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authorGeorge Hazan <ghazan@miranda.im>2018-01-29 12:54:59 +0300
committerGeorge Hazan <ghazan@miranda.im>2018-01-29 12:54:59 +0300
commit1eb15995edb840fb9823d9e8a0c1ca381c174141 (patch)
treeb859b00a3e4521679b5c9f533f9b1823b0d9617e
parentfdc92c8ba80ac410b2c03226d1a60365faf17745 (diff)
unused code cleaned
-rw-r--r--plugins/ExternalAPI/m_statusplugins.h26
-rw-r--r--plugins/StatusManager/src/AdvancedAutoAway/advancedautoaway.cpp6
-rw-r--r--plugins/StatusManager/src/AdvancedAutoAway/advancedautoaway.h9
3 files changed, 9 insertions, 32 deletions
diff --git a/plugins/ExternalAPI/m_statusplugins.h b/plugins/ExternalAPI/m_statusplugins.h
index a13fb31c44..85e2ab1b84 100644
--- a/plugins/ExternalAPI/m_statusplugins.h
+++ b/plugins/ExternalAPI/m_statusplugins.h
@@ -66,32 +66,6 @@ typedef struct {
// returns 0 on success
#define MS_SS_GETPROFILENAME "StartupStatus/GetProfileName"
-// -- AdvancedAutoAway --
-typedef enum {
- ACTIVE, // user is active
- STATUS1_SET, // first status change happened
- STATUS2_SET, // second status change happened
- SET_ORGSTATUS, // user was active again, original status will be restored
- HIDDEN_ACTIVE // user is active, but this is not shown to the outside world
-} STATES;
-
-typedef struct {
- PROTOCOLSETTINGEX* protocolSetting;
- int originalStatusMode; // this is set only when going from ACTIVE to STATUS1_SET (or to STATUS2_SET)
- // (note: this is therefore not always valid)
- STATES
- oldState, // state before the call
- curState; // current state
- BOOL bStatusChanged; // the status of the protocol will actually be changed
- // (note: unlike the name suggests, the status is changed AFTER this hook is called)
- BOOL bManual; // state changed becuase status was changed manually
-} AUTOAWAYSETTING;
-// wParam = 0;
-// lParam = AUTOAWAYSETTING*
-// Called when a protocol's state in AAA is changed this does NOT necessary means the status was changed
-// note: this hook is called for each protocol seperately
-#define ME_AAA_STATECHANGED "AdvancedAutoAway/StateChanged"
-
// -- KeepStatus --
#define KS_CONN_STATE_LOST 1 // lParam = protocol
diff --git a/plugins/StatusManager/src/AdvancedAutoAway/advancedautoaway.cpp b/plugins/StatusManager/src/AdvancedAutoAway/advancedautoaway.cpp
index 50cf03813d..81cff37ffd 100644
--- a/plugins/StatusManager/src/AdvancedAutoAway/advancedautoaway.cpp
+++ b/plugins/StatusManager/src/AdvancedAutoAway/advancedautoaway.cpp
@@ -51,7 +51,6 @@ TAAAProtoSetting::~TAAAProtoSetting()
int AAALangPack;
-static HANDLE hStateChangedEvent = nullptr;
static HANDLE hEvents[4];
static BOOL ignoreLockKeys = FALSE;
@@ -227,7 +226,6 @@ static int changeState(TAAAProtoSetting &setting, STATES newState)
log_debugA("%s state change: %s -> %s", setting.m_szName, status2descr(setting.oldState), status2descr(setting.curState));
- NotifyEventHooks(hStateChangedEvent, 0, (LPARAM)&setting);
if (setting.curState != SET_ORGSTATUS && setting.curState != ACTIVE && setting.statusChanged) {
/* change the awaymessage */
if (setting.m_szMsg != nullptr) {
@@ -588,8 +586,6 @@ void AdvancedAutoAwayLoad()
AutoAwayOptInitialise(0, 0);
}
else HookEvent(ME_SYSTEM_MODULESLOADED, AAAModuleLoaded);
-
- hStateChangedEvent = CreateHookableEvent(ME_AAA_STATECHANGED);
}
void AdvancedAutoAwayUnload()
@@ -604,7 +600,5 @@ void AdvancedAutoAwayUnload()
it = nullptr;
}
- DestroyHookableEvent(hStateChangedEvent); hStateChangedEvent = nullptr;
-
autoAwaySettings.destroy();
}
diff --git a/plugins/StatusManager/src/AdvancedAutoAway/advancedautoaway.h b/plugins/StatusManager/src/AdvancedAutoAway/advancedautoaway.h
index 43f9637d79..8ba6e3f606 100644
--- a/plugins/StatusManager/src/AdvancedAutoAway/advancedautoaway.h
+++ b/plugins/StatusManager/src/AdvancedAutoAway/advancedautoaway.h
@@ -50,6 +50,15 @@
#define FLAG_ONLOCK 0x0080 // db: on work station lock
#define FLAG_FULLSCREEN 0x0100 // db: on full screen
+typedef enum
+{
+ ACTIVE, // user is active
+ STATUS1_SET, // first status change happened
+ STATUS2_SET, // second status change happened
+ SET_ORGSTATUS, // user was active again, original status will be restored
+ HIDDEN_ACTIVE // user is active, but this is not shown to the outside world
+} STATES;
+
struct TAAAProtoSetting : public PROTOCOLSETTINGEX, public MZeroedObject
{
TAAAProtoSetting(PROTOACCOUNT *pa);