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authorKirill Volinsky <mataes2007@gmail.com>2012-07-20 16:21:49 +0000
committerKirill Volinsky <mataes2007@gmail.com>2012-07-20 16:21:49 +0000
commitf424a18112032cf61d2871a6b91a5af607c171ae (patch)
tree88fedc4e28941ceecda7026f0b06eba6271f91d5 /plugins/CryptoPP/crypto/socketft.h
parentbfe1bd0fc087be44c70904aee0fe4276643d206d (diff)
CryptoPP:
changed folder structure git-svn-id: http://svn.miranda-ng.org/main/trunk@1083 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'plugins/CryptoPP/crypto/socketft.h')
-rw-r--r--plugins/CryptoPP/crypto/socketft.h224
1 files changed, 0 insertions, 224 deletions
diff --git a/plugins/CryptoPP/crypto/socketft.h b/plugins/CryptoPP/crypto/socketft.h
deleted file mode 100644
index 211c8dbb9e..0000000000
--- a/plugins/CryptoPP/crypto/socketft.h
+++ /dev/null
@@ -1,224 +0,0 @@
-#ifndef CRYPTOPP_SOCKETFT_H
-#define CRYPTOPP_SOCKETFT_H
-
-#include "config.h"
-
-#ifdef SOCKETS_AVAILABLE
-
-#include "network.h"
-#include "queue.h"
-
-#ifdef USE_WINDOWS_STYLE_SOCKETS
-# if defined(_WINSOCKAPI_) && !defined(_WINSOCK2API_)
-# error Winsock 1 is not supported by this library. Please include this file or winsock2.h before windows.h.
-# endif
-#include <winsock2.h>
-#include "winpipes.h"
-#else
-#include <sys/time.h>
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <unistd.h>
-#endif
-
-NAMESPACE_BEGIN(CryptoPP)
-
-#ifdef USE_WINDOWS_STYLE_SOCKETS
-typedef ::SOCKET socket_t;
-#else
-typedef int socket_t;
-const socket_t INVALID_SOCKET = -1;
-// cygwin 1.1.4 doesn't have SHUT_RD
-const int SD_RECEIVE = 0;
-const int SD_SEND = 1;
-const int SD_BOTH = 2;
-const int SOCKET_ERROR = -1;
-#endif
-
-#ifndef socklen_t
-typedef TYPE_OF_SOCKLEN_T socklen_t; // see config.h
-#endif
-
-//! wrapper for Windows or Berkeley Sockets
-class Socket
-{
-public:
- //! exception thrown by Socket class
- class Err : public OS_Error
- {
- public:
- Err(socket_t s, const std::string& operation, int error);
- socket_t GetSocket() const {return m_s;}
-
- private:
- socket_t m_s;
- };
-
- Socket(socket_t s = INVALID_SOCKET, bool own=false) : m_s(s), m_own(own) {}
- Socket(const Socket &s) : m_s(s.m_s), m_own(false) {}
- virtual ~Socket();
-
- bool GetOwnership() const {return m_own;}
- void SetOwnership(bool own) {m_own = own;}
-
- operator socket_t() {return m_s;}
- socket_t GetSocket() const {return m_s;}
- void AttachSocket(socket_t s, bool own=false);
- socket_t DetachSocket();
- void CloseSocket();
-
- void Create(int nType = SOCK_STREAM);
- void Bind(unsigned int port, const char *addr=NULL);
- void Bind(const sockaddr* psa, socklen_t saLen);
- void Listen(int backlog=5);
- // the next three functions return false if the socket is in nonblocking mode
- // and the operation cannot be completed immediately
- bool Connect(const char *addr, unsigned int port);
- bool Connect(const sockaddr* psa, socklen_t saLen);
- bool Accept(Socket& s, sockaddr *psa=NULL, socklen_t *psaLen=NULL);
- void GetSockName(sockaddr *psa, socklen_t *psaLen);
- void GetPeerName(sockaddr *psa, socklen_t *psaLen);
- unsigned int Send(const byte* buf, size_t bufLen, int flags=0);
- unsigned int Receive(byte* buf, size_t bufLen, int flags=0);
- void ShutDown(int how = SD_SEND);
-
- void IOCtl(long cmd, unsigned long *argp);
- bool SendReady(const timeval *timeout);
- bool ReceiveReady(const timeval *timeout);
-
- virtual void HandleError(const char *operation) const;
- void CheckAndHandleError_int(const char *operation, int result) const
- {if (result == SOCKET_ERROR) HandleError(operation);}
- void CheckAndHandleError(const char *operation, socket_t result) const
- {if (result == SOCKET_ERROR) HandleError(operation);}
-#ifdef USE_WINDOWS_STYLE_SOCKETS
- void CheckAndHandleError(const char *operation, BOOL result) const
- {assert(result==TRUE || result==FALSE); if (!result) HandleError(operation);}
- void CheckAndHandleError(const char *operation, bool result) const
- {if (!result) HandleError(operation);}
-#endif
-
- //! look up the port number given its name, returns 0 if not found
- static unsigned int PortNameToNumber(const char *name, const char *protocol="tcp");
- //! start Windows Sockets 2
- static void StartSockets();
- //! calls WSACleanup for Windows Sockets
- static void ShutdownSockets();
- //! returns errno or WSAGetLastError
- static int GetLastError();
- //! sets errno or calls WSASetLastError
- static void SetLastError(int errorCode);
-
-protected:
- virtual void SocketChanged() {}
-
- socket_t m_s;
- bool m_own;
-};
-
-class SocketsInitializer
-{
-public:
- SocketsInitializer() {Socket::StartSockets();}
- ~SocketsInitializer() {try {Socket::ShutdownSockets();} catch (...) {}}
-};
-
-class SocketReceiver : public NetworkReceiver
-{
-public:
- SocketReceiver(Socket &s);
-
-#ifdef USE_BERKELEY_STYLE_SOCKETS
- bool MustWaitToReceive() {return true;}
-#else
- ~SocketReceiver();
- bool MustWaitForResult() {return true;}
-#endif
- bool Receive(byte* buf, size_t bufLen);
- unsigned int GetReceiveResult();
- bool EofReceived() const {return m_eofReceived;}
-
- unsigned int GetMaxWaitObjectCount() const {return 1;}
- void GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack);
-
-private:
- Socket &m_s;
- bool m_eofReceived;
-
-#ifdef USE_WINDOWS_STYLE_SOCKETS
- WindowsHandle m_event;
- OVERLAPPED m_overlapped;
- bool m_resultPending;
- DWORD m_lastResult;
-#else
- unsigned int m_lastResult;
-#endif
-};
-
-class SocketSender : public NetworkSender
-{
-public:
- SocketSender(Socket &s);
-
-#ifdef USE_BERKELEY_STYLE_SOCKETS
- bool MustWaitToSend() {return true;}
-#else
- ~SocketSender();
- bool MustWaitForResult() {return true;}
- bool MustWaitForEof() { return true; }
- bool EofSent();
-#endif
- void Send(const byte* buf, size_t bufLen);
- unsigned int GetSendResult();
- void SendEof();
-
- unsigned int GetMaxWaitObjectCount() const {return 1;}
- void GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack);
-
-private:
- Socket &m_s;
-#ifdef USE_WINDOWS_STYLE_SOCKETS
- WindowsHandle m_event;
- OVERLAPPED m_overlapped;
- bool m_resultPending;
- DWORD m_lastResult;
-#else
- unsigned int m_lastResult;
-#endif
-};
-
-//! socket-based implementation of NetworkSource
-class SocketSource : public NetworkSource, public Socket
-{
-public:
- SocketSource(socket_t s = INVALID_SOCKET, bool pumpAll = false, BufferedTransformation *attachment = NULL)
- : NetworkSource(attachment), Socket(s), m_receiver(*this)
- {
- if (pumpAll)
- PumpAll();
- }
-
-private:
- NetworkReceiver & AccessReceiver() {return m_receiver;}
- SocketReceiver m_receiver;
-};
-
-//! socket-based implementation of NetworkSink
-class SocketSink : public NetworkSink, public Socket
-{
-public:
- SocketSink(socket_t s=INVALID_SOCKET, unsigned int maxBufferSize=0, unsigned int autoFlushBound=16*1024)
- : NetworkSink(maxBufferSize, autoFlushBound), Socket(s), m_sender(*this) {}
-
- void SendEof() {ShutDown(SD_SEND);}
-
-private:
- NetworkSender & AccessSender() {return m_sender;}
- SocketSender m_sender;
-};
-
-NAMESPACE_END
-
-#endif // #ifdef SOCKETS_AVAILABLE
-
-#endif