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#include "globals.h" #include "ButtonField.h" #include "ButtonFieldState.h" ButtonField::ButtonField(Dialog *dlg, const char *name, HWND hwnd) : ControlField(dlg, name, hwnd) { } ButtonField::~ButtonField() { } FieldType ButtonField::getType() const { return CONTROL_BUTTON; } FieldState * ButtonField::createState() { return new ButtonFieldState(this); }