/* * Jingle call example * Copyright 2004--2005, Google Inc. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include "talk/base/logging.h" #include "talk/base/physicalsocketserver.h" #include "talk/base/ssladapter.h" #include "talk/xmpp/xmppclientsettings.h" #include "talk/examples/login/xmppthread.h" #include "talk/examples/login/xmppauth.h" #include "talk/examples/call/callclient.h" #include "talk/examples/call/console.h" #if defined(_MSC_VER) && (_MSC_VER < 1400) // The following are necessary to properly link when compiling STL without // /EHsc, otherwise known as C++ exceptions. void __cdecl std::_Throw(const std::exception &) {} std::_Prhand std::_Raise_handler = 0; #endif void SetConsoleEcho(bool on) { #ifdef WIN32 HANDLE hIn = GetStdHandle(STD_INPUT_HANDLE); if ((hIn == INVALID_HANDLE_VALUE) || (hIn == NULL)) return; DWORD mode; if (!GetConsoleMode(hIn, &mode)) return; if (on) { mode = mode | ENABLE_ECHO_INPUT; } else { mode = mode & ~ENABLE_ECHO_INPUT; } SetConsoleMode(hIn, mode); #else if (on) system("stty echo"); else system("stty -echo"); #endif } class DebugLog : public sigslot::has_slots<> { public: DebugLog() : debug_input_buf_(NULL), debug_input_len_(0), debug_input_alloc_(0), debug_output_buf_(NULL), debug_output_len_(0), debug_output_alloc_(0), censor_password_(false) {} char * debug_input_buf_; int debug_input_len_; int debug_input_alloc_; char * debug_output_buf_; int debug_output_len_; int debug_output_alloc_; bool censor_password_; void Input(const char * data, int len) { if (debug_input_len_ + len > debug_input_alloc_) { char * old_buf = debug_input_buf_; debug_input_alloc_ = 4096; while (debug_input_alloc_ < debug_input_len_ + len) { debug_input_alloc_ *= 2; } debug_input_buf_ = new char[debug_input_alloc_]; memcpy(debug_input_buf_, old_buf, debug_input_len_); delete[] old_buf; } memcpy(debug_input_buf_ + debug_input_len_, data, len); debug_input_len_ += len; DebugPrint(debug_input_buf_, &debug_input_len_, false); } void Output(const char * data, int len) { if (debug_output_len_ + len > debug_output_alloc_) { char * old_buf = debug_output_buf_; debug_output_alloc_ = 4096; while (debug_output_alloc_ < debug_output_len_ + len) { debug_output_alloc_ *= 2; } debug_output_buf_ = new char[debug_output_alloc_]; memcpy(debug_output_buf_, old_buf, debug_output_len_); delete[] old_buf; } memcpy(debug_output_buf_ + debug_output_len_, data, len); debug_output_len_ += len; DebugPrint(debug_output_buf_, &debug_output_len_, true); } static bool IsAuthTag(const char * str, size_t len) { if (str[0] == '<' && str[1] == 'a' && str[2] == 'u' && str[3] == 't' && str[4] == 'h' && str[5] <= ' ') { std::string tag(str, len); if (tag.find("mechanism") != std::string::npos) return true; } return false; } void DebugPrint(char * buf, int * plen, bool output) { int len = *plen; if (len > 0) { time_t tim = time(NULL); struct tm * now = localtime(&tim); char *time_string = asctime(now); if (time_string) { size_t time_len = strlen(time_string); if (time_len > 0) { time_string[time_len-1] = 0; // trim off terminating \n } } LOG(INFO) << (output ? "SEND >>>>>>>>>>>>>>>>>>>>>>>>>" : "RECV <<<<<<<<<<<<<<<<<<<<<<<<<") << " : " << time_string; bool indent; int start = 0, nest = 3; for (int i = 0; i < len; i += 1) { if (buf[i] == '>') { if ((i > 0) && (buf[i-1] == '/')) { indent = false; } else if ((start + 1 < len) && (buf[start + 1] == '/')) { indent = false; nest -= 2; } else { indent = true; } // Output a tag LOG(INFO) << std::setw(nest) << " " << std::string(buf + start, i + 1 - start); if (indent) nest += 2; // Note if it's a PLAIN auth tag if (IsAuthTag(buf + start, i + 1 - start)) { censor_password_ = true; } // incr start = i + 1; } if (buf[i] == '<' && start < i) { if (censor_password_) { LOG(INFO) << std::setw(nest) << " " << "## TEXT REMOVED ##"; censor_password_ = false; } else { LOG(INFO) << std::setw(nest) << " " << std::string(buf + start, i - start); } start = i; } } len = len - start; memcpy(buf, buf + start, len); *plen = len; } } }; static DebugLog debug_log_; int main(int argc, char **argv) { // This app has three threads. The main thread will run the XMPP client, // which will print to the screen in its own thread. A second thread // will get input from the console, parse it, and pass the appropriate // message back to the XMPP client's thread. A third thread is used // by PhoneSessionClient as its worker thread. bool debug = false; if (argc > 1 && !strcmp(argv[1], "-d")) debug = true; if (debug) talk_base::LogMessage::LogToDebug(talk_base::LS_VERBOSE); talk_base::InitializeSSL(); XmppPump pump; buzz::Jid jid; buzz::XmppClientSettings xcs; talk_base::InsecureCryptStringImpl pass; std::string username; std::cout << "JID: "; std::cin >> username; jid = buzz::Jid(username); if (!jid.IsValid() || jid.node() == "") { printf("Invalid JID. JIDs should be in the form user@domain\n"); return 1; } SetConsoleEcho(false); std::cout << "Password: "; std::cin >> pass.password(); SetConsoleEcho(true); std::cout << std::endl; xcs.set_user(jid.node()); xcs.set_resource("call"); xcs.set_host(jid.domain()); xcs.set_use_tls(true); xcs.set_pass(talk_base::CryptString(pass)); xcs.set_server(talk_base::SocketAddress("talk.google.com", 5222)); printf("Logging in as %s\n", jid.Str().c_str()); talk_base::PhysicalSocketServer ss; CallClient *client = new CallClient(pump.client()); talk_base::Thread main_thread(&ss); talk_base::ThreadManager::SetCurrent(&main_thread); Console *console = new Console(&main_thread, client); client->SetConsole(console); talk_base::Thread *console_thread = new talk_base::Thread(&ss); console_thread->Start(); console_thread->Post(console, MSG_START); if (debug) { pump.client()->SignalLogInput.connect(&debug_log_, &DebugLog::Input); pump.client()->SignalLogOutput.connect(&debug_log_, &DebugLog::Output); } pump.DoLogin(xcs, new XmppSocket(true), NULL); main_thread.Run(); return 0; }