diff options
Diffstat (limited to 'ggml/src/vulkan-shaders/flash_attn.comp')
-rw-r--r-- | ggml/src/vulkan-shaders/flash_attn.comp | 337 |
1 files changed, 337 insertions, 0 deletions
diff --git a/ggml/src/vulkan-shaders/flash_attn.comp b/ggml/src/vulkan-shaders/flash_attn.comp new file mode 100644 index 00000000..ce230a8f --- /dev/null +++ b/ggml/src/vulkan-shaders/flash_attn.comp @@ -0,0 +1,337 @@ +#version 450 + +#extension GL_EXT_control_flow_attributes : enable +#extension GL_EXT_shader_16bit_storage : require + +#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require +#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require + +#extension GL_KHR_shader_subgroup_shuffle : enable + +#include "types.comp" +#include "flash_attn_base.comp" + +const uint32_t D_per_thread = D / D_split; + +const uint32_t cols_per_iter = WorkGroupSize / D_split; +const uint32_t cols_per_thread = Bc / cols_per_iter; + + +layout (binding = 0) readonly buffer Q {float data_q[];}; +layout (binding = 0) readonly buffer QV4 {vec4 data_qv4[];}; +layout (binding = 1) readonly buffer K {float16_t data_k[];}; +layout (binding = 1) readonly buffer KV4 {f16vec4 data_kv4[];}; +layout (binding = 2) readonly buffer V {float16_t data_v[];}; +layout (binding = 2) readonly buffer VV4 {f16vec4 data_vv4[];}; +layout (binding = 3) readonly buffer M {float16_t data_m[];}; + +// Store the output when doing grouped query attention. +// Rows index by Q's dimension 2, and the first N rows are valid. +D_TYPE perElemOpGqaStore(const in uint32_t r, const in uint32_t c, const in D_TYPE elem, const in uint32_t o_offset, const in uint32_t iq2, const in uint32_t N) +{ + uint32_t offset = (iq2 + r) * D + c; + data_o[o_offset + offset] = D_TYPE(elem); + return elem; +} + +shared FLOAT_TYPE tmpsh[WorkGroupSize]; +shared vec4 tmpshv4[WorkGroupSize]; + +shared float masksh[Bc][Br]; +shared vec4 Qf[Br][D / 4]; + +void main() { +#ifdef NEEDS_INIT_IQ_SHMEM + init_iq_shmem(gl_WorkGroupSize); +#endif + + init_indices(); + + const uint32_t tid = gl_LocalInvocationIndex; + const uint32_t d_tid = gl_LocalInvocationIndex % D_split; + const uint32_t col_tid = gl_LocalInvocationIndex / D_split; + + uint32_t q_offset = (iq2*p.nb02+iq3*p.nb03) / 4; + + [[unroll]] for (uint32_t idx = 0; idx < Br * D / 4; idx += gl_WorkGroupSize.x) { + uint32_t d = (idx + tid) % (D / 4); + uint32_t r = (idx + tid) / (D / 4); + if (r < Br && d < D / 4 && + i * Br + r < N) { + Qf[r][d] = vec4(data_qv4[q_offset / 4 + (i * Br + r) * q_stride / 4 + d]) * p.scale; + } + } + barrier(); + + vec4 Of[Br][D_per_thread / 4]; + [[unroll]] for (uint32_t d = 0; d < D_per_thread / 4; ++d) { + [[unroll]] for (uint32_t r = 0; r < Br; ++r) { + Of[r][d] = vec4(0.0); + } + } + + float Lf[Br], Mf[Br]; + + // Use -FLT_MAX/2 rather than -inf to reduce the possibility of NaNs, e.g. when computing Mold-M. + const float NEG_FLT_MAX_OVER_2 = uintBitsToFloat(0xFEFFFFFF); + + [[unroll]] for (uint32_t r = 0; r < Br; ++r) { + Lf[r] = 0; + Mf[r] = NEG_FLT_MAX_OVER_2; + } + + float slope[Br]; + [[unroll]] for (uint32_t r = 0; r < Br; ++r) { + slope[r] = 1.0; + } + + // ALiBi + if (p.max_bias > 0.0f) { + [[unroll]] for (uint32_t r = 0; r < Br; ++r) { + slope[r] = perElemOpComputeSlope(r, col_tid, ACC_TYPE(0), iq2); + } + } + +#if BLOCK_SIZE > 1 + uint32_t k_offset = (ik2*p.nb12 + ik3*p.nb13) / BLOCK_BYTE_SIZE; + uint32_t v_offset = (iv2*p.nb22 + iv3*p.nb23) / BLOCK_BYTE_SIZE; +#else + uint32_t k_offset = (ik2*p.nb12 + ik3*p.nb13) / 2; + uint32_t v_offset = (iv2*p.nb22 + iv3*p.nb23) / 2; +#endif + + [[dont_unroll]] + for (uint32_t j = start_j; j < end_j; ++j) { + + float Sf[Br][cols_per_thread]; + [[unroll]] for (uint32_t r = 0; r < Br; ++r) { + [[unroll]] for (uint32_t c = 0; c < cols_per_thread; ++c) { + Sf[r][c] = 0.0; + } + } + + + [[unroll]] for (uint32_t c = 0; c < cols_per_thread; ++c) { + [[unroll]] for (uint32_t d = 0; d < D_per_thread / 4; ++d) { +#if BLOCK_SIZE > 1 + uint coord = (j * Bc + c * cols_per_iter + col_tid) * k_stride * BLOCK_SIZE + 4 * (d * D_split + d_tid); + uint ib = coord / BLOCK_SIZE; + uint iqs = (coord % BLOCK_SIZE); + vec4 K_Tf = dequantize4(ib, iqs, k_offset, BINDING_IDX_K); +#else + vec4 K_Tf = vec4(data_kv4[k_offset / 4 + (j * Bc + c * cols_per_iter + col_tid) * k_stride / 4 + d * D_split + d_tid]); +#endif + [[unroll]] for (uint32_t r = 0; r < Br; ++r) { + Sf[r][c] += dot(Qf[r][d * D_split + d_tid], K_Tf); + } + } + } + + [[unroll]] for (uint32_t c = 0; c < cols_per_thread; ++c) { + // Compute sum across the D_split + [[unroll]] for (uint s = D_split / 2; s > 0; s >>= 1) { + [[unroll]] for (uint32_t r = 0; r < Br; ++r) { + Sf[r][c] += subgroupShuffleXor(Sf[r][c], s); + } + } + } + + if (p.logit_softcap != 0.0f) { + [[unroll]] for (uint32_t r = 0; r < Br; ++r) { + [[unroll]] for (uint32_t c = 0; c < cols_per_thread; ++c) { + Sf[r][c] = p.logit_softcap * tanh(Sf[r][c]); + } + } + } + + if (p.mask != 0) { + + [[unroll]] for (uint32_t idx = 0; idx < Bc * Br; idx += gl_WorkGroupSize.x) { + uint32_t c = (idx + tid) % Bc; + uint32_t r = (idx + tid) / Bc; + if (idx + tid < Bc * Br) { + masksh[c][r] = float(data_m[(i * Br + r) * m_stride + (j * Bc + c)]); + } + } + barrier(); + + [[unroll]] for (uint32_t c = 0; c < cols_per_thread; ++c) { + [[unroll]] for (uint32_t r = 0; r < Br; ++r) { + float mvf = masksh[c * cols_per_iter + col_tid][r]; + + Sf[r][c] += slope[r]*mvf; + } + } + barrier(); + } + + float rowmaxf[Br], Pf[Br][cols_per_thread], rowsumf[Br], eMf[Br], Moldf[Br]; + [[unroll]] for (uint32_t r = 0; r < Br; ++r) { + rowmaxf[r] = Sf[r][0]; + [[unroll]] for (uint32_t c = 0; c < cols_per_thread; ++c) { + rowmaxf[r] = max(rowmaxf[r], Sf[r][c]); + } + Moldf[r] = Mf[r]; + + // M = max(rowmax, Mold) + // P = e^(S - M) + // eM = e^(Mold - M) + Mf[r] = max(rowmaxf[r], Moldf[r]); + [[unroll]] for (uint32_t c = 0; c < cols_per_thread; ++c) { + Pf[r][c] = exp(Sf[r][c] - Mf[r]); + } + eMf[r] = exp(Moldf[r] - Mf[r]); + + // Compute sum across row of P + rowsumf[r] = 0.0; + [[unroll]] for (uint32_t c = 0; c < cols_per_thread; ++c) { + rowsumf[r] += Pf[r][c]; + } + + Lf[r] = eMf[r]*Lf[r] + rowsumf[r]; + } + + [[unroll]] for (uint32_t d = 0; d < D_per_thread / 4; ++d) { + [[unroll]] for (uint32_t r = 0; r < Br; ++r) { + Of[r][d] = eMf[r] * Of[r][d]; + } + } + + [[unroll]] for (uint32_t c = 0; c < cols_per_thread; ++c) { + [[unroll]] for (uint32_t d = 0; d < D_per_thread / 4; ++d) { +#if BLOCK_SIZE > 1 + uint coord = (j * Bc + c * cols_per_iter + col_tid) * v_stride * BLOCK_SIZE + 4 * (d * D_split + d_tid); + uint ib = coord / BLOCK_SIZE; + uint iqs = (coord % BLOCK_SIZE); + vec4 Vf = dequantize4(ib, iqs, v_offset, BINDING_IDX_V); +#else + vec4 Vf = vec4(data_vv4[v_offset / 4 + (j * Bc + c * cols_per_iter + col_tid) * v_stride / 4 + d * D_split + d_tid]); +#endif + [[unroll]] for (uint32_t r = 0; r < Br; ++r) { + Of[r][d] += Pf[r][c] * Vf; + } + } + } + + barrier(); + } + + // reduce across threads + + [[unroll]] for (uint32_t r = 0; r < Br; ++r) { + float rowmaxf, eMf; + + tmpsh[tid] = Mf[r]; + // Compute max across the row + barrier(); + [[unroll]] for (int s = int(gl_WorkGroupSize.x) / 2; s >= D_split; s >>= 1) { + if (tid < s) { + tmpsh[tid] = max(tmpsh[tid], tmpsh[tid + s]); + } + barrier(); + } + rowmaxf = tmpsh[d_tid]; + barrier(); + + float Moldf = Mf[r]; + + // M = max(rowmax, Mold) + // eM = e^(Mold - M) + Mf[r] = max(rowmaxf, Moldf); + eMf = exp(Moldf - Mf[r]); + + Lf[r] = eMf*Lf[r]; + + tmpsh[tid] = Lf[r]; + + // Compute sum across the row + barrier(); + [[unroll]] for (int s = int(gl_WorkGroupSize.x) / 2; s >= D_split; s >>= 1) { + if (tid < s) { + tmpsh[tid] = tmpsh[tid] + tmpsh[tid + s]; + } + barrier(); + } + Lf[r] = tmpsh[d_tid]; + barrier(); + + [[unroll]] for (uint32_t d = 0; d < D_per_thread / 4; ++d) { + + Of[r][d] = eMf * Of[r][d]; + tmpshv4[tid] = Of[r][d]; + + barrier(); + [[unroll]] for (int s = int(gl_WorkGroupSize.x) / 2; s >= D_split; s >>= 1) { + if (tid < s) { + Of[r][d] += tmpshv4[tid + s]; + tmpshv4[tid] = Of[r][d]; + } + barrier(); + } + Of[r][d] = tmpshv4[d_tid]; + barrier(); + } + } + + + // If there is split_k, then the split_k resolve shader does the final + // division by L. Store the intermediate O value and per-row m and L values. + if (p.k_num > 1) { + uint32_t o_offset = D * p.ne1 * split_k_index; + + [[unroll]] for (uint32_t r = 0; r < Br; ++r) { + if (r < N) { + [[unroll]] for (uint32_t d = 0; d < D_per_thread / 4; ++d) { + [[unroll]] for (uint32_t comp = 0; comp < 4; ++comp) { + perElemOpGqaStore(r, 4*(d * D_split + d_tid) + comp, Of[r][d][comp], o_offset, iq2, N); + } + } + } + } + + o_offset = D * p.ne1 * p.k_num + p.ne1 * split_k_index * 2; + [[unroll]] for (uint32_t r = 0; r < Br; ++r) { + if (r < N) { + perElemOpStoreCol0(r, 0u, ACC_TYPE(Lf[r]), o_offset, iq2, N); + perElemOpStoreCol0(r, 0u, ACC_TYPE(Mf[r]), o_offset + p.ne1, iq2, N); + } + } + + return; + } + + float Lfrcp[Br]; + [[unroll]] for (uint32_t r = 0; r < Br; ++r) { + Lfrcp[r] = 1.0 / Lf[r]; + } + + [[unroll]] for (uint32_t d = 0; d < D_per_thread / 4; ++d) { + [[unroll]] for (uint32_t r = 0; r < Br; ++r) { + Of[r][d] *= Lfrcp[r]; + } + } + + uint32_t o_offset = iq3*p.ne2*p.ne1; + + if (p.gqa_ratio > 1) { + [[unroll]] for (uint32_t r = 0; r < Br; ++r) { + if (r < N) { + [[unroll]] for (uint32_t d = 0; d < D_per_thread / 4; ++d) { + [[unroll]] for (uint32_t comp = 0; comp < 4; ++comp) { + perElemOpGqaStore(r, 4*(d * D_split + d_tid) + comp, Of[r][d][comp], o_offset, iq2, N); + } + } + } + } + } else { + [[unroll]] for (uint32_t r = 0; r < Br; ++r) { + if (i * Br + r < N) { + [[unroll]] for (uint32_t d = 0; d < D_per_thread / 4; ++d) { + [[unroll]] for (uint32_t comp = 0; comp < 4; ++comp) { + data_o[o_offset + iq2 * D + (i * Br + r) * p.ne1 * D + 4*(d * D_split + d_tid) + comp] = D_TYPE(Of[r][d][comp]); + } + } + } + } + } +} |