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authorKawrakow <48489457+ikawrakow@users.noreply.github.com>2024-07-27 07:55:01 +0200
committerGitHub <noreply@github.com>2024-07-27 07:55:01 +0200
commit154e0d75fccf1784fe9ff6fd76a630b66563da3d (patch)
tree81ce6dbb5b1900c1aa78a879f0593c694cab9d27 /ggml/src/vulkan-shaders/mul.comp
parent0684c3e9c70d49323b4fc517128cbe222cab7f96 (diff)
Merge mainline llama.cpp (#3)
* Merging mainline - WIP * Merging mainline - WIP AVX2 and CUDA appear to work. CUDA performance seems slightly (~1-2%) lower as it is so often the case with llama.cpp/ggml after some "improvements" have been made. * Merging mainline - fix Metal * Remove check --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Diffstat (limited to 'ggml/src/vulkan-shaders/mul.comp')
-rw-r--r--ggml/src/vulkan-shaders/mul.comp12
1 files changed, 12 insertions, 0 deletions
diff --git a/ggml/src/vulkan-shaders/mul.comp b/ggml/src/vulkan-shaders/mul.comp
new file mode 100644
index 00000000..bbb0aa1d
--- /dev/null
+++ b/ggml/src/vulkan-shaders/mul.comp
@@ -0,0 +1,12 @@
+#version 450
+
+#include "types.comp"
+#include "generic_binary_head.comp"
+
+void main() {
+ if (gl_GlobalInvocationID.x >= p.ne) {
+ return;
+ }
+
+ data_d[p.d_offset + dst_idx(gl_GlobalInvocationID.x)] = D_TYPE(FLOAT_TYPE(data_a[src0_idx(gl_GlobalInvocationID.x)]) * FLOAT_TYPE(data_b[src1_idx(gl_GlobalInvocationID.x)]));
+}