#ifndef _SERVER_CON_INC #define _SERVER_CON_INC #include "NetMessage.h" #include "m_protosvc.h" extern int status; extern int sesskey; extern int req_id; extern bool myspace_server_running; extern int my_uid; void SetServerStatus(int st); void SetServerStatusMessage(char *msg); HANDLE FindContact(int uid); HANDLE CreateContact(int uid, char *nick, char *email, bool add_buddy); int LookupUID(int uid); void SendMessage(ClientNetMessage &msg); void DownloadAvatar(HANDLE hContact, char *url); typedef struct { PROTOSEARCHRESULT psr; int uid; } MYPROTOSEARCHRESULT; extern char *zap_array[]; #endif