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-rw-r--r--ggml/src/vulkan-shaders/group_norm.comp66
1 files changed, 66 insertions, 0 deletions
diff --git a/ggml/src/vulkan-shaders/group_norm.comp b/ggml/src/vulkan-shaders/group_norm.comp
new file mode 100644
index 00000000..5ad9b28d
--- /dev/null
+++ b/ggml/src/vulkan-shaders/group_norm.comp
@@ -0,0 +1,66 @@
+#version 450
+
+#include "generic_head.comp"
+#include "types.comp"
+
+#extension GL_EXT_control_flow_attributes : enable
+#define BLOCK_SIZE 512
+
+layout(local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in;
+
+layout (binding = 0) readonly buffer X {A_TYPE data_a[];};
+layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
+
+shared float tmp[BLOCK_SIZE];
+
+void main() {
+ const uint group_size = p.KX;
+ const float eps = p.param1;
+
+ const uint tid = gl_LocalInvocationID.x;
+ const uint start = gl_WorkGroupID.x * group_size + tid;
+ const uint end = start + group_size;
+
+ tmp[tid] = 0.0f;
+
+ // Calculate mean
+ [[unroll]] for (uint col = start; col < end; col += BLOCK_SIZE) {
+ tmp[tid] += float(data_a[col]);
+ }
+
+ // tmp up partial tmps and write back result
+ barrier();
+ [[unroll]] for (int s = BLOCK_SIZE / 2; s > 0; s >>= 1) {
+ if (tid < s) {
+ tmp[tid] += tmp[tid + s];
+ }
+ barrier();
+ }
+
+ const float mean = tmp[0] / group_size;
+ barrier();
+ tmp[tid] = 0.0f;
+
+ // Calculate variance
+ [[unroll]] for (uint col = start; col < end; col += BLOCK_SIZE) {
+ const float xi = float(data_a[col]) - mean;
+ data_d[col] = D_TYPE(xi);
+ tmp[tid] += xi * xi;
+ }
+
+ // sum up partial sums and write back result
+ barrier();
+ [[unroll]] for (int s = BLOCK_SIZE / 2; s > 0; s >>= 1) {
+ if (tid < s) {
+ tmp[tid] += tmp[tid + s];
+ }
+ barrier();
+ }
+
+ const float variance = tmp[0] / group_size;
+ const float scale = inversesqrt(variance + eps);
+
+ [[unroll]] for (uint col = start; col < end; col += BLOCK_SIZE) {
+ data_d[col] *= D_TYPE(scale);
+ }
+}