[Project] name=FontService type=2 defaultConfig=1 [Debug] // compiler workingDirectory= arguments= intermediateFilesDirectory=Debug outputFilesDirectory=Debug compilerPreprocessor=UNICODE,_UNICODE,FONTSERVICE_EXPORTS,MICROSOFT_LAYER_FOR_UNICODE=1 extraCompilerOptions= compilerIncludeDirectory=..\..\include noWarning=0 defaultWarning=0 allWarning=1 extraWarning=0 isoWarning=0 warningsAsErrors=0 debugType=1 debugLevel=2 exceptionEnabled=1 runtimeTypeEnabled=1 optimizeLevel=0 // linker libraryPath= outputFilename=Debug\FontService.dll libraries=unicows,gdi32 extraLinkerOptions= ignoreStartupFile=0 ignoreDefaultLibs=0 stripExecutableFile=0 // archive extraArchiveOptions= //resource resourcePreprocessor= resourceIncludeDirectory= extraResourceOptions= [Release] // compiler workingDirectory= arguments= intermediateFilesDirectory=Release outputFilesDirectory=Release compilerPreprocessor=UNICODE,_UNICODE,FONTSERVICE_EXPORTS,MICROSOFT_LAYER_FOR_UNICODE=1 extraCompilerOptions= compilerIncludeDirectory=..\..\include noWarning=0 defaultWarning=0 allWarning=1 extraWarning=0 isoWarning=0 warningAsErrors=0 debugType=0 debugLevel=1 exceptionEnabled=1 runtimeTypeEnabled=1 optimizeLevel=2 // linker libraryPath= outputFilename=Release\FontService.dll libraries=unicows, gdi32 extraLinkerOptions= ignoreStartupFile=0 ignoreDefaultLibs=0 stripExecutableFile=1 // archive extraArchiveOptions= //resource resourcePreprocessor= resourceIncludeDirectory= extraResourceOptions= [Source] 1=FontService.cpp 2=module_fonts.cpp 3=options.cpp 4=services.cpp [Header] 1=FontService.h 2=common.h 3=m_fontservice.h 4=m_fontservicew.h 5=module_fonts.h 6=options.h 7=resource.h 8=services.h [Resource] 1=resource.rc [Other] [History] collection.h,3038 FontService.h,682 options.cpp,962 FontService.cpp,0