diff options
author | Alexander Lantsev <aunsane@gmail.com> | 2016-06-13 14:18:51 +0000 |
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committer | Alexander Lantsev <aunsane@gmail.com> | 2016-06-13 14:18:51 +0000 |
commit | 8cf571c5ea48be2d281d2c83ed0f2dba6f2c32f4 (patch) | |
tree | 0345c47dc55eee01884f535fb26e0a2d44732213 /libs/liblua/src/lvm.h | |
parent | 4386b8b61c08045c5d416b546517e1c71c7dcae6 (diff) |
lublua:
- updated to 5.3.3
- renamed to lua53.dll
git-svn-id: http://svn.miranda-ng.org/main/trunk@16965 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'libs/liblua/src/lvm.h')
-rw-r--r-- | libs/liblua/src/lvm.h | 69 |
1 files changed, 62 insertions, 7 deletions
diff --git a/libs/liblua/src/lvm.h b/libs/liblua/src/lvm.h index 5c5e18c3ac..bcf52d20a1 100644 --- a/libs/liblua/src/lvm.h +++ b/libs/liblua/src/lvm.h @@ -1,5 +1,5 @@ /* -** $Id: lvm.h,v 2.34 2014/08/01 17:24:02 roberto Exp $ +** $Id: lvm.h,v 2.40 2016/01/05 16:07:21 roberto Exp $ ** Lua virtual machine ** See Copyright Notice in lua.h */ @@ -27,26 +27,81 @@ #endif +/* +** You can define LUA_FLOORN2I if you want to convert floats to integers +** by flooring them (instead of raising an error if they are not +** integral values) +*/ +#if !defined(LUA_FLOORN2I) +#define LUA_FLOORN2I 0 +#endif + + #define tonumber(o,n) \ (ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n)) #define tointeger(o,i) \ - (ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger_(o,i)) + (ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger(o,i,LUA_FLOORN2I)) #define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2)) #define luaV_rawequalobj(t1,t2) luaV_equalobj(NULL,t1,t2) +/* +** fast track for 'gettable': if 't' is a table and 't[k]' is not nil, +** return 1 with 'slot' pointing to 't[k]' (final result). Otherwise, +** return 0 (meaning it will have to check metamethod) with 'slot' +** pointing to a nil 't[k]' (if 't' is a table) or NULL (otherwise). +** 'f' is the raw get function to use. +*/ +#define luaV_fastget(L,t,k,slot,f) \ + (!ttistable(t) \ + ? (slot = NULL, 0) /* not a table; 'slot' is NULL and result is 0 */ \ + : (slot = f(hvalue(t), k), /* else, do raw access */ \ + !ttisnil(slot))) /* result not nil? */ + +/* +** standard implementation for 'gettable' +*/ +#define luaV_gettable(L,t,k,v) { const TValue *slot; \ + if (luaV_fastget(L,t,k,slot,luaH_get)) { setobj2s(L, v, slot); } \ + else luaV_finishget(L,t,k,v,slot); } + + +/* +** Fast track for set table. If 't' is a table and 't[k]' is not nil, +** call GC barrier, do a raw 't[k]=v', and return true; otherwise, +** return false with 'slot' equal to NULL (if 't' is not a table) or +** 'nil'. (This is needed by 'luaV_finishget'.) Note that, if the macro +** returns true, there is no need to 'invalidateTMcache', because the +** call is not creating a new entry. +*/ +#define luaV_fastset(L,t,k,slot,f,v) \ + (!ttistable(t) \ + ? (slot = NULL, 0) \ + : (slot = f(hvalue(t), k), \ + ttisnil(slot) ? 0 \ + : (luaC_barrierback(L, hvalue(t), v), \ + setobj2t(L, cast(TValue *,slot), v), \ + 1))) + + +#define luaV_settable(L,t,k,v) { const TValue *slot; \ + if (!luaV_fastset(L,t,k,slot,luaH_get,v)) \ + luaV_finishset(L,t,k,v,slot); } + + + LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2); LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r); LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r); LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n); -LUAI_FUNC int luaV_tointeger_ (const TValue *obj, lua_Integer *p); -LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key, - StkId val); -LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key, - StkId val); +LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, int mode); +LUAI_FUNC void luaV_finishget (lua_State *L, const TValue *t, TValue *key, + StkId val, const TValue *slot); +LUAI_FUNC void luaV_finishset (lua_State *L, const TValue *t, TValue *key, + StkId val, const TValue *slot); LUAI_FUNC void luaV_finishOp (lua_State *L); LUAI_FUNC void luaV_execute (lua_State *L); LUAI_FUNC void luaV_concat (lua_State *L, int total); |