/* * libjingle * Copyright 2004--2006, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef _TALK_BASE_WIN32FILESYSTEM_H__ #define _TALK_BASE_WIN32FILESYSTEM_H__ #include "fileutils.h" namespace talk_base { class Win32Filesystem : public Filesystem{ public: virtual bool CreateFolderI(const Pathname &pathname); // Opens a file. Returns an open StreamInterface if function succeeds. Otherwise, // returns NULL. virtual FileStream *OpenFileI(const Pathname &filename, const std::string &mode); // This will attempt to delete the path located at filename. If filename is a file, // it will be unlinked. If the path is a directory, it will recursively unlink and remove // all the files and directory within it virtual bool DeleteFileI(const Pathname &filename); // Creates a directory. This will call itself recursively to create /foo/bar even if // /foo does not exist. // Returns TRUE if function succeeds // This moves a file from old_path to new_path, where "file" can be a plain file // or directory, which will be moved recursively. // Returns true if function succeeds. virtual bool MoveFileI(const Pathname &old_path, const Pathname &new_path); // This copies a file from old_path to _new_path where "file" can be a plain file // or directory, which will be copied recursively. // Returns true if function succeeds virtual bool CopyFileI(const Pathname &old_path, const Pathname &new_path); // Returns true if a pathname is a directory virtual bool IsFolderI(const Pathname& pathname); // Returns true if a file exists at path virtual bool FileExistsI(const Pathname &path); // Returns true if pathname represents a temporary location on the system. virtual bool IsTemporaryPathI(const Pathname& pathname); // All of the following functions set pathname and return true if successful. // Returned paths always include a trailing backslash. // If create is true, the path will be recursively created. // If append is non-NULL, it will be appended (and possibly created). virtual std::string TempFilenameI(const Pathname &dir, const std::string &prefix); virtual bool GetFileSizeI(const Pathname &pathname, size_t *size); // A folder appropriate for storing temporary files (Contents are // automatically deleted when the program exists) virtual bool GetTemporaryFolderI(Pathname &path, bool create, const std::string *append); }; } #endif // _WIN32FILESYSTEM_H__