diff options
author | Kirill Volinsky <mataes2007@gmail.com> | 2012-07-20 16:21:49 +0000 |
---|---|---|
committer | Kirill Volinsky <mataes2007@gmail.com> | 2012-07-20 16:21:49 +0000 |
commit | f424a18112032cf61d2871a6b91a5af607c171ae (patch) | |
tree | 88fedc4e28941ceecda7026f0b06eba6271f91d5 /plugins/CryptoPP/crypto/socketft.cpp | |
parent | bfe1bd0fc087be44c70904aee0fe4276643d206d (diff) |
CryptoPP:
changed folder structure
git-svn-id: http://svn.miranda-ng.org/main/trunk@1083 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'plugins/CryptoPP/crypto/socketft.cpp')
-rw-r--r-- | plugins/CryptoPP/crypto/socketft.cpp | 531 |
1 files changed, 0 insertions, 531 deletions
diff --git a/plugins/CryptoPP/crypto/socketft.cpp b/plugins/CryptoPP/crypto/socketft.cpp deleted file mode 100644 index bcb6e0a080..0000000000 --- a/plugins/CryptoPP/crypto/socketft.cpp +++ /dev/null @@ -1,531 +0,0 @@ -// socketft.cpp - written and placed in the public domain by Wei Dai
-
-#include "pch.h"
-#include "socketft.h"
-
-#ifdef SOCKETS_AVAILABLE
-
-#include "wait.h"
-
-#ifdef USE_BERKELEY_STYLE_SOCKETS
-#include <errno.h>
-#include <netdb.h>
-#include <unistd.h>
-#include <arpa/inet.h>
-#include <netinet/in.h>
-#include <sys/ioctl.h>
-#endif
-
-NAMESPACE_BEGIN(CryptoPP)
-
-#ifdef USE_WINDOWS_STYLE_SOCKETS
-const int SOCKET_EINVAL = WSAEINVAL;
-const int SOCKET_EWOULDBLOCK = WSAEWOULDBLOCK;
-typedef int socklen_t;
-#else
-const int SOCKET_EINVAL = EINVAL;
-const int SOCKET_EWOULDBLOCK = EWOULDBLOCK;
-#endif
-
-Socket::Err::Err(socket_t s, const std::string& operation, int error)
- : OS_Error(IO_ERROR, "Socket: " + operation + " operation failed with error " + IntToString(error), operation, error)
- , m_s(s)
-{
-}
-
-Socket::~Socket()
-{
- if (m_own)
- {
- try
- {
- CloseSocket();
- }
- catch (...)
- {
- }
- }
-}
-
-void Socket::AttachSocket(socket_t s, bool own)
-{
- if (m_own)
- CloseSocket();
-
- m_s = s;
- m_own = own;
- SocketChanged();
-}
-
-socket_t Socket::DetachSocket()
-{
- socket_t s = m_s;
- m_s = INVALID_SOCKET;
- SocketChanged();
- return s;
-}
-
-void Socket::Create(int nType)
-{
- assert(m_s == INVALID_SOCKET);
- m_s = socket(AF_INET, nType, 0);
- CheckAndHandleError("socket", m_s);
- m_own = true;
- SocketChanged();
-}
-
-void Socket::CloseSocket()
-{
- if (m_s != INVALID_SOCKET)
- {
-#ifdef USE_WINDOWS_STYLE_SOCKETS
- CancelIo((HANDLE) m_s);
- CheckAndHandleError_int("closesocket", closesocket(m_s));
-#else
- CheckAndHandleError_int("close", close(m_s));
-#endif
- m_s = INVALID_SOCKET;
- SocketChanged();
- }
-}
-
-void Socket::Bind(unsigned int port, const char *addr)
-{
- sockaddr_in sa;
- memset(&sa, 0, sizeof(sa));
- sa.sin_family = AF_INET;
-
- if (addr == NULL)
- sa.sin_addr.s_addr = htonl(INADDR_ANY);
- else
- {
- unsigned long result = inet_addr(addr);
- if (result == -1) // Solaris doesn't have INADDR_NONE
- {
- SetLastError(SOCKET_EINVAL);
- CheckAndHandleError_int("inet_addr", SOCKET_ERROR);
- }
- sa.sin_addr.s_addr = result;
- }
-
- sa.sin_port = htons((u_short)port);
-
- Bind((sockaddr *)&sa, sizeof(sa));
-}
-
-void Socket::Bind(const sockaddr *psa, socklen_t saLen)
-{
- assert(m_s != INVALID_SOCKET);
- // cygwin workaround: needs const_cast
- CheckAndHandleError_int("bind", bind(m_s, const_cast<sockaddr *>(psa), saLen));
-}
-
-void Socket::Listen(int backlog)
-{
- assert(m_s != INVALID_SOCKET);
- CheckAndHandleError_int("listen", listen(m_s, backlog));
-}
-
-bool Socket::Connect(const char *addr, unsigned int port)
-{
- assert(addr != NULL);
-
- sockaddr_in sa;
- memset(&sa, 0, sizeof(sa));
- sa.sin_family = AF_INET;
- sa.sin_addr.s_addr = inet_addr(addr);
-
- if (sa.sin_addr.s_addr == -1) // Solaris doesn't have INADDR_NONE
- {
- hostent *lphost = gethostbyname(addr);
- if (lphost == NULL)
- {
- SetLastError(SOCKET_EINVAL);
- CheckAndHandleError_int("gethostbyname", SOCKET_ERROR);
- }
-
- sa.sin_addr.s_addr = ((in_addr *)lphost->h_addr)->s_addr;
- }
-
- sa.sin_port = htons((u_short)port);
-
- return Connect((const sockaddr *)&sa, sizeof(sa));
-}
-
-bool Socket::Connect(const sockaddr* psa, socklen_t saLen)
-{
- assert(m_s != INVALID_SOCKET);
- int result = connect(m_s, const_cast<sockaddr*>(psa), saLen);
- if (result == SOCKET_ERROR && GetLastError() == SOCKET_EWOULDBLOCK)
- return false;
- CheckAndHandleError_int("connect", result);
- return true;
-}
-
-bool Socket::Accept(Socket& target, sockaddr *psa, socklen_t *psaLen)
-{
- assert(m_s != INVALID_SOCKET);
- socket_t s = accept(m_s, psa, psaLen);
- if (s == INVALID_SOCKET && GetLastError() == SOCKET_EWOULDBLOCK)
- return false;
- CheckAndHandleError("accept", s);
- target.AttachSocket(s, true);
- return true;
-}
-
-void Socket::GetSockName(sockaddr *psa, socklen_t *psaLen)
-{
- assert(m_s != INVALID_SOCKET);
- CheckAndHandleError_int("getsockname", getsockname(m_s, psa, psaLen));
-}
-
-void Socket::GetPeerName(sockaddr *psa, socklen_t *psaLen)
-{
- assert(m_s != INVALID_SOCKET);
- CheckAndHandleError_int("getpeername", getpeername(m_s, psa, psaLen));
-}
-
-unsigned int Socket::Send(const byte* buf, size_t bufLen, int flags)
-{
- assert(m_s != INVALID_SOCKET);
- int result = send(m_s, (const char *)buf, UnsignedMin(INT_MAX, bufLen), flags);
- CheckAndHandleError_int("send", result);
- return result;
-}
-
-unsigned int Socket::Receive(byte* buf, size_t bufLen, int flags)
-{
- assert(m_s != INVALID_SOCKET);
- int result = recv(m_s, (char *)buf, UnsignedMin(INT_MAX, bufLen), flags);
- CheckAndHandleError_int("recv", result);
- return result;
-}
-
-void Socket::ShutDown(int how)
-{
- assert(m_s != INVALID_SOCKET);
- int result = shutdown(m_s, how);
- CheckAndHandleError_int("shutdown", result);
-}
-
-void Socket::IOCtl(long cmd, unsigned long *argp)
-{
- assert(m_s != INVALID_SOCKET);
-#ifdef USE_WINDOWS_STYLE_SOCKETS
- CheckAndHandleError_int("ioctlsocket", ioctlsocket(m_s, cmd, argp));
-#else
- CheckAndHandleError_int("ioctl", ioctl(m_s, cmd, argp));
-#endif
-}
-
-bool Socket::SendReady(const timeval *timeout)
-{
- fd_set fds;
- FD_ZERO(&fds);
- FD_SET(m_s, &fds);
- int ready;
- if (timeout == NULL)
- ready = select((int)m_s+1, NULL, &fds, NULL, NULL);
- else
- {
- timeval timeoutCopy = *timeout; // select() modified timeout on Linux
- ready = select((int)m_s+1, NULL, &fds, NULL, &timeoutCopy);
- }
- CheckAndHandleError_int("select", ready);
- return ready > 0;
-}
-
-bool Socket::ReceiveReady(const timeval *timeout)
-{
- fd_set fds;
- FD_ZERO(&fds);
- FD_SET(m_s, &fds);
- int ready;
- if (timeout == NULL)
- ready = select((int)m_s+1, &fds, NULL, NULL, NULL);
- else
- {
- timeval timeoutCopy = *timeout; // select() modified timeout on Linux
- ready = select((int)m_s+1, &fds, NULL, NULL, &timeoutCopy);
- }
- CheckAndHandleError_int("select", ready);
- return ready > 0;
-}
-
-unsigned int Socket::PortNameToNumber(const char *name, const char *protocol)
-{
- int port = atoi(name);
- if (IntToString(port) == name)
- return port;
-
- servent *se = getservbyname(name, protocol);
- if (!se)
- throw Err(INVALID_SOCKET, "getservbyname", SOCKET_EINVAL);
- return ntohs(se->s_port);
-}
-
-void Socket::StartSockets()
-{
-#ifdef USE_WINDOWS_STYLE_SOCKETS
- WSADATA wsd;
- int result = WSAStartup(0x0202, &wsd);
- if (result != 0)
- throw Err(INVALID_SOCKET, "WSAStartup", result);
-#endif
-}
-
-void Socket::ShutdownSockets()
-{
-#ifdef USE_WINDOWS_STYLE_SOCKETS
- int result = WSACleanup();
- if (result != 0)
- throw Err(INVALID_SOCKET, "WSACleanup", result);
-#endif
-}
-
-int Socket::GetLastError()
-{
-#ifdef USE_WINDOWS_STYLE_SOCKETS
- return WSAGetLastError();
-#else
- return errno;
-#endif
-}
-
-void Socket::SetLastError(int errorCode)
-{
-#ifdef USE_WINDOWS_STYLE_SOCKETS
- WSASetLastError(errorCode);
-#else
- errno = errorCode;
-#endif
-}
-
-void Socket::HandleError(const char *operation) const
-{
- int err = GetLastError();
- throw Err(m_s, operation, err);
-}
-
-#ifdef USE_WINDOWS_STYLE_SOCKETS
-
-SocketReceiver::SocketReceiver(Socket &s)
- : m_s(s), m_resultPending(false), m_eofReceived(false)
-{
- m_event.AttachHandle(CreateEvent(NULL, true, false, NULL), true);
- m_s.CheckAndHandleError("CreateEvent", m_event.HandleValid());
- memset(&m_overlapped, 0, sizeof(m_overlapped));
- m_overlapped.hEvent = m_event;
-}
-
-SocketReceiver::~SocketReceiver()
-{
-#ifdef USE_WINDOWS_STYLE_SOCKETS
- CancelIo((HANDLE) m_s.GetSocket());
-#endif
-}
-
-bool SocketReceiver::Receive(byte* buf, size_t bufLen)
-{
- assert(!m_resultPending && !m_eofReceived);
-
- DWORD flags = 0;
- // don't queue too much at once, or we might use up non-paged memory
- WSABUF wsabuf = {UnsignedMin((u_long)128*1024, bufLen), (char *)buf};
- if (WSARecv(m_s, &wsabuf, 1, &m_lastResult, &flags, &m_overlapped, NULL) == 0)
- {
- if (m_lastResult == 0)
- m_eofReceived = true;
- }
- else
- {
- switch (WSAGetLastError())
- {
- default:
- m_s.CheckAndHandleError_int("WSARecv", SOCKET_ERROR);
- case WSAEDISCON:
- m_lastResult = 0;
- m_eofReceived = true;
- break;
- case WSA_IO_PENDING:
- m_resultPending = true;
- }
- }
- return !m_resultPending;
-}
-
-void SocketReceiver::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack)
-{
- if (m_resultPending)
- container.AddHandle(m_event, CallStack("SocketReceiver::GetWaitObjects() - result pending", &callStack));
- else if (!m_eofReceived)
- container.SetNoWait(CallStack("SocketReceiver::GetWaitObjects() - result ready", &callStack));
-}
-
-unsigned int SocketReceiver::GetReceiveResult()
-{
- if (m_resultPending)
- {
- DWORD flags = 0;
- if (WSAGetOverlappedResult(m_s, &m_overlapped, &m_lastResult, false, &flags))
- {
- if (m_lastResult == 0)
- m_eofReceived = true;
- }
- else
- {
- switch (WSAGetLastError())
- {
- default:
- m_s.CheckAndHandleError("WSAGetOverlappedResult", FALSE);
- case WSAEDISCON:
- m_lastResult = 0;
- m_eofReceived = true;
- }
- }
- m_resultPending = false;
- }
- return m_lastResult;
-}
-
-// *************************************************************
-
-SocketSender::SocketSender(Socket &s)
- : m_s(s), m_resultPending(false), m_lastResult(0)
-{
- m_event.AttachHandle(CreateEvent(NULL, true, false, NULL), true);
- m_s.CheckAndHandleError("CreateEvent", m_event.HandleValid());
- memset(&m_overlapped, 0, sizeof(m_overlapped));
- m_overlapped.hEvent = m_event;
-}
-
-
-SocketSender::~SocketSender()
-{
-#ifdef USE_WINDOWS_STYLE_SOCKETS
- CancelIo((HANDLE) m_s.GetSocket());
-#endif
-}
-
-void SocketSender::Send(const byte* buf, size_t bufLen)
-{
- assert(!m_resultPending);
- DWORD written = 0;
- // don't queue too much at once, or we might use up non-paged memory
- WSABUF wsabuf = {UnsignedMin((u_long)128*1024, bufLen), (char *)buf};
- if (WSASend(m_s, &wsabuf, 1, &written, 0, &m_overlapped, NULL) == 0)
- {
- m_resultPending = false;
- m_lastResult = written;
- }
- else
- {
- if (WSAGetLastError() != WSA_IO_PENDING)
- m_s.CheckAndHandleError_int("WSASend", SOCKET_ERROR);
-
- m_resultPending = true;
- }
-}
-
-void SocketSender::SendEof()
-{
- assert(!m_resultPending);
- m_s.ShutDown(SD_SEND);
- m_s.CheckAndHandleError("ResetEvent", ResetEvent(m_event));
- m_s.CheckAndHandleError_int("WSAEventSelect", WSAEventSelect(m_s, m_event, FD_CLOSE));
- m_resultPending = true;
-}
-
-bool SocketSender::EofSent()
-{
- if (m_resultPending)
- {
- WSANETWORKEVENTS events;
- m_s.CheckAndHandleError_int("WSAEnumNetworkEvents", WSAEnumNetworkEvents(m_s, m_event, &events));
- if ((events.lNetworkEvents & FD_CLOSE) != FD_CLOSE)
- throw Socket::Err(m_s, "WSAEnumNetworkEvents (FD_CLOSE not present)", E_FAIL);
- if (events.iErrorCode[FD_CLOSE_BIT] != 0)
- throw Socket::Err(m_s, "FD_CLOSE (via WSAEnumNetworkEvents)", events.iErrorCode[FD_CLOSE_BIT]);
- m_resultPending = false;
- }
- return m_lastResult != 0;
-}
-
-void SocketSender::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack)
-{
- if (m_resultPending)
- container.AddHandle(m_event, CallStack("SocketSender::GetWaitObjects() - result pending", &callStack));
- else
- container.SetNoWait(CallStack("SocketSender::GetWaitObjects() - result ready", &callStack));
-}
-
-unsigned int SocketSender::GetSendResult()
-{
- if (m_resultPending)
- {
- DWORD flags = 0;
- BOOL result = WSAGetOverlappedResult(m_s, &m_overlapped, &m_lastResult, false, &flags);
- m_s.CheckAndHandleError("WSAGetOverlappedResult", result);
- m_resultPending = false;
- }
- return m_lastResult;
-}
-
-#endif
-
-#ifdef USE_BERKELEY_STYLE_SOCKETS
-
-SocketReceiver::SocketReceiver(Socket &s)
- : m_s(s), m_lastResult(0), m_eofReceived(false)
-{
-}
-
-void SocketReceiver::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack)
-{
- if (!m_eofReceived)
- container.AddReadFd(m_s, CallStack("SocketReceiver::GetWaitObjects()", &callStack));
-}
-
-bool SocketReceiver::Receive(byte* buf, size_t bufLen)
-{
- m_lastResult = m_s.Receive(buf, bufLen);
- if (bufLen > 0 && m_lastResult == 0)
- m_eofReceived = true;
- return true;
-}
-
-unsigned int SocketReceiver::GetReceiveResult()
-{
- return m_lastResult;
-}
-
-SocketSender::SocketSender(Socket &s)
- : m_s(s), m_lastResult(0)
-{
-}
-
-void SocketSender::Send(const byte* buf, size_t bufLen)
-{
- m_lastResult = m_s.Send(buf, bufLen);
-}
-
-void SocketSender::SendEof()
-{
- m_s.ShutDown(SD_SEND);
-}
-
-unsigned int SocketSender::GetSendResult()
-{
- return m_lastResult;
-}
-
-void SocketSender::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack)
-{
- container.AddWriteFd(m_s, CallStack("SocketSender::GetWaitObjects()", &callStack));
-}
-
-#endif
-
-NAMESPACE_END
-
-#endif // #ifdef SOCKETS_AVAILABLE
|