diff options
Diffstat (limited to 'ggml/src/vulkan-shaders/flash_attn_base.comp')
-rw-r--r-- | ggml/src/vulkan-shaders/flash_attn_base.comp | 162 |
1 files changed, 162 insertions, 0 deletions
diff --git a/ggml/src/vulkan-shaders/flash_attn_base.comp b/ggml/src/vulkan-shaders/flash_attn_base.comp new file mode 100644 index 00000000..61d90e2d --- /dev/null +++ b/ggml/src/vulkan-shaders/flash_attn_base.comp @@ -0,0 +1,162 @@ + +layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in; + +layout (constant_id = 0) const uint32_t WorkGroupSize = 128; +layout (constant_id = 1) const uint32_t Br = 1; +layout (constant_id = 2) const uint32_t Bc = 32; +layout (constant_id = 3) const uint32_t D = 32; +layout (constant_id = 4) const uint32_t Clamp = 0; +layout (constant_id = 5) const uint32_t D_split = 16; + + +layout (push_constant) uniform parameter { + uint32_t N; + uint32_t KV; + + uint32_t ne1; + uint32_t ne2; + uint32_t ne3; + + uint32_t neq2; + uint32_t neq3; + uint32_t nek2; + uint32_t nek3; + uint32_t nev2; + uint32_t nev3; + uint32_t nem1; + + uint32_t nb01; + uint32_t nb02; + uint32_t nb03; + uint32_t nb11; + uint32_t nb12; + uint32_t nb13; + uint32_t nb21; + uint32_t nb22; + uint32_t nb23; + uint32_t nb31; + + float scale; + float max_bias; + float logit_softcap; + + uint32_t mask; + uint32_t n_head_log2; + float m0; + float m1; + + uint32_t gqa_ratio; + uint32_t split_kv; + uint32_t k_num; +} p; + +layout (binding = 4) writeonly buffer O {D_TYPE data_o[];}; + +#if defined(A_TYPE_PACKED16) +#define BINDING_IDX_K 0 +#define BINDING_IDX_V 1 +layout (binding = 1) readonly buffer KV_PACKED16 {A_TYPE_PACKED16 data_packed16[];} kv_packed[2]; +#endif + +#if defined(DATA_A_Q4_0) +#define BLOCK_BYTE_SIZE 18 + +vec4 dequantize4(uint ib, uint iqs, uint a_offset, uint binding_idx) { + uint vui_lo = uint(kv_packed[binding_idx].data_packed16[a_offset + ib].qs[(iqs & 0xF) / 2 + 0]); + uint vui_hi = uint(kv_packed[binding_idx].data_packed16[a_offset + ib].qs[(iqs & 0xF) / 2 + 1]); + uint shift = (iqs & 0x10) >> 2; + vui_lo >>= shift; + vui_hi >>= shift; + + return float(kv_packed[binding_idx].data_packed16[a_offset + ib].d) * (vec4(vui_lo & 0xF, (vui_lo >> 8) & 0xF, vui_hi & 0xF, (vui_hi >> 8) & 0xF) - 8.0f); +} +#endif + +#if defined(DATA_A_Q8_0) +#define BLOCK_BYTE_SIZE 34 +vec4 dequantize4(uint ib, uint iqs, uint a_offset, uint binding_idx) { + const i8vec2 v0 = unpack8(int32_t(kv_packed[binding_idx].data_packed16[a_offset + ib].qs[iqs / 2])).xy; // vec4 used due to #12147 + const i8vec2 v1 = unpack8(int32_t(kv_packed[binding_idx].data_packed16[a_offset + ib].qs[iqs / 2 + 1])).xy; + + return float(kv_packed[binding_idx].data_packed16[a_offset + ib].d) * vec4(v0.x, v0.y, v1.x, v1.y); +} +#endif + +#define CEIL_DIV(a, b) (((a) + (b) - 1) / (b)) + + +// Store column zero. This is used to save per-row m and L values for split_k. +ACC_TYPE perElemOpStoreCol0(const in uint32_t r, const in uint32_t c, const in ACC_TYPE elem, const in uint32_t o_offset, const in uint32_t iq2, const in uint32_t N) +{ + if (r < N && c == 0) { + uint32_t offset = iq2 + r; + data_o[o_offset + offset] = D_TYPE(elem); + } + return elem; +} + +// Load the slope matrix, indexed by Q's dimension 2. +ACC_TYPE perElemOpComputeSlope(const in uint32_t r, const in uint32_t c, const in ACC_TYPE elem, const in uint32_t iq2) +{ + const uint32_t h = iq2 + (r % p.gqa_ratio); + + const ACC_TYPE base = ACC_TYPE(h < p.n_head_log2 ? p.m0 : p.m1); + const int exph = int(h < p.n_head_log2 ? h + 1 : 2*(h - p.n_head_log2) + 1); + + return ACC_TYPE(pow(base, ACC_TYPE(exph))); +} + +uint32_t i, N, KV, split_k_index, Tr, start_j, end_j, + iq2, iq3, rk2, rk3, rv2, rv3, ik2, ik3, iv2, iv3, + q_stride, k_stride, v_stride, m_stride; + +void init_indices() +{ + N = p.N; + KV = p.KV; + + i = gl_WorkGroupID.x; + split_k_index = 0; + + if (p.k_num > 1) { + i = 0; + split_k_index = gl_WorkGroupID.x; + } + + Tr = CEIL_DIV(N, Br); + + start_j = split_k_index * p.split_kv / Bc; + end_j = CEIL_DIV(min(KV, (split_k_index + 1) * p.split_kv), Bc); + + // When not using grouped query attention, all rows share the same iq2, equal to gl_WorkGroupID.y. + // When using grouped query attention, each workgroup does gqa_ratio consecutive values of iq2. + iq2 = gl_WorkGroupID.y * p.gqa_ratio; + iq3 = gl_WorkGroupID.z; + + // broadcast factors + rk2 = p.neq2/p.nek2; + rk3 = p.neq3/p.nek3; + + rv2 = p.neq2/p.nev2; + rv3 = p.neq3/p.nev3; + + // k indices + ik3 = iq3 / rk3; + ik2 = iq2 / rk2; + + // v indices + iv3 = iq3 / rv3; + iv2 = iq2 / rv2; + + // nb?1 are already divided by the type size and are in units of elements. + // When using grouped query attention, Q is indexed by iq2, so the stride + // should be nb02 (which is in bytes). + q_stride = p.gqa_ratio > 1 ? (p.nb02 / 4) : p.nb01; + k_stride = p.nb11; + v_stride = p.nb21; + // When using grouped query attention, all rows use the same mask (stride 0). + // "p.gqa_ratio >> 16" is just a roundabout way of writing zero + // that prevents the compiler from folding the "&" through the select + // and breaking the alignment detection. + m_stride = (p.gqa_ratio > 1) ? (p.gqa_ratio >> 16) : KV; +} |