diff options
Diffstat (limited to 'ggml/src/vulkan-shaders/flash_attn_cm2.comp')
-rw-r--r-- | ggml/src/vulkan-shaders/flash_attn_cm2.comp | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/ggml/src/vulkan-shaders/flash_attn_cm2.comp b/ggml/src/vulkan-shaders/flash_attn_cm2.comp index 6acf67a0..91caa184 100644 --- a/ggml/src/vulkan-shaders/flash_attn_cm2.comp +++ b/ggml/src/vulkan-shaders/flash_attn_cm2.comp @@ -61,8 +61,8 @@ ACC_TYPE Max(const in uint32_t row, const in uint32_t col, const in ACC_TYPE ele // Rows index by Q's dimension 2, and the first N rows are valid. D_TYPE perElemOpGqaStore(const in uint32_t r, const in uint32_t c, const in D_TYPE elem, const in uint32_t o_offset, const in uint32_t iq2, const in uint32_t N) { - if (r < N && c < D) { - uint32_t offset = (iq2 + r) * D + c; + if (r < N && c < HSV) { + uint32_t offset = (iq2 + r) * HSV + c; data_o[o_offset + offset] = D_TYPE(elem); } return elem; @@ -86,9 +86,9 @@ void main() { tensorLayoutV = setTensorLayoutBlockSizeNV(tensorLayoutV, 1, BLOCK_SIZE); #endif - tensorLayoutQ = setTensorLayoutDimensionNV(tensorLayoutQ, N, D); - tensorLayoutK = setTensorLayoutDimensionNV(tensorLayoutK, KV, D); - tensorLayoutV = setTensorLayoutDimensionNV(tensorLayoutV, KV, D); + tensorLayoutQ = setTensorLayoutDimensionNV(tensorLayoutQ, N, HSK); + tensorLayoutK = setTensorLayoutDimensionNV(tensorLayoutK, KV, HSK); + tensorLayoutV = setTensorLayoutDimensionNV(tensorLayoutV, KV, HSV); // hint to the compiler that strides are aligned for the aligned variant of the shader if (Clamp != gl_CooperativeMatrixClampModeConstantNV) @@ -104,16 +104,16 @@ void main() { tensorLayoutK = setTensorLayoutStrideNV(tensorLayoutK, k_stride, 1); tensorLayoutV = setTensorLayoutStrideNV(tensorLayoutV, v_stride, 1); - coopmat<Q_TYPE, gl_ScopeWorkgroup, Br, D, gl_MatrixUseAccumulator> Q; - coopmat<float16_t, gl_ScopeWorkgroup, Br, D, gl_MatrixUseA> Qf16; + coopmat<Q_TYPE, gl_ScopeWorkgroup, Br, HSK, gl_MatrixUseAccumulator> Q; + coopmat<float16_t, gl_ScopeWorkgroup, Br, HSK, gl_MatrixUseA> Qf16; uint32_t q_offset = iq2*p.nb02+iq3*p.nb03; - coopMatLoadTensorNV(Q, data_q, q_offset, sliceTensorLayoutNV(tensorLayoutQ, i * Br, Br, 0, D)); + coopMatLoadTensorNV(Q, data_q, q_offset, sliceTensorLayoutNV(tensorLayoutQ, i * Br, Br, 0, HSK)); - Qf16 = coopmat<float16_t, gl_ScopeWorkgroup, Br, D, gl_MatrixUseA>(Q); + Qf16 = coopmat<float16_t, gl_ScopeWorkgroup, Br, HSK, gl_MatrixUseA>(Q); Qf16 *= float16_t(p.scale); - coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, D, gl_MatrixUseAccumulator> O = coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, D, gl_MatrixUseAccumulator>(0); + coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, HSV, gl_MatrixUseAccumulator> O = coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, HSV, gl_MatrixUseAccumulator>(0); coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator> L, M; @@ -135,10 +135,10 @@ void main() { coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator> S = coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator>(0); - coopmat<float16_t, gl_ScopeWorkgroup, D, Bc, gl_MatrixUseB> K_T; + coopmat<float16_t, gl_ScopeWorkgroup, HSK, Bc, gl_MatrixUseB> K_T; uint32_t k_offset = ik2*p.nb12 + ik3*p.nb13; - coopMatLoadTensorNV(K_T, data_k, k_offset, sliceTensorLayoutNV(tensorLayoutK, j * Bc, Bc, 0, D), tensorViewTranspose DECODEFUNC); + coopMatLoadTensorNV(K_T, data_k, k_offset, sliceTensorLayoutNV(tensorLayoutK, j * Bc, Bc, 0, HSK), tensorViewTranspose DECODEFUNC); S = coopMatMulAdd(Qf16, K_T, S); if (p.logit_softcap != 0.0f) { @@ -203,42 +203,42 @@ void main() { rowsum = coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator>(0.0); rowsum = coopMatMulAdd(P_A, One, rowsum); - coopmat<float16_t, gl_ScopeWorkgroup, Bc, D, gl_MatrixUseB> V; + coopmat<float16_t, gl_ScopeWorkgroup, Bc, HSV, gl_MatrixUseB> V; uint32_t v_offset = iv2*p.nb22 + iv3*p.nb23; - coopMatLoadTensorNV(V, data_v, v_offset, sliceTensorLayoutNV(tensorLayoutV, j * Bc, Bc, 0, D) DECODEFUNC); + coopMatLoadTensorNV(V, data_v, v_offset, sliceTensorLayoutNV(tensorLayoutV, j * Bc, Bc, 0, HSV) DECODEFUNC); L = eM*L + rowsum; // This is the "diagonal" matrix in the paper, but since we do componentwise // multiply rather than matrix multiply it has the diagonal element smeared // across the row - coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, D, gl_MatrixUseAccumulator> eMdiag; + coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, HSV, gl_MatrixUseAccumulator> eMdiag; // resize eM by using smear/reduce coopMatReduceNV(eMdiag, eM, gl_CooperativeMatrixReduceRowNV, smearReduce); // multiply with fp16 accumulation, then add to O. - coopmat<float16_t, gl_ScopeWorkgroup, Br, D, gl_MatrixUseAccumulator> PV = coopmat<float16_t, gl_ScopeWorkgroup, Br, D, gl_MatrixUseAccumulator>(0); + coopmat<float16_t, gl_ScopeWorkgroup, Br, HSV, gl_MatrixUseAccumulator> PV = coopmat<float16_t, gl_ScopeWorkgroup, Br, HSV, gl_MatrixUseAccumulator>(0); PV = coopMatMulAdd(P_A, V, PV); - O = eMdiag * O + coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, D, gl_MatrixUseAccumulator>(PV); + O = eMdiag * O + coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, HSV, gl_MatrixUseAccumulator>(PV); } // If there is split_k, then the split_k resolve shader does the final // division by L. Store the intermediate O value and per-row m and L values. if (p.k_num > 1) { - coopmat<D_TYPE, gl_ScopeWorkgroup, Br, D, gl_MatrixUseAccumulator> O_D = coopmat<D_TYPE, gl_ScopeWorkgroup, Br, D, gl_MatrixUseAccumulator>(O); + coopmat<D_TYPE, gl_ScopeWorkgroup, Br, HSV, gl_MatrixUseAccumulator> O_D = coopmat<D_TYPE, gl_ScopeWorkgroup, Br, HSV, gl_MatrixUseAccumulator>(O); - uint32_t o_offset = D * p.ne1 * split_k_index; + uint32_t o_offset = HSV * p.ne1 * (split_k_index + iq3 * p.k_num); coopMatPerElementNV(O_D, O_D, perElemOpGqaStore, o_offset, iq2, N); - o_offset = D * p.ne1 * p.k_num + p.ne1 * split_k_index * 2; + o_offset = HSV * p.ne1 * p.ne3 * p.k_num + p.ne1 * (split_k_index + iq3 * p.k_num) * 2; coopMatPerElementNV(L, L, perElemOpStoreCol0, o_offset, iq2, N); coopMatPerElementNV(M, M, perElemOpStoreCol0, o_offset + p.ne1, iq2, N); return; } - coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, D, gl_MatrixUseAccumulator> Ldiag; + coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, HSV, gl_MatrixUseAccumulator> Ldiag; // resize L by using smear/reduce coopMatReduceNV(Ldiag, L, gl_CooperativeMatrixReduceRowNV, smearReduce); @@ -250,18 +250,18 @@ void main() { O = Ldiag*O; - uint32_t o_offset = iq3*p.ne2*p.ne1; + uint32_t o_offset = iq3*p.ne2*p.ne1*HSV; - coopmat<D_TYPE, gl_ScopeWorkgroup, Br, D, gl_MatrixUseAccumulator> O_D = coopmat<D_TYPE, gl_ScopeWorkgroup, Br, D, gl_MatrixUseAccumulator>(O); + coopmat<D_TYPE, gl_ScopeWorkgroup, Br, HSV, gl_MatrixUseAccumulator> O_D = coopmat<D_TYPE, gl_ScopeWorkgroup, Br, HSV, gl_MatrixUseAccumulator>(O); if (p.gqa_ratio > 1) { coopMatPerElementNV(O_D, O_D, perElemOpGqaStore, o_offset, iq2, N); } else { tensorLayoutNV<3, gl_CooperativeMatrixClampModeConstantNV> tensorLayoutD = createTensorLayoutNV(3, gl_CooperativeMatrixClampModeConstantNV); - tensorLayoutD = setTensorLayoutDimensionNV(tensorLayoutD, p.ne2, p.ne1, D); + tensorLayoutD = setTensorLayoutDimensionNV(tensorLayoutD, p.ne2, p.ne1, HSV); // permute dimensions tensorViewNV<3, false, 1, 0, 2> tensorViewPermute = createTensorViewNV(3, false, 1, 0, 2); - coopMatStoreTensorNV(O_D, data_o, o_offset, sliceTensorLayoutNV(tensorLayoutD, i * Br, Br, iq2, N, 0, D), tensorViewPermute); + coopMatStoreTensorNV(O_D, data_o, o_offset, sliceTensorLayoutNV(tensorLayoutD, i * Br, Br, iq2, N, 0, HSV), tensorViewPermute); } } |