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authorRené Schümann <white06tiger@gmail.com>2015-03-14 19:56:55 +0000
committerRené Schümann <white06tiger@gmail.com>2015-03-14 19:56:55 +0000
commitc60aed5432e9cda277b9351de51e82dfb8e02475 (patch)
tree97ccd1ea8e2544f6a9673ee7d04c18b714877a35 /plugins/MirOTR/libgcrypt-1.4.6/doc/gpgvs.architecture.txt
parentd2b26b1f86326362f56540b5185fa09ab5f2779c (diff)
MirOTR: part one of many file/folder structure changes
git-svn-id: http://svn.miranda-ng.org/main/trunk@12402 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
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-~~~~~~~~~~~~
-ARCHITECTURE
-~~~~~~~~~~~~
-I admit that architecture meaning is too much for this project,
-but with this document I explain how is built and
-how to use these projects.
-First of all you should respect the directory structure otherwise
-projects will not compile, but obviously you can change it:
-rembember to change vs workspace relativ paths too.
-Regarding workspaces compile flags: I decided to not provide particular
-building flags, so if you have to optimize (or anything else) you
-have to change settings.
-
-
-~~~~~~~~~~~
-DIRECTORIES
-~~~~~~~~~~~
-As said in “aim” document, I do not want to get inside original
-source code, less than it is not forced:
-so the first step is to look at directories structure (not whole)
-
-
-[anywhwere]\
- \libgcrypt-1.2.1\
- \libgcrypt-1.2.1\
- \[...]
- \gpg.vs\bin.vs\
- \inc.vs\
- \libgcrypt-1.2.1.vs\
- \libgpg-error-1.1.vs\custom\
- \libgpg_error_1_1.dsp
- \libgpg_error_1_1.dsw
-
-There is a "root" directory, use whatever you want:
-inside this directory extract the original package, like
-libgcrypt-1.2.1, libgcrypt-1.2.1 and so on.
-Inside the "root" download/extract gpg.vs (otr.vs) project:
-you should have at least the same directories structure just shown.
-Inside you have "[original.package.name].vs" and all tools to be
-able to build original packages with visual studio.
-
-
-~~~~~~
-bin.vs
-~~~~~~
-here we'll go binaries created by visual studio, as
-\bin.vs\libgpg-error-1.1\debug\static\...
-\bin.vs\libgpg-error-1.1\release\static\...
-\bin.vs\libgpg-error-1.1\release\dll\...
-
-
-~~~~~~
-inc.vs
-~~~~~~
-this folder contains include files needed to build original packages
-without changing their code, like empty "socket.h" headers;
-and you will find "hooked" includes (like stddef.h) useful to declare
-definition that visual studio misses (like pid_t)
-
-
-~~~~~~~~~~~~~~~~~
-package.vs.custom
-~~~~~~~~~~~~~~~~~
-here you'll always find package->"config.h" header, made "by hand".
-You will find some others files that under *nix are automatically
-created, and I provide them in a "custom" way
-
-
-~~~~~~~
-EXAMPLE
-~~~~~~~
-You want to compile with vs libgpg-error-1.1.: choose your parent directory,
-in my case “gnu”
-
-\gnu\
-
-download and extract here the libgpg-error-1.1, so now I have
-
-\gnu\libgpg-error-1.1\libgpg-error\[source code]
-
-basically extract always in libgpg-error directory and the
-closest parent is libgpg-error-version, to have
-
-\gnu\libgpg-error-1.0\libgpg-error\[source code]
-\gnu\libgpg-error-1.1\libgpg-error\[source code]
-
-Now download gpg.vs project (or take it from cvs), which includes
-vs project for libgpg-error, and extract it in the directory
-you have choosen (gnu in my case),
-
-\gnu\gpg.vs\
-
-In gpg.vs directory find the libgpg-error-1.1.vs
-(appending .vs at the end of package name is the “standard” for this project)
-
-\gnu\gpg.vs\ libgpg-error-1.1.vs\
-
-And inside find the dsw/dsp of the project
-
-libgpg_error_1_1.dsw
-libgpg_error_1_1.dsp
-
-Note: the little change to names is due to vs limitations.
-You have only to build it.
-The binaries files will be created in
-
-\gnu\gpg.vs\bin.vs\libgpg-error.1.1\debug
-\gnu\gpg.vs\bin.vs\libgpg-error.1.1\release \ No newline at end of file