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authorJustine Tunney <jtunney@gmail.com>2024-01-16 03:16:33 -0800
committerGitHub <noreply@github.com>2024-01-16 13:16:33 +0200
commita0b3ac8c48b66206b9c5921ce57bd5c0ea6557c3 (patch)
treedc073f0aca7eee8afcd51ee660555fda5f3b6675 /ggml-metal.h
parentd75c232e1da56f19ac4d2530dadbe0ab3a11fde5 (diff)
ggml : introduce GGML_CALL function annotation (#4850)
This change makes it possible to build ggml-cuda.cu and ggml-metal.m as independent dynamic shared objects, that may be conditionally linked at runtime in a multiplatform binary. It introduces a GGML_CALL annotation that documents which functions have a cyclic call relationship, between the application code and GPU modules. This change does nothing, unless the build defines -DGGML_MULTIPLATFORM which causes back-references and function pointers to conform to MS ABI which is supported by NVCC, ROCm, XCode, GCC and Clang across platforms
Diffstat (limited to 'ggml-metal.h')
-rw-r--r--ggml-metal.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/ggml-metal.h b/ggml-metal.h
index cd5e2995..8b0bfc5f 100644
--- a/ggml-metal.h
+++ b/ggml-metal.h
@@ -47,11 +47,11 @@ GGML_API ggml_backend_t ggml_backend_metal_init(void);
GGML_API bool ggml_backend_is_metal(ggml_backend_t backend);
-GGML_API ggml_backend_buffer_t ggml_backend_metal_buffer_from_ptr(void * data, size_t size, size_t max_size);
+GGML_API GGML_CALL ggml_backend_buffer_t ggml_backend_metal_buffer_from_ptr(void * data, size_t size, size_t max_size);
GGML_API void ggml_backend_metal_set_n_cb(ggml_backend_t backend, int n_cb);
-GGML_API ggml_backend_buffer_type_t ggml_backend_metal_buffer_type(void);
+GGML_API GGML_CALL ggml_backend_buffer_type_t ggml_backend_metal_buffer_type(void);
// helper to check if the device supports a specific family
// ideally, the user code should be doing these checks