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| author | Iwan Kawrakow <iwan.kawrakow@gmail.com> | 2024-07-30 09:14:18 +0300 |
|---|---|---|
| committer | Kawrakow <48489457+ikawrakow@users.noreply.github.com> | 2024-08-01 09:38:06 +0200 |
| commit | f6813cac0e79837830967b4d89d3e744a0ddc6fe (patch) | |
| tree | 279e5204a9e43a7ad326c3cd14cdb7bc54258801 /ggml/src/vulkan-shaders/sum_rows.comp | |
| parent | 22d1568c1c3fa03433c65bb0abae4e731321bd31 (diff) | |
Factor out iqk CUDA dot products
I cannot possibly wait for a 5 minutes nvcc compilation
each time I touch vecdotq.cuh.
Also, cmake was adding --options-file X.rsp to the nvcc
compile commands, which confuses clangd, so I have turned
that off.
Diffstat (limited to 'ggml/src/vulkan-shaders/sum_rows.comp')
0 files changed, 0 insertions, 0 deletions
