diff options
author | dartraiden <wowemuh@gmail.com> | 2022-10-12 18:14:13 +0300 |
---|---|---|
committer | dartraiden <wowemuh@gmail.com> | 2022-10-12 18:14:13 +0300 |
commit | 6d14f58ec7fd295a55a1ce8758af6644efb80f37 (patch) | |
tree | fb358aa1eea62bdb7455c06e964bef668554acbc | |
parent | d841f5dbf4a5458bf5642384bb3f8098ab39ec0a (diff) |
BASS interface: update BASS to 2.4.17
-rw-r--r-- | plugins/BASS_interface/src/Bass.h | 442 | ||||
-rw-r--r-- | plugins/BASS_interface/src/bass.lib | bin | 25722 -> 25944 bytes | |||
-rw-r--r-- | plugins/BASS_interface/src/bass64.lib | bin | 24026 -> 24234 bytes | |||
-rw-r--r-- | tools/build_scripts/redist/x32/bass/bass.dll | bin | 129260 -> 139128 bytes | |||
-rw-r--r-- | tools/build_scripts/redist/x64/bass/bass.dll | bin | 257536 -> 160288 bytes |
5 files changed, 231 insertions, 211 deletions
diff --git a/plugins/BASS_interface/src/Bass.h b/plugins/BASS_interface/src/Bass.h index b5ca2c1c7c..77c67dd1c1 100644 --- a/plugins/BASS_interface/src/Bass.h +++ b/plugins/BASS_interface/src/Bass.h @@ -1,6 +1,6 @@ /* BASS 2.4 C/C++ header file - Copyright (c) 1999-2021 Un4seen Developments Ltd. + Copyright (c) 1999-2022 Un4seen Developments Ltd. See the BASS.CHM file for more detailed documentation */ @@ -18,6 +18,9 @@ typedef unsigned __int64 QWORD; #include <stdint.h> #define WINAPI #define CALLBACK +typedef uint8_t BYTE; +typedef uint16_t WORD; +typedef uint32_t DWORD; typedef uint64_t QWORD; #ifdef __OBJC__ typedef int BOOL32; @@ -29,12 +32,12 @@ typedef int BOOL; #define TRUE 1 #define FALSE 0 #endif -#define LOBYTE(a) (uint8_t)(a) -#define HIBYTE(a) (uint8_t)((a)>>8) -#define LOWORD(a) (uint16_t)(a) -#define HIWORD(a) (uint16_t)((a)>>16) -#define MAKEWORD(a,b) (uint16_t)(((a)&0xff)|((b)<<8)) -#define MAKELONG(a,b) (uint32_t)(((a)&0xffff)|((b)<<16)) +#define LOBYTE(a) (BYTE)(a) +#define HIBYTE(a) (BYTE)((a)>>8) +#define LOWORD(a) (WORD)(a) +#define HIWORD(a) (WORD)((a)>>16) +#define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8)) +#define MAKELONG(a,b) (DWORD)(((a)&0xffff)|((b)<<16)) #endif #ifdef __cplusplus @@ -50,15 +53,15 @@ extern "C" { #define NOBASSOVERLOADS #endif -typedef uint32_t HMUSIC; // MOD music handle -typedef uint32_t HSAMPLE; // sample handle -typedef uint32_t HCHANNEL; // sample playback handle -typedef uint32_t HSTREAM; // sample stream handle -typedef uint32_t HRECORD; // recording handle -typedef uint32_t HSYNC; // synchronizer handle -typedef uint32_t HDSP; // DSP handle -typedef uint32_t HFX; // effect handle -typedef uint32_t HSUBPLUGIN; // plugin handle +typedef DWORD HMUSIC; // MOD music handle +typedef DWORD HSAMPLE; // sample handle +typedef DWORD HCHANNEL; // sample playback handle +typedef DWORD HSTREAM; // sample stream handle +typedef DWORD HRECORD; // recording handle +typedef DWORD HSYNC; // synchronizer handle +typedef DWORD HDSP; // DSP handle +typedef DWORD HFX; // effect handle +typedef DWORD HPLUGIN; // plugin handle // Error codes returned by BASS_ErrorGetCode #define BASS_OK 0 // all is OK @@ -85,7 +88,7 @@ typedef uint32_t HSUBPLUGIN; // plugin handle #define BASS_ERROR_FREQ 25 // illegal sample rate #define BASS_ERROR_NOTFILE 27 // the stream is not a file stream #define BASS_ERROR_NOHW 29 // no hardware voices available -#define BASS_ERROR_EMPTY 31 // the MOD music has no sequence data +#define BASS_ERROR_EMPTY 31 // the file has no sample data #define BASS_ERROR_NONET 32 // no internet connection could be opened #define BASS_ERROR_CREATE 33 // couldn't create the file #define BASS_ERROR_NOFX 34 // effects are not available @@ -101,6 +104,7 @@ typedef uint32_t HSUBPLUGIN; // plugin handle #define BASS_ERROR_BUSY 46 // the device is busy #define BASS_ERROR_UNSTREAMABLE 47 // unstreamable file #define BASS_ERROR_PROTOCOL 48 // unsupported protocol +#define BASS_ERROR_DENIED 49 // access denied #define BASS_ERROR_UNKNOWN -1 // some other mystery problem // BASS_SetConfig options @@ -155,15 +159,17 @@ typedef uint32_t HSUBPLUGIN; // plugin handle #define BASS_CONFIG_REC_WASAPI 66 #define BASS_CONFIG_ANDROID_AAUDIO 67 #define BASS_CONFIG_SAMPLE_ONEHANDLE 69 -#define BASS_CONFIG_DEV_TIMEOUT 70 #define BASS_CONFIG_NET_META 71 #define BASS_CONFIG_NET_RESTRATE 72 +#define BASS_CONFIG_REC_DEFAULT 73 +#define BASS_CONFIG_NORAMP 74 // BASS_SetConfigPtr options #define BASS_CONFIG_NET_AGENT 16 #define BASS_CONFIG_NET_PROXY 17 #define BASS_CONFIG_IOS_NOTIFY 46 #define BASS_CONFIG_LIBSSL 64 +#define BASS_CONFIG_FILENAME 75 #define BASS_CONFIG_THREAD 0x40000000 // flag: thread-specific setting @@ -173,6 +179,10 @@ typedef uint32_t HSUBPLUGIN; // plugin handle #define BASS_IOS_SESSION_AMBIENT 4 #define BASS_IOS_SESSION_SPEAKER 8 #define BASS_IOS_SESSION_DISABLE 16 +#define BASS_IOS_SESSION_DEACTIVATE 32 +#define BASS_IOS_SESSION_AIRPLAY 64 +#define BASS_IOS_SESSION_BTHFP 128 +#define BASS_IOS_SESSION_BTA2DP 0x100 // BASS_Init flags #define BASS_DEVICE_8BITS 1 // unused @@ -205,7 +215,7 @@ typedef struct { const char *name; // description const char *driver; // driver #endif - uint32_t flags; + DWORD flags; } BASS_DEVICEINFO; // BASS_DEVICEINFO flags @@ -232,20 +242,20 @@ typedef struct { #define BASS_DEVICES_AIRPLAY 0x1000000 typedef struct { - uint32_t flags; // device capabilities (DSCAPS_xxx flags) - uint32_t hwsize; // unused - uint32_t hwfree; // unused - uint32_t freesam; // unused - uint32_t free3d; // unused - uint32_t minrate; // unused - uint32_t maxrate; // unused + DWORD flags; // device capabilities (DSCAPS_xxx flags) + DWORD hwsize; // unused + DWORD hwfree; // unused + DWORD freesam; // unused + DWORD free3d; // unused + DWORD minrate; // unused + DWORD maxrate; // unused BOOL eax; // unused - uint32_t minbuf; // recommended minimum buffer length in ms - uint32_t dsver; // DirectSound version - uint32_t latency; // average delay (in ms) before start of playback - uint32_t initflags; // BASS_Init "flags" parameter - uint32_t speakers; // number of speakers available - uint32_t freq; // current output rate + DWORD minbuf; // recommended minimum buffer length in ms + DWORD dsver; // DirectSound version + DWORD latency; // average delay (in ms) before start of playback + DWORD initflags; // BASS_Init "flags" parameter + DWORD speakers; // number of speakers available + DWORD freq; // current output rate } BASS_INFO; // BASS_INFO flags (from DSOUND.H) @@ -256,11 +266,11 @@ typedef struct { // Recording device info structure typedef struct { - uint32_t flags; // device capabilities (DSCCAPS_xxx flags) - uint32_t formats; // supported standard formats (WAVE_FORMAT_xxx flags) - uint32_t inputs; // number of inputs + DWORD flags; // device capabilities (DSCCAPS_xxx flags) + DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags) + DWORD inputs; // number of inputs BOOL singlein; // TRUE = only 1 input can be set at a time - uint32_t freq; // current input rate + DWORD freq; // current input rate } BASS_RECORDINFO; // BASS_RECORDINFO flags (from DSOUND.H) @@ -285,23 +295,23 @@ typedef struct { // Sample info structure typedef struct { - uint32_t freq; // default playback rate + DWORD freq; // default playback rate float volume; // default volume (0-1) float pan; // default pan (-1=left, 0=middle, 1=right) - uint32_t flags; // BASS_SAMPLE_xxx flags - uint32_t length; // length (in bytes) - uint32_t max; // maximum simultaneous playbacks - uint32_t origres; // original resolution - uint32_t chans; // number of channels - uint32_t mingap; // minimum gap (ms) between creating channels - uint32_t mode3d; // BASS_3DMODE_xxx mode + DWORD flags; // BASS_SAMPLE_xxx flags + DWORD length; // length (in bytes) + DWORD max; // maximum simultaneous playbacks + DWORD origres; // original resolution + DWORD chans; // number of channels + DWORD mingap; // minimum gap (ms) between creating channels + DWORD mode3d; // BASS_3DMODE_xxx mode float mindist; // minimum distance float maxdist; // maximum distance - uint32_t iangle; // angle of inside projection cone - uint32_t oangle; // angle of outside projection cone + DWORD iangle; // angle of inside projection cone + DWORD oangle; // angle of outside projection cone float outvol; // delta-volume outside the projection cone - uint32_t vam; // unused - uint32_t priority; // unused + DWORD vam; // unused + DWORD priority; // unused } BASS_SAMPLE; #define BASS_SAMPLE_8BITS 1 // 8 bit @@ -351,28 +361,31 @@ typedef struct { #define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples // Speaker assignment flags -#define BASS_SPEAKER_FRONT 0x1000000 // front speakers -#define BASS_SPEAKER_REAR 0x2000000 // rear/side speakers -#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1) -#define BASS_SPEAKER_REAR2 0x4000000 // rear center speakers (7.1) -#define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15) -#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left -#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right -#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT|BASS_SPEAKER_LEFT -#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT|BASS_SPEAKER_RIGHT -#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR|BASS_SPEAKER_LEFT -#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR|BASS_SPEAKER_RIGHT -#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE|BASS_SPEAKER_LEFT -#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE|BASS_SPEAKER_RIGHT -#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2|BASS_SPEAKER_LEFT -#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2|BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_FRONT 0x1000000 // front speakers +#define BASS_SPEAKER_REAR 0x2000000 // rear speakers +#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1) +#define BASS_SPEAKER_SIDE 0x4000000 // side speakers (7.1) +#define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15) +#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left +#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right +#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT | BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR | BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE | BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_SIDELEFT BASS_SPEAKER_SIDE | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_SIDERIGHT BASS_SPEAKER_SIDE | BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_REAR2 BASS_SPEAKER_SIDE +#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_SIDELEFT +#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_SIDERIGHT #define BASS_ASYNCFILE 0x40000000 // read file asynchronously #define BASS_UNICODE 0x80000000 // UTF-16 -#define BASS_RECORD_PAUSE 0x8000 // start recording paused #define BASS_RECORD_ECHOCANCEL 0x2000 #define BASS_RECORD_AGC 0x4000 +#define BASS_RECORD_PAUSE 0x8000 // start recording paused // DX7 voice allocation & management flags #define BASS_VAM_HARDWARE 1 @@ -383,12 +396,12 @@ typedef struct { // Channel info structure typedef struct { - uint32_t freq; // default playback rate - uint32_t chans; // channels - uint32_t flags; - uint32_t ctype; // type of channel - uint32_t origres; // original resolution - HSUBPLUGIN plugin; + DWORD freq; // default playback rate + DWORD chans; // channels + DWORD flags; + DWORD ctype; // type of channel + DWORD origres; // original resolution + HPLUGIN plugin; HSAMPLE sample; const char *filename; } BASS_CHANNELINFO; @@ -421,8 +434,11 @@ typedef struct { #define BASS_CTYPE_MUSIC_IT 0x20004 #define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag +// BASS_PluginLoad flags +#define BASS_PLUGIN_PROC 1 + typedef struct { - uint32_t ctype; // channel type + DWORD ctype; // channel type #if defined(_WIN32_WCE) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) const wchar_t *name; // format description const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...) @@ -433,16 +449,16 @@ typedef struct { } BASS_PLUGINFORM; typedef struct { - uint32_t version; // version (same form as BASS_GetVersion) - uint32_t formatc; // number of formats + DWORD version; // version (same form as BASS_GetVersion) + DWORD formatc; // number of formats const BASS_PLUGINFORM *formats; // the array of formats } BASS_PLUGININFO; // 3D vector (for 3D positions/velocities/orientations) typedef struct BASS_3DVECTOR { #ifdef __cplusplus - BASS_3DVECTOR() {}; - BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {}; + BASS_3DVECTOR() {} + BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {} #endif float x; // +=right, -=left float y; // +=up, -=down @@ -464,7 +480,7 @@ typedef struct BASS_3DVECTOR { #define BASS_SAMCHAN_NEW 1 // get a new playback channel #define BASS_SAMCHAN_STREAM 2 // create a stream -typedef uint32_t (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, uint32_t length, void *user); +typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user); /* User stream callback function. handle : The stream that needs writing buffer : Buffer to write the samples in @@ -488,7 +504,7 @@ RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end the st // User file stream callback functions typedef void (CALLBACK FILECLOSEPROC)(void *user); typedef QWORD (CALLBACK FILELENPROC)(void *user); -typedef uint32_t (CALLBACK FILEREADPROC)(void *buffer, uint32_t length, void *user); +typedef DWORD (CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user); typedef BOOL (CALLBACK FILESEEKPROC)(QWORD offset, void *user); typedef struct { @@ -515,7 +531,7 @@ typedef struct { #define BASS_FILEPOS_BUFFERING 9 #define BASS_FILEPOS_AVAILABLE 10 -typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, uint32_t length, void *user); +typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user); /* Internet stream download callback function. buffer : Buffer containing the downloaded data... NULL=end of download length : Number of bytes in the buffer @@ -540,14 +556,14 @@ user : The 'user' parameter value given when calling BASS_StreamCreateURL */ #define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime #define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously -typedef void (CALLBACK SYNCPROC)(HSYNC handle, uint32_t channel, uint32_t data, void *user); +typedef void (CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user); /* Sync callback function. handle : The sync that has occured channel: Channel that the sync occured in data : Additional data associated with the sync's occurance user : The 'user' parameter given when calling BASS_ChannelSetSync */ -typedef void (CALLBACK DSPPROC)(HDSP handle, uint32_t channel, void *buffer, uint32_t length, void *user); +typedef void (CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user); /* DSP callback function. handle : The DSP handle channel: Channel that the DSP is being applied to @@ -555,7 +571,7 @@ buffer : Buffer to apply the DSP to length : Number of bytes in the buffer user : The 'user' parameter given when calling BASS_ChannelSetDSP */ -typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, uint32_t length, void *user); +typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user); /* Recording callback function. handle : The recording handle buffer : Buffer containing the recorded sample data @@ -588,6 +604,9 @@ RETURN : TRUE = continue recording, FALSE = stop */ #define BASS_ATTRIB_USER 15 #define BASS_ATTRIB_TAIL 16 #define BASS_ATTRIB_PUSH_LIMIT 17 +#define BASS_ATTRIB_DOWNLOADPROC 18 +#define BASS_ATTRIB_VOLDSP 19 +#define BASS_ATTRIB_VOLDSP_PRIORITY 20 #define BASS_ATTRIB_MUSIC_AMPLIFY 0x100 #define BASS_ATTRIB_MUSIC_PANSEP 0x101 #define BASS_ATTRIB_MUSIC_PSCALER 0x102 @@ -604,7 +623,7 @@ RETURN : TRUE = continue recording, FALSE = stop */ // BASS_ChannelGetData flags #define BASS_DATA_AVAILABLE 0 // query how much data is buffered #define BASS_DATA_NOREMOVE 0x10000000 // flag: don't remove data from recording buffer -#define BASS_DATA_FIXED 0x20000000 // flag: return 8.24 fixed-point data +#define BASS_DATA_FIXED 0x20000000 // unused #define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data #define BASS_DATA_FFT256 0x80000000 // 256 sample FFT #define BASS_DATA_FFT512 0x80000001 // 512 FFT @@ -655,7 +674,7 @@ RETURN : TRUE = continue recording, FALSE = stop */ #define BASS_TAG_APE_BINARY 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure #define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string #define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string -#define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : uint8_t array of pattern numbers +#define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : BYTE array of pattern numbers #define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string #define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string #define BASS_TAG_MUSIC_CHAN 0x10200 // + channel #, MOD channel name : ANSI string @@ -669,14 +688,14 @@ typedef struct { char album[30]; char year[4]; char comment[30]; - uint8_t genre; + BYTE genre; } TAG_ID3; // Binary APE tag structure typedef struct { const char *key; const void *data; - uint32_t length; + DWORD length; } TAG_APE_BINARY; // BWF "bext" tag structure @@ -692,9 +711,9 @@ typedef struct { char OriginationDate[10]; // date of creation (yyyy-mm-dd) char OriginationTime[8]; // time of creation (hh-mm-ss) QWORD TimeReference; // first sample count since midnight (little-endian) - uint16_t Version; // BWF version (little-endian) - uint8_t UMID[64]; // SMPTE UMID - uint8_t Reserved[190]; + WORD Version; // BWF version (little-endian) + BYTE UMID[64]; // SMPTE UMID + BYTE Reserved[190]; #if defined(__GNUC__) && __GNUC__<3 char CodingHistory[0]; // history #elif 1 // change to 0 if compiler fails the following line @@ -708,8 +727,8 @@ typedef struct { // BWF "cart" tag structures typedef struct { - uint32_t dwUsage; // FOURCC timer usage ID - uint32_t dwValue; // timer value in samples from head + DWORD dwUsage; // FOURCC timer usage ID + DWORD dwValue; // timer value in samples from head } TAG_CART_TIMER; typedef struct @@ -729,7 +748,7 @@ typedef struct char ProducerAppID[64]; // name of vendor or application char ProducerAppVersion[64]; // version of producer application char UserDef[64]; // user defined text - uint32_t dwLevelReference; // sample value for 0 dB reference + DWORD dwLevelReference; // sample value for 0 dB reference TAG_CART_TIMER PostTimer[8]; // 8 time markers after head char Reserved[276]; char URL[1024]; // uniform resource locator @@ -745,17 +764,17 @@ typedef struct // RIFF "cue " tag structures typedef struct { - uint32_t dwName; - uint32_t dwPosition; - uint32_t fccChunk; - uint32_t dwChunkStart; - uint32_t dwBlockStart; - uint32_t dwSampleOffset; + DWORD dwName; + DWORD dwPosition; + DWORD fccChunk; + DWORD dwChunkStart; + DWORD dwBlockStart; + DWORD dwSampleOffset; } TAG_CUE_POINT; typedef struct { - uint32_t dwCuePoints; + DWORD dwCuePoints; #if defined(__GNUC__) && __GNUC__<3 TAG_CUE_POINT CuePoints[0]; #elif 1 // change to 0 if compiler fails the following line @@ -768,25 +787,25 @@ typedef struct // RIFF "smpl" tag structures typedef struct { - uint32_t dwIdentifier; - uint32_t dwType; - uint32_t dwStart; - uint32_t dwEnd; - uint32_t dwFraction; - uint32_t dwPlayCount; + DWORD dwIdentifier; + DWORD dwType; + DWORD dwStart; + DWORD dwEnd; + DWORD dwFraction; + DWORD dwPlayCount; } TAG_SMPL_LOOP; typedef struct { - uint32_t dwManufacturer; - uint32_t dwProduct; - uint32_t dwSamplePeriod; - uint32_t dwMIDIUnityNote; - uint32_t dwMIDIPitchFraction; - uint32_t dwSMPTEFormat; - uint32_t dwSMPTEOffset; - uint32_t cSampleLoops; - uint32_t cbSamplerData; + DWORD dwManufacturer; + DWORD dwProduct; + DWORD dwSamplePeriod; + DWORD dwMIDIUnityNote; + DWORD dwMIDIPitchFraction; + DWORD dwSMPTEFormat; + DWORD dwSMPTEOffset; + DWORD cSampleLoops; + DWORD cbSamplerData; #if defined(__GNUC__) && __GNUC__<3 TAG_SMPL_LOOP SampleLoops[0]; #elif 1 // change to 0 if compiler fails the following line @@ -801,8 +820,8 @@ typedef struct // CoreAudio codec info structure typedef struct { - uint32_t ftype; // file format - uint32_t atype; // audio format + DWORD ftype; // file format + DWORD atype; // audio format const char *name; // description } TAG_CA_CODEC; @@ -811,13 +830,13 @@ typedef struct { #pragma pack(push,1) typedef struct tWAVEFORMATEX { - uint16_t wFormatTag; - uint16_t nChannels; - uint32_t nSamplesPerSec; - uint32_t nAvgBytesPerSec; - uint16_t nBlockAlign; - uint16_t wBitsPerSample; - uint16_t cbSize; + WORD wFormatTag; + WORD nChannels; + DWORD nSamplesPerSec; + DWORD nAvgBytesPerSec; + WORD nBlockAlign; + WORD wBitsPerSample; + WORD cbSize; } WAVEFORMATEX, *PWAVEFORMATEX, *LPWAVEFORMATEX; typedef const WAVEFORMATEX *LPCWAVEFORMATEX; #pragma pack(pop) @@ -874,9 +893,9 @@ typedef struct { float fDepth; float fFeedback; float fFrequency; - uint32_t lWaveform; // 0=triangle, 1=sine + DWORD lWaveform; // 0=triangle, 1=sine float fDelay; - uint32_t lPhase; // BASS_DX8_PHASE_xxx + DWORD lPhase; // BASS_DX8_PHASE_xxx } BASS_DX8_CHORUS; typedef struct { @@ -909,14 +928,14 @@ typedef struct { float fDepth; float fFeedback; float fFrequency; - uint32_t lWaveform; // 0=triangle, 1=sine + DWORD lWaveform; // 0=triangle, 1=sine float fDelay; - uint32_t lPhase; // BASS_DX8_PHASE_xxx + DWORD lPhase; // BASS_DX8_PHASE_xxx } BASS_DX8_FLANGER; typedef struct { - uint32_t dwRateHz; // Rate of modulation in hz - uint32_t dwWaveShape; // 0=triangle, 1=square + DWORD dwRateHz; // Rate of modulation in hz + DWORD dwWaveShape; // 0=triangle, 1=square } BASS_DX8_GARGLE; typedef struct { @@ -957,43 +976,43 @@ typedef struct { float fTarget; float fCurrent; float fTime; - uint32_t lCurve; + DWORD lCurve; } BASS_FX_VOLUME_PARAM; -typedef void (CALLBACK IOSNOTIFYPROC)(uint32_t status); +typedef void (CALLBACK IOSNOTIFYPROC)(DWORD status); /* iOS notification callback function. status : The notification (BASS_IOSNOTIFY_xxx) */ #define BASS_IOSNOTIFY_INTERRUPT 1 // interruption started #define BASS_IOSNOTIFY_INTERRUPT_END 2 // interruption ended -BOOL BASSDEF(BASS_SetConfig)(uint32_t option, uint32_t value); -uint32_t BASSDEF(BASS_GetConfig)(uint32_t option); -BOOL BASSDEF(BASS_SetConfigPtr)(uint32_t option, const void *value); -const void *BASSDEF(BASS_GetConfigPtr)(uint32_t option); -uint32_t BASSDEF(BASS_GetVersion)(void); +BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value); +DWORD BASSDEF(BASS_GetConfig)(DWORD option); +BOOL BASSDEF(BASS_SetConfigPtr)(DWORD option, const void *value); +const void *BASSDEF(BASS_GetConfigPtr)(DWORD option); +DWORD BASSDEF(BASS_GetVersion)(void); int BASSDEF(BASS_ErrorGetCode)(void); -BOOL BASSDEF(BASS_GetDeviceInfo)(uint32_t device, BASS_DEVICEINFO *info); +BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); #if defined(_WIN32) && !defined(_WIN32_WCE) && !(defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) -BOOL BASSDEF(BASS_Init)(int device, uint32_t freq, uint32_t flags, HWND win, const void *dsguid); +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const void *dsguid); #else -BOOL BASSDEF(BASS_Init)(int device, uint32_t freq, uint32_t flags, void *win, const void *dsguid); +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, const void *dsguid); #endif BOOL BASSDEF(BASS_Free)(void); -BOOL BASSDEF(BASS_SetDevice)(uint32_t device); -uint32_t BASSDEF(BASS_GetDevice)(void); +BOOL BASSDEF(BASS_SetDevice)(DWORD device); +DWORD BASSDEF(BASS_GetDevice)(void); BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info); BOOL BASSDEF(BASS_Start)(void); BOOL BASSDEF(BASS_Stop)(void); BOOL BASSDEF(BASS_Pause)(void); -uint32_t BASSDEF(BASS_IsStarted)(void); -BOOL BASSDEF(BASS_Update)(uint32_t length); +DWORD BASSDEF(BASS_IsStarted)(void); +BOOL BASSDEF(BASS_Update)(DWORD length); float BASSDEF(BASS_GetCPU)(void); BOOL BASSDEF(BASS_SetVolume)(float volume); float BASSDEF(BASS_GetVolume)(void); #if defined(_WIN32) && !defined(_WIN32_WCE) && !(defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) -void *BASSDEF(BASS_GetDSoundObject)(uint32_t object); +void *BASSDEF(BASS_GetDSoundObject)(DWORD object); #endif BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf); @@ -1002,119 +1021,120 @@ BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR * BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top); void BASSDEF(BASS_Apply3D)(void); -HSUBPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, uint32_t flags); -BOOL BASSDEF(BASS_PluginFree)(HSUBPLUGIN handle); -BOOL BASSDEF(BASS_PluginEnable)(HSUBPLUGIN handle, BOOL enable); -const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HSUBPLUGIN handle); +HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags); +BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle); +BOOL BASSDEF(BASS_PluginEnable)(HPLUGIN handle, BOOL enable); +const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle); -HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, uint32_t length, uint32_t max, uint32_t flags); -HSAMPLE BASSDEF(BASS_SampleCreate)(uint32_t length, uint32_t freq, uint32_t chans, uint32_t max, uint32_t flags); +HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD max, DWORD flags); +HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags); BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle); BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer); BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer); BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info); BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info); -uint32_t BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, uint32_t flags); -uint32_t BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels); +DWORD BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, DWORD flags); +DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels); BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle); -HSTREAM BASSDEF(BASS_StreamCreate)(uint32_t freq, uint32_t chans, uint32_t flags, STREAMPROC *proc, void *user); -HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, uint32_t flags); -HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, uint32_t offset, uint32_t flags, DOWNLOADPROC *proc, void *user); -HSTREAM BASSDEF(BASS_StreamCreateFileUser)(uint32_t system, uint32_t flags, const BASS_FILEPROCS *proc, void *user); +HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, STREAMPROC *proc, void *user); +HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags); +HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user); +HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *proc, void *user); BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle); -QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, uint32_t mode); -uint32_t BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, uint32_t length); -uint32_t BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, uint32_t length); +QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode); +DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, DWORD length); +DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, DWORD length); -HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, uint32_t length, uint32_t flags, uint32_t freq); +HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq); BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle); -BOOL BASSDEF(BASS_RecordGetDeviceInfo)(uint32_t device, BASS_DEVICEINFO *info); +BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); BOOL BASSDEF(BASS_RecordInit)(int device); BOOL BASSDEF(BASS_RecordFree)(void); -BOOL BASSDEF(BASS_RecordSetDevice)(uint32_t device); -uint32_t BASSDEF(BASS_RecordGetDevice)(void); +BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device); +DWORD BASSDEF(BASS_RecordGetDevice)(void); BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info); const char *BASSDEF(BASS_RecordGetInputName)(int input); -BOOL BASSDEF(BASS_RecordSetInput)(int input, uint32_t flags, float volume); -uint32_t BASSDEF(BASS_RecordGetInput)(int input, float *volume); -HRECORD BASSDEF(BASS_RecordStart)(uint32_t freq, uint32_t chans, uint32_t flags, RECORDPROC *proc, void *user); - -double BASSDEF(BASS_ChannelBytes2Seconds)(uint32_t handle, QWORD pos); -QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(uint32_t handle, double pos); -uint32_t BASSDEF(BASS_ChannelGetDevice)(uint32_t handle); -BOOL BASSDEF(BASS_ChannelSetDevice)(uint32_t handle, uint32_t device); -uint32_t BASSDEF(BASS_ChannelIsActive)(uint32_t handle); -BOOL BASSDEF(BASS_ChannelGetInfo)(uint32_t handle, BASS_CHANNELINFO *info); -const char *BASSDEF(BASS_ChannelGetTags)(uint32_t handle, uint32_t tags); -uint32_t BASSDEF(BASS_ChannelFlags)(uint32_t handle, uint32_t flags, uint32_t mask); -BOOL BASSDEF(BASS_ChannelLock)(uint32_t handle, BOOL lock); -BOOL BASSDEF(BASS_ChannelFree)(uint32_t handle); -BOOL BASSDEF(BASS_ChannelPlay)(uint32_t handle, BOOL restart); -BOOL BASSDEF(BASS_ChannelStop)(uint32_t handle); -BOOL BASSDEF(BASS_ChannelPause)(uint32_t handle); -BOOL BASSDEF(BASS_ChannelUpdate)(uint32_t handle, uint32_t length); -BOOL BASSDEF(BASS_ChannelSetAttribute)(uint32_t handle, uint32_t attrib, float value); -BOOL BASSDEF(BASS_ChannelGetAttribute)(uint32_t handle, uint32_t attrib, float *value); -BOOL BASSDEF(BASS_ChannelSlideAttribute)(uint32_t handle, uint32_t attrib, float value, uint32_t time); -BOOL BASSDEF(BASS_ChannelIsSliding)(uint32_t handle, uint32_t attrib); -BOOL BASSDEF(BASS_ChannelSetAttributeEx)(uint32_t handle, uint32_t attrib, void *value, uint32_t size); -uint32_t BASSDEF(BASS_ChannelGetAttributeEx)(uint32_t handle, uint32_t attrib, void *value, uint32_t size); -BOOL BASSDEF(BASS_ChannelSet3DAttributes)(uint32_t handle, int mode, float min, float max, int iangle, int oangle, float outvol); -BOOL BASSDEF(BASS_ChannelGet3DAttributes)(uint32_t handle, uint32_t *mode, float *min, float *max, uint32_t *iangle, uint32_t *oangle, float *outvol); -BOOL BASSDEF(BASS_ChannelSet3DPosition)(uint32_t handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel); -BOOL BASSDEF(BASS_ChannelGet3DPosition)(uint32_t handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel); -QWORD BASSDEF(BASS_ChannelGetLength)(uint32_t handle, uint32_t mode); -BOOL BASSDEF(BASS_ChannelSetPosition)(uint32_t handle, QWORD pos, uint32_t mode); -QWORD BASSDEF(BASS_ChannelGetPosition)(uint32_t handle, uint32_t mode); -uint32_t BASSDEF(BASS_ChannelGetLevel)(uint32_t handle); -BOOL BASSDEF(BASS_ChannelGetLevelEx)(uint32_t handle, float *levels, float length, uint32_t flags); -uint32_t BASSDEF(BASS_ChannelGetData)(uint32_t handle, void *buffer, uint32_t length); -HSYNC BASSDEF(BASS_ChannelSetSync)(uint32_t handle, uint32_t type, QWORD param, SYNCPROC *proc, void *user); -BOOL BASSDEF(BASS_ChannelRemoveSync)(uint32_t handle, HSYNC sync); -BOOL BASSDEF(BASS_ChannelSetLink)(uint32_t handle, uint32_t chan); -BOOL BASSDEF(BASS_ChannelRemoveLink)(uint32_t handle, uint32_t chan); -HDSP BASSDEF(BASS_ChannelSetDSP)(uint32_t handle, DSPPROC *proc, void *user, int priority); -BOOL BASSDEF(BASS_ChannelRemoveDSP)(uint32_t handle, HDSP dsp); -HFX BASSDEF(BASS_ChannelSetFX)(uint32_t handle, uint32_t type, int priority); -BOOL BASSDEF(BASS_ChannelRemoveFX)(uint32_t handle, HFX fx); +BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume); +DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume); +HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, RECORDPROC *proc, void *user); + +double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos); +QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos); +DWORD BASSDEF(BASS_ChannelGetDevice)(DWORD handle); +BOOL BASSDEF(BASS_ChannelSetDevice)(DWORD handle, DWORD device); +DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle); +BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info); +const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags); +DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask); +BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock); +BOOL BASSDEF(BASS_ChannelFree)(DWORD handle); +BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart); +BOOL BASSDEF(BASS_ChannelStart)(DWORD handle); +BOOL BASSDEF(BASS_ChannelStop)(DWORD handle); +BOOL BASSDEF(BASS_ChannelPause)(DWORD handle); +BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length); +BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value); +BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, float *value); +BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, float value, DWORD time); +BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib); +BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size); +DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size); +BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, float max, int iangle, int oangle, float outvol); +BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, float *max, DWORD *iangle, DWORD *oangle, float *outvol); +BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel); +BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel); +QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode); +BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode); +QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode); +DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle); +BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, DWORD flags); +DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length); +HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user); +BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync); +BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan); +BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan); +HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority); +BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp); +HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, int priority); +BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx); BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params); BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params); BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority); -BOOL BASSDEF(BASS_FXReset)(uint32_t handle); +BOOL BASSDEF(BASS_FXReset)(DWORD handle); #ifdef __cplusplus } #if defined(_WIN32) && !defined(NOBASSOVERLOADS) -static inline HSUBPLUGIN BASS_PluginLoad(const wchar_t *file, uint32_t flags) +static inline HPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags) { return BASS_PluginLoad((const char*)file, flags | BASS_UNICODE); } -static inline HMUSIC BASS_MusicLoad(BOOL mem, const wchar_t *file, QWORD offset, uint32_t length, uint32_t flags, uint32_t freq) +static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD flags, DWORD freq) { return BASS_MusicLoad(mem, (const void*)file, offset, length, flags | BASS_UNICODE, freq); } -static inline HSAMPLE BASS_SampleLoad(BOOL mem, const wchar_t *file, QWORD offset, uint32_t length, uint32_t max, uint32_t flags) +static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD max, DWORD flags) { return BASS_SampleLoad(mem, (const void*)file, offset, length, max, flags | BASS_UNICODE); } -static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const wchar_t *file, QWORD offset, QWORD length, uint32_t flags) +static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags) { return BASS_StreamCreateFile(mem, (const void*)file, offset, length, flags | BASS_UNICODE); } -static inline HSTREAM BASS_StreamCreateURL(const wchar_t *url, uint32_t offset, uint32_t flags, DOWNLOADPROC *proc, void *user) +static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user) { return BASS_StreamCreateURL((const char*)url, offset, flags | BASS_UNICODE, proc, user); } -static inline BOOL BASS_SetConfigPtr(uint32_t option, const wchar_t *value) +static inline BOOL BASS_SetConfigPtr(DWORD option, const WCHAR *value) { return BASS_SetConfigPtr(option | BASS_UNICODE, (const void*)value); } diff --git a/plugins/BASS_interface/src/bass.lib b/plugins/BASS_interface/src/bass.lib Binary files differindex 085afce5a8..c69024ab53 100644 --- a/plugins/BASS_interface/src/bass.lib +++ b/plugins/BASS_interface/src/bass.lib diff --git a/plugins/BASS_interface/src/bass64.lib b/plugins/BASS_interface/src/bass64.lib Binary files differindex ff345fd34a..4e11da3016 100644 --- a/plugins/BASS_interface/src/bass64.lib +++ b/plugins/BASS_interface/src/bass64.lib diff --git a/tools/build_scripts/redist/x32/bass/bass.dll b/tools/build_scripts/redist/x32/bass/bass.dll Binary files differindex 013e5035b9..10114b668c 100644 --- a/tools/build_scripts/redist/x32/bass/bass.dll +++ b/tools/build_scripts/redist/x32/bass/bass.dll diff --git a/tools/build_scripts/redist/x64/bass/bass.dll b/tools/build_scripts/redist/x64/bass/bass.dll Binary files differindex d68ccd50b5..5ba4da7ae8 100644 --- a/tools/build_scripts/redist/x64/bass/bass.dll +++ b/tools/build_scripts/redist/x64/bass/bass.dll |