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authorGeorge Hazan <george.hazan@gmail.com>2016-05-13 21:10:51 +0000
committerGeorge Hazan <george.hazan@gmail.com>2016-05-13 21:10:51 +0000
commit47bd5fea4b801de394030491d8b2748f3d7511b5 (patch)
treef84a19cae558d3c86721e57a86cf96675a434131 /include/msapi/vld.h
parentb089826c1a2a9a3ee21528869f7944c396d34f6a (diff)
if you want to debug memory leaks, include msapi/vld.h into m_core.h
then install Visual Leak Detector (https://vld.codeplex.com/) and enjoy. 64-bit programs are supported git-svn-id: http://svn.miranda-ng.org/main/trunk@16831 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'include/msapi/vld.h')
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1 files changed, 350 insertions, 0 deletions
diff --git a/include/msapi/vld.h b/include/msapi/vld.h
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+++ b/include/msapi/vld.h
@@ -0,0 +1,350 @@
+////////////////////////////////////////////////////////////////////////////////
+//
+// Visual Leak Detector - Import Library Header
+// Copyright (c) 2005-2014 VLD Team
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+//
+// See COPYING.txt for the full terms of the GNU Lesser General Public License.
+//
+////////////////////////////////////////////////////////////////////////////////
+
+#pragma once
+
+#include "vld_def.h"
+
+typedef int VLD_BOOL;
+typedef unsigned int VLD_UINT;
+typedef size_t VLD_SIZET;
+typedef void* VLD_HMODULE;
+
+#if defined _DEBUG || defined VLD_FORCE_ENABLE
+
+#ifdef _WIN64
+#pragma comment(lib, "vld64.lib")
+#else
+#pragma comment(lib, "vld32.lib")
+#endif
+
+// Force a symbolic reference to the global VisualLeakDetector class object from
+// the DLL. This ensures that the DLL is loaded and linked with the program,
+// even if no code otherwise imports any of the DLL's exports.
+#pragma comment(linker, "/include:__imp_?g_vld@@3VVisualLeakDetector@@A")
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Visual Leak Detector APIs
+//
+
+#ifdef __cplusplus
+extern "C" {
+#endif // __cplusplus
+
+// VLDDisable - Disables Visual Leak Detector's memory leak detection at
+// runtime. If memory leak detection is already disabled, then calling this
+// function has no effect.
+//
+// Note: In multithreaded programs, this function operates on a per-thread
+// basis. In other words, if you call this function from one thread, then
+// memory leak detection is only disabled for that thread. If memory leak
+// detection is enabled for other threads, then it will remain enabled for
+// those other threads. It was designed to work this way to insulate you,
+// the programmer, from having to ensure thread synchronization when calling
+// VLDEnable() and VLDDisable(). Without this, calling these two functions
+// unsynchronized could result in unpredictable and unintended behavior.
+// But this also means that if you want to disable memory leak detection
+// process-wide, then you need to call this function from every thread in
+// the process.
+//
+// Return Value:
+//
+// None.
+//
+__declspec(dllimport) void VLDDisable ();
+
+// VLDEnable - Enables Visual Leak Detector's memory leak detection at runtime.
+// If memory leak detection is already enabled, which it is by default, then
+// calling this function has no effect.
+//
+// Note: In multithreaded programs, this function operates on a per-thread
+// basis. In other words, if you call this function from one thread, then
+// memory leak detection is only enabled for that thread. If memory leak
+// detection is disabled for other threads, then it will remain disabled for
+// those other threads. It was designed to work this way to insulate you,
+// the programmer, from having to ensure thread synchronization when calling
+// VLDEnable() and VLDDisable(). Without this, calling these two functions
+// unsynchronized could result in unpredictable and unintended behavior.
+// But this also means that if you want to enable memory leak detection
+// process-wide, then you need to call this function from every thread in
+// the process.
+//
+// Return Value:
+//
+// None.
+//
+__declspec(dllimport) void VLDEnable ();
+
+// VLDRestore - Restore Visual Leak Detector's previous state.
+//
+// Return Value:
+//
+// None.
+//
+__declspec(dllimport) void VLDRestore ();
+
+// VLDGlobalDisable - Disables Visual Leak Detector's memory leak detection at
+// runtime in all threads. If memory leak detection is already disabled,
+// then calling this function has no effect.
+//
+// Return Value:
+//
+// None.
+//
+__declspec(dllimport) void VLDGlobalDisable ();
+
+// VLDGlobalEnable - Enables Visual Leak Detector's memory leak detection
+// at runtime in all threads. If memory leak detection is already enabled,
+// which it is by default, then calling this function has no effect.
+//
+// Return Value:
+//
+// None.
+//
+__declspec(dllimport) void VLDGlobalEnable ();
+
+// VLDReportLeaks - Report leaks up to the execution point.
+//
+// Return Value:
+//
+// None.
+//
+__declspec(dllimport) VLD_UINT VLDReportLeaks ();
+
+// VLDReportThreadLeaks - Report thread leaks up to the execution point.
+//
+// threadId: thread Id.
+//
+// Return Value:
+//
+// None.
+//
+__declspec(dllimport) VLD_UINT VLDReportThreadLeaks (VLD_UINT threadId);
+
+// VLDGetLeaksCount - Return memory leaks count to the execution point.
+//
+// Return Value:
+//
+// None.
+//
+__declspec(dllimport) VLD_UINT VLDGetLeaksCount ();
+
+// VLDGetThreadLeaksCount - Return thread memory leaks count to the execution point.
+//
+// threadId: thread Id.
+//
+// Return Value:
+//
+// None.
+//
+__declspec(dllimport) VLD_UINT VLDGetThreadLeaksCount (VLD_UINT threadId);
+
+// VLDMarkAllLeaksAsReported - Mark all leaks as reported.
+//
+// Return Value:
+//
+// None.
+//
+__declspec(dllimport) void VLDMarkAllLeaksAsReported ();
+
+// VLDMarkThreadLeaksAsReported - Mark thread leaks as reported.
+//
+// threadId: thread Id.
+//
+// Return Value:
+//
+// None.
+//
+__declspec(dllimport) void VLDMarkThreadLeaksAsReported (VLD_UINT threadId);
+
+
+// VLDRefreshModules - Look for recently loaded DLLs and patch them if necessary.
+//
+// Return Value:
+//
+// None.
+//
+__declspec(dllimport) void VLDRefreshModules();
+
+
+// VLDEnableModule - Enable Memory leak checking on the specified module.
+//
+// module: module handle.
+//
+// Return Value:
+//
+// None.
+//
+
+__declspec(dllimport) void VLDEnableModule(VLD_HMODULE module);
+
+
+// VLDDisableModule - Disable Memory leak checking on the specified module.
+//
+// module: module handle.
+//
+// Return Value:
+//
+// None.
+//
+__declspec(dllimport) void VLDDisableModule(VLD_HMODULE module);
+
+// VLDGetOptions - Return all current options.
+//
+// Return Value:
+//
+// Mask of current options.
+//
+__declspec(dllimport) VLD_UINT VLDGetOptions();
+
+// VLDGetReportFilename - Return current report filename.
+//
+// filename: current report filename (max characters - MAX_PATH).
+//
+// Return Value:
+//
+// None.
+//
+__declspec(dllimport) void VLDGetReportFilename(wchar_t *filename);
+
+// VLDSetOptions - Update the report options via function call rather than INI file.
+//
+// option_mask: Only the following flags are checked
+// VLD_OPT_AGGREGATE_DUPLICATES
+// VLD_OPT_MODULE_LIST_INCLUDE
+// VLD_OPT_SAFE_STACK_WALK
+// VLD_OPT_SLOW_DEBUGGER_DUMP
+// VLD_OPT_TRACE_INTERNAL_FRAMES
+// VLD_OPT_START_DISABLED
+// VLD_OPT_SKIP_HEAPFREE_LEAKS
+// VLD_OPT_VALIDATE_HEAPFREE
+//
+// maxDataDump: maximum number of user-data bytes to dump for each leaked block.
+//
+// maxTraceFrames: maximum number of frames per stack trace for each leaked block.
+//
+// Return Value:
+//
+// None.
+//
+__declspec(dllimport) void VLDSetOptions(VLD_UINT option_mask, VLD_SIZET maxDataDump, VLD_UINT maxTraceFrames);
+
+// VLDSetModulesList - Set list of modules included/excluded in leak detection
+// depending on parameter "includeModules".
+//
+// modules: list of modules to be forcefully included/excluded in leak detection.
+//
+// includeModules: include or exclude that modules.
+//
+// Return Value:
+//
+// None.
+//
+__declspec(dllimport) void VLDSetModulesList(const wchar_t *modules, VLD_BOOL includeModules);
+
+// VLDGetModulesList - Return current list of included/excluded modules
+// depending on flag VLD_OPT_TRACE_INTERNAL_FRAMES.
+//
+// modules: destination string for list of included/excluded modules (maximum length 512 characters).
+//
+// size: maximum string size.
+//
+// Return Value:
+//
+// VLD_BOOL: TRUE if include modules, otherwise FALSE.
+//
+__declspec(dllimport) VLD_BOOL VLDGetModulesList(wchar_t *modules, VLD_UINT size);
+
+// VLDSetReportOptions - Update the report options via function call rather than INI file.
+//
+// Only the following flags are checked
+// VLD_OPT_REPORT_TO_DEBUGGER
+// VLD_OPT_REPORT_TO_FILE
+// VLD_OPT_REPORT_TO_STDOUT
+// VLD_OPT_UNICODE_REPORT
+//
+// filename is optional and can be NULL.
+//
+// Return Value:
+//
+// None.
+//
+__declspec(dllimport) void VLDSetReportOptions(VLD_UINT option_mask, const wchar_t *filename);
+
+// VLDSetReportHook - Installs or uninstalls a client-defined reporting function by hooking it
+// into the C run-time debug reporting process (debug version only).
+//
+// mode: The action to take: VLD_RPTHOOK_INSTALL or VLD_RPTHOOK_REMOVE.
+//
+// pfnNewHook: Report hook to install or remove.
+//
+// Return Value:
+//
+// int: 0 if success.
+//
+__declspec(dllimport) int VLDSetReportHook(int mode, VLD_REPORT_HOOK pfnNewHook);
+
+// VLDResolveCallstacks - Performs symbol resolution for all saved extent CallStack's that have
+// been tracked by Visual Leak Detector. This function is necessary for applications that
+// dynamically load and unload modules, and through which memory leaks might be included.
+// If this is NOT called, stack traces may have stack frames with no symbol information. This
+// happens because the symbol API's cannot look up symbols for a binary / module that has been unloaded
+// from the process.
+//
+// Return Value:
+//
+// int: 0 if successfully resolved all callstacks.
+//
+__declspec(dllexport) int VLDResolveCallstacks();
+
+#ifdef __cplusplus
+}
+#endif // __cplusplus
+
+#else // !_DEBUG
+
+#define VLDEnable()
+#define VLDDisable()
+#define VLDRestore()
+#define VLDGlobalDisable()
+#define VLDGlobalEnable()
+#define VLDReportLeaks() (0)
+#define VLDReportThreadLeaks() (0)
+#define VLDGetLeaksCount() (0)
+#define VLDGetThreadLeaksCount() (0)
+#define VLDMarkAllLeaksAsReported()
+#define VLDMarkThreadLeaksAsReported(a)
+#define VLDRefreshModules()
+#define VLDEnableModule(a)
+#define VLDDisableModule(b)
+#define VLDGetOptions() (0)
+#define VLDGetReportFilename(a)
+#define VLDSetOptions(a, b, c)
+#define VLDSetReportHook(a, b)
+#define VLDSetModulesList(a)
+#define VLDGetModulesList(a, b) (FALSE)
+#define VLDSetReportOptions(a, b)
+#define VLDResolveCallstacks() (0)
+
+#endif // _DEBUG