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-rw-r--r--ggml/src/vulkan-shaders/flash_attn_cm1.comp62
1 files changed, 32 insertions, 30 deletions
diff --git a/ggml/src/vulkan-shaders/flash_attn_cm1.comp b/ggml/src/vulkan-shaders/flash_attn_cm1.comp
index da478be2..ad7594fe 100644
--- a/ggml/src/vulkan-shaders/flash_attn_cm1.comp
+++ b/ggml/src/vulkan-shaders/flash_attn_cm1.comp
@@ -13,7 +13,9 @@
#include "types.comp"
#include "flash_attn_base.comp"
-const uint32_t D_per_thread = D / D_split;
+const uint32_t HSK_per_thread = HSK / D_split;
+const uint32_t HSV_per_thread = HSV / D_split;
+
const uint32_t row_split = 4;
const uint32_t rows_per_thread = Br / row_split;
const uint32_t cols_per_iter = gl_WorkGroupSize.x / D_split / row_split;
@@ -32,7 +34,7 @@ layout (binding = 3) readonly buffer M {float16_t data_m[];};
// Rows index by Q's dimension 2, and the first N rows are valid.
D_TYPE perElemOpGqaStore(const in uint32_t r, const in uint32_t c, const in D_TYPE elem, const in uint32_t o_offset, const in uint32_t iq2, const in uint32_t N)
{
- uint32_t offset = (iq2 + r) * D + c;
+ uint32_t offset = (iq2 + r) * HSV + c;
data_o[o_offset + offset] = D_TYPE(elem);
return elem;
}
@@ -44,14 +46,14 @@ const uint32_t MatBc = 16;
shared FLOAT_TYPE tmpsh[gl_WorkGroupSize.x];
shared ACC_TYPEV4 tmpshv4[gl_WorkGroupSize.x];
-const uint32_t qstride = D / 4 + 2; // in units of f16vec4
+const uint32_t qstride = HSK / 4 + 2; // in units of f16vec4
shared f16vec4 Qf[Br * qstride];
-// Avoid padding for D==256 to make it fit in 48KB shmem.
-const uint32_t sfshstride = (D <= 128) ? (Br + 8) : Br;
+// Avoid padding for hsk==256 to make it fit in 48KB shmem.
+const uint32_t sfshstride = (HSK <= 128) ? (Br + 8) : Br;
shared ACC_TYPE sfsh[Bc * sfshstride];
-const uint32_t kshstride = D / 4 + 2; // in units of f16vec4
+const uint32_t kshstride = HSK / 4 + 2; // in units of f16vec4
shared f16vec4 ksh[Bc * kshstride];
shared float slope[Br];
@@ -74,18 +76,18 @@ void main() {
uint32_t q_offset = (iq2*p.nb02+iq3*p.nb03) / 4;
- [[unroll]] for (uint32_t idx = 0; idx < Br * D / 4; idx += gl_WorkGroupSize.x) {
- uint32_t d = (idx + tid) % (D / 4);
- uint32_t r = (idx + tid) / (D / 4);
- if (r < Br && d < D / 4 &&
+ [[unroll]] for (uint32_t idx = 0; idx < Br * HSK / 4; idx += gl_WorkGroupSize.x) {
+ uint32_t d = (idx + tid) % (HSK / 4);
+ uint32_t r = (idx + tid) / (HSK / 4);
+ if (r < Br && d < HSK / 4 &&
i * Br + r < N) {
Qf[r * qstride + d] = f16vec4(data_qv4[q_offset / 4 + (i * Br + r) * q_stride / 4 + d] * p.scale);
}
}
barrier();
- ACC_TYPEV4 Of[rows_per_thread][D_per_thread / 4];
- [[unroll]] for (uint32_t d = 0; d < D_per_thread / 4; ++d) {
+ ACC_TYPEV4 Of[rows_per_thread][HSV_per_thread / 4];
+ [[unroll]] for (uint32_t d = 0; d < HSV_per_thread / 4; ++d) {
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
Of[r][d] = ACC_TYPEV4(0.0);
}
@@ -127,10 +129,10 @@ void main() {
[[dont_unroll]]
for (uint32_t j = start_j; j < end_j; ++j) {
- [[unroll]] for (uint32_t idx = 0; idx < Bc * D / 4; idx += gl_WorkGroupSize.x) {
- uint32_t d = (idx + tid) % (D / 4);
- uint32_t c = (idx + tid) / (D / 4);
- if (c < Bc && d < D / 4) {
+ [[unroll]] for (uint32_t idx = 0; idx < Bc * HSK / 4; idx += gl_WorkGroupSize.x) {
+ uint32_t d = (idx + tid) % (HSK / 4);
+ uint32_t c = (idx + tid) / (HSK / 4);
+ if (c < Bc && d < HSK / 4) {
#if BLOCK_SIZE > 1
uint coord = (j * Bc + c) * k_stride * BLOCK_SIZE + 4 * d;
uint ib = coord / BLOCK_SIZE;
@@ -145,14 +147,14 @@ void main() {
}
barrier();
- // K * Q^T -> S^T: Bc x D * D x Br -> Bc x Br
- // Bc split across workgroup (four subgroups), loop over D in chunks of 16: 16 x 16 * 16 x 16 -> 16 x 16
+ // K * Q^T -> S^T: Bc x HSK * HSK x Br -> Bc x Br
+ // Bc split across workgroup (four subgroups), loop over HSK in chunks of 16: 16 x 16 * 16 x 16 -> 16 x 16
// This is written transposed in order to allow for N being 8 if implementations need it
coopmat<ACC_TYPE, gl_ScopeSubgroup, MatBc, MatBr, gl_MatrixUseAccumulator> SfMat = coopmat<ACC_TYPE, gl_ScopeSubgroup, MatBc, MatBr, gl_MatrixUseAccumulator>(0);
coopmat<float16_t, gl_ScopeSubgroup, MatBc, 16, gl_MatrixUseA> KMat;
coopmat<float16_t, gl_ScopeSubgroup, 16, MatBr, gl_MatrixUseB> QMat;
- for (uint32_t d = 0; d < D / 16; ++d) {
+ for (uint32_t d = 0; d < HSK / 16; ++d) {
coopMatLoad(QMat, Qf, d * 16 / 4, qstride, gl_CooperativeMatrixLayoutColumnMajor);
uint coord = (gl_SubgroupID * MatBc) * kshstride + d * 16 / 4;
@@ -202,7 +204,7 @@ void main() {
eMf[r] = exp(Moldf - Mf[r]);
}
- [[unroll]] for (uint32_t d = 0; d < D_per_thread / 4; ++d) {
+ [[unroll]] for (uint32_t d = 0; d < HSV_per_thread / 4; ++d) {
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
Of[r][d] = float16_t(eMf[r]) * Of[r][d];
}
@@ -217,7 +219,7 @@ void main() {
Pf[r] = exp(sfsh[tile_row(r) + (c * cols_per_iter + col_tid) * sfshstride] - Mf[r]);
Lf[r] += Pf[r];
}
- [[unroll]] for (uint32_t d = 0; d < D_per_thread / 4; ++d) {
+ [[unroll]] for (uint32_t d = 0; d < HSV_per_thread / 4; ++d) {
#if BLOCK_SIZE > 1
uint coord = (j * Bc + c * cols_per_iter + col_tid) * v_stride * BLOCK_SIZE + 4 * (d * D_split + d_tid);
uint ib = coord / BLOCK_SIZE;
@@ -280,7 +282,7 @@ void main() {
}
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
- [[unroll]] for (uint32_t d = 0; d < D_per_thread / 4; ++d) {
+ [[unroll]] for (uint32_t d = 0; d < HSV_per_thread / 4; ++d) {
Of[r][d] = float16_t(eMf[r]) * Of[r][d];
tmpshv4[tid] = Of[r][d];
@@ -300,11 +302,11 @@ void main() {
// If there is split_k, then the split_k resolve shader does the final
// division by L. Store the intermediate O value and per-row m and L values.
if (p.k_num > 1) {
- uint32_t o_offset = D * p.ne1 * split_k_index;
+ uint32_t o_offset = HSV * p.ne1 * (split_k_index + iq3 * p.k_num);
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
if (tile_row(r) < N) {
- [[unroll]] for (uint32_t d = 0; d < D_per_thread / 4; ++d) {
+ [[unroll]] for (uint32_t d = 0; d < HSV_per_thread / 4; ++d) {
[[unroll]] for (uint32_t comp = 0; comp < 4; ++comp) {
perElemOpGqaStore(tile_row(r), 4*(d * D_split + d_tid) + comp, float(Of[r][d][comp]), o_offset, iq2, N);
}
@@ -312,7 +314,7 @@ void main() {
}
}
- o_offset = D * p.ne1 * p.k_num + p.ne1 * split_k_index * 2;
+ o_offset = HSV * p.ne1 * p.ne3 * p.k_num + p.ne1 * (split_k_index + iq3 * p.k_num) * 2;
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
if (tile_row(r) < N) {
perElemOpStoreCol0(tile_row(r), 0u, ACC_TYPE(Lf[r]), o_offset, iq2, N);
@@ -328,18 +330,18 @@ void main() {
Lfrcp[r] = 1.0 / Lf[r];
}
- [[unroll]] for (uint32_t d = 0; d < D_per_thread / 4; ++d) {
+ [[unroll]] for (uint32_t d = 0; d < HSV_per_thread / 4; ++d) {
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
Of[r][d] *= float16_t(Lfrcp[r]);
}
}
- uint32_t o_offset = iq3*p.ne2*p.ne1;
+ uint32_t o_offset = iq3*p.ne2*p.ne1*HSV;
if (p.gqa_ratio > 1) {
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
if (tile_row(r) < N) {
- [[unroll]] for (uint32_t d = 0; d < D_per_thread / 4; ++d) {
+ [[unroll]] for (uint32_t d = 0; d < HSV_per_thread / 4; ++d) {
[[unroll]] for (uint32_t comp = 0; comp < 4; ++comp) {
perElemOpGqaStore(tile_row(r), 4*(d * D_split + d_tid) + comp, float(Of[r][d][comp]), o_offset, iq2, N);
}
@@ -349,9 +351,9 @@ void main() {
} else {
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
if (i * Br + tile_row(r) < N) {
- [[unroll]] for (uint32_t d = 0; d < D_per_thread / 4; ++d) {
+ [[unroll]] for (uint32_t d = 0; d < HSV_per_thread / 4; ++d) {
[[unroll]] for (uint32_t comp = 0; comp < 4; ++comp) {
- data_o[o_offset + iq2 * D + (i * Br + tile_row(r)) * p.ne1 * D + 4*(d * D_split + d_tid) + comp] = D_TYPE(Of[r][d][comp]);
+ data_o[o_offset + iq2 * HSV + (i * Br + tile_row(r)) * p.ne1 * HSV + 4*(d * D_split + d_tid) + comp] = D_TYPE(Of[r][d][comp]);
}
}
}