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authorKirill Volinsky <mataes2007@gmail.com>2012-05-27 06:40:29 +0000
committerKirill Volinsky <mataes2007@gmail.com>2012-05-27 06:40:29 +0000
commit64e5be276b2b883ea354b1efe77d788cfa1a567d (patch)
tree538c228c3ae277d4a45b949146a63676214052fb /plugins/FlashAvatars
parent4b0b7853103435d005c2013b925c6e3fc60402a6 (diff)
projects cleanup
git-svn-id: http://svn.miranda-ng.org/main/trunk@192 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'plugins/FlashAvatars')
-rw-r--r--plugins/FlashAvatars/FlashAvatars_10.vcxproj182
1 files changed, 106 insertions, 76 deletions
diff --git a/plugins/FlashAvatars/FlashAvatars_10.vcxproj b/plugins/FlashAvatars/FlashAvatars_10.vcxproj
index 0c6365eacc..765521b7c3 100644
--- a/plugins/FlashAvatars/FlashAvatars_10.vcxproj
+++ b/plugins/FlashAvatars/FlashAvatars_10.vcxproj
@@ -5,10 +5,18 @@
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>FlashAvatars</ProjectName>
@@ -17,12 +25,20 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseOfMfc>false</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
@@ -31,110 +47,138 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)/Plugins\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)/Obj/$(ProjectName)\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)/Plugins\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)/Obj/$(ProjectName)\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
+ <IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</IgnoreImportLibrary>
+ <IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</IgnoreImportLibrary>
+ <IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</IgnoreImportLibrary>
+ <IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</IgnoreImportLibrary>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <Midl>
- <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MkTypLibCompatible>true</MkTypLibCompatible>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- <TargetEnvironment>Win32</TargetEnvironment>
- <TypeLibraryName>.\Debug_Unicode/FlashAvatars_10.tlb</TypeLibraryName>
- <HeaderFileName>
- </HeaderFileName>
- </Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>../../include;../ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;UNICODE;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<WarningLevel>Level3</WarningLevel>
- <SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <Culture>0x0809</Culture>
+ <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
- <AdditionalDependencies>comctl32.lib;wsock32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalDependencies>comctl32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
- <GenerateMapFile>true</GenerateMapFile>
<BaseAddress>0x25000000</BaseAddress>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <TargetMachine>MachineX86</TargetMachine>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <SubSystem>Windows</SubSystem>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN64;_DEBUG;_WINDOWS;UNICODE;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
+ <WarningLevel>Level3</WarningLevel>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>comctl32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <BaseAddress>0x25000000</BaseAddress>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <SubSystem>Windows</SubSystem>
</Link>
- <Bscmake>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- <OutputFile>$(IntDir)$(TargetName).bsc</OutputFile>
- </Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <Midl>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MkTypLibCompatible>true</MkTypLibCompatible>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- <TargetEnvironment>Win32</TargetEnvironment>
- <TypeLibraryName>.\Release_Unicode/FlashAvatars_10.tlb</TypeLibraryName>
- <HeaderFileName>
- </HeaderFileName>
- </Midl>
<ClCompile>
<Optimization>Full</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
- <AdditionalIncludeDirectories>../../include;../ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<WarningLevel>Level3</WarningLevel>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
- <WholeProgramOptimization>true</WholeProgramOptimization>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
+ </ResourceCompile>
+ <Link>
+ <AdditionalOptions>/ALIGN:4096 /ignore:4108 %(AdditionalOptions)</AdditionalOptions>
+ <AdditionalDependencies>comctl32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <SubSystem>Windows</SubSystem>
+ <BaseAddress>0x25000000</BaseAddress>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <Optimization>Full</Optimization>
+ <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+ <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN64;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <WarningLevel>Level3</WarningLevel>
+ <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
+ <PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <Culture>0x0417</Culture>
+ <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalOptions>/ALIGN:4096 /ignore:4108 %(AdditionalOptions)</AdditionalOptions>
- <AdditionalDependencies>comctl32.lib;wsock32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalDependencies>comctl32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
- <GenerateMapFile>false</GenerateMapFile>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <TargetMachine>MachineX86</TargetMachine>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
- <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
+ <SubSystem>Windows</SubSystem>
+ <BaseAddress>0x25000000</BaseAddress>
</Link>
- <Bscmake>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- <OutputFile>$(IntDir)$(TargetName).bsc</OutputFile>
- </Bscmake>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="criticalsection.h" />
@@ -143,31 +187,17 @@
<ClInclude Include="TigerHash.h" />
</ItemGroup>
<ItemGroup>
- <ResourceCompile Include="FlashAvatars.rc">
- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
- </ResourceCompile>
+ <ResourceCompile Include="FlashAvatars.rc" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="cflash.cpp">
- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
- <ClCompile Include="stdafx.cpp">
- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
- </ClCompile>
- <ClCompile Include="TigerHash.cpp">
- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
- </ClCompile>
+ <ClCompile Include="stdafx.cpp" />
+ <ClCompile Include="TigerHash.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">