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authorGoraf <22941576+Goraf@users.noreply.github.com>2017-12-09 15:07:47 +0100
committerGoraf <22941576+Goraf@users.noreply.github.com>2017-12-09 15:07:47 +0100
commit547e5ec4242edb7ff944446dc559f33c2fb00a68 (patch)
treeb31f518c4cf01b27b9d3552948720cf2a12b67dd
parentd90016a6bb75ee5c5d289dc451c8a7e4a4eb8e54 (diff)
translate.js: Code cleaning...
* correct indentation and whitespaces * add missing braces * add missing semicolons for consistency * remove unneeded semicolons * remove unused variables
-rw-r--r--tools/lpgen/translate.js701
1 files changed, 380 insertions, 321 deletions
diff --git a/tools/lpgen/translate.js b/tools/lpgen/translate.js
index 31f51dd5db..3c21961c5c 100644
--- a/tools/lpgen/translate.js
+++ b/tools/lpgen/translate.js
@@ -34,108 +34,111 @@
//Init Variables
//Create FileSystemObject FSO
-var FSO=WScript.CreateObject("Scripting.FileSystemObject");
-//FileSystemObject vars
-var ForReading=1;
-var TristateUseDefault=-2;
-var overwritefile=true;
-var unicode=false;
+var FSO = WScript.CreateObject("Scripting.FileSystemObject");
//disabling log by default
-var log=false;
+var log = false;
//output translated templates in separated files by default
-var outfile=false;
+var outfile = false;
//do not remove reference to source file, where we found a translation string
-var noref=false;
+var noref = false;
//disable output untranslated_* files by default
-var untranslated=false;
+var untranslated = false;
//include untranslated strings and empty line below in output files by default
-var popuntranslated=false;
+var popuntranslated = false;
//disable release output by default
-var release=false
+var release = false;
//Path variables
-var scriptpath=FSO.GetParentFolderName(WScript.ScriptFullName);
+var scriptpath = FSO.GetParentFolderName(WScript.ScriptFullName);
//crazy way to get path two layers upper "\tools\lpgen\"
-var trunk=FSO.GetFolder(FSO.GetParentFolderName(FSO.GetParentFolderName(scriptpath)));
+var trunk = FSO.GetFolder(FSO.GetParentFolderName(FSO.GetParentFolderName(scriptpath)));
//path to "English" langpack
-var langpackenglish="\\langpacks\\english\\"
+var langpackenglish = "\\langpacks\\english\\";
//stream - our variable for output UTF-8 files with BOM
-var stream= new ActiveXObject("ADODB.Stream");
+var stream = new ActiveXObject("ADODB.Stream");
//stream var tune
stream.Type = 2; // text mode
stream.Charset = "utf-8";
//init translate dictionaries
-CoreTranslateDict=WScript.CreateObject("Scripting.Dictionary");
-DupesTranslateDict=WScript.CreateObject("Scripting.Dictionary");
-LangpackTranslateDict=WScript.CreateObject("Scripting.Dictionary");
+CoreTranslateDict = WScript.CreateObject("Scripting.Dictionary");
+DupesTranslateDict = WScript.CreateObject("Scripting.Dictionary");
+LangpackTranslateDict = WScript.CreateObject("Scripting.Dictionary");
//init arrays
-Translated_Core_Array=new Array;
-UnTranslated_Core_Array=new Array;
-full_langpack_array=new Array;
-release_array=new Array;
+Translated_Core_Array = new Array;
+UnTranslated_Core_Array = new Array;
+full_langpack_array = new Array;
+release_array = new Array;
//*********************************************************************************//
// Checking command line parameters *//
//*********************************************************************************//
// if console param /log: specified, put it to var log. To enable log, specify /log:"yes"
-if (WScript.Arguments.Named.Item("log")) log=true;
+if (WScript.Arguments.Named.Item("log")) {
+ log = true;
+}
// if console param /noref: specified, put it to var noref. To remove ref's to files, specify /noref:"yes"
-if (WScript.Arguments.Named.Item("noref")) noref=true;
+if (WScript.Arguments.Named.Item("noref")) {
+ noref = true;
+}
// if console param /untranslated: specified, put it to var untranslated. To output untranslated_* files, specify /untranslated:"yes", or specify a path to output untranslated files folder
if (WScript.Arguments.Named.Item("untranslated")) {
- untranslated=true;
- UnTranslatedPath=WScript.Arguments.Named.Item("untranslated")
- if (WScript.Arguments.Named.Item("untranslated").toLowerCase()!="yes") {
+ untranslated = true;
+ UnTranslatedPath = WScript.Arguments.Named.Item("untranslated");
+ if (WScript.Arguments.Named.Item("untranslated").toLowerCase() != "yes") {
CreateFldr(UnTranslatedPath);
- }
- };
+ }
+}
//if console param /popuntranslated: specified, put it to var popuntranslated
-if (WScript.Arguments.Named.Item("popuntranslated")) popuntranslated=true;
+if (WScript.Arguments.Named.Item("popuntranslated")) {
+ popuntranslated = true;
+}
// if console pararm /outpfile:"\path\filename.txt" given, put it to var outfile.
if (WScript.Arguments.Named.Item("outfile")) {
- outfile=true;
+ outfile = true;
//path to full langpack file
- full_langpack_file=WScript.Arguments.Named.Item("outfile");
- }
+ full_langpack_file = WScript.Arguments.Named.Item("outfile");
+}
// if console pararm /release:"\path\filename.txt" given, put it to var release.
if (WScript.Arguments.Named.Item("release")) {
- release=true;
+ release = true;
//path to full langpack file
- release_langpack_file=WScript.Arguments.Named.Item("release");
- }
+ release_langpack_file = WScript.Arguments.Named.Item("release");
+}
// if param /out specified, build a path and put it into var.
if (WScript.Arguments.Named.Item("out")) {
- var out=WScript.Arguments.Named.Item("out");
- var OutPlugins=FSO.BuildPath(out,"Plugins");
- var OutWeather=FSO.BuildPath(out,"Weather");
+ var out = WScript.Arguments.Named.Item("out");
+ var OutPlugins = FSO.BuildPath(out, "Plugins");
+ var OutWeather = FSO.BuildPath(out, "Weather");
CreateFldr(out);
CreateFldr(OutPlugins);
CreateFldr(OutWeather);
- };
-
+}
+
//If script run by double click, open choose folder dialog to choose plugin folder to parse. If Cancel pressed, quit script.
-if (WScript.FullName.toLowerCase().charAt(WScript.FullName.length - 11)=="w") {
- WScript.Echo("Please run from command line!");
- WScript.Quit();
+if (WScript.FullName.toLowerCase().charAt(WScript.FullName.length - 11) == "w") {
+ WScript.Echo("Please run from command line!");
+ WScript.Quit();
}
//when /sourcelang specified, setup all source files already existed in trunk. Useful for running translate.js from trunk.
// Currently seldom languages have same files structure, thus it is much more easier to just specify a language folder name, instead of specifying /path, /dupes, /langpack.
if (WScript.Arguments.Named.Item("sourcelang")) {
- var sourcelang=WScript.Arguments.Named.Item("sourcelang");
- var langpack_path=FSO.BuildPath(FSO.BuildPath(trunk,"langpacks"),sourcelang);
- var translated_plugins=FSO.BuildPath(langpack_path,"Plugins");
- var translated_weather=FSO.BuildPath(langpack_path,"Weather");
- var translated_core=FSO.BuildPath(langpack_path,"=CORE=.txt");
- var translated_dupes=FSO.BuildPath(langpack_path,"=DUPES=.txt");
- var langpack_head=FSO.BuildPath(langpack_path,"=HEAD=.txt");
- var translated_langpack=FSO.BuildPath(langpack_path,("langpack_"+sourcelang+".txt"));
- if (log) WScript.Echo("Translating to "+sourcelang);
+ var sourcelang = WScript.Arguments.Named.Item("sourcelang");
+ var langpack_path = FSO.BuildPath(FSO.BuildPath(trunk, "langpacks"), sourcelang);
+ var translated_plugins = FSO.BuildPath(langpack_path, "Plugins");
+ var translated_weather = FSO.BuildPath(langpack_path, "Weather");
+ var translated_core = FSO.BuildPath(langpack_path, "=CORE=.txt");
+ var translated_dupes = FSO.BuildPath(langpack_path, "=DUPES=.txt");
+ var langpack_head = FSO.BuildPath(langpack_path, "=HEAD=.txt");
+ var translated_langpack = FSO.BuildPath(langpack_path, ("langpack_" + sourcelang + ".txt"));
+ if (log) {
+ WScript.Echo("Translating to " + sourcelang);
+ }
}
//when /plugin: specified, parse only this path and quit
@@ -144,25 +147,31 @@ if (WScript.Arguments.Named.Item("plugin")) {
checkparams();
GenerateDictionaries();
//plugin from command line:
- var cmdline_file=new String(WScript.Arguments.Named.Item("plugin"));
+ var cmdline_file = new String(WScript.Arguments.Named.Item("plugin"));
//init array for our file translation and untranslated strings
- var cmdline_file_array=new Array;
- var cmdline_untranslated_array=new Array;
+ var cmdline_file_array = new Array;
+ var cmdline_untranslated_array = new Array;
//Output filename variable
- var traslated_cmdline_file=new String(FSO.BuildPath(scriptpath,FSO.GetFileName(cmdline_file)));
- var untranslated_cmdline_file=new String(FSO.BuildPath(scriptpath,"untranslated_"+FSO.GetFileName(cmdline_file)));
+ var traslated_cmdline_file = new String(FSO.BuildPath(scriptpath, FSO.GetFileName(cmdline_file)));
+ var untranslated_cmdline_file = new String(FSO.BuildPath(scriptpath, "untranslated_" + FSO.GetFileName(cmdline_file)));
//logging
- if (log) WScript.Echo("translating "+cmdline_file);
+ if (log) {
+ WScript.Echo("translating " + cmdline_file);
+ }
//Call TranslateTemplateFile for path specified in command line argument /path:"path/to/template", output result to "scriptpath"
- TranslateTemplateFile(WScript.Arguments.Named.Item("plugin"),cmdline_file_array,cmdline_untranslated_array);
+ TranslateTemplateFile(WScript.Arguments.Named.Item("plugin"), cmdline_file_array, cmdline_untranslated_array);
//Output results to scriptpath folder.
- WriteToUnicodeFileNoBOM(cmdline_file_array,traslated_cmdline_file);
- if (log) WScript.Echo("Translated file: "+traslated_cmdline_file);
+ WriteToUnicodeFileNoBOM(cmdline_file_array, traslated_cmdline_file);
+ if (log) {
+ WScript.Echo("Translated file: " + traslated_cmdline_file);
+ }
//if there is something untranslated in cmdline_untranslated_array, output to file
- if (cmdline_untranslated_array.length>0) {
- WriteToUnicodeFileNoBOM(cmdline_untranslated_array,untranslated_cmdline_file);
- if (log) WScript.Echo("Untranslated file: "+traslated_cmdline_file);
+ if (cmdline_untranslated_array.length > 0) {
+ WriteToUnicodeFileNoBOM(cmdline_untranslated_array, untranslated_cmdline_file);
+ if (log) {
+ WScript.Echo("Untranslated file: " + traslated_cmdline_file);
}
+ }
//We are done, quit.
WScript.Quit();
}
@@ -173,7 +182,9 @@ if (WScript.Arguments.Named.Item("plugin")) {
//*********************************************************************************//
//first, check we have files with translated strngs specified.
checkparams();
-if (log) WScript.Echo("Translation begin");
+if (log) {
+ WScript.Echo("Translation begin");
+}
//Add a =HEAD=.txt into FullLangpack Array and release array if file exist and /out or /release specified.
if ((outfile || release) && FSO.FileExists(langpack_head)) {
@@ -181,47 +192,57 @@ if ((outfile || release) && FSO.FileExists(langpack_head)) {
stream.Open();
stream.LoadFromFile(langpack_head);
//read file into var
- var headertext=stream.ReadText();
+ var headertext = stream.ReadText();
full_langpack_array.push(headertext);
release_array.push(headertext);
stream.Close();
- }
+}
//Generate translation dictionaries from /path, /dupes and /langpack files.
-GenerateDictionaries ();
+GenerateDictionaries();
-if (log) WScript.Echo("Translating Core");
+if (log) {
+ WScript.Echo("Translating Core");
+}
//Call function for translate core template
-TranslateTemplateFile(FSO.BuildPath(trunk,langpackenglish+"=CORE=.txt"),Translated_Core_Array,UnTranslated_Core_Array);
+TranslateTemplateFile(FSO.BuildPath(trunk, langpackenglish + "=CORE=.txt"), Translated_Core_Array, UnTranslated_Core_Array);
//output core file, if /out specified.
-if (out) OutputFiles(Translated_Core_Array,UnTranslated_Core_Array,"","=CORE=.txt")
+if (out) {
+ OutputFiles(Translated_Core_Array, UnTranslated_Core_Array, "", "=CORE=.txt");
+}
//Init array of template files
-TemplateFilesArray=new Array;
+TemplateFilesArray = new Array;
//Init array of weather.ini translation files
-WeatherFilesArray=new Array;
+WeatherFilesArray = new Array;
//Find all template files and put them to array
-FindFiles(FSO.BuildPath(trunk,langpackenglish+"plugins\\"),"\\.txt$",TemplateFilesArray)
+FindFiles(FSO.BuildPath(trunk, langpackenglish + "plugins\\"), "\\.txt$", TemplateFilesArray);
//Find all weather.ini template files and add them into array
-FindFiles(FSO.BuildPath(trunk,langpackenglish+"Weather\\"),"\\.txt$",WeatherFilesArray)
+FindFiles(FSO.BuildPath(trunk, langpackenglish + "Weather\\"), "\\.txt$", WeatherFilesArray);
//Build enumerator for each file array
-TemplateFilesEnum=new Enumerator(TemplateFilesArray);
-WeatherFilesEnum=new Enumerator(WeatherFilesArray);
+TemplateFilesEnum = new Enumerator(TemplateFilesArray);
+WeatherFilesEnum = new Enumerator(WeatherFilesArray);
//Run processing files one-by-one;
ProcessFiles(TemplateFilesEnum);
//if output to one langpack file, write a final array Translated_Core_Array into UTF-8 file with BOM
if (outfile) {
- WriteToUnicodeFileNoBOM(full_langpack_array,full_langpack_file);
- if (log) WScript.Echo("Langpack file in "+full_langpack_file);
+ WriteToUnicodeFileNoBOM(full_langpack_array, full_langpack_file);
+ if (log) {
+ WScript.Echo("Langpack file in " + full_langpack_file);
+ }
}
//if /release specified, output array into file
if (release) {
- WriteToUnicodeFileNoBOM(release_array,release_langpack_file);
- if (log) WScript.Echo("Release langpack file in "+release_langpack_file);
+ WriteToUnicodeFileNoBOM(release_array, release_langpack_file);
+ if (log) {
+ WScript.Echo("Release langpack file in " + release_langpack_file);
+ }
+}
+if (log) {
+ WScript.Echo("Translation end");
}
-if (log) WScript.Echo("Translation end");
//*********************************************************************************//
@@ -229,307 +250,345 @@ if (log) WScript.Echo("Translation end");
//*********************************************************************************//
//Process files one-by-one using enummerator
-function ProcessFiles (FilesEnum) {
-//cycle through file list
- while (!FilesEnum.atEnd()) {
- //intit Array with translated strings and untranslated stings
- TranslatedTemplate=new Array;
- UnTranslatedStrings=new Array;
- //curfile is our current file in files enumerator
- curfile=FilesEnum.item();
- //Log output to console
- if (log) WScript.Echo("translating: "+curfile);
- //now put strings from template and translations into array
- TranslateTemplateFile(curfile,TranslatedTemplate,UnTranslatedStrings);
- //output files, if /out specified
- if (out) OutputFiles(TranslatedTemplate,UnTranslatedStrings,FSO.GetBaseName(FSO.GetParentFolderName(curfile)),FSO.GetFileName(curfile))
- //move to next file
- if (FSO.GetBaseName(curfile)=="Weather") {
- ProcessFiles(WeatherFilesEnum);
+function ProcessFiles(FilesEnum) {
+ //cycle through file list
+ while (!FilesEnum.atEnd()) {
+ //intit Array with translated strings and untranslated stings
+ TranslatedTemplate = new Array;
+ UnTranslatedStrings = new Array;
+ //curfile is our current file in files enumerator
+ curfile = FilesEnum.item();
+ //Log output to console
+ if (log) {
+ WScript.Echo("translating: " + curfile);
+ }
+ //now put strings from template and translations into array
+ TranslateTemplateFile(curfile, TranslatedTemplate, UnTranslatedStrings);
+ //output files, if /out specified
+ if (out) {
+ OutputFiles(TranslatedTemplate, UnTranslatedStrings, FSO.GetBaseName(FSO.GetParentFolderName(curfile)), FSO.GetFileName(curfile));
+ }
+ //move to next file
+ if (FSO.GetBaseName(curfile) == "Weather") {
+ ProcessFiles(WeatherFilesEnum);
}
- FilesEnum.moveNext();
- };
+ FilesEnum.moveNext();
+ }
}
//Create Folder function, if folder does not exist.
function CreateFldr(FolderPathName) {
if (!FSO.FolderExists(FolderPathName)) {
- var CreatedFolder=FSO.CreateFolder(FolderPathName);
- if (log) WScript.Echo("Folder created: "+CreatedFolder);}
+ var CreatedFolder = FSO.CreateFolder(FolderPathName);
+ if (log) {
+ WScript.Echo("Folder created: " + CreatedFolder);
+ }
+ }
}
//output to files. Checking params, and output file(s).
-function OutputFiles(TranslatedArray,UntranslatedArray,FolderName,FileName) {
+function OutputFiles(TranslatedArray, UntranslatedArray, FolderName, FileName) {
//clear var outpath
var outpath;
//outpath is a /out:"path" + FolderName
- outpath=FSO.BuildPath(out,FolderName);
+ outpath = FSO.BuildPath(out, FolderName);
//define default path to files in "langpacks\english\plugins"
- TraslatedTemplateFile=trunk+langpackenglish+"plugins\\translated_"+FileName
- UnTranslatedFile=trunk+langpackenglish+"plugins\\untranslated_"+FileName
-
+ TraslatedTemplateFile = trunk + langpackenglish + "plugins\\translated_" + FileName;
+ UnTranslatedFile = trunk + langpackenglish + "plugins\\untranslated_" + FileName;
+
//redefine path to files, if /out specified
if (out) {
- TraslatedTemplateFile=FSO.BuildPath(outpath,FileName);
- UnTranslatedFile=out+"\\untranslated_"+FileName;
- }
-
+ TraslatedTemplateFile = FSO.BuildPath(outpath, FileName);
+ UnTranslatedFile = out + "\\untranslated_" + FileName;
+ }
+
//redefine path to files, if FileName is a =CORE=.txt
- if (FileName=="=CORE=.txt") {
- TraslatedTemplateFile=trunk+langpackenglish+"translated_"+FileName;
- UnTranslatedFile=trunk+langpackenglish+"untranslated_"+FileName;
+ if (FileName == "=CORE=.txt") {
+ TraslatedTemplateFile = trunk + langpackenglish + "translated_" + FileName;
+ UnTranslatedFile = trunk + langpackenglish + "untranslated_" + FileName;
if (out) {
// if /out:"/path/folder" specified redefine path of translated and untranslated =CORE=.txt file to parent folder of specified path
- TraslatedTemplateFile=FSO.BuildPath(outpath,FileName);
+ TraslatedTemplateFile = FSO.BuildPath(outpath, FileName);
// if /untranslated:"yes" specified, redefine untranslated core to parent folder, same as above.
- UnTranslatedFile=FSO.BuildPath(outpath,"untranslated_"+FileName);
- }
+ UnTranslatedFile = FSO.BuildPath(outpath, "untranslated_" + FileName);
+ }
// if /untralsated:"path" specified, redefine path to untranslated "=CORE=.txt"
- if (untranslated && (UnTranslatedPath!="yes")) UnTranslatedFile=FSO.BuildPath(UnTranslatedPath,FileName);
+ if (untranslated && (UnTranslatedPath != "yes")) {
+ UnTranslatedFile = FSO.BuildPath(UnTranslatedPath, FileName);
}
-
+ }
+
// output translated file if /out and /outfile ommited, or if /out specified
if ((!out && !outfile) || out) {
- if (log) WScript.Echo("Output to file: "+TraslatedTemplateFile);
- WriteToUnicodeFileNoBOM(TranslatedArray,TraslatedTemplateFile);
+ if (log) {
+ WScript.Echo("Output to file: " + TraslatedTemplateFile);
}
-
+ WriteToUnicodeFileNoBOM(TranslatedArray, TraslatedTemplateFile);
+ }
+
//Write untranslated array into file, if /untranslated specified and there is something in array
- if (untranslated & UntranslatedArray.length>0) {
+ if (untranslated & UntranslatedArray.length > 0) {
//redefine Untranslated file path and name, if /untranslated:"/path/" specified
- if (UnTranslatedPath!="yes") UnTranslatedFile=UnTranslatedPath+"\\"+FileName;
- if (log) WScript.Echo("Untranslated in: "+UnTranslatedFile);
- WriteToUnicodeFileNoBOM(UntranslatedArray,UnTranslatedFile);
+ if (UnTranslatedPath != "yes") {
+ UnTranslatedFile = UnTranslatedPath + "\\" + FileName;
}
+ if (log) {
+ WScript.Echo("Untranslated in: " + UnTranslatedFile);
+ }
+ WriteToUnicodeFileNoBOM(UntranslatedArray, UnTranslatedFile);
+ }
}
//when /sourcelang: and /path: are NOT specified, thus we don't have any langpack file(s) to get translated strings. Thus all other job are useless
-function checkparams() {
-if (!WScript.Arguments.Named.Item("langpack") & !WScript.Arguments.Named.Item("path") & !sourcelang) {
- WScript.Echo("you didn't specify /langpack:\"/path/to/langpack.txt\", /path:\"/path/to/plugnis/\" or /sourcelang:\"language\" parameter, there is no files with translated strings!");
- WScript.Quit();
- };
+function checkparams() {
+ if (!WScript.Arguments.Named.Item("langpack") & !WScript.Arguments.Named.Item("path") & !sourcelang) {
+ WScript.Echo("you didn't specify /langpack:\"/path/to/langpack.txt\", /path:\"/path/to/plugnis/\" or /sourcelang:\"language\" parameter, there is no files with translated strings!");
+ WScript.Quit();
+ }
}
//Check file existense. If file not found, quit.
function CheckFileExist(file) {
if (!FSO.FileExists(file) && log) {
- WScript.Echo("Can't find "+file)
- };
+ WScript.Echo("Can't find " + file);
+ }
}
//Generate DB with translations from Core and Dupes files
-function GenerateDictionaries () {
-//if /sourcelang:"language" specified, use it for generate dicitionaries
-if (sourcelang) {
- CheckFileExist(translated_core);
- CheckFileExist(translated_dupes);
- CheckFileExist(translated_langpack);
- GenerateTransalteDict(translated_core,CoreTranslateDict);
- GenerateTransalteDict(translated_dupes,DupesTranslateDict);
- GenerateTransalteDict(translated_langpack,LangpackTranslateDict);
-}
-//process a dictionaries creation with switch-specified pathes
-if (WScript.Arguments.Named.Item("path")) {
- //Check file =CORE=.txt and =DUPES=.txt exist in /path:"path" or not
- PathToCore=FSO.BuildPath(WScript.Arguments.Named.Item("path"),"\\=CORE=.txt")
- PathToDupes=FSO.BuildPath(WScript.Arguments.Named.Item("path"),"\\=DUPES=.txt")
- CheckFileExist(PathToCore);
- CheckFileExist(PathToDupes);
- //Generate dictionanries
- GenerateTransalteDict(PathToCore,CoreTranslateDict);
- GenerateTransalteDict(PathToDupes,DupesTranslateDict);
+function GenerateDictionaries() {
+ //if /sourcelang:"language" specified, use it for generate dicitionaries
+ if (sourcelang) {
+ CheckFileExist(translated_core);
+ CheckFileExist(translated_dupes);
+ CheckFileExist(translated_langpack);
+ GenerateTransalteDict(translated_core, CoreTranslateDict);
+ GenerateTransalteDict(translated_dupes, DupesTranslateDict);
+ GenerateTransalteDict(translated_langpack, LangpackTranslateDict);
}
-if (WScript.Arguments.Named.Item("dupes")) {
- CheckFileExist(WScript.Arguments.Named.Item("dupes"));
- GenerateTransalteDict(WScript.Arguments.Named.Item("dupes"),DupesTranslateDict);
+ //process a dictionaries creation with switch-specified pathes
+ if (WScript.Arguments.Named.Item("path")) {
+ //Check file =CORE=.txt and =DUPES=.txt exist in /path:"path" or not
+ PathToCore = FSO.BuildPath(WScript.Arguments.Named.Item("path"), "\\=CORE=.txt");
+ PathToDupes = FSO.BuildPath(WScript.Arguments.Named.Item("path"), "\\=DUPES=.txt");
+ CheckFileExist(PathToCore);
+ CheckFileExist(PathToDupes);
+ //Generate dictionanries
+ GenerateTransalteDict(PathToCore, CoreTranslateDict);
+ GenerateTransalteDict(PathToDupes, DupesTranslateDict);
}
-if (WScript.Arguments.Named.Item("langpack")) {
- CheckFileExist(WScript.Arguments.Named.Item("langpack"));
- GenerateTransalteDict(WScript.Arguments.Named.Item("langpack"),LangpackTranslateDict);
+ if (WScript.Arguments.Named.Item("dupes")) {
+ CheckFileExist(WScript.Arguments.Named.Item("dupes"));
+ GenerateTransalteDict(WScript.Arguments.Named.Item("dupes"), DupesTranslateDict);
+ }
+ if (WScript.Arguments.Named.Item("langpack")) {
+ CheckFileExist(WScript.Arguments.Named.Item("langpack"));
+ GenerateTransalteDict(WScript.Arguments.Named.Item("langpack"), LangpackTranslateDict);
}
}
//Generate Dictionary with english sting + translated string from file
-function GenerateTransalteDict (file,dictionary) {
-//if file does not exist, it's a core, we do not need do the job again, so return.
-if (!FSO.FileExists(file)) return;
-//open file
-stream.Open();
-stream.LoadFromFile(file);
-//read file into var
-var translatefiletext=stream.ReadText();
-//"find" - RegularExpression, first string have to start with [ and end with]. Next string - translation
-var find=/(^\[.+?\](?=$))\r?\n(^(?!;file|\r|\n).+?(?=$))/mg;
-//While our "find" RegExp return a results, add strings into dictionary.
-while ((string = find.exec(translatefiletext)) != null) {
- //first, init empty var
- var string;
- //first match as original string [....], is a key of dictionary, second match is a translation - item of key in dictionary
- var key=string[1];
- var item=string[2];
- //ignore "translations" (wrongly parsed untranslated strings) begining and ending with []
- if (item.match(/^\[.*\]$/))
- continue;
- //add key-item pair into dictionary, if not exists already
- if (!dictionary.Exists(key))
- dictionary.Add(key,item);
- // add key-item pair for case-insensitive match (with prefix so it won't interfere with real keys)
- lowerKey = "__lower__" + key.toLowerCase();
- if (!dictionary.Exists(lowerKey))
- dictionary.Add(lowerKey,item);
- //use also different variants of Miranda name for translations from old langpacks
- key = key.replace("Miranda IM", "Miranda NG");
- item = item.replace("Miranda IM", "Miranda NG");
- if (!dictionary.Exists(key))
- dictionary.Add(key,item);
- key = key.replace("Miranda NG", "Miranda");
- item = item.replace("Miranda NG", "Miranda");
- if (!dictionary.Exists(key))
- dictionary.Add(key,item);
+function GenerateTransalteDict(file, dictionary) {
+ //if file does not exist, it's a core, we do not need do the job again, so return.
+ if (!FSO.FileExists(file)) return;
+ //open file
+ stream.Open();
+ stream.LoadFromFile(file);
+ //read file into var
+ var translatefiletext = stream.ReadText();
+ //"find" - RegularExpression, first string have to start with [ and end with]. Next string - translation
+ var find = /(^\[.+?\](?=$))\r?\n(^(?!;file|\r|\n).+?(?=$))/mg;
+ //While our "find" RegExp return a results, add strings into dictionary.
+ while ((string = find.exec(translatefiletext)) != null) {
+ //first, init empty var
+ var string;
+ //first match as original string [....], is a key of dictionary, second match is a translation - item of key in dictionary
+ var key = string[1];
+ var item = string[2];
+ //ignore "translations" (wrongly parsed untranslated strings) begining and ending with []
+ if (item.match(/^\[.*\]$/)) {
+ continue;
+ }
+ //add key-item pair into dictionary, if not exists already
+ if (!dictionary.Exists(key)) {
+ dictionary.Add(key, item);
+ }
+ // add key-item pair for case-insensitive match (with prefix so it won't interfere with real keys)
+ lowerKey = "__lower__" + key.toLowerCase();
+ if (!dictionary.Exists(lowerKey)) {
+ dictionary.Add(lowerKey, item);
+ }
+ //use also different variants of Miranda name for translations from old langpacks
+ key = key.replace("Miranda IM", "Miranda NG");
+ item = item.replace("Miranda IM", "Miranda NG");
+ if (!dictionary.Exists(key)) {
+ dictionary.Add(key, item);
+ }
+ key = key.replace("Miranda NG", "Miranda");
+ item = item.replace("Miranda NG", "Miranda");
+ if (!dictionary.Exists(key)) {
+ dictionary.Add(key, item);
+ }
}
-//close file
-stream.Close();
+ //close file
+ stream.Close();
}
//Generate array with stirngs from translation template, adding founded translation, if exist.
-function TranslateTemplateFile(Template_file,translated_array,untranslated_array) {
- //Init PluginTranslate Dictionary from plugins translate file
- var PluginTranslateDict=WScript.CreateObject("Scripting.Dictionary");
- //if /sourcelang specified, use it for search plugin translation.
- if (sourcelang) GenerateTransalteDict(FSO.BuildPath(langpack_path,(FSO.GetBaseName(FSO.GetParentFolderName(Template_file))+"\\"+FSO.GetFileName(Template_file))),PluginTranslateDict);
- // if /path:"" specified, this is a folder with plugin translations, use it to find out our translation.
- if (WScript.Arguments.Named.Item("path")) {
- //Generate PluginTranslate Dictionary
- GenerateTransalteDict(FSO.BuildPath(WScript.Arguments.Named.Item("path"),(FSO.GetBaseName(FSO.GetParentFolderName(Template_file))+"\\"+FSO.GetFileName(Template_file))),PluginTranslateDict);
- }
- //If file zero size, return;
- if (FSO.GetFile(Template_file).Size==0) return;
- //access file
- stream.Open();
- stream.LoadFromFile(Template_file);
- //Reading line-by-line
- while (!stream.EOS) {
- //clear up variable
- englishstring="";
- //read on line
- var line=stream.ReadText(-2);
- //If we need reference to "; file source\file\path" in template or langpack, put into array every line
- if (!noref) translated_array.push(line);
- //RegExp matching strings, starting from ";file"
- refline=line.match(/^;file.+/);
- //RegExp for match a =CORE=.txt header line "Miranda Language Pack Version 1". If /noref specified, remove this line as well.
- headerline=line.match(/^Miranda Language Pack Version 1$/)
- //if /noref enabled, check string and if not matched, add to array
- if (noref && (!refline && !headerline)) translated_array.push(line);
- //same for /release
- if (release && (!refline && !headerline)) release_array.push(line);
- //find string covered by[] using regexp
- englishstring=line.match(/\[.+\]/);
- //If current line is English string covered by [], try to find translation in global db
- if (englishstring) {
- var cycle = -1;
- var found = false;
- var search = line;
-
- while (cycle<1 && !found) {
- cycle = cycle+1;
- if (cycle==1) {
- // second cycle, try to be case-insensitive now
- search = "__lower__" + line.toLowerCase();
- }
+function TranslateTemplateFile(Template_file, translated_array, untranslated_array) {
+ //Init PluginTranslate Dictionary from plugins translate file
+ var PluginTranslateDict = WScript.CreateObject("Scripting.Dictionary");
+ //if /sourcelang specified, use it for search plugin translation.
+ if (sourcelang) {
+ GenerateTransalteDict(FSO.BuildPath(langpack_path, (FSO.GetBaseName(FSO.GetParentFolderName(Template_file)) + "\\" + FSO.GetFileName(Template_file))), PluginTranslateDict);
+ }
+ // if /path:"" specified, this is a folder with plugin translations, use it to find out our translation.
+ if (WScript.Arguments.Named.Item("path")) {
+ //Generate PluginTranslate Dictionary
+ GenerateTransalteDict(FSO.BuildPath(WScript.Arguments.Named.Item("path"), (FSO.GetBaseName(FSO.GetParentFolderName(Template_file)) + "\\" + FSO.GetFileName(Template_file))), PluginTranslateDict);
+ }
+ //If file zero size, return;
+ if (FSO.GetFile(Template_file).Size == 0) return;
+ //access file
+ stream.Open();
+ stream.LoadFromFile(Template_file);
+ //Reading line-by-line
+ while (!stream.EOS) {
+ //clear up variable
+ englishstring = "";
+ //read on line
+ var line = stream.ReadText(-2);
+ //If we need reference to "; file source\file\path" in template or langpack, put into array every line
+ if (!noref) {
+ translated_array.push(line);
+ }
+ //RegExp matching strings, starting from ";file"
+ refline = line.match(/^;file.+/);
+ //RegExp for match a =CORE=.txt header line "Miranda Language Pack Version 1". If /noref specified, remove this line as well.
+ headerline = line.match(/^Miranda Language Pack Version 1$/);
+ //if /noref enabled, check string and if not matched, add to array
+ if (noref && (!refline && !headerline)) {
+ translated_array.push(line);
+ }
+ //same for /release
+ if (release && (!refline && !headerline)) {
+ release_array.push(line);
+ }
+ //find string covered by[] using regexp
+ englishstring = line.match(/\[.+\]/);
+ //If current line is English string covered by [], try to find translation in global db
+ if (englishstring) {
+ var cycle = -1;
+ var found = false;
+ var search = line;
+
+ while (cycle < 1 && !found) {
+ cycle = cycle + 1;
+ if (cycle == 1) {
+ // second cycle, try to be case-insensitive now
+ search = "__lower__" + line.toLowerCase();
+ }
- //uncomment next string for more verbose log output
- //if (log) WScript.Echo("lookin' for "+englishstring);
- //firstly find our string exist in Plugin translate DB dictionary
- if (PluginTranslateDict.Exists(search)) {
- //yes, we have translation, put translation into array
- translated_array.push(PluginTranslateDict.Item(search));
- //add translation to release array
- release_array.push(PluginTranslateDict.Item(search));
- found = true;
- } else {
- //if we do not found string in plugin translation, check Dupes and if found, put to array
- if (DupesTranslateDict.Exists(search)) {
- translated_array.push(DupesTranslateDict.Item(search));
- release_array.push(DupesTranslateDict.Item(search));
+ //uncomment next string for more verbose log output
+ //if (log) WScript.Echo("lookin' for "+englishstring);
+ //firstly find our string exist in Plugin translate DB dictionary
+ if (PluginTranslateDict.Exists(search)) {
+ //yes, we have translation, put translation into array
+ translated_array.push(PluginTranslateDict.Item(search));
+ //add translation to release array
+ release_array.push(PluginTranslateDict.Item(search));
found = true;
} else {
- //not found in dupes? Check CORE
- if (CoreTranslateDict.Exists(search)) {
- translated_array.push(CoreTranslateDict.Item(search));
- release_array.push(CoreTranslateDict.Item(search));
+ //if we do not found string in plugin translation, check Dupes and if found, put to array
+ if (DupesTranslateDict.Exists(search)) {
+ translated_array.push(DupesTranslateDict.Item(search));
+ release_array.push(DupesTranslateDict.Item(search));
found = true;
} else {
- //still no luck? Check Langpack...
- if (LangpackTranslateDict.Exists(search)) {
- translated_array.push(LangpackTranslateDict.Item(search));
- release_array.push(LangpackTranslateDict.Item(search));
+ //not found in dupes? Check CORE
+ if (CoreTranslateDict.Exists(search)) {
+ translated_array.push(CoreTranslateDict.Item(search));
+ release_array.push(CoreTranslateDict.Item(search));
found = true;
+ } else {
+ //still no luck? Check Langpack...
+ if (LangpackTranslateDict.Exists(search)) {
+ translated_array.push(LangpackTranslateDict.Item(search));
+ release_array.push(LangpackTranslateDict.Item(search));
+ found = true;
+ }
}
}
}
}
- }
- if (!found) {
- //no translation found, put empty line if popuntranslated disabled
- if (!popuntranslated) translated_array.push("");
- //add to untranslated array
- untranslated_array.push(line);
- //remove from release, no translation found.
- release_array.pop();
- //remove from translated array if popuntranslated enabled.
- if (popuntranslated) translated_array.pop();
+ if (!found) {
+ //no translation found, put empty line if popuntranslated disabled
+ if (!popuntranslated) {
+ translated_array.push("");
+ }
+ //add to untranslated array
+ untranslated_array.push(line);
+ //remove from release, no translation found.
+ release_array.pop();
+ //remove from translated array if popuntranslated enabled.
+ if (popuntranslated) {
+ translated_array.pop();
+ }
+ }
}
}
- }
- //closing file
- stream.Close();
- //if we will output one file only, concatenate array
- if (outfile) full_langpack_array=full_langpack_array.concat(translated_array);
-};
+ //closing file
+ stream.Close();
+ //if we will output one file only, concatenate array
+ if (outfile) {
+ full_langpack_array = full_langpack_array.concat(translated_array);
+ }
+}
//Recourse find all files in "path" with file RegExp mask "name" and return file list into filelistarray
-function FindFiles (path,name,filelistarray) {
- //Init vars
- var Folder, Folders, Files, file, filename;
- // second param "name" is our case insensive RegExp
- var filemask=new RegExp(name,"i");
- //Put path into var Folder
- Folder=FSO.GetFolder(path);
- //put subFolders into var
- Folders=new Enumerator(Folder.SubFolders);
- //Create Enumerator with Folder files inside
- Files=new Enumerator(Folder.Files);
- //Cycle by files in Folder
- while (!Files.atEnd()) {
- //file is a next file
- file=Files.item();
- //put file name into filename
- filename=FSO.GetFileName(file);
- //if filename is our name mask, do the job.
- if (filemask.test(filename)) filelistarray.push(file);
- //move to next file
- Files.moveNext();
- };
- //Cycle by subfolders
- while (!Folders.atEnd()) {
- FindFiles(Folders.item().Path,name,filelistarray);
- //WScript.Echo(Folders.item().Path);
- Folders.moveNext();
- };
-};
+function FindFiles(path, name, filelistarray) {
+ //Init vars
+ var Folder, Folders, Files, file, filename;
+ // second param "name" is our case insensive RegExp
+ var filemask = new RegExp(name, "i");
+ //Put path into var Folder
+ Folder = FSO.GetFolder(path);
+ //put subFolders into var
+ Folders = new Enumerator(Folder.SubFolders);
+ //Create Enumerator with Folder files inside
+ Files = new Enumerator(Folder.Files);
+ //Cycle by files in Folder
+ while (!Files.atEnd()) {
+ //file is a next file
+ file = Files.item();
+ //put file name into filename
+ filename = FSO.GetFileName(file);
+ //if filename is our name mask, do the job.
+ if (filemask.test(filename)) {
+ filelistarray.push(file);
+ }
+ //move to next file
+ Files.moveNext();
+ }
+ //Cycle by subfolders
+ while (!Folders.atEnd()) {
+ FindFiles(Folders.item().Path, name, filelistarray);
+ //WScript.Echo(Folders.item().Path);
+ Folders.moveNext();
+ }
+}
//Write UTF-8 file
-function WriteToUnicodeFile(array,langpack) {
-stream.Open();
-for (i=0;i<=array.length-1;i++) stream.WriteText(array[i]+"\r\n");
-stream.SaveToFile(langpack, 2);
-stream.Close();
+function WriteToUnicodeFile(array, langpack) {
+ stream.Open();
+ for (i = 0; i <= array.length - 1; i++) {
+ stream.WriteText(array[i] + "\r\n");
+ }
+ stream.SaveToFile(langpack, 2);
+ stream.Close();
}
//Write file as UTF-8 without BOM
-function WriteToUnicodeFileNoBOM(array, filename) {
+function WriteToUnicodeFileNoBOM(array, filename) {
var UTFStream = WScript.CreateObject("ADODB.Stream");
var BinaryStream = WScript.CreateObject("ADODB.Stream");
var len = 0;
@@ -537,16 +596,16 @@ function WriteToUnicodeFileNoBOM(array, filename) {
var adTypeText = 2;
var adModeReadWrite = 3;
var adSaveCreateOverWrite = 2;
-
+
UTFStream.Type = adTypeText;
UTFStream.Mode = adModeReadWrite;
UTFStream.Charset = "utf-8";
UTFStream.Open();
-
+
len = array.length - 1;
for (var i = 0; i <= len; i++) {
UTFStream.WriteText(array[i] + "\r\n");
- }
+ }
UTFStream.Position = 3; // skip BOM
BinaryStream.Type = adTypeBinary;