#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require #extension GL_EXT_shader_explicit_arithmetic_types_int16 : require #extension GL_EXT_shader_explicit_arithmetic_types_int8 : require #include "types.comp" // Each iqs value maps to a 32-bit integer #if defined(DATA_A_Q4_0) i32vec2 repack(uint ib, uint iqs) { // Use 2-byte loads since a q4_0 block (18 bytes) is not divisible by 4 const u16vec2 quants = u16vec2(data_a[ib].qs[iqs * 2 ], data_a[ib].qs[iqs * 2 + 1]); const uint32_t vui = pack32(quants); return i32vec2( vui & 0x0F0F0F0F, (vui >> 4) & 0x0F0F0F0F); } ACC_TYPE mul_q8_1(int32_t q_sum, float da, vec2 dsb) { return ACC_TYPE(da * (float(q_sum) * dsb.x - 8.0f * dsb.y)); } #endif #if defined(DATA_A_Q4_1) i32vec2 repack(uint ib, uint iqs) { // Use 4-byte loads since a q4_1 block (20 bytes) is divisible by 4 const uint32_t vui = data_a_packed32[ib].qs[iqs]; return i32vec2( vui & 0x0F0F0F0F, (vui >> 4) & 0x0F0F0F0F); } ACC_TYPE mul_q8_1(int32_t q_sum, vec2 dma, vec2 dsb) { return ACC_TYPE(float(q_sum) * dma.x * dsb.x + dma.y * dsb.y); } #endif #if defined(DATA_A_Q5_0) i32vec2 repack(uint ib, uint iqs) { // Use 2-byte loads since a q5_0 block (22 bytes) is not divisible by 4 const u16vec2 quants = u16vec2(data_a[ib].qs[iqs * 2 ], data_a[ib].qs[iqs * 2 + 1]); const uint32_t vui = pack32(quants); const int32_t qh = int32_t((uint32_t(data_a[ib].qh[1]) << 16 | data_a[ib].qh[0]) >> (4 * iqs)); const int32_t v0 = int32_t(vui & 0x0F0F0F0F) | ((qh & 0xF) * 0x02040810) & 0x10101010; // (0,1,2,3) -> (4,12,20,28) const int32_t v1 = int32_t((vui >> 4) & 0x0F0F0F0F) | (((qh >> 16) & 0xF) * 0x02040810) & 0x10101010; // (16,17,18,19) -> (4,12,20,28) return i32vec2(v0, v1); } ACC_TYPE mul_q8_1(int32_t q_sum, float da, vec2 dsb) { return ACC_TYPE(da * (float(q_sum) * dsb.x - 16.0f * dsb.y)); } #endif #if defined(DATA_A_Q5_1) i32vec2 repack(uint ib, uint iqs) { // Use 4-byte loads since a q5_1 block (24 bytes) is divisible by 4 const uint32_t vui = data_a_packed32[ib].qs[iqs]; const int32_t qh = int32_t(data_a_packed32[ib].qh >> (4 * iqs)); const int32_t v0 = int32_t(vui & 0x0F0F0F0F) | ((qh & 0xF) * 0x02040810) & 0x10101010; // (0,1,2,3) -> (4,12,20,28) const int32_t v1 = int32_t((vui >> 4) & 0x0F0F0F0F) | (((qh >> 16) & 0xF) * 0x02040810) & 0x10101010; // (16,17,18,19) -> (4,12,20,28) return i32vec2(v0, v1); } ACC_TYPE mul_q8_1(int32_t q_sum, vec2 dma, vec2 dsb) { return ACC_TYPE(float(q_sum) * dma.x * dsb.x + dma.y * dsb.y); } #endif #if defined(DATA_A_Q8_0) int32_t repack(uint ib, uint iqs) { // Use 2-byte loads since a q8_0 block (34 bytes) is not divisible by 4 return pack32(i16vec2(data_a[ib].qs[iqs * 2 ], data_a[ib].qs[iqs * 2 + 1])); } ACC_TYPE mul_q8_1(int32_t q_sum, float da, vec2 dsb) { return ACC_TYPE(float(q_sum) * da * dsb.x); } #endif #if defined(DATA_A_Q4_0) || defined(DATA_A_Q5_0) || defined(DATA_A_Q8_0) || defined(DATA_A_IQ1_S) || defined(DATA_A_IQ2_XXS) || defined(DATA_A_IQ2_XS) || defined(DATA_A_IQ2_S) || defined(DATA_A_IQ3_XXS) || defined(DATA_A_IQ3_S) || defined(DATA_A_IQ4_XS) || defined(DATA_A_IQ4_NL) FLOAT_TYPE get_d(uint ib) { return FLOAT_TYPE(data_a[ib].d); } #endif #if defined(DATA_A_Q4_1) || defined(DATA_A_Q5_1) FLOAT_TYPE_VEC2 get_dm(uint ib) { return FLOAT_TYPE_VEC2(data_a_packed32[ib].dm); } #endif