diff options
Diffstat (limited to 'vulkan-shaders/soft_max.comp')
-rw-r--r-- | vulkan-shaders/soft_max.comp | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/vulkan-shaders/soft_max.comp b/vulkan-shaders/soft_max.comp new file mode 100644 index 00000000..1b8419c7 --- /dev/null +++ b/vulkan-shaders/soft_max.comp @@ -0,0 +1,106 @@ +#version 450 + +#extension GL_EXT_shader_16bit_storage : require + +layout (push_constant) uniform parameter +{ + uint KX; + uint KY; + float scale; + float max_bias; + float m0; + float m1; + uint n_head_log2; +} p; + +#include "types.comp" + +#extension GL_EXT_control_flow_attributes : enable +#define BLOCK_SIZE 512 + +layout(local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in; + +layout (binding = 0) readonly buffer X {A_TYPE data_a[];}; +layout (binding = 1) readonly buffer Y {B_TYPE data_b[];}; +layout (binding = 2) buffer D {D_TYPE data_d[];}; + +shared FLOAT_TYPE vals[BLOCK_SIZE]; + +void main() { + const uint tid = gl_LocalInvocationID.x; + const uint rowx = gl_WorkGroupID.x; + const uint rowy = rowx % p.KY; + + float slope = 1.0f; + + // ALiBi + if (p.max_bias > 0.0f) { + const uint h = rowx/p.KY; // head index + + const float base = h < p.n_head_log2 ? p.m0 : p.m1; + const uint exp = h < p.n_head_log2 ? h + 1 : 2*(h - p.n_head_log2) + 1; + + slope = pow(base, exp); + } + + // Find max + FLOAT_TYPE max_val = uintBitsToFloat(0xFF800000); + + [[unroll]] for (uint col0 = 0; col0 < p.KX; col0 += BLOCK_SIZE) { + const uint col = col0 + tid; + + if (col >= p.KX) { + break; + } + + max_val = max(max_val, FLOAT_TYPE(data_a[rowx * p.KX + col]) * p.scale + (p.KY > 0 ? slope * FLOAT_TYPE(data_b[rowy * p.KX + col]) : FLOAT_TYPE(0.0f))); + } + vals[tid] = max_val; + + barrier(); + [[unroll]] for (int s = BLOCK_SIZE / 2; s > 0; s >>= 1) { + if (tid < s) { + vals[tid] = max(vals[tid], vals[tid + s]); + } + barrier(); + } + + max_val = vals[0]; + barrier(); + + // Sum up values + vals[tid] = FLOAT_TYPE(0.0f); + + [[unroll]] for (uint col0 = 0; col0 < p.KX; col0 += BLOCK_SIZE) { + const uint col = col0 + tid; + + if (col >= p.KX) { + break; + } + + const uint i = rowx * p.KX + col; + const FLOAT_TYPE val = exp(FLOAT_TYPE(data_a[i]) * p.scale + (p.KY > 0 ? slope * FLOAT_TYPE(data_b[rowy * p.KX + col]) : FLOAT_TYPE(0.0f)) - max_val); + vals[tid] += val; + data_d[i] = D_TYPE(val); + } + + barrier(); + [[unroll]] for (int s = BLOCK_SIZE / 2; s > 0; s >>= 1) { + if (tid < s) { + vals[tid] += vals[tid + s]; + } + barrier(); + } + + const D_TYPE divisor = D_TYPE(vals[0]); + + [[unroll]] for (uint col0 = 0; col0 < p.KX; col0 += BLOCK_SIZE) { + const uint col = col0 + tid; + + if (col >= p.KX) { + break; + } + + data_d[rowx*p.KX + col] /= divisor; + } +} |