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authorRobert Pösel <robyer@seznam.cz>2016-12-25 15:39:06 +0100
committerRobert Pösel <robyer@seznam.cz>2016-12-25 15:39:06 +0100
commitd8f94f6bb945edbd5b2091e81545f0a5f2df527b (patch)
treec604d6386abe54ded0d0a42cedc56a3657f3daac
parentd3f61963c44210c20222c64b1d607a8eed2b7636 (diff)
Steam: Improve auth handling (fixes #578)
-rw-r--r--protocols/Steam/src/steam_contacts.cpp36
1 files changed, 26 insertions, 10 deletions
diff --git a/protocols/Steam/src/steam_contacts.cpp b/protocols/Steam/src/steam_contacts.cpp
index 39bd619363..92a0bb5c63 100644
--- a/protocols/Steam/src/steam_contacts.cpp
+++ b/protocols/Steam/src/steam_contacts.cpp
@@ -258,11 +258,10 @@ void CSteamProto::ContactIsRemoved(MCONTACT hContact)
{
delSetting(hContact, "AuthAsked");
+ // If this contact was authorized and now is not (and isn't filled time of deletion), notify it
if (!getDword(hContact, "DeletedTS", 0) && getByte(hContact, "Auth", 0) == 0)
{
- setByte(hContact, "Auth", 1);
setDword(hContact, "DeletedTS", ::time(NULL));
- SetContactStatus(hContact, ID_STATUS_OFFLINE);
ptrW nick(getWStringA(hContact, "Nick"));
wchar_t message[MAX_PATH];
@@ -270,17 +269,23 @@ void CSteamProto::ContactIsRemoved(MCONTACT hContact)
ShowNotification(L"Steam", message);
}
+
+ if (getByte(hContact, "Auth", 0) != 1)
+ {
+ setByte(hContact, "Auth", 1);
+ }
+
+ SetContactStatus(hContact, ID_STATUS_OFFLINE);
}
void CSteamProto::ContactIsFriend(MCONTACT hContact)
{
delSetting(hContact, "AuthAsked");
- if (getDword(hContact, "DeletedTS", 0) || getByte(hContact, "Auth", 0) != 0)
+ // Check if this contact was removed someday and if so, notify he's back
+ if (getDword(hContact, "DeletedTS", 0) && getByte(hContact, "Auth", 0) != 0)
{
- delSetting(hContact, "Auth");
delSetting(hContact, "DeletedTS");
- delSetting(hContact, "Grant");
ptrW nick(getWStringA(hContact, "Nick"));
wchar_t message[MAX_PATH];
@@ -288,6 +293,12 @@ void CSteamProto::ContactIsFriend(MCONTACT hContact)
ShowNotification(L"Steam", message);
}
+
+ if (getByte(hContact, "Auth", 0) != 0 || getByte(hContact, "Grant", 0) != 0)
+ {
+ delSetting(hContact, "Auth");
+ delSetting(hContact, "Grant");
+ }
}
void CSteamProto::ContactIsIgnored(MCONTACT hContact)
@@ -446,7 +457,7 @@ void CSteamProto::OnGotFriendList(const HttpResponse *response)
std::string steamId = (char*)_T2A(ptrW(json_as_string(node)));
friends.insert(std::make_pair(steamId, child));
- }
+ }
}
// Check and update contacts in database
@@ -631,6 +642,7 @@ void CSteamProto::OnFriendAdded(const HttpResponse *response, void *arg)
delSetting(param->hContact, "Auth");
delSetting(param->hContact, "Grant");
+ delSetting(param->hContact, "DeletedTS");
db_unset(param->hContact, "CList", "NotOnList");
ProtoBroadcastAck(param->hContact, ACKTYPE_AUTHREQ, ACKRESULT_SUCCESS, param->hAuth, 0);
@@ -647,14 +659,18 @@ void CSteamProto::OnFriendBlocked(const HttpResponse *response, void *arg)
void CSteamProto::OnFriendRemoved(const HttpResponse *response, void *arg)
{
+ MCONTACT hContact = (UINT_PTR)arg;
+
if (!response || response->resultCode != HTTP_CODE_OK || lstrcmpiA(response->pData, "true"))
{
- MCONTACT hContact = (UINT_PTR)arg;
ptrA who(getStringA(hContact, "SteamID"));
debugLogA("CSteamProto::OnFriendRemoved: failed to remove friend %s", who);
return;
}
+
+ setByte(hContact, "Auth", 1);
+ setDword(hContact, "DeletedTS", ::time(NULL));
}
void CSteamProto::OnAuthRequested(const HttpResponse *response, void *arg)
@@ -671,7 +687,7 @@ void CSteamProto::OnAuthRequested(const HttpResponse *response, void *arg)
JSONNode *node = json_get(root, "players");
JSONNode *nodes = json_as_array(node);
- JSONNode *nroot = json_at(nodes, 0);
+ JSONNode *nroot = json_at(nodes, 0);
if (nroot != NULL)
{
@@ -714,7 +730,7 @@ void CSteamProto::OnPendingIgnoreded(const HttpResponse *response, void *arg)
{
if (!ResponseHttpOk(response))
{
- debugLogA("CSteamProto::OnPendingApproved: failed to ignore pending from %s", (char*)arg);
+ debugLogA("CSteamProto::OnPendingIgnored: failed to ignore pending from %s", (char*)arg);
return;
}
@@ -726,7 +742,7 @@ void CSteamProto::OnPendingIgnoreded(const HttpResponse *response, void *arg)
if (json_as_int(node) == 0)
{
node = json_get(root, "error_text");
- debugLogA("CSteamProto::OnPendingApproved: failed to ignore pending from %s (%s)", (char*)arg, ptrA(mir_utf8encodeW(ptrW(json_as_string(node)))));
+ debugLogA("CSteamProto::OnPendingIgnored: failed to ignore pending from %s (%s)", (char*)arg, ptrA(mir_utf8encodeW(ptrW(json_as_string(node)))));
}
}