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-rw-r--r--ggml/src/vulkan-shaders/get_rows_quant.comp31
1 files changed, 31 insertions, 0 deletions
diff --git a/ggml/src/vulkan-shaders/get_rows_quant.comp b/ggml/src/vulkan-shaders/get_rows_quant.comp
new file mode 100644
index 00000000..53a9a96f
--- /dev/null
+++ b/ggml/src/vulkan-shaders/get_rows_quant.comp
@@ -0,0 +1,31 @@
+#version 450
+
+#include "types.comp"
+#include "generic_binary_head.comp"
+#include "dequant_funcs.comp"
+
+void main() {
+ const uint i00 = (gl_GlobalInvocationID.x)*2;
+ const uint i10 = gl_GlobalInvocationID.y;
+ const uint i11 = (gl_GlobalInvocationID.z)/p.ne12;
+ const uint i12 = (gl_GlobalInvocationID.z)%p.ne12;
+
+ if (i00 >= p.ne00) {
+ return;
+ }
+
+ const uint i01 = data_b[i10*p.nb10 + i11*p.nb11 + i12*p.nb12];
+
+ const uint a_offset = i01*p.nb01 + i11*p.nb02 + i12*p.nb03;
+ const uint d_offset = i10*p.nb21 + i11*p.nb22 + i12*p.nb23;
+
+ const uint ib = a_offset + i00/QUANT_K; // block index
+ const uint iqs = (i00%QUANT_K)/QUANT_R; // quant index
+ const uint iybs = i00 - i00%QUANT_K; // dst block start index
+ const uint y_offset = QUANT_R == 1 ? 1 : QUANT_K/2;
+
+ vec2 v = dequantize(ib, iqs, 0);
+
+ data_d[d_offset + iybs + iqs ] = D_TYPE(v.x);
+ data_d[d_offset + iybs + iqs + y_offset] = D_TYPE(v.y);
+}