# Microsoft Developer Studio Project File - Name="alarms" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=alarms - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "alarms.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "alarms.mak" CFG="alarms - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "alarms - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "alarms - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "alarms - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ALARMS_EXPORTS" /YX /FD /c # ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ALARMS_EXPORTS" /D "_WINDLL" /D "_AFXDLL" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x809 /d "NDEBUG" # ADD RSC /l 0x809 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 # ADD LINK32 gdi32.lib user32.lib opengl32.lib glu32.lib comctl32.lib shell32.lib /nologo /dll /machine:I386 /out:"../../bin/release/plugins/alarms.dll" !ELSEIF "$(CFG)" == "alarms - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ALARMS_EXPORTS" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ALARMS_EXPORTS" /D "_WINDLL" /D "_AFXDLL" /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x809 /d "_DEBUG" # ADD RSC /l 0x809 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 gdi32.lib user32.lib opengl32.lib glu32.lib comctl32.lib shell32.lib /nologo /dll /debug /machine:I386 /out:"../../bin/debug/plugins/alarms.dll" /pdbtype:sept !ENDIF # Begin Target # Name "alarms - Win32 Release" # Name "alarms - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\alarm_win.cpp # End Source File # Begin Source File SOURCE=.\alarmlist.cpp !IF "$(CFG)" == "alarms - Win32 Release" # ADD CPP /O1 !ELSEIF "$(CFG)" == "alarms - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\alarms.cpp # End Source File # Begin Source File SOURCE=.\frame.cpp # End Source File # Begin Source File SOURCE=.\icons.cpp # End Source File # Begin Source File SOURCE=.\options.cpp # End Source File # Begin Source File SOURCE=.\time_utils.cpp # End Source File # Begin Source File SOURCE=.\trigger.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\alarm_win.h # End Source File # Begin Source File SOURCE=.\alarmlist.h # End Source File # Begin Source File SOURCE=.\alarms.h # End Source File # Begin Source File SOURCE=.\common.h # End Source File # Begin Source File SOURCE=.\frame.h # End Source File # Begin Source File SOURCE=.\IcoLib.h # End Source File # Begin Source File SOURCE=.\icons.h # End Source File # Begin Source File SOURCE=.\m_alarms.h # End Source File # Begin Source File SOURCE=.\options.h # End Source File # Begin Source File SOURCE=.\resource.h # End Source File # Begin Source File SOURCE=.\time_utils.h # End Source File # Begin Source File SOURCE=.\trigger.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\bitmap1.bmp # End Source File # Begin Source File SOURCE=.\clock.ico # End Source File # Begin Source File SOURCE=.\clockdow.bmp # End Source File # Begin Source File SOURCE=.\flat_16x12.bmp # End Source File # Begin Source File SOURCE=.\green.ico # End Source File # Begin Source File SOURCE=.\ico00001.ico # End Source File # Begin Source File SOURCE=.\icon1.ico # End Source File # Begin Source File SOURCE=.\icon2.ico # End Source File # Begin Source File SOURCE=.\icon3.ico # End Source File # Begin Source File SOURCE=.\iconttbdown.ico # End Source File # Begin Source File SOURCE=.\iconttbup.ico # End Source File # Begin Source File SOURCE=.\resource.rc # End Source File # Begin Source File SOURCE=.\yellow.ico # End Source File # End Group # End Target # End Project