diff options
Diffstat (limited to 'ggml/src/vulkan-shaders/roll.comp')
-rw-r--r-- | ggml/src/vulkan-shaders/roll.comp | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/ggml/src/vulkan-shaders/roll.comp b/ggml/src/vulkan-shaders/roll.comp new file mode 100644 index 00000000..b9abe8de --- /dev/null +++ b/ggml/src/vulkan-shaders/roll.comp @@ -0,0 +1,46 @@ +#version 450 + +#include "types.comp" +#include "generic_unary_head.comp" + +layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in; + +uint wrap_idx(int i, uint ne) { + if (i < 0) { + return i + ne; + } else if (i >= ne) { + return i - ne; + } + return i; +} + +void main() { + const uint idx = get_idx(); + if (idx >= p.ne) { + return; + } + + const uint i3 = fastdiv(idx, p.ne1_012mp, p.ne1_012L); + const uint i3_offset = i3 * p.ne12*p.ne11*p.ne10; + const uint i2 = fastdiv(idx - i3_offset, p.ne1_01mp, p.ne1_01L); + const uint i2_offset = i2*p.ne11*p.ne10; + const uint i1 = fastdiv(idx - i3_offset - i2_offset, p.ne1_0mp, p.ne1_0L); + const uint i0 = idx - i3_offset - i2_offset - i1*p.ne10; + + const uint p1 = floatBitsToUint(p.param1); + const uint p2 = floatBitsToUint(p.param2); + const int s0 = int(p1 >> 16) - 0x8000; + const int s1 = int(p1 & 0xFFFF) - 0x8000; + const int s2 = int(p2 >> 16) - 0x8000; + const int s3 = int(p2 & 0xFFFF) - 0x8000; + + const uint i00 = wrap_idx(int(i0) - s0, p.ne10); + const uint i01 = wrap_idx(int(i1) - s1, p.ne11); + const uint i02 = wrap_idx(int(i2) - s2, p.ne12); + const uint i03 = wrap_idx(int(i3) - s3, p.ne13); + + const uint a_idx = i03*p.nb03 + i02*p.nb02 + i01*p.nb01 + i00*p.nb00; + const uint d_idx = i3 *p.nb13 + i2 *p.nb12 + i1 *p.nb11 + i0 *p.nb10; + + data_d[get_doffset() + d_idx] = D_TYPE(data_a[get_aoffset() + a_idx]); +} |