diff options
author | Dart Raiden <wowemuh@gmail.com> | 2013-10-26 15:27:30 +0000 |
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committer | Dart Raiden <wowemuh@gmail.com> | 2013-10-26 15:27:30 +0000 |
commit | eec506b7571dbc05ea7fe511ccddda1c6d8942e6 (patch) | |
tree | a2805add7695193a5541391fdfe68ba123e8fb8d /langpacks/bulgarian | |
parent | 3f2700c657b8e4400804abdab2cdd514a431d8c7 (diff) |
langpacks: update according to commit [6623]
git-svn-id: http://svn.miranda-ng.org/main/trunk@6633 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'langpacks/bulgarian')
-rw-r--r-- | langpacks/bulgarian/Plugins/MRA.txt | 2 | ||||
-rw-r--r-- | langpacks/bulgarian/Plugins/Xfire.txt | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/langpacks/bulgarian/Plugins/MRA.txt b/langpacks/bulgarian/Plugins/MRA.txt index 5aadaf4b84..362b8402c6 100644 --- a/langpacks/bulgarian/Plugins/MRA.txt +++ b/langpacks/bulgarian/Plugins/MRA.txt @@ -2,7 +2,7 @@ ;============================================================
; File: MRA.dll
; Plugin: MRA
-; Version: 2.1.0.5
+; Version: 2.1.0.6
; Authors: Ivan Rozhuk
;============================================================
;file \protocols\MRA\res\resource.rc
diff --git a/langpacks/bulgarian/Plugins/Xfire.txt b/langpacks/bulgarian/Plugins/Xfire.txt index 49f52ed459..0b11605fde 100644 --- a/langpacks/bulgarian/Plugins/Xfire.txt +++ b/langpacks/bulgarian/Plugins/Xfire.txt @@ -160,7 +160,7 @@ [Launcher exe (optional):]
-[Game id:]
+[Game ID:]
[Send game ID:]
@@ -183,7 +183,7 @@ [If you add a mod of a Xfire supported game, then you can specify what game ID will be sent to Xfire. So if you add a Half-Life mod, you can set the Half-Life game ID and if you start the game, your Xfire buddies will see the Half-Life game icon next to your name and the game time will be tracked.]
-[Every game in Xfire needs an id. Use a number above the last used id to avoid problems with used ids. Every number above 10000 should be save. This id will not be sent to Xfire, when you start a game.]
+[Every game in Xfire needs an ID. Use a number above the last used ID to avoid problems with used ids. Every number above 10000 should be save. This ID will not be sent to Xfire, when you start a game.]
[Please enter a game name.]
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