Debug Unicode
Win32
Debug Unicode
x64
Release Unicode
Win32
Release Unicode
x64
{DADE9455-DC28-465A-9604-2CA28052B9FB}
facebook
Win32Proj
facebook
DynamicLibrary
Unicode
true
Static
DynamicLibrary
Unicode
false
DynamicLibrary
Unicode
true
Static
DynamicLibrary
Unicode
false
<_ProjectFileVersion>10.0.40219.1
$(SolutionDir)$(Configuration)/Plugins\
$(SolutionDir)$(Configuration)/Obj/$(ProjectName)\
true
$(SolutionName)$(Platform)\$(Configuration)\
$(Platform)\$(Configuration)\
true
$(SolutionDir)$(Configuration)/Plugins\
$(SolutionDir)$(Configuration)/Obj/$(ProjectName)\
false
$(SolutionName)$(Platform)\$(Configuration)\
$(Platform)\$(Configuration)\
true
AllRules.ruleset
AllRules.ruleset
AllRules.ruleset
AllRules.ruleset
$(SolutionDir)incrementbuild.exe
Disabled
false
../include;../ExternalAPI;%(AdditionalIncludeDirectories)
WIN32;_DEBUG;_WINDOWS;_USRDLL;FACEBOOK_EXPORTS;_CRT_SECURE_NO_WARNINGS;NOMINMAX;%(PreprocessorDefinitions)
false
MultiThreadedDebugDLL
true
Use
common.h
Level3
EditAndContinue
_UNICODE;UNICODE;_DEBUG;%(PreprocessorDefinitions)
true
true
Windows
false
MachineX86
$(SolutionDir)incrementbuild.exe
X64
Disabled
false
../include;../ExternalAPI;%(AdditionalIncludeDirectories)
_DEBUG;_WINDOWS;_USRDLL;FACEBOOK_EXPORTS;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_WIN64;%(PreprocessorDefinitions)
MultiThreadedDebugDLL
false
Use
common.h
Level3
ProgramDatabase
_UNICODE;UNICODE;_DEBUG;%(PreprocessorDefinitions)
Build\$(Platform) $(Configuration)\plugins\$(ProjectName).dll
true
true
$(TargetDir)$(TargetName).map
Windows
false
MachineX64
"$(ProjectDir)incrementbuild.exe"
Full
true
Size
../include;../ExternalAPI;%(AdditionalIncludeDirectories)
WIN32;NDEBUG;_WINDOWS;_USRDLL;FACEBOOK_EXPORTS;_CRT_SECURE_NO_WARNINGS;NOMINMAX;%(PreprocessorDefinitions)
true
MultiThreaded
false
false
Use
common.h
Level3
ProgramDatabase
Fast
false
false
_UNICODE;UNICODE;%(PreprocessorDefinitions)
../include;../ExternalAPI;%(AdditionalIncludeDirectories)
$(OutDir)$(TargetName)$(TargetExt)
true
false
Windows
true
true
false
MachineX86
uuid.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
"$(ProjectDir)incrementbuild.exe"
X64
MaxSpeed
true
Size
../include;../ExternalAPI;%(AdditionalIncludeDirectories)
NDEBUG;_WINDOWS;_USRDLL;FACEBOOK_EXPORTS;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_WIN64;%(PreprocessorDefinitions)
true
MultiThreaded
false
false
Use
common.h
Level3
ProgramDatabase
StreamingSIMDExtensions2
Strict
false
false
_UNICODE;UNICODE;%(PreprocessorDefinitions)
../include;../ExternalAPI;%(AdditionalIncludeDirectories)
$(OutDir)$(TargetName)$(TargetExt)
true
$(TargetDir)$(TargetName).map
Windows
true
true
false
MachineX64
Create
Create
Create
Create