#version 450 #include "rope_head.comp" void main() { const uint i0 = 2*gl_GlobalInvocationID.y; uint ne0 = p.ncols; uint ne1 = p.p_delta_rows; uint ne2 = p.ne02; if (i0 >= ne0) { return; } const uint row_dst = gl_GlobalInvocationID.x; const uint row_x = row_dst % ne1; const uint channel_x = row_dst / ne1; const uint idst = row_dst*ne0 + i0/2; const uint ix = channel_x*p.s2 + row_x*p.s1 + i0/2; if (i0 >= p.n_dims) { data_d[idst + i0/2 + 0] = data_a[ix + i0/2 + 0]; data_d[idst + i0/2 + 1] = data_a[ix + i0/2 + 1]; return; } const int sect_dims = p.sections[0] + p.sections[1] + p.sections[2] + p.sections[3]; const int sec_w = p.sections[1] + p.sections[0]; const uint sector = (i0 / 2) % sect_dims; float theta_base = 0.0; if (sector < p.sections[0]) { theta_base = data_pos[channel_x]*pow(p.theta_scale, i0/2.0f); } else if (sector >= p.sections[0] && sector < sec_w) { theta_base = data_pos[channel_x + ne2 * 1]*pow(p.theta_scale, i0/2.0f); } else if (sector >= sec_w && sector < sec_w + p.sections[2]) { theta_base = data_pos[channel_x + ne2 * 2]*pow(p.theta_scale, i0/2.0f); } else if (sector >= sec_w + p.sections[2]) { theta_base = data_pos[channel_x + ne2 * 3]*pow(p.theta_scale, i0/2.0f); } const float freq_factor = p.has_ff != 0 ? data_ff[i0/2] : 1.0f; float cos_theta, sin_theta; rope_yarn(theta_base / freq_factor, i0, cos_theta, sin_theta); const float x0 = float(data_a[ix + 0]); const float x1 = float(data_a[ix + p.n_dims/2]); data_d[idst + 0] = D_TYPE(x0*cos_theta - x1*sin_theta); data_d[idst + p.n_dims/2] = D_TYPE(x0*sin_theta + x1*cos_theta); }