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@@ -77,7 +77,7 @@ variety of hardware - locally and in the cloud.
- AVX, AVX2 and AVX512 support for x86 architectures
- 1.5-bit, 2-bit, 3-bit, 4-bit, 5-bit, 6-bit, and 8-bit integer quantization for faster inference and reduced memory use
- Custom CUDA kernels for running LLMs on NVIDIA GPUs (support for AMD GPUs via HIP)
-- Vulkan, SYCL, and (partial) OpenCL backend support
+- Vulkan and SYCL backend support
- CPU+GPU hybrid inference to partially accelerate models larger than the total VRAM capacity
Since its [inception](https://github.com/ggerganov/llama.cpp/issues/33#issuecomment-1465108022), the project has
@@ -371,16 +371,11 @@ In order to build llama.cpp you have four different options.
3. Install compilation dependencies.
```bash
- sudo pkg install gmake automake autoconf pkgconf llvm15 clinfo clover \
- opencl clblast openblas
+ sudo pkg install gmake automake autoconf pkgconf llvm15 openblas
gmake CC=/usr/local/bin/clang15 CXX=/usr/local/bin/clang++15 -j4
```
- **Notes:** With this packages you can build llama.cpp with OPENBLAS and
- CLBLAST support for use OpenCL GPU acceleration in FreeBSD. Please read
- the instructions for use and activate this options in this document below.
-
### Homebrew
On Mac and Linux, the homebrew package manager can be used via
@@ -399,7 +394,7 @@ argument.
### BLAS Build
-Building the program with BLAS support may lead to some performance improvements in prompt processing using batch sizes higher than 32 (the default is 512). Support with CPU-only BLAS implementations doesn't affect the normal generation performance. We may see generation performance improvements with GPU-involved BLAS implementations, e.g. cuBLAS, hipBLAS and CLBlast. There are currently several different BLAS implementations available for build and use:
+Building the program with BLAS support may lead to some performance improvements in prompt processing using batch sizes higher than 32 (the default is 512). Support with CPU-only BLAS implementations doesn't affect the normal generation performance. We may see generation performance improvements with GPU-involved BLAS implementations, e.g. cuBLAS, hipBLAS. There are currently several different BLAS implementations available for build and use:
- #### Accelerate Framework:
@@ -553,111 +548,6 @@ Building the program with BLAS support may lead to some performance improvements
| LLAMA_CUDA_MMV_Y | Positive integer | 1 | Block size in y direction for the HIP mul mat vec kernels. Increasing this value can improve performance on fast GPUs. Power of 2 recommended. Does not affect k-quants. |
| LLAMA_CUDA_KQUANTS_ITER | 1 or 2 | 2 | Number of values processed per iteration and per HIP thread for Q2_K and Q6_K quantization formats. Setting this value to 1 can improve performance for slow GPUs. |
-- #### CLBlast
-
- OpenCL acceleration is provided by the matrix multiplication kernels from the [CLBlast](https://github.com/CNugteren/CLBlast) project and custom kernels for ggml that can generate tokens on the GPU.
-
- You will need the [OpenCL SDK](https://github.com/KhronosGroup/OpenCL-SDK).
- - For Ubuntu, Debian, and Fedora the packages `opencl-headers`, `ocl-icd` may be needed.
-
- - For Windows, a pre-built SDK is available on the [OpenCL Releases](https://github.com/KhronosGroup/OpenCL-SDK/releases) page.
-
- - <details>
- <summary>Installing the OpenCL SDK from source</summary>
-
- ```sh
- git clone --recurse-submodules https://github.com/KhronosGroup/OpenCL-SDK.git
- cd OpenCL-SDK
- cmake -B build -DBUILD_DOCS=OFF \
- -DBUILD_EXAMPLES=OFF \
- -DBUILD_TESTING=OFF \
- -DOPENCL_SDK_BUILD_SAMPLES=OFF \
- -DOPENCL_SDK_TEST_SAMPLES=OFF
- cmake --build build
- cmake --install build --prefix /some/path
- ```
- </details>
-
- ##### Installing CLBlast
-
- Pre-built CLBlast binaries may be found on the [CLBlast Releases](https://github.com/CNugteren/CLBlast/releases) page. For Unix variants, it may also be found in your operating system's packages.
-
- Linux packaging:
- Fedora Linux:
- ```bash
- sudo dnf install clblast
- ```
-
- Alternatively, they may be built from source.
-
- - <details>
- <summary>Windows:</summary>
-
- ```cmd
- set OPENCL_SDK_ROOT="C:/OpenCL-SDK-v2023.04.17-Win-x64"
- git clone https://github.com/CNugteren/CLBlast.git
- cd CLBlast
- cmake -B build -DBUILD_SHARED_LIBS=OFF -DOVERRIDE_MSVC_FLAGS_TO_MT=OFF -DTUNERS=OFF -DOPENCL_ROOT=%OPENCL_SDK_ROOT% -G "Visual Studio 17 2022" -A x64
- cmake --build build --config Release
- cmake --install build --prefix C:/CLBlast
- ```
-
- (note: `--config Release` at build time is the default and only relevant for Visual Studio builds - or multi-config Ninja builds)
-
- - <details>
- <summary>Unix:</summary>
-
- ```sh
- git clone https://github.com/CNugteren/CLBlast.git
- cd CLBlast
- cmake -B build -DBUILD_SHARED_LIBS=OFF -DTUNERS=OFF
- cmake --build build --config Release
- cmake --install build --prefix /some/path
- ```
-
- Where `/some/path` is where the built library will be installed (default is `/usr/local`).
- </details>
-
- ##### Building Llama with CLBlast
-
- - Build with make:
- ```sh
- make LLAMA_CLBLAST=1
- ```
- - CMake (Unix):
- ```sh
- cmake -B build -DLLAMA_CLBLAST=ON -DCLBlast_DIR=/some/path
- cmake --build build --config Release
- ```
- - CMake (Windows):
- ```cmd
- set CL_BLAST_CMAKE_PKG="C:/CLBlast/lib/cmake/CLBlast"
- git clone https://github.com/ggerganov/llama.cpp
- cd llama.cpp
- cmake -B build -DBUILD_SHARED_LIBS=OFF -DLLAMA_CLBLAST=ON -DCMAKE_PREFIX_PATH=%CL_BLAST_CMAKE_PKG% -G "Visual Studio 17 2022" -A x64
- cmake --build build --config Release
- cmake --install build --prefix C:/LlamaCPP
- ```
-
- ##### Running Llama with CLBlast
-
- The CLBlast build supports `--gpu-layers|-ngl` like the CUDA version does.
-
- To select the correct platform (driver) and device (GPU), you can use the environment variables `GGML_OPENCL_PLATFORM` and `GGML_OPENCL_DEVICE`.
- The selection can be a number (starting from 0) or a text string to search:
-
- ```sh
- GGML_OPENCL_PLATFORM=1 ./main ...
- GGML_OPENCL_DEVICE=2 ./main ...
- GGML_OPENCL_PLATFORM=Intel ./main ...
- GGML_OPENCL_PLATFORM=AMD GGML_OPENCL_DEVICE=1 ./main ...
- ```
-
- The default behavior is to find the first GPU device, but when it is an integrated GPU on a laptop, for instance, the selectors are useful.
- Using the variables it is possible to select a CPU-based driver as well, if so desired.
-
- You can get a list of platforms and devices from the `clinfo -l` command, etc.
-
- #### Vulkan
**With docker**: