From 8f5a7b54eb953bbfc877ec915e26b3a95ec28d00 Mon Sep 17 00:00:00 2001
From: "(no author)" <(no author)@4f64403b-2f21-0410-a795-97e2b3489a10>
Date: Sun, 21 Feb 2010 23:00:56 +0000
Subject: New updater with 3x reduced footprint and fully W7 and x64 compatible
git-svn-id: https://server.scottellis.com.au/svn/mim_plugs@476 4f64403b-2f21-0410-a795-97e2b3489a10
---
.../zlib123/contrib/dotzlib/DotZLib/CodecBase.cs | 198 ---------------------
1 file changed, 198 deletions(-)
delete mode 100644 updater/zlib123/contrib/dotzlib/DotZLib/CodecBase.cs
(limited to 'updater/zlib123/contrib/dotzlib/DotZLib/CodecBase.cs')
diff --git a/updater/zlib123/contrib/dotzlib/DotZLib/CodecBase.cs b/updater/zlib123/contrib/dotzlib/DotZLib/CodecBase.cs
deleted file mode 100644
index 954db7d..0000000
--- a/updater/zlib123/contrib/dotzlib/DotZLib/CodecBase.cs
+++ /dev/null
@@ -1,198 +0,0 @@
-//
-// © Copyright Henrik Ravn 2004
-//
-// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
-// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-
-using System;
-using System.Runtime.InteropServices;
-
-namespace DotZLib
-{
- ///
- /// Implements the common functionality needed for all s
- ///
- public abstract class CodecBase : Codec, IDisposable
- {
-
- #region Data members
-
- ///
- /// Instance of the internal zlib buffer structure that is
- /// passed to all functions in the zlib dll
- ///
- internal ZStream _ztream = new ZStream();
-
- ///
- /// True if the object instance has been disposed, false otherwise
- ///
- protected bool _isDisposed = false;
-
- ///
- /// The size of the internal buffers
- ///
- protected const int kBufferSize = 16384;
-
- private byte[] _outBuffer = new byte[kBufferSize];
- private byte[] _inBuffer = new byte[kBufferSize];
-
- private GCHandle _hInput;
- private GCHandle _hOutput;
-
- private uint _checksum = 0;
-
- #endregion
-
- ///
- /// Initializes a new instance of the CodeBase class.
- ///
- public CodecBase()
- {
- try
- {
- _hInput = GCHandle.Alloc(_inBuffer, GCHandleType.Pinned);
- _hOutput = GCHandle.Alloc(_outBuffer, GCHandleType.Pinned);
- }
- catch (Exception)
- {
- CleanUp(false);
- throw;
- }
- }
-
-
- #region Codec Members
-
- ///
- /// Occurs when more processed data are available.
- ///
- public event DataAvailableHandler DataAvailable;
-
- ///
- /// Fires the event
- ///
- protected void OnDataAvailable()
- {
- if (_ztream.total_out > 0)
- {
- if (DataAvailable != null)
- DataAvailable( _outBuffer, 0, (int)_ztream.total_out);
- resetOutput();
- }
- }
-
- ///
- /// Adds more data to the codec to be processed.
- ///
- /// Byte array containing the data to be added to the codec
- /// Adding data may, or may not, raise the DataAvailable event
- public void Add(byte[] data)
- {
- Add(data,0,data.Length);
- }
-
- ///
- /// Adds more data to the codec to be processed.
- ///
- /// Byte array containing the data to be added to the codec
- /// The index of the first byte to add from data
- /// The number of bytes to add
- /// Adding data may, or may not, raise the DataAvailable event
- /// This must be implemented by a derived class
- public abstract void Add(byte[] data, int offset, int count);
-
- ///
- /// Finishes up any pending data that needs to be processed and handled.
- ///
- /// This must be implemented by a derived class
- public abstract void Finish();
-
- ///
- /// Gets the checksum of the data that has been added so far
- ///
- public uint Checksum { get { return _checksum; } }
-
- #endregion
-
- #region Destructor & IDisposable stuff
-
- ///
- /// Destroys this instance
- ///
- ~CodecBase()
- {
- CleanUp(false);
- }
-
- ///
- /// Releases any unmanaged resources and calls the method of the derived class
- ///
- public void Dispose()
- {
- CleanUp(true);
- }
-
- ///
- /// Performs any codec specific cleanup
- ///
- /// This must be implemented by a derived class
- protected abstract void CleanUp();
-
- // performs the release of the handles and calls the dereived CleanUp()
- private void CleanUp(bool isDisposing)
- {
- if (!_isDisposed)
- {
- CleanUp();
- if (_hInput.IsAllocated)
- _hInput.Free();
- if (_hOutput.IsAllocated)
- _hOutput.Free();
-
- _isDisposed = true;
- }
- }
-
-
- #endregion
-
- #region Helper methods
-
- ///
- /// Copies a number of bytes to the internal codec buffer - ready for proccesing
- ///
- /// The byte array that contains the data to copy
- /// The index of the first byte to copy
- /// The number of bytes to copy from data
- protected void copyInput(byte[] data, int startIndex, int count)
- {
- Array.Copy(data, startIndex, _inBuffer,0, count);
- _ztream.next_in = _hInput.AddrOfPinnedObject();
- _ztream.total_in = 0;
- _ztream.avail_in = (uint)count;
-
- }
-
- ///
- /// Resets the internal output buffers to a known state - ready for processing
- ///
- protected void resetOutput()
- {
- _ztream.total_out = 0;
- _ztream.avail_out = kBufferSize;
- _ztream.next_out = _hOutput.AddrOfPinnedObject();
- }
-
- ///
- /// Updates the running checksum property
- ///
- /// The new checksum value
- protected void setChecksum(uint newSum)
- {
- _checksum = newSum;
- }
- #endregion
-
- }
-}
--
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