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path: root/ggml/src/vulkan-shaders/vulkan-shaders-gen.cpp
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#include <iostream>
#include <fstream>
#include <sstream>
#include <string>
#include <stdexcept>
#include <array>
#include <vector>
#include <map>
#include <thread>
#include <mutex>
#include <future>
#include <queue>
#include <condition_variable>
#include <cstdio>
#include <cstring>
#include <cstdlib>
#include <cassert>
#include <algorithm>
#include <sys/stat.h>
#include <sys/types.h>

#ifdef _WIN32
    #include <windows.h>
    #include <direct.h> // For _mkdir on Windows
#else
    #include <unistd.h>
    #include <sys/wait.h>
    #include <fcntl.h>
#endif

#define ASYNCIO_CONCURRENCY 64

std::mutex lock;
std::vector<std::pair<std::string, std::string>> shader_fnames;

std::string GLSLC = "glslc";
std::string input_dir = "vulkan-shaders";
std::string output_dir = "/tmp";
std::string target_hpp = "ggml-vulkan-shaders.hpp";
std::string target_cpp = "ggml-vulkan-shaders.cpp";
bool no_clean = false;

const std::vector<std::string> type_names = {
    "f32",
    "f16",
    "q4_0",
    "q4_1",
    "q5_0",
    "q5_1",
    "q8_0",
    "q2_k",
    "q3_k",
    "q4_k",
    "q5_k",
    "q6_k",
    "iq1_s",
    "iq1_m",
    "iq2_xxs",
    "iq2_xs",
    "iq2_s",
    "iq3_xxs",
    "iq3_s",
    "iq4_xs",
    "iq4_nl",
    "bf16",
};

namespace {
void execute_command(const std::string& command, std::string& stdout_str, std::string& stderr_str) {
#ifdef _WIN32
    HANDLE stdout_read, stdout_write;
    HANDLE stderr_read, stderr_write;
    SECURITY_ATTRIBUTES sa = { sizeof(SECURITY_ATTRIBUTES), NULL, TRUE };

    if (!CreatePipe(&stdout_read, &stdout_write, &sa, 0) ||
        !SetHandleInformation(stdout_read, HANDLE_FLAG_INHERIT, 0)) {
        throw std::runtime_error("Failed to create stdout pipe");
    }

    if (!CreatePipe(&stderr_read, &stderr_write, &sa, 0) ||
        !SetHandleInformation(stderr_read, HANDLE_FLAG_INHERIT, 0)) {
        throw std::runtime_error("Failed to create stderr pipe");
    }

    PROCESS_INFORMATION pi;
    STARTUPINFOA si = {};
    si.cb = sizeof(STARTUPINFOA);
    si.dwFlags = STARTF_USESTDHANDLES;
    si.hStdOutput = stdout_write;
    si.hStdError = stderr_write;

    std::vector<char> cmd(command.begin(), command.end());
    cmd.push_back('\0');

    if (!CreateProcessA(NULL, cmd.data(), NULL, NULL, TRUE, 0, NULL, NULL, &si, &pi)) {
        throw std::runtime_error("Failed to create process");
    }

    CloseHandle(stdout_write);
    CloseHandle(stderr_write);

    std::array<char, 128> buffer;
    DWORD bytes_read;

    while (ReadFile(stdout_read, buffer.data(), (DWORD)buffer.size(), &bytes_read, NULL) && bytes_read > 0) {
        stdout_str.append(buffer.data(), bytes_read);
    }

    while (ReadFile(stderr_read, buffer.data(), (DWORD)buffer.size(), &bytes_read, NULL) && bytes_read > 0) {
        stderr_str.append(buffer.data(), bytes_read);
    }

    CloseHandle(stdout_read);
    CloseHandle(stderr_read);
    WaitForSingleObject(pi.hProcess, INFINITE);
    CloseHandle(pi.hProcess);
    CloseHandle(pi.hThread);
#else
int stdout_pipe[2];
    int stderr_pipe[2];

    if (pipe(stdout_pipe) != 0 || pipe(stderr_pipe) != 0) {
        throw std::runtime_error("Failed to create pipes");
    }

    pid_t pid = fork();
    if (pid < 0) {
        throw std::runtime_error("Failed to fork process");
    }

    if (pid == 0) {
        close(stdout_pipe[0]);
        close(stderr_pipe[0]);
        dup2(stdout_pipe[1], STDOUT_FILENO);
        dup2(stderr_pipe[1], STDERR_FILENO);
        close(stdout_pipe[1]);
        close(stderr_pipe[1]);
        execl("/bin/sh", "sh", "-c", command.c_str(), (char*) nullptr);
        _exit(EXIT_FAILURE);
    } else {
        close(stdout_pipe[1]);
        close(stderr_pipe[1]);

        std::array<char, 128> buffer;
        ssize_t bytes_read;

        while ((bytes_read = read(stdout_pipe[0], buffer.data(), buffer.size())) > 0) {
            stdout_str.append(buffer.data(), bytes_read);
        }

        while ((bytes_read = read(stderr_pipe[0], buffer.data(), buffer.size())) > 0) {
            stderr_str.append(buffer.data(), bytes_read);
        }

        close(stdout_pipe[0]);
        close(stderr_pipe[0]);
        waitpid(pid, nullptr, 0);
    }
#endif
}

bool directory_exists(const std::string& path) {
    struct stat info;
    if (stat(path.c_str(), &info) != 0) {
        return false; // Path doesn't exist or can't be accessed
    }
    return (info.st_mode & S_IFDIR) != 0; // Check if it is a directory
}

bool create_directory(const std::string& path) {
#ifdef _WIN32
    return _mkdir(path.c_str()) == 0 || errno == EEXIST; // EEXIST means the directory already exists
#else
    return mkdir(path.c_str(), 0755) == 0 || errno == EEXIST; // 0755 is the directory permissions
#endif
}

std::string to_uppercase(const std::string& input) {
    std::string result = input;
    for (char& c : result) {
        c = std::toupper(c);
    }
    return result;
}

bool string_starts_with(const std::string& str, const std::string& prefix) {
    if (prefix.size() > str.size()) {
        return false;
    }
    return std::equal(prefix.begin(), prefix.end(), str.begin());
}

bool string_ends_with(const std::string& str, const std::string& suffix) {
    if (suffix.size() > str.size()) {
        return false;
    }
    return std::equal(suffix.rbegin(), suffix.rend(), str.rbegin());
}

static const char path_separator = '/';

std::string join_paths(const std::string& path1, const std::string& path2) {
    return path1 + path_separator + path2;
}

std::string basename(const std::string &path) {
    return path.substr(path.find_last_of("/\\") + 1);
}

// variables to track number of compiles in progress
static uint32_t compile_count = 0;
static std::mutex compile_count_mutex;
static std::condition_variable compile_count_cond;

void string_to_spv_func(const std::string& _name, const std::string& in_fname, const std::map<std::string, std::string>& defines, bool fp16 = true, bool coopmat = false, bool coopmat2 = false, bool f16acc = false) {
    std::string name = _name + (f16acc ? "_f16acc" : "") + (coopmat ? "_cm1" : "") + (coopmat2 ? "_cm2" : (fp16 ? "" : "_fp32"));
    std::string out_fname = join_paths(output_dir, name + ".spv");
    std::string in_path = join_paths(input_dir, in_fname);

    std::string target_env = (name.find("_cm2") != std::string::npos) ? "--target-env=vulkan1.3" : "--target-env=vulkan1.2";

    // disable spirv-opt for coopmat shaders for https://github.com/ggerganov/llama.cpp/issues/10734
    std::string opt_level = coopmat ? "" : "-O";

    #ifdef _WIN32
        std::vector<std::string> cmd = {GLSLC, "-fshader-stage=compute", target_env, opt_level, "\"" + in_path + "\"", "-o", "\"" + out_fname + "\""};
    #else
        std::vector<std::string> cmd = {GLSLC, "-fshader-stage=compute", target_env, opt_level, in_path, "-o",  out_fname};
    #endif

    #ifdef GGML_VULKAN_SHADER_DEBUG_INFO
        cmd.push_back("-g");
    #endif

    for (const auto& define : defines) {
        cmd.push_back("-D" + define.first + "=" + define.second);
    }

    std::string command;
    for (const auto& part : cmd) {
        command += part + " ";
    }

    std::string stdout_str, stderr_str;
    try {
        // std::cout << "Executing command: ";
        // for (const auto& part : cmd) {
        //     std::cout << part << " ";
        // }
        // std::cout << std::endl;

        execute_command(command, stdout_str, stderr_str);
        if (!stderr_str.empty()) {
            std::cerr << "cannot compile " << name << "\n\n" << command << "\n\n" << stderr_str << std::endl;
            return;
        }

        std::lock_guard<std::mutex> guard(lock);
        shader_fnames.push_back(std::make_pair(name, out_fname));
    } catch (const std::exception& e) {
        std::cerr << "Error executing command for " << name << ": " << e.what() << std::endl;
    }
    {
        std::lock_guard<std::mutex> guard(compile_count_mutex);
        assert(compile_count > 0);
        compile_count--;
    }
    compile_count_cond.notify_all();
}

std::map<std::string, std::string> merge_maps(const std::map<std::string, std::string>& a, const std::map<std::string, std::string>& b) {
    std::map<std::string, std::string> result = a;
    result.insert(b.begin(), b.end());
    return result;
}

static std::vector<std::future<void>> compiles;
void string_to_spv(const std::string& _name, const std::string& in_fname, const std::map<std::string, std::string>& defines, bool fp16 = true, bool coopmat = false, bool coopmat2 = false, bool f16acc = false) {
    {
        // wait until fewer than N compiles are in progress.
        // 16 is an arbitrary limit, the goal is to avoid "failed to create pipe" errors.
        uint32_t N = 16;
        std::unique_lock<std::mutex> guard(compile_count_mutex);
        while (compile_count >= N) {
            compile_count_cond.wait(guard);
        }
        compile_count++;
    }
    compiles.push_back(std::async(string_to_spv_func, _name, in_fname, defines, fp16, coopmat, coopmat2, f16acc));
}

void matmul_shaders(bool fp16, bool matmul_id, bool coopmat, bool coopmat2, bool f16acc) {
    std::string load_vec = coopmat2 ? "1" : fp16 ? "8" : "4";
    std::string aligned_b_type_f32 = coopmat2 ? "float" : fp16 ? "mat2x4" : "vec4";
    std::string aligned_b_type_f16 = coopmat2 ? "float16_t" : fp16 ? "f16mat2x4" : "f16vec4";

    std::map<std::string, std::string> base_dict = {
        {"FLOAT_TYPE_VEC2", (coopmat2 || fp16) ? "f16vec2" : "vec2"},
    };
    std::string shader_name = "matmul";

    if (matmul_id) {
        base_dict["MUL_MAT_ID"] = "1";
        shader_name = "matmul_id";
    }

    if (fp16) {
        base_dict["FLOAT16"] = "1";
    }

    base_dict["ACC_TYPE"] = f16acc ? "float16_t" : "float";

    if (coopmat) {
        base_dict["COOPMAT"] = "1";
    }

    const std::string source_name = coopmat2 ? "mul_mm_cm2.comp" : "mul_mm.comp";

    auto const &FLOAT_TYPE = [&](const std::string &t) -> std::string {
        if (t == "bf16") {
            // scalar path promotes to float
            if (!coopmat && !coopmat2) {
                return "float";
            }
            return "bfloat16_t";
        }
        if (coopmat2 || fp16) {
            return "float16_t";
        }
        return "float";
    };

    // Shaders with f16 B_TYPE
    string_to_spv(shader_name + "_f32_f16", source_name, merge_maps(base_dict, {{"FLOAT_TYPE", FLOAT_TYPE("f16")}, {"DATA_A_F32", "1"}, {"B_TYPE", "float16_t"}, {"D_TYPE", "float"}, }), fp16, coopmat, coopmat2, f16acc);
    string_to_spv(shader_name + "_f32_f16_aligned", source_name, merge_maps(base_dict, {{"FLOAT_TYPE", FLOAT_TYPE("f16")}, {"DATA_A_F32", "1"}, {"LOAD_VEC_A", load_vec}, {"LOAD_VEC_B", load_vec}, {"B_TYPE", aligned_b_type_f16}, {"D_TYPE", "float"}, {"ALIGNED", "1"}}), fp16, coopmat, coopmat2, f16acc);

    string_to_spv(shader_name + "_f16_aligned", source_name, merge_maps(base_dict, {{"FLOAT_TYPE", FLOAT_TYPE("f16")}, {"DATA_A_F16", "1"}, {"LOAD_VEC_A", load_vec}, {"LOAD_VEC_B", load_vec}, {"B_TYPE", aligned_b_type_f16}, {"D_TYPE", "float"}, {"ALIGNED", "1"}}), fp16, coopmat, coopmat2, f16acc);
    string_to_spv(shader_name + "_f16", source_name, merge_maps(base_dict, {{"FLOAT_TYPE", FLOAT_TYPE("f16")}, {"DATA_A_F16", "1"}, {"B_TYPE", "float16_t"}, {"D_TYPE", "float"}}), fp16, coopmat, coopmat2, f16acc);

    // bf16
    {
        std::string load_vec_a_unaligned = "1";
        // For aligned matmul loads
        std::string load_vec_a = coopmat2 ? "1" : "4";

        // scalar path promotes to float
        std::string to_float_type = (coopmat || coopmat2) ? "uintBitsToBFloat16EXT" : "bf16_to_fp32";

        // If bfloat16 is not supported, then only compile the scalar (promote to fp32) shader
#if !defined(GGML_VULKAN_BFLOAT16_GLSLC_SUPPORT)
        if (!(coopmat || coopmat2))
#endif
        {
            string_to_spv(shader_name + "_bf16_aligned", source_name, merge_maps(base_dict, {{"FLOAT_TYPE", FLOAT_TYPE("bf16")}, {"TO_FLOAT_TYPE", to_float_type}, {"DATA_A_BF16", "1"}, {"LOAD_VEC_A", load_vec_a},           {"LOAD_VEC_B", "4"}, {"B_TYPE", coopmat2 ? "bfloat16_t" : "u16vec4"},   {"D_TYPE", "float"}, {"B_IS_FLOAT", "1"}, {"ALIGNED", "1"}}), fp16, coopmat, coopmat2, f16acc);
            string_to_spv(shader_name + "_bf16",         source_name, merge_maps(base_dict, {{"FLOAT_TYPE", FLOAT_TYPE("bf16")}, {"TO_FLOAT_TYPE", to_float_type}, {"DATA_A_BF16", "1"}, {"LOAD_VEC_A", load_vec_a_unaligned},                      {"B_TYPE", coopmat2 ? "bfloat16_t" : "uint16_t"},                          {"D_TYPE", "float"}, {"B_IS_FLOAT", "1"}}),                   fp16, coopmat, coopmat2, f16acc);
        }
    }

    for (const auto& tname : type_names) {
        std::string load_vec_quant = "2";
        if ((tname == "q4_0") || (tname == "q4_1"))
            load_vec_quant = "8";
        else if ((tname == "q5_0") || (tname == "q5_1") || (tname == "q8_0") || (tname == "iq4_nl"))
            load_vec_quant = "4";

        if (tname == "bf16") {
            continue;
        }

        std::string data_a_key = "DATA_A_" + to_uppercase(tname);
        // For unaligned, load one at a time for f32/f16, or two at a time for quants
        std::string load_vec_a_unaligned = (coopmat2 || tname == "f32" || tname == "f16" || tname == "bf16") ? "1" : load_vec_quant;
        // For aligned matmul loads
        std::string load_vec_a = (coopmat2 || tname == "f32" || tname == "f16" || tname == "bf16") ? load_vec : load_vec_quant;

        // don't generate f32 variants for coopmat2
        if (!coopmat2) {
            string_to_spv(shader_name + "_" + tname + "_f32",         source_name, merge_maps(base_dict, {{"FLOAT_TYPE", FLOAT_TYPE(tname)}, {data_a_key, "1"}, {"LOAD_VEC_A", load_vec_a_unaligned},                           {"B_TYPE", "float"},            {"D_TYPE", "float"}}), fp16, coopmat, coopmat2, f16acc);
            string_to_spv(shader_name + "_" + tname + "_f32_aligned", source_name, merge_maps(base_dict, {{"FLOAT_TYPE", FLOAT_TYPE(tname)}, {data_a_key, "1"}, {"LOAD_VEC_A", load_vec_a},           {"LOAD_VEC_B", load_vec}, {"B_TYPE", aligned_b_type_f32}, {"D_TYPE", "float"}, {"ALIGNED", "1"}}), fp16, coopmat, coopmat2, f16acc);
        }

        if (tname != "f16" && tname != "f32") {
            string_to_spv(shader_name + "_" + tname + "_f16",         source_name,  merge_maps(base_dict, {{"FLOAT_TYPE", FLOAT_TYPE(tname)}, {data_a_key, "1"}, {"LOAD_VEC_A", load_vec_a_unaligned},                           {"B_TYPE", "float16_t"},        {"D_TYPE", "float"}}), fp16, coopmat, coopmat2, f16acc);
            string_to_spv(shader_name + "_" + tname + "_f16_aligned", source_name,  merge_maps(base_dict, {{"FLOAT_TYPE", FLOAT_TYPE(tname)}, {data_a_key, "1"}, {"LOAD_VEC_A", load_vec_a},           {"LOAD_VEC_B", load_vec}, {"B_TYPE", aligned_b_type_f16}, {"D_TYPE", "float"}, {"ALIGNED", "1"}}), fp16, coopmat, coopmat2, f16acc);
        }

#if defined(GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT)
        if (!coopmat && !coopmat2 && !matmul_id && (tname == "q4_0" || tname == "q4_1" || tname == "q5_0" || tname == "q5_1" || tname == "q8_0")) {
            string_to_spv(shader_name + "_" + tname + "_q8_1", "mul_mmq.comp", merge_maps(base_dict, {{"FLOAT_TYPE", FLOAT_TYPE(tname)}, {data_a_key, "1"}, {"D_TYPE", "float"},}), fp16, coopmat, coopmat2, f16acc);
        }
#endif
    }
}

void process_shaders() {
    std::cout << "ggml_vulkan: Generating and compiling shaders to SPIR-V" << std::endl;
    std::map<std::string, std::string> base_dict = {{"FLOAT_TYPE", "float"}};

    // matmul
    for (const auto& matmul_id : {false, true}) {
        // No coopmats
        // fp32
        matmul_shaders(false, matmul_id, false, false, false);

        // fp16, fp32acc and fp16acc
        matmul_shaders(true, matmul_id, false, false, false);
        matmul_shaders(true, matmul_id, false, false, true);

#if defined(GGML_VULKAN_COOPMAT_GLSLC_SUPPORT)
        // Coopmat, fp32acc and fp16acc
        matmul_shaders(true, matmul_id, true, false, false);
        matmul_shaders(true, matmul_id, true, false, true);
#endif

#if defined(GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT)
        // Coopmat2, fp32acc and fp16acc
        matmul_shaders(true, matmul_id, false, true, false);
        matmul_shaders(true, matmul_id, false, true, true);
#endif
    }

    // flash attention
    for (const auto& f16acc : {false, true}) {
        std::string acctype = f16acc ? "float16_t" : "float";
        std::string acctypev4 = f16acc ? "f16vec4" : "vec4";

        for (const auto& tname : type_names) {
            if (tname == "f32") {
                continue;
            }
            if (tname == "bf16") continue;

#if defined(GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT)
            if (tname == "f16") {
                string_to_spv("flash_attn_f32_f16_" + tname, "flash_attn_cm2.comp",
                    merge_maps(base_dict, {{"Q_TYPE", "float"}, {"D_TYPE", "float"}, {"ACC_TYPE", acctype}}), true, false, true, f16acc);
            } else {
                std::string data_a_key = "DATA_A_" + to_uppercase(tname);
                string_to_spv("flash_attn_f32_f16_" + tname, "flash_attn_cm2.comp",
                    merge_maps(base_dict, {{data_a_key, "1"}, {"Q_TYPE", "float"}, {"D_TYPE", "float"}, {"ACC_TYPE", acctype}, {"DEQUANTFUNC", "dequantFunc"+to_uppercase(tname) }, {"BLOCK_SIZE", "QUANT_K_"+to_uppercase(tname) }}), true, false, true, f16acc);
            }
#endif
#if defined(GGML_VULKAN_COOPMAT_GLSLC_SUPPORT)
            if (tname == "f16") {
                string_to_spv("flash_attn_f32_f16_" + tname, "flash_attn_cm1.comp",
                    merge_maps(base_dict, {{"Q_TYPE", "float"}, {"D_TYPE", "float"}, {"ACC_TYPE", acctype}, {"ACC_TYPEV4", acctypev4}, {"COOPMAT", "1"}}), true, true, false, f16acc);
            } else if (tname == "q4_0" || tname == "q8_0") {
                std::string data_a_key = "DATA_A_" + to_uppercase(tname);
                string_to_spv("flash_attn_f32_f16_" + tname, "flash_attn_cm1.comp",
                    merge_maps(base_dict, {{data_a_key, "1"}, {"Q_TYPE", "float"}, {"D_TYPE", "float"}, {"ACC_TYPE", acctype}, {"ACC_TYPEV4", acctypev4}, {"BLOCK_SIZE", "QUANT_K_"+to_uppercase(tname)}, {"COOPMAT", "1"}}), true, true, false, f16acc);
            }
#endif
            if (tname == "f16") {
                string_to_spv("flash_attn_f32_f16_" + tname, "flash_attn.comp",
                    merge_maps(base_dict, {{"Q_TYPE", "float"}, {"D_TYPE", "float"}, {"ACC_TYPE", acctype}}), true, false, false, f16acc);
            } else if (tname == "q4_0" || tname == "q8_0") {
                std::string data_a_key = "DATA_A_" + to_uppercase(tname);
                string_to_spv("flash_attn_f32_f16_" + tname, "flash_attn.comp",
                    merge_maps(base_dict, {{data_a_key, "1"}, {"Q_TYPE", "float"}, {"D_TYPE", "float"}, {"ACC_TYPE", acctype}, {"BLOCK_SIZE", "QUANT_K_"+to_uppercase(tname) }}), true, false, false, f16acc);
            }
        }
    }

    for (const auto& tname : type_names) {
        // mul mat vec
        std::string data_a_key = "DATA_A_" + to_uppercase(tname);
        std::string shader = (string_ends_with(tname, "_k") || string_starts_with(tname, "iq1_") || string_starts_with(tname, "iq2_") || string_starts_with(tname, "iq3_")) ? "mul_mat_vec_" + tname + ".comp" : "mul_mat_vec.comp";

        string_to_spv("mul_mat_vec_" + tname + "_f32_f32", shader, merge_maps(base_dict, {{data_a_key, "1"}, {"B_TYPE", "float"}, {"B_TYPE_VEC2", "vec2"}, {"B_TYPE_VEC4", "vec4"}, {"D_TYPE", "float"}}));
        string_to_spv("mul_mat_vec_" + tname + "_f16_f32", shader, merge_maps(base_dict, {{data_a_key, "1"}, {"B_TYPE", "float16_t"}, {"B_TYPE_VEC2", "f16vec2"}, {"B_TYPE_VEC4", "f16vec4"}, {"D_TYPE", "float"}}));

        string_to_spv("mul_mat_vec_id_" + tname + "_f32", shader, merge_maps(base_dict, {{"MUL_MAT_ID", "1"}, {data_a_key, "1"}, {"B_TYPE", "float"}, {"B_TYPE_VEC2", "vec2"}, {"B_TYPE_VEC4", "vec4"}, {"D_TYPE", "float"}}));

        // Dequant shaders
        if (tname != "f16" && tname != "bf16") {
            string_to_spv("dequant_" + tname, "dequant_" + tname + ".comp", merge_maps(base_dict, {{data_a_key, "1"}, {"D_TYPE", "float16_t"}}));
        }

        if (!string_ends_with(tname, "_k")) {
            shader = (tname == "f32" || tname == "f16" || tname == "bf16") ? "get_rows.comp" : "get_rows_quant.comp";

            if (tname == "f16") {
                string_to_spv("get_rows_" + tname, shader, merge_maps(base_dict, {{data_a_key, "1"}, {"B_TYPE", "int"}, {"D_TYPE", "float16_t"}, {"OPTIMIZATION_ERROR_WORKAROUND", "1"}}));
            } else {
                string_to_spv("get_rows_" + tname, shader, merge_maps(base_dict, {{data_a_key, "1"}, {"B_TYPE", "int"}, {"D_TYPE", "float16_t"}}));
            }
            string_to_spv("get_rows_" + tname + "_f32", shader, merge_maps(base_dict, {{data_a_key, "1"}, {"B_TYPE", "int"}, {"D_TYPE", "float"}}));
        }
    }

    string_to_spv("mul_mat_vec_p021_f16_f32_subgroup_add", "mul_mat_vec_p021.comp", {{"A_TYPE", "float16_t"}, {"A_TYPE_VEC4", "f16vec4"}, {"B_TYPE", "float"}, {"B_TYPE_VEC4", "vec4"}, {"D_TYPE", "float"}, {"USE_SUBGROUP_ADD", "1"}});
    string_to_spv("mul_mat_vec_p021_f16_f32",              "mul_mat_vec_p021.comp", {{"A_TYPE", "float16_t"}, {"A_TYPE_VEC4", "f16vec4"}, {"B_TYPE", "float"}, {"B_TYPE_VEC4", "vec4"}, {"D_TYPE", "float"}});
    string_to_spv("mul_mat_vec_nc_f16_f32", "mul_mat_vec_nc.comp", {{"A_TYPE", "float16_t"}, {"A_TYPE_VEC4", "f16vec4"}, {"B_TYPE", "float"}, {"B_TYPE_VEC4", "vec4"}, {"D_TYPE", "float"}});

    // Norms
    string_to_spv("norm_f32", "norm.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));
    string_to_spv("group_norm_f32", "group_norm.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));
    string_to_spv("rms_norm_f32", "rms_norm.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));
    string_to_spv("fused_rms_norm_f32", "fused_rms_norm.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}}));
    string_to_spv("rms_norm_back_f32", "rms_norm_back.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}}));

    string_to_spv("cpy_f32_f32", "copy.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
    string_to_spv("cpy_f32_f16", "copy.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float16_t"}});
    string_to_spv("cpy_f16_f16", "copy.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}, {"OPTIMIZATION_ERROR_WORKAROUND", "1"}});
    string_to_spv("cpy_f16_f32", "copy.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float"}, {"OPTIMIZATION_ERROR_WORKAROUND", "1"}});
    string_to_spv("cpy_f32_bf16","copy.comp", {{"A_TYPE", "float"}, {"D_TYPE", "uint16_t"}, {"DATA_D_BF16", "1"}});
    string_to_spv("contig_cpy_f32_f32", "contig_copy.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
    string_to_spv("contig_cpy_f32_f16", "contig_copy.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float16_t"}});
    string_to_spv("contig_cpy_f16_f16", "contig_copy.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}, {"OPTIMIZATION_ERROR_WORKAROUND", "1"}});
    string_to_spv("contig_cpy_f16_f32", "contig_copy.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float"}, {"OPTIMIZATION_ERROR_WORKAROUND", "1"}});
    string_to_spv("contig_cpy_f32_bf16","contig_copy.comp",{{"A_TYPE", "float"}, {"D_TYPE", "uint16_t"}, {"DATA_D_BF16", "1"}});

    for (std::string t : {"q4_0", "q4_1", "q5_0", "q5_1", "q8_0", "iq4_nl"}) {
        string_to_spv("cpy_f32_" + t, "copy_to_quant.comp", {{"DATA_A_" + to_uppercase(t), "1"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});
        string_to_spv("cpy_f32_" + t + "_rte", "copy_to_quant.comp", {{"DATA_A_" + to_uppercase(t), "1"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}, {"RTE16", "1"}});
        string_to_spv("cpy_" + t + "_f32", "copy_from_quant.comp", {{"DATA_A_" + to_uppercase(t), "1"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});
    }

    auto get_type_str = [](bool f16) {
        return f16 ? "float16_t" : "float";
    };
    auto get_suffix = [](bool src0_f16, bool src1_f16, bool dst_f16) {
        std::string s;
        s += std::string(src0_f16 ? "_f16" : "_f32");
        s += std::string(src1_f16 ? "_f16" : "_f32");
        s += std::string(dst_f16 ? "_f16" : "_f32");
        return s;
    };
    for (std::string op : {"add", "sub", "mul", "div"}) {
    for (auto src0_f16 : {false, true}) {
    for (auto src1_f16 : {false, true}) {
    for (auto dst_f16  : {false, true}) {
        auto name = op + get_suffix(src0_f16, src1_f16, dst_f16);
        string_to_spv(name.c_str(), op + ".comp", {{"A_TYPE", get_type_str(src0_f16)}, {"B_TYPE", get_type_str(src1_f16)}, {"D_TYPE", get_type_str(dst_f16)}, {"FLOAT_TYPE", "float"}});
    }
    }
    }
    }

    string_to_spv("sub_f32", "sub.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});

    string_to_spv("acc_f32", "acc.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});

    string_to_spv("split_k_reduce", "mul_mat_split_k_reduce.comp", {});
    string_to_spv("fa_split_k_reduce", "flash_attn_split_k_reduce.comp", {});
    string_to_spv("quantize_q8_1", "quantize_q8_1.comp", {});

    string_to_spv("mul_f32", "mul.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});

    string_to_spv("div_f32", "div.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});

    string_to_spv("repeat_f32", "repeat.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
    string_to_spv("repeat_back_f32", "repeat_back.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});

    string_to_spv("scale_f32", "scale.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});

    string_to_spv("sqr_f32", "square.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});

    string_to_spv("sin_f32", "sin.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});

    string_to_spv("cos_f32", "cos.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});

    string_to_spv("clamp_f32", "clamp.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});

    string_to_spv("pad_f32", "pad.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});

    string_to_spv("concat_f32", "concat.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}});
    string_to_spv("concat_f16", "concat.comp", {{"A_TYPE", "float16_t"}, {"B_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}, {"OPTIMIZATION_ERROR_WORKAROUND", "1"}});
    string_to_spv("concat_i32", "concat.comp", {{"A_TYPE", "int"}, {"B_TYPE", "int"}, {"D_TYPE", "int"}});

    string_to_spv("upscale_f32", "upscale.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}});

    string_to_spv("fused_mul_gelu_f16",   "fused_mul_gelu.comp",   {{"A_TYPE", "float16_t"},   {"B_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
    string_to_spv("fused_mul_gelu_f32",   "fused_mul_gelu.comp",   {{"A_TYPE", "float"},       {"B_TYPE", "float"},     {"D_TYPE", "float"}});
    string_to_spv("fused_mul_silu_f16",   "fused_mul_silu.comp",   {{"A_TYPE", "float16_t"},   {"B_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
    string_to_spv("fused_mul_silu_f32",   "fused_mul_silu.comp",   {{"A_TYPE", "float"},       {"B_TYPE", "float"},     {"D_TYPE", "float"}});
    string_to_spv("fused_mul_relu_f16",   "fused_mul_relu.comp",   {{"A_TYPE", "float16_t"},   {"B_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
    string_to_spv("fused_mul_relu_f32",   "fused_mul_relu.comp",   {{"A_TYPE", "float"},       {"B_TYPE", "float"},     {"D_TYPE", "float"}});

    string_to_spv("multi_add_f32", "multi_add.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});

    string_to_spv("gelu_f16",       "gelu.comp",        {{"A_TYPE", "float16_t"},   {"D_TYPE", "float16_t"}});
    string_to_spv("gelu_f32",       "gelu.comp",        {{"A_TYPE", "float"},       {"D_TYPE", "float"}});
    string_to_spv("gelu_quick_f16", "gelu_quick.comp",  {{"A_TYPE", "float16_t"},   {"D_TYPE", "float16_t"}});
    string_to_spv("gelu_quick_f32", "gelu_quick.comp",  {{"A_TYPE", "float"},       {"D_TYPE", "float"}});
    string_to_spv("silu_f16",       "silu.comp",        {{"A_TYPE", "float16_t"},   {"D_TYPE", "float16_t"}});
    string_to_spv("silu_f32",       "silu.comp",        {{"A_TYPE", "float"},       {"D_TYPE", "float"}});
    string_to_spv("relu_f16",       "relu.comp",        {{"A_TYPE", "float16_t"},   {"D_TYPE", "float16_t"}});
    string_to_spv("relu_f32",       "relu.comp",        {{"A_TYPE", "float"},       {"D_TYPE", "float"}});
    string_to_spv("tanh_f16",       "tanh.comp",        {{"A_TYPE", "float16_t"},   {"D_TYPE", "float16_t"}});
    string_to_spv("tanh_f32",       "tanh.comp",        {{"A_TYPE", "float"},       {"D_TYPE", "float"}});
    string_to_spv("sigmoid_f16",    "sigmoid.comp",     {{"A_TYPE", "float16_t"},   {"D_TYPE", "float16_t"}});
    string_to_spv("sigmoid_f32",    "sigmoid.comp",     {{"A_TYPE", "float"},       {"D_TYPE", "float"}});

    string_to_spv("leaky_relu_f32", "leaky_relu.comp",  {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
    string_to_spv("silu_back_f32",  "silu_back.comp",   {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}});

    string_to_spv("diag_mask_inf_f32", "diag_mask_inf.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});

    string_to_spv("soft_max_f32", "soft_max.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}}));
    string_to_spv("soft_max_f32_f16", "soft_max.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"B_TYPE", "float16_t"}, {"D_TYPE", "float"}}));
    string_to_spv("soft_max_back_f32", "soft_max_back.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}}));

    string_to_spv("rope_norm_f32", "rope_norm.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
    string_to_spv("rope_norm_f16", "rope_norm.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
    string_to_spv("rope_norm_f16_rte", "rope_norm.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}, {"RTE16", "1"}});

    string_to_spv("rope_neox_f32", "rope_neox.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
    string_to_spv("rope_neox_f16", "rope_neox.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
    string_to_spv("rope_neox_f16_rte", "rope_neox.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}, {"RTE16", "1"}});

    string_to_spv("rope_multi_f32", "rope_multi.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
    string_to_spv("rope_multi_f16", "rope_multi.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
    string_to_spv("rope_multi_f16_rte", "rope_multi.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}, {"RTE16", "1"}});

    string_to_spv("rope_vision_f32", "rope_vision.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
    string_to_spv("rope_vision_f16", "rope_vision.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
    string_to_spv("rope_vision_f16_rte", "rope_vision.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}, {"RTE16", "1"}});

    string_to_spv("argsort_f32", "argsort.comp", {{"A_TYPE", "float"}});

    string_to_spv("argmax_f32", "argmax.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "int"}}));
    string_to_spv("sum_rows_f32", "sum_rows.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));
    string_to_spv("count_equal_i32", "count_equal.comp", merge_maps(base_dict, {{"A_TYPE", "int"}, {"B_TYPE", "int"}, {"D_TYPE", "int"}}));

    string_to_spv("im2col_f32", "im2col.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));
    string_to_spv("im2col_f32_f16", "im2col.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float16_t"}}));
    string_to_spv("im2col_f32_f16_rte", "im2col.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float16_t"}, {"RTE16", "1"}}));

    string_to_spv("timestep_embedding_f32", "timestep_embedding.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));

    string_to_spv("conv_transpose_1d_f32", "conv_transpose_1d.comp", {{"A_TYPE", "float"},  {"B_TYPE", "float"}, {"D_TYPE", "float"}});

    string_to_spv("pool2d_f32", "pool2d.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));

    string_to_spv("rwkv_wkv6_f32", "wkv6.comp", merge_maps(base_dict, {{"A_TYPE", "float"}}));

    string_to_spv("opt_step_adamw_f32", "opt_step_adamw.comp", merge_maps(base_dict, {{"A_TYPE", "float"}}));

    for (auto &c : compiles) {
        c.wait();
    }
}

void write_output_files() {
    FILE* hdr = fopen(target_hpp.c_str(), "w");
    FILE* src = fopen(target_cpp.c_str(), "w");

    fprintf(hdr, "#include <cstdint>\n\n");
    fprintf(src, "#include \"%s\"\n\n", basename(target_hpp).c_str());

    std::sort(shader_fnames.begin(), shader_fnames.end());
    for (const auto& pair : shader_fnames) {
        const std::string& name = pair.first;
        #ifdef _WIN32
            std::string path = pair.second;
            std::replace(path.begin(), path.end(), '/', '\\' );
        #else
            const std::string& path = pair.second;
        #endif

        FILE* spv = fopen(path.c_str(), "rb");
        if (!spv) {
            std::cerr << "Error opening SPIR-V file: " << path << " (" << strerror(errno) << ")\n";
            continue;
        }

        fseek(spv, 0, SEEK_END);
        size_t size = ftell(spv);
        fseek(spv, 0, SEEK_SET);

        std::vector<unsigned char> data(size);
        size_t read_size = fread(data.data(), 1, size, spv);
        fclose(spv);
        if (read_size != size) {
            std::cerr << "Error reading SPIR-V file: " << path << " (" << strerror(errno) << ")\n";
            continue;
        }

        fprintf(hdr, "extern unsigned char %s_data[%zu];\n", name.c_str(), size);
        fprintf(hdr, "const uint64_t %s_len = %zu;\n\n", name.c_str(), size);

        fprintf(src, "unsigned char %s_data[%zu] = {\n", name.c_str(), size);
        for (size_t i = 0; i < size; ++i) {
            fprintf(src, "0x%02x,", data[i]);
            if ((i + 1) % 12 == 0) fprintf(src, "\n");
        }
        fprintf(src, "\n};\n\n");

        if (!no_clean) {
            std::remove(path.c_str());
        }
    }
    for (const char *op : {"add", "sub", "mul", "div"}) {
        fprintf(hdr, "extern unsigned char *%s_data[2][2][2];\n", op);
        fprintf(hdr, "extern uint64_t %s_len[2][2][2];\n", op);
        fprintf(src, "unsigned char *%s_data[2][2][2] = {{{%s_f32_f32_f32_data, %s_f32_f32_f16_data}, {%s_f32_f16_f32_data, %s_f32_f16_f16_data}}, {{%s_f16_f32_f32_data, %s_f16_f32_f16_data}, {%s_f16_f16_f32_data, %s_f16_f16_f16_data}}};\n", op, op, op, op, op, op, op, op, op);
        fprintf(src, "uint64_t %s_len[2][2][2] = {{{%s_f32_f32_f32_len, %s_f32_f32_f16_len}, {%s_f32_f16_f32_len, %s_f32_f16_f16_len}}, {{%s_f16_f32_f32_len, %s_f16_f32_f16_len}, {%s_f16_f16_f32_len, %s_f16_f16_f16_len}}};\n", op, op, op, op, op, op, op, op, op);
    }
    fclose(hdr);
    fclose(src);
}
}

int main(int argc, char** argv) {
    std::map<std::string, std::string> args;
    for (int i = 1; i < argc; ++i) {
        std::string arg = argv[i];
        if (arg.rfind("--", 0) == 0) {
            if (i + 1 < argc && argv[i + 1][0] != '-') {
                args[arg] = argv[i + 1];
                ++i;
            } else {
                args[arg] = "";
            }
        }
    }

    if (args.find("--glslc") != args.end()) {
        GLSLC = args["--glslc"]; // Path to glslc
    }
    if (args.find("--input-dir") != args.end()) {
        input_dir = args["--input-dir"]; // Directory containing shader sources
    }
    if (args.find("--output-dir") != args.end()) {
        output_dir = args["--output-dir"]; // Directory for containing SPIR-V output
    }
    if (args.find("--target-hpp") != args.end()) {
        target_hpp = args["--target-hpp"]; // Path to generated header file
    }
    if (args.find("--target-cpp") != args.end()) {
        target_cpp = args["--target-cpp"]; // Path to generated cpp file
    }
    if (args.find("--no-clean") != args.end()) {
        no_clean = true; // Keep temporary SPIR-V files in output-dir after build
    }

    if (!directory_exists(input_dir)) {
        std::cerr << "\"" << input_dir << "\" must be a valid directory containing shader sources" << std::endl;
        return EXIT_FAILURE;
    }

    if (!directory_exists(output_dir)) {
        if (!create_directory(output_dir)) {
            std::cerr << "Error creating output directory: " << output_dir << "\n";
            return EXIT_FAILURE;
        }
    }

    process_shaders();

    write_output_files();

    return EXIT_SUCCESS;
}