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authorMataes <mataes2007@gmail.com>2018-04-27 20:39:22 +0300
committerMataes <mataes2007@gmail.com>2018-04-27 20:39:22 +0300
commitb9ce1d4d98525490ca1a38e2d9fd4f3369adb3e0 (patch)
tree787c80a909776c1c4d099b638c83c7977bb070e2 /libs/tdlib/td/CMake
parent5ed0126c16d061d6e87aa20c718e14608c66feec (diff)
added tdlib library
Diffstat (limited to 'libs/tdlib/td/CMake')
-rw-r--r--libs/tdlib/td/CMake/AddCXXCompilerFlag.cmake74
-rw-r--r--libs/tdlib/td/CMake/FindReadline.cmake25
-rw-r--r--libs/tdlib/td/CMake/iOS.cmake250
3 files changed, 349 insertions, 0 deletions
diff --git a/libs/tdlib/td/CMake/AddCXXCompilerFlag.cmake b/libs/tdlib/td/CMake/AddCXXCompilerFlag.cmake
new file mode 100644
index 0000000000..b57fa4dd98
--- /dev/null
+++ b/libs/tdlib/td/CMake/AddCXXCompilerFlag.cmake
@@ -0,0 +1,74 @@
+# - Adds a compiler flag if it is supported by the compiler
+#
+# This function checks that the supplied compiler flag is supported and then
+# adds it to the corresponding compiler flags
+#
+# add_cxx_compiler_flag(<FLAG> [<VARIANT>])
+#
+# - Example
+#
+# include(AddCXXCompilerFlag)
+# add_cxx_compiler_flag(-Wall)
+# add_cxx_compiler_flag(-no-strict-aliasing RELEASE)
+# Requires CMake 2.6+
+
+if(__add_cxx_compiler_flag)
+ return()
+endif()
+set(__add_cxx_compiler_flag INCLUDED)
+
+include(CheckCXXCompilerFlag)
+
+function(mangle_compiler_flag FLAG OUTPUT)
+ string(TOUPPER "HAVE_CXX_FLAG_${FLAG}" SANITIZED_FLAG)
+ string(REPLACE "+" "X" SANITIZED_FLAG ${SANITIZED_FLAG})
+ string(REGEX REPLACE "[^A-Za-z_0-9]" "_" SANITIZED_FLAG ${SANITIZED_FLAG})
+ string(REGEX REPLACE "_+" "_" SANITIZED_FLAG ${SANITIZED_FLAG})
+ set(${OUTPUT} "${SANITIZED_FLAG}" PARENT_SCOPE)
+endfunction(mangle_compiler_flag)
+
+function(add_cxx_compiler_flag FLAG)
+ string(REPLACE "-Wno-" "-W" MAIN_FLAG ${FLAG})
+ mangle_compiler_flag("${MAIN_FLAG}" MANGLED_FLAG)
+ if (DEFINED CMAKE_REQUIRED_FLAGS)
+ set(OLD_CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}")
+ set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} ${FLAG}")
+ else()
+ set(CMAKE_REQUIRED_FLAGS "${FLAG}")
+ endif()
+ check_cxx_compiler_flag("${MAIN_FLAG}" ${MANGLED_FLAG})
+ if (DEFINED OLD_CMAKE_REQUIRED_FLAGS)
+ set(CMAKE_REQUIRED_FLAGS "${OLD_CMAKE_REQUIRED_FLAGS}")
+ else()
+ unset(CMAKE_REQUIRED_FLAGS)
+ endif()
+ if(${MANGLED_FLAG})
+ set(VARIANT ${ARGV1})
+ if(ARGV1)
+ string(TOUPPER "_${VARIANT}" VARIANT)
+ endif()
+ set(CMAKE_CXX_FLAGS${VARIANT} "${CMAKE_CXX_FLAGS${VARIANT}} ${FLAG}" PARENT_SCOPE)
+ endif()
+endfunction()
+
+function(add_required_cxx_compiler_flag FLAG)
+ string(REPLACE "-Wno-" "-W" MAIN_FLAG ${FLAG})
+ mangle_compiler_flag("${MAIN_FLAG}" MANGLED_FLAG)
+ set(OLD_CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}")
+ set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} ${FLAG}")
+ check_cxx_compiler_flag("${MAIN_FLAG}" ${MANGLED_FLAG})
+ set(CMAKE_REQUIRED_FLAGS "${OLD_CMAKE_REQUIRED_FLAGS}")
+ if (${MANGLED_FLAG})
+ set(VARIANT ${ARGV1})
+ if (ARGV1)
+ string(TOUPPER "_${VARIANT}" VARIANT)
+ endif()
+ set(CMAKE_CXX_FLAGS${VARIANT} "${CMAKE_CXX_FLAGS${VARIANT}} ${FLAG}" PARENT_SCOPE)
+ set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${FLAG}" PARENT_SCOPE)
+ set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${FLAG}" PARENT_SCOPE)
+ set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} ${FLAG}" PARENT_SCOPE)
+ set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} ${FLAG}" PARENT_SCOPE)
+ else()
+ message(FATAL_ERROR "Required flag '${FLAG}' is not supported by the compiler")
+ endif()
+endfunction()
diff --git a/libs/tdlib/td/CMake/FindReadline.cmake b/libs/tdlib/td/CMake/FindReadline.cmake
new file mode 100644
index 0000000000..dab24bb19f
--- /dev/null
+++ b/libs/tdlib/td/CMake/FindReadline.cmake
@@ -0,0 +1,25 @@
+if (APPLE)
+ find_path(READLINE_INCLUDE_DIR readline/readline.h /usr/local/opt/readline/include /opt/local/include /opt/include /usr/local/include /usr/include NO_DEFAULT_PATH)
+endif()
+find_path(READLINE_INCLUDE_DIR readline/readline.h)
+
+if (APPLE)
+ find_library(READLINE_LIBRARY readline /usr/local/opt/readline/lib /opt/local/lib /opt/lib /usr/local/lib /usr/lib NO_DEFAULT_PATH)
+endif()
+find_library(READLINE_LIBRARY readline)
+
+if (READLINE_INCLUDE_DIR AND READLINE_LIBRARY AND NOT GNU_READLINE_FOUND)
+ set(CMAKE_REQUIRED_INCLUDES "${READLINE_INCLUDE_DIR}")
+ set(CMAKE_REQUIRED_LIBRARIES "${READLINE_LIBRARY}")
+ include(CheckCXXSourceCompiles)
+ unset(GNU_READLINE_FOUND CACHE)
+ CHECK_CXX_SOURCE_COMPILES("#include <stdio.h>\n#include <readline/readline.h>\nint main() { rl_replace_line(\"\", 0); }" GNU_READLINE_FOUND)
+ if (NOT GNU_READLINE_FOUND)
+ unset(READLINE_INCLUDE_DIR CACHE)
+ unset(READLINE_LIBRARY CACHE)
+ endif()
+endif()
+
+include(FindPackageHandleStandardArgs)
+FIND_PACKAGE_HANDLE_STANDARD_ARGS(Readline DEFAULT_MSG READLINE_INCLUDE_DIR READLINE_LIBRARY)
+mark_as_advanced(READLINE_INCLUDE_DIR READLINE_LIBRARY)
diff --git a/libs/tdlib/td/CMake/iOS.cmake b/libs/tdlib/td/CMake/iOS.cmake
new file mode 100644
index 0000000000..9b395a0764
--- /dev/null
+++ b/libs/tdlib/td/CMake/iOS.cmake
@@ -0,0 +1,250 @@
+# This file is based off of the Platform/Darwin.cmake and Platform/UnixPaths.cmake
+# files which are included with CMake 2.8.4
+# It has been altered for iOS development
+
+# Options:
+#
+# IOS_PLATFORM = OS (default) or SIMULATOR
+# This decides if SDKS will be selected from the iPhoneOS.platform or iPhoneSimulator.platform folders
+# OS - the default, used to build for iPhone and iPad physical devices, which have an arm arch.
+# SIMULATOR - used to build for the Simulator platforms, which have an x86 arch.
+#
+# CMAKE_IOS_DEVELOPER_ROOT = automatic(default) or /path/to/platform/Developer folder
+# By default this location is automatcially chosen based on the IOS_PLATFORM value above.
+# If set manually, it will override the default location and force the user of a particular Developer Platform
+#
+# CMAKE_IOS_SDK_ROOT = automatic(default) or /path/to/platform/Developer/SDKs/SDK folder
+# By default this location is automatcially chosen based on the CMAKE_IOS_DEVELOPER_ROOT value.
+# In this case it will always be the most up-to-date SDK found in the CMAKE_IOS_DEVELOPER_ROOT path.
+# If set manually, this will force the use of a specific SDK version
+
+# Macros:
+#
+# set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE)
+# A convenience macro for setting xcode specific properties on targets
+# example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1")
+#
+# find_host_package (PROGRAM ARGS)
+# A macro used to find executable programs on the host system, not within the iOS environment.
+# Thanks to the android-cmake project for providing the command
+
+# Standard settings
+set (CMAKE_SYSTEM_NAME Darwin)
+set (CMAKE_SYSTEM_VERSION 1)
+set (UNIX True)
+set (APPLE True)
+set (IOS True)
+
+# Required as of cmake 2.8.10
+set (CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING "Force unset of the deployment target for iOS" FORCE)
+
+# Determine the cmake host system version so we know where to find the iOS SDKs
+find_program (CMAKE_UNAME uname /bin /usr/bin /usr/local/bin)
+if (CMAKE_UNAME)
+ exec_program(uname ARGS -r OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION)
+ string (REGEX REPLACE "^([0-9]+)\\.([0-9]+).*$" "\\1" DARWIN_MAJOR_VERSION "${CMAKE_HOST_SYSTEM_VERSION}")
+endif (CMAKE_UNAME)
+
+# Force the compilers to gcc for iOS
+set (CMAKE_C_COMPILER /usr/bin/gcc)
+set (CMAKE_CXX_COMPILER /usr/bin/g++)
+set(CMAKE_AR ar CACHE FILEPATH "" FORCE)
+set(CMAKE_RANLIB ranlib CACHE FILEPATH "" FORCE)
+set(PKG_CONFIG_EXECUTABLE pkg-config CACHE FILEPATH "" FORCE)
+
+# Setup iOS platform unless specified manually with IOS_PLATFORM
+if (NOT DEFINED IOS_PLATFORM)
+ set (IOS_PLATFORM "OS")
+endif (NOT DEFINED IOS_PLATFORM)
+set (IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING "Type of iOS Platform")
+
+# Check the platform selection and setup for developer root
+if (${IOS_PLATFORM} STREQUAL "OS")
+ set (IOS_PLATFORM_LOCATION "iPhoneOS.platform")
+ set (XCODE_IOS_PLATFORM iphoneos)
+
+ # This causes the installers to properly locate the output libraries
+ set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphoneos")
+
+ set (APPLE_IOS True)
+elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR")
+ set (SIMULATOR_FLAG true)
+ set (IOS_PLATFORM_LOCATION "iPhoneSimulator.platform")
+ set (XCODE_IOS_PLATFORM iphonesimulator)
+
+ # This causes the installers to properly locate the output libraries
+ set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphonesimulator")
+
+ set (APPLE_IOS True)
+elseif (${IOS_PLATFORM} STREQUAL "WATCHOS")
+ set (IOS_PLATFORM_LOCATION "WatchOS.platform")
+ set (XCODE_IOS_PLATFORM watchos)
+
+ # This causes the installers to properly locate the output libraries
+ set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-watchos")
+
+ set (APPLE_WATCH True)
+elseif (${IOS_PLATFORM} STREQUAL "WATCHSIMULATOR")
+ set (SIMULATOR_FLAG true)
+ set (IOS_PLATFORM_LOCATION "WatchSimulator.platform")
+ set (XCODE_IOS_PLATFORM watchsimulator)
+
+ # This causes the installers to properly locate the output libraries
+ set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-watchsimulator")
+
+ set (APPLE_WATCH True)
+elseif (${IOS_PLATFORM} STREQUAL "TVOS")
+ set (IOS_PLATFORM_LOCATION "AppleTvOS.platform")
+ set (XCODE_IOS_PLATFORM tvos)
+
+ # This causes the installers to properly locate the output libraries
+ set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-appletvos")
+
+ set (APPLE_TV True)
+elseif (${IOS_PLATFORM} STREQUAL "TVSIMULATOR")
+ set (SIMULATOR_FLAG true)
+ set (IOS_PLATFORM_LOCATION "AppleTvSimulator.platform")
+ set (XCODE_IOS_PLATFORM tvsimulator)
+
+ # This causes the installers to properly locate the output libraries
+ set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-tvsimulator")
+
+ set (APPLE_TV True)
+else (${IOS_PLATFORM} STREQUAL "OS")
+ message (FATAL_ERROR "Unsupported IOS_PLATFORM value selected. Please choose OS, SIMULATOR, or WATCHOS.")
+endif ()
+
+# All iOS/Darwin specific settings - some may be redundant
+set (CMAKE_SHARED_LIBRARY_PREFIX "lib")
+set (CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
+set (CMAKE_SHARED_MODULE_PREFIX "lib")
+set (CMAKE_SHARED_MODULE_SUFFIX ".so")
+set (CMAKE_MODULE_EXISTS 1)
+set (CMAKE_DL_LIBS "")
+
+set (CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ")
+set (CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
+set (CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
+set (CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
+
+if (IOS_DEPLOYMENT_TARGET)
+ set (XCODE_IOS_PLATFORM_VERSION_FLAGS "-m${XCODE_IOS_PLATFORM}-version-min=${IOS_DEPLOYMENT_TARGET}")
+endif()
+
+set (CMAKE_SHARED_LINKER_FLAGS_INIT "-fapplication-extension")
+if (NOT SIMULATOR_FLAG)
+ set (BITCODE "-fembed-bitcode")
+endif()
+set (CMAKE_C_FLAGS_INIT "${XCODE_IOS_PLATFORM_VERSION_FLAGS} ${BITCODE}")
+# Hidden visibilty is required for cxx on iOS
+set (CMAKE_CXX_FLAGS_INIT "${XCODE_IOS_PLATFORM_VERSION_FLAGS} ${BITCODE} -fvisibility-inlines-hidden")
+
+set (CMAKE_C_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -fapplication-extension -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}")
+set (CMAKE_CXX_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -fapplication-extension -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}")
+
+set (CMAKE_PLATFORM_HAS_INSTALLNAME 1)
+set (CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -headerpad_max_install_names")
+set (CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -headerpad_max_install_names")
+set (CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,")
+set (CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,")
+set (CMAKE_FIND_LIBRARY_SUFFIXES ".dylib" ".so" ".a")
+
+# hack: if a new cmake (which uses CMAKE_INSTALL_NAME_TOOL) runs on an old build tree
+# (where install_name_tool was hardcoded) and where CMAKE_INSTALL_NAME_TOOL isn't in the cache
+# and still cmake didn't fail in CMakeFindBinUtils.cmake (because it isn't rerun)
+# hardcode CMAKE_INSTALL_NAME_TOOL here to install_name_tool, so it behaves as it did before, Alex
+if (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
+ find_program(CMAKE_INSTALL_NAME_TOOL install_name_tool)
+endif (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
+
+# Setup iOS deployment target
+set (IOS_DEPLOYMENT_TARGET ${IOS_DEPLOYMENT_TARGET} CACHE STRING "Minimum iOS version")
+
+# Setup iOS developer location unless specified manually with CMAKE_IOS_DEVELOPER_ROOT
+# Note Xcode 4.3 changed the installation location, choose the most recent one available
+exec_program(/usr/bin/xcode-select ARGS -print-path OUTPUT_VARIABLE CMAKE_XCODE_DEVELOPER_DIR)
+set (XCODE_POST_43_ROOT "${CMAKE_XCODE_DEVELOPER_DIR}/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
+set (XCODE_PRE_43_ROOT "/Developer/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
+if (NOT DEFINED CMAKE_IOS_DEVELOPER_ROOT)
+ if (EXISTS ${XCODE_POST_43_ROOT})
+ set (CMAKE_IOS_DEVELOPER_ROOT ${XCODE_POST_43_ROOT})
+ elseif(EXISTS ${XCODE_PRE_43_ROOT})
+ set (CMAKE_IOS_DEVELOPER_ROOT ${XCODE_PRE_43_ROOT})
+ endif (EXISTS ${XCODE_POST_43_ROOT})
+endif (NOT DEFINED CMAKE_IOS_DEVELOPER_ROOT)
+set (CMAKE_IOS_DEVELOPER_ROOT ${CMAKE_IOS_DEVELOPER_ROOT} CACHE PATH "Location of iOS Platform")
+
+# Find and use the most recent iOS sdk unless specified manually with CMAKE_IOS_SDK_ROOT
+if (NOT DEFINED CMAKE_IOS_SDK_ROOT)
+ file (GLOB _CMAKE_IOS_SDKS "${CMAKE_IOS_DEVELOPER_ROOT}/SDKs/*")
+ if (_CMAKE_IOS_SDKS)
+ list (SORT _CMAKE_IOS_SDKS)
+ list (REVERSE _CMAKE_IOS_SDKS)
+ list (GET _CMAKE_IOS_SDKS 0 CMAKE_IOS_SDK_ROOT)
+ else (_CMAKE_IOS_SDKS)
+ message (FATAL_ERROR "No iOS SDK's found in default search path ${CMAKE_IOS_DEVELOPER_ROOT}. Manually set CMAKE_IOS_SDK_ROOT or install the iOS SDK.")
+ endif (_CMAKE_IOS_SDKS)
+ message (STATUS "Toolchain using default iOS SDK: ${CMAKE_IOS_SDK_ROOT}")
+endif (NOT DEFINED CMAKE_IOS_SDK_ROOT)
+set (CMAKE_IOS_SDK_ROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Location of the selected iOS SDK")
+
+# Set the sysroot default to the most recent SDK
+set (CMAKE_OSX_SYSROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Sysroot used for iOS support")
+
+# set the architecture for iOS
+if (IOS_PLATFORM STREQUAL "OS")
+ set (IOS_ARCH "armv7;armv7s;arm64")
+elseif (IOS_PLATFORM STREQUAL "SIMULATOR")
+ set (IOS_ARCH "i386;x86_64")
+elseif (IOS_PLATFORM STREQUAL "WATCHOS")
+ set (IOS_ARCH "armv7k")
+elseif (IOS_PLATFORM STREQUAL "WATCHSIMULATOR")
+ set (IOS_ARCH "i386")
+elseif (IOS_PLATFORM STREQUAL "TVOS")
+ set (IOS_ARCH "arm64")
+elseif (IOS_PLATFORM STREQUAL "TVSIMULATOR")
+ set (IOS_ARCH "x86_64")
+else()
+ message (WARNING "Unknown IOS_PLATFORM=<${IOS_PLATFORM}>")
+endif()
+message (STATUS ${IOS_ARCH})
+
+set (CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE STRING "Build architecture for iOS")
+
+# Set the find root to the iOS developer roots and to user defined paths
+set (CMAKE_FIND_ROOT_PATH ${CMAKE_IOS_DEVELOPER_ROOT} ${CMAKE_IOS_SDK_ROOT} ${CMAKE_PREFIX_PATH} CACHE STRING "iOS find search path root")
+
+# default to searching for frameworks first
+set (CMAKE_FIND_FRAMEWORK FIRST)
+
+# set up the default search directories for frameworks
+set (CMAKE_SYSTEM_FRAMEWORK_PATH
+ ${CMAKE_IOS_SDK_ROOT}/System/Library/Frameworks
+ ${CMAKE_IOS_SDK_ROOT}/System/Library/PrivateFrameworks
+ ${CMAKE_IOS_SDK_ROOT}/Developer/Library/Frameworks
+)
+
+# only search the iOS sdks, not the remainder of the host filesystem
+set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
+set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
+set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
+
+# This little macro lets you set any Xcode specific property
+macro (set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE)
+ set_property (TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE})
+endmacro (set_xcode_property)
+
+# This macro lets you find executable programs on the host system
+macro (find_host_package)
+ set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
+ set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
+ set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
+ set (IOS FALSE)
+
+ find_package(${ARGN})
+
+ set (IOS TRUE)
+ set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
+ set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
+ set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
+endmacro (find_host_package)