diff options
author | Robert Pösel <robyer@seznam.cz> | 2012-11-20 14:35:39 +0000 |
---|---|---|
committer | Robert Pösel <robyer@seznam.cz> | 2012-11-20 14:35:39 +0000 |
commit | 6853eac17709ea7d4694f4a38fcc9e1867f4ce8d (patch) | |
tree | 296b225e939a9953bf7645b103daefcb7a02d0d3 | |
parent | 83fa989e4ec503c4a8e82c097d4d464ff5495184 (diff) |
xFire: some fix
git-svn-id: http://svn.miranda-ng.org/main/trunk@2394 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
-rw-r--r-- | protocols/Xfire/src/Xfire_game.h | 32 | ||||
-rw-r--r-- | protocols/Xfire/src/baseProtocol.h | 4 | ||||
-rw-r--r-- | protocols/Xfire/src/client.cpp | 552 | ||||
-rw-r--r-- | protocols/Xfire/src/main.cpp | 10 | ||||
-rw-r--r-- | protocols/Xfire/src/searching4games.cpp | 2 | ||||
-rw-r--r-- | protocols/Xfire/src/sendmessagepacket.cpp | 62 |
6 files changed, 332 insertions, 330 deletions
diff --git a/protocols/Xfire/src/Xfire_game.h b/protocols/Xfire/src/Xfire_game.h index 0d502d121b..56a0e6e6e7 100644 --- a/protocols/Xfire/src/Xfire_game.h +++ b/protocols/Xfire/src/Xfire_game.h @@ -1,21 +1,21 @@ /*
* Plugin of miranda IM(ICQ) for Communicating with users of the XFire Network.
*
- * Copyright (C) 2010 by - * dufte <dufte@justmail.de> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software + * Copyright (C) 2010 by
+ * dufte <dufte@justmail.de>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*
@@ -37,7 +37,7 @@ using namespace std;
//externe funktion die das spielstarten steuern
-extern int StartGame(WPARAM wParam,LPARAM lParam,LPARAM fParam);
+extern INT_PTR StartGame(WPARAM wParam,LPARAM lParam,LPARAM fParam);
class Xfire_game : public Xfire_base {
public:
diff --git a/protocols/Xfire/src/baseProtocol.h b/protocols/Xfire/src/baseProtocol.h index 98880dc64d..169a41804f 100644 --- a/protocols/Xfire/src/baseProtocol.h +++ b/protocols/Xfire/src/baseProtocol.h @@ -72,9 +72,7 @@ #include <m_assocmgr.h>
#include <m_icolib.h>
#include <m_genmenu.h>
-#include <m_cluiframes.h>
-#include <m_account.h>
-#include <m_protoplugin.h>
+#include <m_extraicons.h>
#include <m_extraicons.h>
#include "services.h"
diff --git a/protocols/Xfire/src/client.cpp b/protocols/Xfire/src/client.cpp index 4800482e27..336ab6b720 100644 --- a/protocols/Xfire/src/client.cpp +++ b/protocols/Xfire/src/client.cpp @@ -1,186 +1,186 @@ -/* - * xfirelib - C++ Library for the xfire protocol. - * Copyright (C) 2006 by - * Beat Wolf <asraniel@fryx.ch> / http://gfire.sf.net - * Herbert Poul <herbert.poul@gmail.com> / http://goim.us - * http://xfirelib.sphene.net - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#include "stdafx.h" -#include "xdebug.h" -#include "client.h" -#include "clientinformationpacket.h" -#include "clientversionpacket.h" -#include "xfirepacket.h" -#include "authpacket.h" -#include "clientloginpacket.h" -#include "buddylistnamespacket.h" -#include "messagepacket.h" -#include "sendmessagepacket.h" -#include "messageackpacket.h" -#include "recvoldversionpacket.h" -#include "sendkeepalivepacket.h" - -#include "baseProtocol.h" - -#include <iostream> - -//#define XFIRE_HOST "cs.xfire.com" -#define XFIRE_HOST "206.220.42.147" -#define XFIRE_PORT 25999 - -extern BOOL mySleep(int ms,HANDLE evt); -extern HANDLE hConnectionClose; +/*
+ * xfirelib - C++ Library for the xfire protocol.
+ * Copyright (C) 2006 by
+ * Beat Wolf <asraniel@fryx.ch> / http://gfire.sf.net
+ * Herbert Poul <herbert.poul@gmail.com> / http://goim.us
+ * http://xfirelib.sphene.net
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "stdafx.h"
+#include "xdebug.h"
+#include "client.h"
+#include "clientinformationpacket.h"
+#include "clientversionpacket.h"
+#include "xfirepacket.h"
+#include "authpacket.h"
+#include "clientloginpacket.h"
+#include "buddylistnamespacket.h"
+#include "messagepacket.h"
+#include "sendmessagepacket.h"
+#include "messageackpacket.h"
+#include "recvoldversionpacket.h"
+#include "sendkeepalivepacket.h"
+
+#include "baseProtocol.h"
+
+#include <iostream>
+
+//#define XFIRE_HOST "cs.xfire.com"
+#define XFIRE_HOST "206.220.42.147"
+#define XFIRE_PORT 25999
+
+extern BOOL mySleep(int ms,HANDLE evt);
+extern HANDLE hConnectionClose;
extern WINBASEAPI
BOOL
WINAPI
ResetEvent(
__in HANDLE hEvent
- ); - -//#define UINT_8 unsigned char -//#define UINT_32 unsigned long - -namespace xfirelib { - -using namespace std; - - Client::Client() { - XDEBUG(("Client constructor ...\n")); - gameResolver = NULL; - packetReader = new PacketReader(NULL); - packetReader->addPacketListener( this ); - buddyList = new BuddyList( this ); - socket=NULL; -#ifndef NO_PTHREAD - sendpingthread.p=NULL; - readthread.p=NULL; -#endif - } - - Client::~Client(){ - XDEBUG(("Client destructor ...\n")); - delete username; - delete password; - delete buddyList; - delete packetReader; - delete socket; - } - - void Client::connect( string username, string password, int useproxy, string proxyip, int proxyport) { - try { - this->gotBudduyList=FALSE; - this->username = new string(username); - this->password = new string(password); - socket = new Socket( XFIRE_HOST, XFIRE_PORT,useproxy,proxyip,proxyport ); - - //bevors losgeht, erstmal die localaddr sichern + );
+
+//#define UINT_8 unsigned char
+//#define UINT_32 unsigned long
+
+namespace xfirelib {
+
+using namespace std;
+
+ Client::Client() {
+ XDEBUG(("Client constructor ...\n"));
+ gameResolver = NULL;
+ packetReader = new PacketReader(NULL);
+ packetReader->addPacketListener( this );
+ buddyList = new BuddyList( this );
+ socket=NULL;
+#ifndef NO_PTHREAD
+ sendpingthread.p=NULL;
+ readthread.p=NULL;
+#endif
+ }
+
+ Client::~Client(){
+ XDEBUG(("Client destructor ...\n"));
+ delete username;
+ delete password;
+ delete buddyList;
+ delete packetReader;
+ delete socket;
+ }
+
+ void Client::connect( string username, string password, int useproxy, string proxyip, int proxyport) {
+ try {
+ this->gotBudduyList=FALSE;
+ this->username = new string(username);
+ this->password = new string(password);
+ socket = new Socket( XFIRE_HOST, XFIRE_PORT,useproxy,proxyip,proxyport );
+
+ //bevors losgeht, erstmal die localaddr sichern
struct sockaddr_in sa;
int iLen = sizeof(sa);
getsockname(socket->m_sock, (SOCKADDR*)&sa, &iLen);
- strcpy(this->localaddr,inet_ntoa(sa.sin_addr)); - this->llocaladdr=inet_addr(this->localaddr); - - packetReader->setSocket(socket); - - ResetEvent(hConnectionClose); - - startThreads(); - //packetReader->startListening(); - - - socket->send("UA01"); - XDEBUG(("Sent UA01\n")); - ClientInformationPacket *infoPacket = new ClientInformationPacket(); - this->send( infoPacket ); - delete infoPacket; - XINFO(("sent ClientInformationPacket\n")); - - ClientVersionPacket *versionPacket = new ClientVersionPacket(); - versionPacket->setProtocolVersion( protocolVersion); - this->send( versionPacket ); - delete versionPacket; - - XINFO(("sent ClientVersionPacket\n")); - this->connected=TRUE; - } catch( SocketException ex ) { - XERROR(("Socket Exception ?! %s \n",ex.description().c_str() )); - this->connected=FALSE; - } - } - XFireGameResolver *Client::getGameResolver() { - return gameResolver; - } - void Client::startThreads() { - XINFO(("About to start thread\n")); -#ifndef NO_PTHREAD - void* (*func)(void*) = &xfirelib::Client::startReadThread; - pthread_create( &readthread, NULL, func, (void*)this ); - void* (*func2)(void*) = &xfirelib::Client::startSendPingThread; - pthread_create( &sendpingthread, NULL, func2, (void*)this ); -#else - //mir_create!!!! - mir_forkthread(xfirelib::Client::startReadThread,(LPVOID)this); - mir_forkthread(xfirelib::Client::startSendPingThread,(LPVOID)this); -#endif - } -#ifndef NO_PTHREAD - void *Client::startReadThread(void *ptr) { -#else - void Client::startReadThread(LPVOID lParam) { - void* ptr=(void*)lParam; -#endif - if(ptr==NULL||((Client*)ptr)->packetReader==NULL) -#ifndef NO_PTHREAD - return NULL; -#else - return; -#endif - try { - ((Client*)ptr)->packetReader->run(); - } catch (SocketException ex) { - XERROR(("Socket Exception ?! %s \n",ex.description().c_str() )); - - //miranda bescheid geben, wir haben verbindung verloren - if(ptr==NULL||((Client*)ptr)->connected) SetStatus(ID_STATUS_OFFLINE,NULL); - - //((Client*)ptr)->disconnect(); - } -#ifndef NO_PTHREAD - return NULL; -#else - return; -#endif - } - -#ifndef NO_PTHREAD - void *Client::startSendPingThread(void *ptr) { - Client *me = (Client*)ptr; -#else - void Client::startSendPingThread(LPVOID lParam) { - Client *me = (Client*)lParam; -#endif - SendKeepAlivePacket packet; - - while(1) { -#ifndef NO_PTHREAD - pthread_testcancel(); -#endif - //Sleep(60000); // Sleep for 40 sek + strcpy(this->localaddr,inet_ntoa(sa.sin_addr));
+ this->llocaladdr=inet_addr(this->localaddr);
+
+ packetReader->setSocket(socket);
+
+ ResetEvent(hConnectionClose);
+
+ startThreads();
+ //packetReader->startListening();
+
+
+ socket->send("UA01");
+ XDEBUG(("Sent UA01\n"));
+ ClientInformationPacket *infoPacket = new ClientInformationPacket();
+ this->send( infoPacket );
+ delete infoPacket;
+ XINFO(("sent ClientInformationPacket\n"));
+
+ ClientVersionPacket *versionPacket = new ClientVersionPacket();
+ versionPacket->setProtocolVersion( protocolVersion);
+ this->send( versionPacket );
+ delete versionPacket;
+
+ XINFO(("sent ClientVersionPacket\n"));
+ this->connected=TRUE;
+ } catch( SocketException ex ) {
+ XERROR(("Socket Exception ?! %s \n",ex.description().c_str() ));
+ this->connected=FALSE;
+ }
+ }
+ XFireGameResolver *Client::getGameResolver() {
+ return gameResolver;
+ }
+ void Client::startThreads() {
+ XINFO(("About to start thread\n"));
+#ifndef NO_PTHREAD
+ void* (*func)(void*) = &xfirelib::Client::startReadThread;
+ pthread_create( &readthread, NULL, func, (void*)this );
+ void* (*func2)(void*) = &xfirelib::Client::startSendPingThread;
+ pthread_create( &sendpingthread, NULL, func2, (void*)this );
+#else
+ //mir_create!!!!
+ mir_forkthread(xfirelib::Client::startReadThread,(LPVOID)this);
+ mir_forkthread(xfirelib::Client::startSendPingThread,(LPVOID)this);
+#endif
+ }
+#ifndef NO_PTHREAD
+ void *Client::startReadThread(void *ptr) {
+#else
+ void Client::startReadThread(LPVOID lParam) {
+ void* ptr=(void*)lParam;
+#endif
+ if(ptr==NULL||((Client*)ptr)->packetReader==NULL)
+#ifndef NO_PTHREAD
+ return NULL;
+#else
+ return;
+#endif
+ try {
+ ((Client*)ptr)->packetReader->run();
+ } catch (SocketException ex) {
+ XERROR(("Socket Exception ?! %s \n",ex.description().c_str() ));
+
+ //miranda bescheid geben, wir haben verbindung verloren
+ if(ptr==NULL||((Client*)ptr)->connected) SetStatus(ID_STATUS_OFFLINE,NULL);
+
+ //((Client*)ptr)->disconnect();
+ }
+#ifndef NO_PTHREAD
+ return NULL;
+#else
+ return;
+#endif
+ }
+
+#ifndef NO_PTHREAD
+ void *Client::startSendPingThread(void *ptr) {
+ Client *me = (Client*)ptr;
+#else
+ void Client::startSendPingThread(LPVOID lParam) {
+ Client *me = (Client*)lParam;
+#endif
+ SendKeepAlivePacket packet;
+
+ while(1) {
+#ifndef NO_PTHREAD
+ pthread_testcancel();
+#endif
+ //Sleep(60000); // Sleep for 40 sek
if(mySleep(60000,hConnectionClose))
{
#ifndef NO_PTHREAD
@@ -188,109 +188,109 @@ using namespace std; #else
return;
#endif
- } -#ifndef NO_PTHREAD - pthread_testcancel(); -#endif - XDEBUG(( "Sending KeepAlivePacket\n" )); - if(!me->send( &packet )) { - XINFO(( "Could not send KeepAlivePacket... exiting thread.\n" )); - break; - } - } + }
+#ifndef NO_PTHREAD
+ pthread_testcancel();
+#endif
+ XDEBUG(( "Sending KeepAlivePacket\n" ));
+ if(!me->send( &packet )) {
+ XINFO(( "Could not send KeepAlivePacket... exiting thread.\n" ));
+ break;
+ }
+ }
#ifndef NO_PTHREAD
return NULL;
#else
return;
#endif
- } - - void Client::disconnect() { - this->connected=FALSE; - - //socket vom packetreader auf NULL, damit die readschleife geschlossen wird - if(this->packetReader!=NULL) - this->packetReader->setSocket(NULL); - - XDEBUG( "cancelling readthread ... \n"); -#ifndef NO_PTHREAD - if(readthread.p!=NULL) pthread_cancel (readthread); - readthread.p=NULL; - - XDEBUG( "cancelling sendpingthread ... \n"); - if(sendpingthread.p!=NULL) pthread_cancel (sendpingthread); - sendpingthread.p=NULL; -#endif - - XDEBUG( "deleting socket ...\n" ); - if(socket){ - delete socket; - socket = NULL; - } - XDEBUG(( "done\n" )); - } - - bool Client::send( XFirePacketContent *content ) { - if(!socket) { - XERROR(( "Trying to send content packet altough socket is NULL ! (ignored)\n" )); - return false; - } - XFirePacket *packet = new XFirePacket(content); - packet->sendPacket( socket ); - delete packet; - return true; - } - - void Client::addPacketListener( PacketListener *listener ) { - packetReader->addPacketListener( listener ); - } - - - void Client::receivedPacket( XFirePacket *packet ) { - XDEBUG(("Client::receivedPacket\n")); - if( packet == NULL ) { - XERROR(("packet is NULL !!!\n")); - return; - } - if( packet->getContent() == NULL ) { - XERROR(("ERRRR getContent() returns null ?!\n")); - return; - } - XFirePacketContent *content = packet->getContent(); - - switch( content->getPacketId() ) { - case XFIRE_PACKET_AUTH_ID: { - XINFO(("Got Auth Packet .. Sending Login\n")); - AuthPacket *authPacket = (AuthPacket*)packet->getContent(); - - ClientLoginPacket *login = new ClientLoginPacket(); - login->setSalt( authPacket->getSalt() ); - login->setUsername( *username ); - login->setPassword( *password ); - send( login ); - delete login; - break; - } - - case XFIRE_MESSAGE_ID: { - XDEBUG(( "Got Message, sending ACK\n" )); - MessagePacket *message = (MessagePacket*)packet->getContent(); - if(message->getMessageType() == 0){ - MessageACKPacket *ack = new MessageACKPacket(); - memcpy(ack->sid,message->getSid(),16); - ack->imindex = message->getImIndex(); - send( ack ); - delete ack; - }else if(message->getMessageType() == 2){ - send(message); - } - break; - } - - default: - //cout << "Nothing here ... " << endl; - break; - } - - } -}; + }
+
+ void Client::disconnect() {
+ this->connected=FALSE;
+
+ //socket vom packetreader auf NULL, damit die readschleife geschlossen wird
+ if(this->packetReader!=NULL)
+ this->packetReader->setSocket(NULL);
+
+ XDEBUG( "cancelling readthread ... \n");
+#ifndef NO_PTHREAD
+ if(readthread.p!=NULL) pthread_cancel (readthread);
+ readthread.p=NULL;
+
+ XDEBUG( "cancelling sendpingthread ... \n");
+ if(sendpingthread.p!=NULL) pthread_cancel (sendpingthread);
+ sendpingthread.p=NULL;
+#endif
+
+ XDEBUG( "deleting socket ...\n" );
+ if(socket){
+ delete socket;
+ socket = NULL;
+ }
+ XDEBUG(( "done\n" ));
+ }
+
+ bool Client::send( XFirePacketContent *content ) {
+ if(!socket) {
+ XERROR(( "Trying to send content packet altough socket is NULL ! (ignored)\n" ));
+ return false;
+ }
+ XFirePacket *packet = new XFirePacket(content);
+ packet->sendPacket( socket );
+ delete packet;
+ return true;
+ }
+
+ void Client::addPacketListener( PacketListener *listener ) {
+ packetReader->addPacketListener( listener );
+ }
+
+
+ void Client::receivedPacket( XFirePacket *packet ) {
+ XDEBUG(("Client::receivedPacket\n"));
+ if( packet == NULL ) {
+ XERROR(("packet is NULL !!!\n"));
+ return;
+ }
+ if( packet->getContent() == NULL ) {
+ XERROR(("ERRRR getContent() returns null ?!\n"));
+ return;
+ }
+ XFirePacketContent *content = packet->getContent();
+
+ switch( content->getPacketId() ) {
+ case XFIRE_PACKET_AUTH_ID: {
+ XINFO(("Got Auth Packet .. Sending Login\n"));
+ AuthPacket *authPacket = (AuthPacket*)packet->getContent();
+
+ ClientLoginPacket *login = new ClientLoginPacket();
+ login->setSalt( authPacket->getSalt() );
+ login->setUsername( *username );
+ login->setPassword( *password );
+ send( login );
+ delete login;
+ break;
+ }
+
+ case XFIRE_MESSAGE_ID: {
+ XDEBUG(( "Got Message, sending ACK\n" ));
+ MessagePacket *message = (MessagePacket*)packet->getContent();
+ if(message->getMessageType() == 0){
+ MessageACKPacket *ack = new MessageACKPacket();
+ memcpy(ack->sid,message->getSid(),16);
+ ack->imindex = message->getImIndex();
+ send( ack );
+ delete ack;
+ }else if(message->getMessageType() == 2){
+ send(message);
+ }
+ break;
+ }
+
+ default:
+ //cout << "Nothing here ... " << endl;
+ break;
+ }
+
+ }
+};
diff --git a/protocols/Xfire/src/main.cpp b/protocols/Xfire/src/main.cpp index a2f8596f6c..45c93e9412 100644 --- a/protocols/Xfire/src/main.cpp +++ b/protocols/Xfire/src/main.cpp @@ -328,8 +328,12 @@ void XFireClient::sendmsg(char*usr,char*cmsg) { if(s.length()>100)
{
- char* temp=(char*)s.c_str();
- *(temp+100)=0;
+ s.substr(0, 100);
+
+ // W T F?
+ ///char* temp=(char*)s.c_str();
+ ///*(temp+100)=0;
+ // W T F?
}
SendStatusMessagePacket *packet = new SendStatusMessagePacket();
@@ -3567,7 +3571,7 @@ int ContactDeleted(WPARAM wParam,LPARAM lParam) { return 0;
}
-int StartGame(WPARAM wParam,LPARAM lParam,LPARAM fParam) {
+INT_PTR StartGame(WPARAM wParam,LPARAM lParam,LPARAM fParam) {
//gamelist blocken
xgamelist.Block(TRUE);
diff --git a/protocols/Xfire/src/searching4games.cpp b/protocols/Xfire/src/searching4games.cpp index abdb9c7b8e..b40a607990 100644 --- a/protocols/Xfire/src/searching4games.cpp +++ b/protocols/Xfire/src/searching4games.cpp @@ -34,7 +34,7 @@ using std::string; extern int foundgames;
extern HANDLE XFireAvatarFolder;
extern HANDLE XFireWorkingFolder;
-extern int StartGame(WPARAM wParam,LPARAM lParam,LPARAM fParam);
+extern INT_PTR StartGame(WPARAM wParam,LPARAM lParam,LPARAM fParam);
extern Xfire_gamelist xgamelist;
//versucht die * in den pfaden der ini mit dem korrekten eintrag zu ersetzen
diff --git a/protocols/Xfire/src/sendmessagepacket.cpp b/protocols/Xfire/src/sendmessagepacket.cpp index a0f7e4e3d0..4559b7609c 100644 --- a/protocols/Xfire/src/sendmessagepacket.cpp +++ b/protocols/Xfire/src/sendmessagepacket.cpp @@ -1,33 +1,33 @@ -/* - * xfirelib - C++ Library for the xfire protocol. - * Copyright (C) 2006 by - * Beat Wolf <asraniel@fryx.ch> / http://gfire.sf.net - * Herbert Poul <herbert.poul@gmail.com> / http://goim.us - * http://xfirelib.sphene.net - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#include "stdafx.h" - -#include "sendmessagepacket.h" -#include "xfireutils.h" -#include <string.h> -#include <iostream> -#include "xdebug.h" - +/*
+ * xfirelib - C++ Library for the xfire protocol.
+ * Copyright (C) 2006 by
+ * Beat Wolf <asraniel@fryx.ch> / http://gfire.sf.net
+ * Herbert Poul <herbert.poul@gmail.com> / http://goim.us
+ * http://xfirelib.sphene.net
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "stdafx.h"
+
+#include "sendmessagepacket.h"
+#include "xfireutils.h"
+#include <string.h>
+#include <iostream>
+#include "xdebug.h"
+
#include "sendmessagepacket.h"
#include "xfireutils.h"
#include <string.h>
@@ -100,4 +100,4 @@ namespace xfirelib { return index;
}
-} +}
|