diff options
author | 0cc4m <picard12@live.de> | 2024-06-16 07:17:31 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-06-16 07:17:31 +0200 |
commit | 7c7836d9d4062d6858e3fb337b135c417ccee6ce (patch) | |
tree | c896967a106e2985763bf1c7bfd7bfb8cbe4f0fd /vulkan-shaders/get_rows.comp | |
parent | 0c7b3595b9e5ad2355818e259f06b0dc3f0065b3 (diff) |
Vulkan Shader Refactor, Memory Debugging Option (#7947)
* Refactor shaders, extract GLSL code from ggml_vk_generate_shaders.py into vulkan-shaders directory
* Improve debug log code
* Add memory debug output option
* Fix flake8
* Fix unnecessary high llama-3 VRAM use
Diffstat (limited to 'vulkan-shaders/get_rows.comp')
-rw-r--r-- | vulkan-shaders/get_rows.comp | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/vulkan-shaders/get_rows.comp b/vulkan-shaders/get_rows.comp new file mode 100644 index 00000000..e9ff22ef --- /dev/null +++ b/vulkan-shaders/get_rows.comp @@ -0,0 +1,26 @@ +#version 450 + +#include "types.comp" +#include "generic_binary_head.comp" + +void main() { + const uint i00 = gl_GlobalInvocationID.x; + const uint i10 = gl_GlobalInvocationID.y; + const uint i11 = (gl_GlobalInvocationID.z)/p.ne12; + const uint i12 = (gl_GlobalInvocationID.z)%p.ne12; + + if (i00 >= p.ne00) { + return; + } + + const uint i01 = data_b[i10*p.nb10 + i11*p.nb11 + i12*p.nb12]; + + const uint a_offset = i01*p.nb01 + i11*p.nb02 + i12*p.nb03; + const uint d_offset = i10*p.nb21 + i11*p.nb22 + i12*p.nb23; + +#ifndef OPTIMIZATION_ERROR_WORKAROUND + data_d[d_offset + i00] = D_TYPE(data_a[a_offset + i00]); +#else + data_d[d_offset + i00] = data_a[a_offset + i00]; +#endif +} |