# Microsoft Developer Studio Project File - Name="simple" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** NICHT BEARBEITEN ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=simple - Win32 Release !MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE !MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl !MESSAGE !MESSAGE NMAKE /f "simple.mak". !MESSAGE !MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: !MESSAGE !MESSAGE NMAKE /f "simple.mak" CFG="simple - Win32 Release" !MESSAGE !MESSAGE Für die Konfiguration stehen zur Auswahl: !MESSAGE !MESSAGE "simple - Win32 Release" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE "simple - Win32 Debug" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "simple - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Ignore_Export_Lib 1 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 1 # PROP Target_Dir "" # ADD BASE CPP /nologo /G4 /Zp4 /MD /W3 /GX /O1 /Ob0 /I "../../../../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /G4 /Zp4 /MD /W3 /GX /Zi /O1 /Ob0 /I "../../../../include" /I "../../../../include/msapi" /I "../../../../include_API" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE RSC /l 0x417 /d "NDEBUG" # ADD RSC /l 0x417 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib /nologo /dll /machine:I386 /out:"../../../../bin/release/plugins/YAMN-filter/simple.dll" /filealign:512 # ADD LINK32 kernel32.lib user32.lib /nologo /dll /pdb:"../../../../bin/Release/plugins/YAMN/simple.pdb" /debug /machine:I386 /out:"../../../../bin/Release/plugins/YAMN/simple.dll" /filealign:512 !ELSEIF "$(CFG)" == "simple - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Ignore_Export_Lib 1 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 1 # PROP Target_Dir "" # ADD BASE CPP /nologo /G4 /Zp4 /MDd /W3 /Gm /Gi /GX /ZI /Od /I "../../../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /GZ /c # ADD CPP /nologo /G4 /Zp4 /MDd /W3 /Gm /Gi /GX /ZI /Od /I "../../../../include" /I "../../../../include/msapi" /I "../../../../include_API" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /GZ /c # ADD BASE RSC /l 0x417 /d "_DEBUG" # ADD RSC /l 0x417 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib /nologo /dll /debug /machine:I386 /out:"../../../../bin/Debug/plugins/YAMN-filter/simple.dll" # ADD LINK32 kernel32.lib user32.lib /nologo /dll /pdb:"../../../../bin/Debug/plugins/YAMN/simple.pdb" /debug /machine:I386 /out:"../../../../bin/Debug/plugins/YAMN/simple.dll" /pdbtype:sept !ENDIF # Begin Target # Name "simple - Win32 Release" # Name "simple - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\maindll.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # End Target # End Project