
* Don't force aligned matmul
* Don't free before queue done
* Replace VMA library with native Vulkan buffer management
* Basic offloading support with mul_f32 and dmmv for q4_0
* Run glslc commands in parallel
* Unroll loops in dmmv shader
* Reduce usage of waitIdle
* Reuse pinned allocation for f16 conversion
* Handle devices with only a single queue
* Fix trailing whitespace in CMakeLists.txt
* Allow parallel execution of kernels, parallelize third and fourth dimension calls
* Add fallback for devices only supporting one DescriptorSet per DescriptorPool
* Move to graph function similar to CUDA implementation
* Use F16 kernel for most things, replace q_f32 with mul_mat_q_f16 function
* Add F32 dmmv shaders
* Batch submissions
* Add .spv to gitignore
* Split off matrix vector multiplication for separate optimization
* Use single command buffer for matrix vector multiplication ops
* Reduce overhead of mul_f32 calls by using a single command buffer
* Add submission batching to mul_f32
* Fix tests
* Add missing barrier
* Add further missing barrier
* Add further ops
* Replace vk::QueueFamilyIgnored with VK_QUEUE_FAMILY_IGNORED to support more Vulkan header versions
* Remove unnecessary cblas link
* Fix descriptor set pre-allocation assert
* Add runtime shader compilation, start transferring shaders to this approach
* Transfer remaining shaders to header and compile on runtime
* Fix fp32 fallback if device doesn't support fp16, add force disable env var GGML_VULKAN_DISABLE_F16
* Add support for q4_1, q5_0, q5_1 and q8_0
* Remove unnecessary scalar layout extension
* Parse graph early to pre-record command buffers
* Add q6_k support
* Add multi-submit for command buffers
* Fix q6_k dequant shader for AMD
* Fix q6_k for GPUs without fp16 support
* Simplify q6_k fp16 fix
* Minor fixes
* Fix wg_denom of m-mulmat shaders
* Add Python-based Vulkan shader generator
* Replace shaderc dependency with precompiled shaders
Fix python script to generate shaders
* Clean up code
* Fix shader generator script Windows compatibility
Co-authored-by: Concedo <39025047+LostRuins@users.noreply.github.com>
* Close file before deletion
* Fix vulkan shader fp32 name
* Add q2_k and q3_k support
Add validation check to compare shader results to cpu results
* Add q4_k support
* Add q5_k support
* Bake SPIR-V bytecode into the library instead of loading shaders from file
* Switch to signal semaphores for flexibility
Prepare broadcasting support for mul mat
* Finish broadcasting mul mat support for GQA
* Clean up unused functions
Add repeat op
* Add further ops, not yet enabled. Improve semaphore code
* Reduce number of used semaphores by utilizing timelines more properly
* Remove queue information
* Reuse timeline semaphores, allow parallel operation with binary semaphores to work around nvidia driver limitations
* Add Vulkan to llama-bench
* Remove cblas dependency
* Fix matmul k-split bug
* Fix q4_k dmmv K_QUANTS_PER_ITERATION 1 shader
* Add RMS Norm shader, rework op_f32 shader setup, fix matmul bug
* Fix issues with float16 overflows in shaders
* Fix issues with older Vulkan headers on Ubuntu 22.04
* Allow multi-op partial offloading by parsing the graph to preallocate enough between-op buffers
* Implement further ops, rework op_f32 calls, fix bugs
* Finish full offloading support, add last remaining ops, fix bugs, remove redundant code
* Upload generated file ggml-vulkan-shaders.hpp, remove redundant shaders
* Merge upstream changes, fix conflicts, adapt soft_max op
* Fix Python and shader header format
* Free model gpu buffers on exit
* Use single queue per device to simplify code
* Add matmul shader support for running multiple calculations in parallel
* Switch from semaphore-synchronized multiple command buffers per op to single command buffer for multiple ops, whole graph if possible
* Fix missing event cast
* Replace uint64_t(-1) with UINT64_MAX, rename function for clarity
* Fix warning about empty C function parameters
* Fix compiler warnings
* Properly implement Vulkan backend buffer handling
* Fix oversized host staging buffers
* Simplify barrier synchronization calls
* Fix gcc warnings
* Implement max_size for backend buffer types to limit the size of a single allocation
* Use min of maxMemoryAllocationSize and maxBufferSize for device max allocation size
* refactor multi buf
* Disable unsupported ops to fix tests
* Check for maintenance4 support before using it
* Handle devices with only a single queue
* Fix single queue logic
* propagate buffer usage in multi buffers
* Implement rope_neox op
* Cleanup header and other files
* Simplify gpu_extras by removing events and putting staging memcpys into contexts
* Move queue into context
Add not-yet-enabled async backend ops
* Simplify context use, optimize matmul shader for warp size 64 (AMD GCN), fix split_k matmul shader optimization
* Add get_max_size to SYCL backend.
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* llama : fix trailing whitespace
---------
Co-authored-by: Henri Vasserman <henv@hot.ee>
Co-authored-by: Concedo <39025047+LostRuins@users.noreply.github.com>
Co-authored-by: slaren <slarengh@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Diffstat (limited to 'ggml-alloc.c')
-rw-r--r-- | ggml-alloc.c | 106 |
1 files changed, 82 insertions, 24 deletions
diff --git a/ggml-alloc.c b/ggml-alloc.c index 95a93c99..dfe5ba2e 100644 --- a/ggml-alloc.c +++ b/ggml-alloc.c @@ -778,38 +778,26 @@ size_t ggml_allocr_alloc_graph(ggml_allocr_t alloc, struct ggml_cgraph * graph) } // utils -ggml_backend_buffer_t ggml_backend_alloc_ctx_tensors_from_buft(struct ggml_context * ctx, ggml_backend_buffer_type_t buft) { - GGML_ASSERT(ggml_get_no_alloc(ctx) == true); - - size_t alignment = ggml_backend_buft_get_alignment(buft); - - size_t nbytes = 0; - for (struct ggml_tensor * t = ggml_get_first_tensor(ctx); t != NULL; t = ggml_get_next_tensor(ctx, t)) { - if (t->data == NULL && t->view_src == NULL) { - nbytes += GGML_PAD(ggml_backend_buft_get_alloc_size(buft, t), alignment); - } - } - - if (nbytes == 0) { - // all the tensors in the context are already allocated -#ifndef NDEBUG - fprintf(stderr, "%s: all tensors in the context are already allocated\n", __func__); -#endif - return NULL; - } - ggml_backend_buffer_t buffer = ggml_backend_buft_alloc_buffer(buft, nbytes); +static bool alloc_tensor_range(struct ggml_context * ctx, + struct ggml_tensor * first, struct ggml_tensor * last, + ggml_backend_buffer_type_t buft, size_t size, + ggml_backend_buffer_t ** buffers, size_t * n_buffers) { + ggml_backend_buffer_t buffer = ggml_backend_buft_alloc_buffer(buft, size); if (buffer == NULL) { - // failed to allocate buffer #ifndef NDEBUG - fprintf(stderr, "%s: failed to allocate buffer\n", __func__); + fprintf(stderr, "%s: failed to allocate %s buffer of size %zu\n", __func__, ggml_backend_buft_name(buft), size); #endif - return NULL; + for (size_t i = 0; i < *n_buffers; i++) { + ggml_backend_buffer_free(*buffers[i]); + } + free(buffers); + return false; } ggml_tallocr_t tallocr = ggml_tallocr_new_from_buffer(buffer); - for (struct ggml_tensor * t = ggml_get_first_tensor(ctx); t != NULL; t = ggml_get_next_tensor(ctx, t)) { + for (struct ggml_tensor * t = first; t != last; t = ggml_get_next_tensor(ctx, t)) { if (t->data == NULL) { if (t->view_src == NULL) { ggml_tallocr_alloc(tallocr, t); @@ -826,6 +814,76 @@ ggml_backend_buffer_t ggml_backend_alloc_ctx_tensors_from_buft(struct ggml_conte ggml_tallocr_free(tallocr); + *buffers = realloc(*buffers, sizeof(ggml_backend_buffer_t) * (*n_buffers + 1)); + (*buffers)[(*n_buffers)++] = buffer; + + return true; +} + +ggml_backend_buffer_t ggml_backend_alloc_ctx_tensors_from_buft(struct ggml_context * ctx, ggml_backend_buffer_type_t buft) { + GGML_ASSERT(ggml_get_no_alloc(ctx) == true); + + size_t alignment = ggml_backend_buft_get_alignment(buft); + size_t max_size = ggml_backend_buft_get_max_size(buft); + + ggml_backend_buffer_t * buffers = NULL; + size_t n_buffers = 0; + + size_t cur_buf_size = 0; + struct ggml_tensor * first = ggml_get_first_tensor(ctx); + for (struct ggml_tensor * t = first; t != NULL; t = ggml_get_next_tensor(ctx, t)) { + size_t this_size = 0; + if (t->data == NULL && t->view_src == NULL) { + this_size = GGML_PAD(ggml_backend_buft_get_alloc_size(buft, t), alignment); + } + + if (this_size > max_size) { + // tensor is too large to fit in a single buffer + fprintf(stderr, "%s: tensor %s is too large to fit in a %s buffer (tensor size: %zu, max buffer size: %zu)\n", + __func__, t->name, + ggml_backend_buft_name(buft), + this_size, max_size); + for (size_t i = 0; i < n_buffers; i++) { + ggml_backend_buffer_free(buffers[i]); + } + free(buffers); + return NULL; + } + + if ((cur_buf_size + this_size) > max_size) { + // allocate tensors in the current buffer + if (!alloc_tensor_range(ctx, first, t, buft, cur_buf_size, &buffers, &n_buffers)) { + return NULL; + } + first = t; + cur_buf_size = this_size; + } else { + cur_buf_size += this_size; + } + } + + // allocate remaining tensors + if (cur_buf_size > 0) { + if (!alloc_tensor_range(ctx, first, NULL, buft, cur_buf_size, &buffers, &n_buffers)) { + return NULL; + } + } + + if (n_buffers == 0) { + // all the tensors in the context are already allocated +#ifndef NDEBUG + fprintf(stderr, "%s: all tensors in the context are already allocated\n", __func__); +#endif + return NULL; + } + + ggml_backend_buffer_t buffer; + if (n_buffers == 1) { + buffer = buffers[0]; + } else { + buffer = ggml_backend_multi_buffer_alloc_buffer(buffers, n_buffers); + } + free(buffers); return buffer; } |