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authorTobias Weimer <wishmaster51@googlemail.com>2012-08-21 15:23:54 +0000
committerTobias Weimer <wishmaster51@googlemail.com>2012-08-21 15:23:54 +0000
commit260cf26dec30e33ae3c7c6a91fccc0b4b43b8ce4 (patch)
treed2718f2979852832740f5eb1854e6e9b6d5dc7ed /plugins/!NotAdopted/Xfire/xfiretest/gameinfopacket.cpp
parent3abc8a4dcba551b8a3a01fcc1b7c311dff5eaf32 (diff)
latest XFire plugin sources by dufte (thanks)
No adaptions, uploaded as-is git-svn-id: http://svn.miranda-ng.org/main/trunk@1514 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'plugins/!NotAdopted/Xfire/xfiretest/gameinfopacket.cpp')
-rw-r--r--plugins/!NotAdopted/Xfire/xfiretest/gameinfopacket.cpp85
1 files changed, 85 insertions, 0 deletions
diff --git a/plugins/!NotAdopted/Xfire/xfiretest/gameinfopacket.cpp b/plugins/!NotAdopted/Xfire/xfiretest/gameinfopacket.cpp
new file mode 100644
index 0000000000..a134af85c9
--- /dev/null
+++ b/plugins/!NotAdopted/Xfire/xfiretest/gameinfopacket.cpp
@@ -0,0 +1,85 @@
+/*
+ * xfirelib - C++ Library for the xfire protocol.
+ * Copyright (C) 2006 by
+ * Beat Wolf <asraniel@fryx.ch> / http://gfire.sf.net
+ * Herbert Poul <herbert.poul@gmail.com> / http://goim.us
+ * dufte <dufte@justmail.de>
+ *
+ * http://xfirelib.sphene.net
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "stdafx.h"
+
+#include <vector>
+#include <string>
+
+#include "gameinfopacket.h"
+#include "xfireparse.h"
+#include "variablevalue.h"
+#include "xdebug.h"
+
+namespace xfirelib {
+ using namespace std;
+
+ GameInfoPacket::GameInfoPacket() {
+ }
+ GameInfoPacket::~GameInfoPacket() {
+ }
+
+ void GameInfoPacket::parseContent(char *buf, int length, int numberOfAtts) {
+ int index = 0;
+ int numberOfSids = 0;
+ VariableValue val;
+
+ index += val.readName(buf,index);
+
+ index++; //ignore 04
+ index++; //ignore 03
+
+ XDEBUG2("Anzahl: %d\n",buf[index]);
+ numberOfSids = buf[index];
+
+ index++; //ignore 01
+ index++; //ignore 0
+
+ sids = new vector<char *>;
+ for(int i = 0 ; i < numberOfSids ; i++) {
+ index += val.readValue(buf,index,16);
+ char *sid = new char[16];
+ memcpy(sid,val.getValue(),16);
+ sids->push_back(sid);
+ }
+ index += val.readName(buf,index);
+
+ index += 4; // nächsten 4 bytes skippen
+
+ gameinfo=new vector<string>;
+ for(int i = 0 ; i < numberOfSids ; i++) {
+ int length = (unsigned char)buf[index++];
+ index++;
+ index += val.readValue(buf,index,length);
+ string stringvalue = string(val.getValue(),length);
+ gameinfo->push_back(stringvalue);
+ XDEBUG(( "String length: %2d : %s\n", length, stringvalue.c_str() ));
+ }
+
+ XDEBUG2("Position: %d\n",index);
+
+ }
+
+
+};