// Copyright Scott Ellis (mail@scottellis.com.au) 2005 // This software is licenced under the GPL (General Public Licence) // available at http://www.gnu.org/copyleft/gpl.html // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__3357FB97_A3B3_44D0_8D35_6F9F5CF8F494__INCLUDED_) #define AFX_STDAFX_H__3357FB97_A3B3_44D0_8D35_6F9F5CF8F494__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Insert your headers here //#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #include #define _WIN32_WINNT 0x0501 #include #include #include #include #include #include #include "resource.h" #include #include #include #include #include #include #include #include #include #include #include #include #include extern HINSTANCE hInstance; extern HANDLE hFontReloadEvent, hColourReloadEvent; extern struct MM_INTERFACE memoryManagerInterface; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__3357FB97_A3B3_44D0_8D35_6F9F5CF8F494__INCLUDED_)