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authorVadim Dashevskiy <watcherhd@gmail.com>2012-05-23 07:44:30 +0000
committerVadim Dashevskiy <watcherhd@gmail.com>2012-05-23 07:44:30 +0000
commitf3d44bc057201407373012b7f682881bda7b3d98 (patch)
treeddf031a82529c84e13222131cf184ecf176d3954 /plugins/Tabsrmm/skin
parentc2d827972a16f1710406d15e58304aecc4e1c9b5 (diff)
some includes restored, mir_full.sln updated, some renaming of folders and projects
git-svn-id: http://svn.miranda-ng.org/main/trunk@140 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'plugins/Tabsrmm/skin')
-rw-r--r--plugins/Tabsrmm/skin/Back1.pngbin3515 -> 0 bytes
-rw-r--r--plugins/Tabsrmm/skin/Back1Inactive.pngbin1167 -> 0 bytes
-rw-r--r--plugins/Tabsrmm/skin/button.pngbin3049 -> 0 bytes
-rw-r--r--plugins/Tabsrmm/skin/button_hover.pngbin3315 -> 0 bytes
-rw-r--r--plugins/Tabsrmm/skin/buttonpressed.pngbin3076 -> 0 bytes
-rw-r--r--plugins/Tabsrmm/skin/close.icobin1150 -> 0 bytes
-rw-r--r--plugins/Tabsrmm/skin/frames.pngbin2954 -> 0 bytes
-rw-r--r--plugins/Tabsrmm/skin/maximize.icobin1150 -> 0 bytes
-rw-r--r--plugins/Tabsrmm/skin/minimize.icobin2038 -> 0 bytes
-rw-r--r--plugins/Tabsrmm/skin/panel.pngbin2947 -> 0 bytes
-rw-r--r--plugins/Tabsrmm/skin/tab.pngbin3632 -> 0 bytes
-rw-r--r--plugins/Tabsrmm/skin/tabhover.pngbin899 -> 0 bytes
-rw-r--r--plugins/Tabsrmm/skin/tabsrmm.tsk530
-rw-r--r--plugins/Tabsrmm/skin/textborder.pngbin3124 -> 0 bytes
14 files changed, 0 insertions, 530 deletions
diff --git a/plugins/Tabsrmm/skin/Back1.png b/plugins/Tabsrmm/skin/Back1.png
deleted file mode 100644
index a26787c4ce..0000000000
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diff --git a/plugins/Tabsrmm/skin/Back1Inactive.png b/plugins/Tabsrmm/skin/Back1Inactive.png
deleted file mode 100644
index d68a175f2f..0000000000
--- a/plugins/Tabsrmm/skin/Back1Inactive.png
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diff --git a/plugins/Tabsrmm/skin/button.png b/plugins/Tabsrmm/skin/button.png
deleted file mode 100644
index 5b7e36fdc8..0000000000
--- a/plugins/Tabsrmm/skin/button.png
+++ /dev/null
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diff --git a/plugins/Tabsrmm/skin/button_hover.png b/plugins/Tabsrmm/skin/button_hover.png
deleted file mode 100644
index 42978749e3..0000000000
--- a/plugins/Tabsrmm/skin/button_hover.png
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diff --git a/plugins/Tabsrmm/skin/buttonpressed.png b/plugins/Tabsrmm/skin/buttonpressed.png
deleted file mode 100644
index db0212b6e9..0000000000
--- a/plugins/Tabsrmm/skin/buttonpressed.png
+++ /dev/null
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diff --git a/plugins/Tabsrmm/skin/close.ico b/plugins/Tabsrmm/skin/close.ico
deleted file mode 100644
index ddb5404bd0..0000000000
--- a/plugins/Tabsrmm/skin/close.ico
+++ /dev/null
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diff --git a/plugins/Tabsrmm/skin/frames.png b/plugins/Tabsrmm/skin/frames.png
deleted file mode 100644
index b14d31079b..0000000000
--- a/plugins/Tabsrmm/skin/frames.png
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diff --git a/plugins/Tabsrmm/skin/maximize.ico b/plugins/Tabsrmm/skin/maximize.ico
deleted file mode 100644
index 0aa6781335..0000000000
--- a/plugins/Tabsrmm/skin/maximize.ico
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diff --git a/plugins/Tabsrmm/skin/minimize.ico b/plugins/Tabsrmm/skin/minimize.ico
deleted file mode 100644
index dad985d2c2..0000000000
--- a/plugins/Tabsrmm/skin/minimize.ico
+++ /dev/null
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diff --git a/plugins/Tabsrmm/skin/panel.png b/plugins/Tabsrmm/skin/panel.png
deleted file mode 100644
index e9c66e74cd..0000000000
--- a/plugins/Tabsrmm/skin/panel.png
+++ /dev/null
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diff --git a/plugins/Tabsrmm/skin/tab.png b/plugins/Tabsrmm/skin/tab.png
deleted file mode 100644
index 908a3862c9..0000000000
--- a/plugins/Tabsrmm/skin/tab.png
+++ /dev/null
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diff --git a/plugins/Tabsrmm/skin/tabhover.png b/plugins/Tabsrmm/skin/tabhover.png
deleted file mode 100644
index b520898d54..0000000000
--- a/plugins/Tabsrmm/skin/tabhover.png
+++ /dev/null
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diff --git a/plugins/Tabsrmm/skin/tabsrmm.tsk b/plugins/Tabsrmm/skin/tabsrmm.tsk
deleted file mode 100644
index 95db064216..0000000000
--- a/plugins/Tabsrmm/skin/tabsrmm.tsk
+++ /dev/null
@@ -1,530 +0,0 @@
-; skinning tabSRMM - how it works
-; this is a sample skin definition file for tabSRMM. It needs tabSRMM 0.9.9.99
-; or later
-
-; tabSRMM skin files are simple .ini - style text files. You can use any text
-; editor you want to edit them.
-
-; image path names are *RELATIVE* to the directory in which the skin file is
-; located. The best way is to put all images and this skin definition file
-; into a single directory.
-
-; The FORMAT
-; ==========
-
-; there are basically 2 types of entries in this file.
-
-; 1) item definitions
-; 2) image items
-
-; Item definitions MUST start with a % character and the name must be one of
-; the rcognized item names. Currently, tabsrmm knows the following item types:
-
-; items which are not configured in the skin definition file are ignored by
-; the skinning engine (that is, these items are then rendered unskinned)
-
-; The following items are known at the moment:
-
-; Container -> container background
-; Button
-; Buttonpressed
-; Buttonmouseover
-; Infopanelfield
-; Titlebutton
-; Titlebuttonpressed
-; Titlebuttonmouseover
-; Tabpage
-; Tabitem
-; Tabitem_bottom
-; Tabitem_active
-; Tabitem_active_bottom
-; MessageLog -> can be used to define a frame around the message log area
-; InputArea -> same for the input box.
-; Frame -> Window Frame (titlebar + border)
-
-; Item records contain information about the item itself. It offers similar options
-; like the skinning sytem in clist_nicer+
-
-; COLOR1: First color
-; COLOR2: 2nd color
-; TEXTCOLOR: color for the text - note only useful for a few items like buttons. The text
-; color for Tab items can be set in tabSRMM directly with more flexibility.
-; TOP/LEFT/RIGHT/BOTTOM: the item margins (in pixels)
-; ALPHA: The transparency value (alpha). Values go from 0 (completely transparent)
-; to 100 (completely opaque - values are therefore in PERCENT).
-; GRADIENT: Set this to one of "up", "down", "right", "left" (without the quotes) to
-; specify the gradient direction.
-; CORNER: A string which may contain the values "tl", "tr", "bl", "br" (again, w/o
-; quotes). Separate multiple entries by commas.
-; tl = top left, tr = top right, bl = bottom left, br = bottom right.
-; Example: Corner=tl,tr (will result in rounded corners for the top left and
-; top right corner).
-; COLOR2_TRANSPARENT: Set it to 1 if you want to have the 2nd color transparent, so that
- the gradient will blend with the background.
-; RADIUS: A numeric value specifying the corner radius when rounded corners are used.
-
-; It is possible to skin only some items and leave the others unskinned. If a skin is laoded,
-; items which are left out by the skin definition will be rendered in a standard way, so
-; they will look like ordinary windows screen elements.
-
-; For more, see the examples below.
-
-[%Container]
-ALPHA=100
-COLOR1=DCDACE
-COLOR2=DCDACE
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=0
-GRADIENT=none
-RADIUS=0
-
-[%Statusbarpanel]
-ALPHA=80
-COLOR1=9C9D92
-COLOR2=9C9D92
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=None
-GRADIENT=None
-
-[%InputArea]
-ALPHA=10
-COLOR1=9C9D92
-COLOR2=9C9D92
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=None
-GRADIENT=None
-Left=1
-Right=1
-Top=1
-Bottom=1
-
-[%MessageLog]
-ALPHA=100
-COLOR1=9C9D92
-COLOR2=9C9D92
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=None
-GRADIENT=None
-Left=1
-Right=1
-Top=1
-Bottom=1
-
-[%Frame]
-ALPHA=100
-COLOR1=202020
-COLOR2=808080
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=0
-GRADIENT=right
-RADIUS=0
-
-[%FrameInactive]
-ALPHA=100
-COLOR1=202020
-COLOR2=808080
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=0
-GRADIENT=right
-RADIUS=0
-
-; This is a special Item. %Default is read automatically and its values
-; are used as defaults when reading the other skin items later. With %Default, you
-; can set fallback values.
-
-[%Default]
-ALPHA=100
-COLOR1=ffffff
-COLOR2=ffffff
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=None
-GRADIENT=None
-BOTTOM=2
-LEFT=2
-RIGHT=2
-TOP=2
-BRDERSTYLE=0
-
-[%Tabpage]
-ALPHA=30
-COLOR1=cccccc
-COLOR2=cccccc
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=None
-GRADIENT=None
-BRDERSTYLE=0
-
-[%Tabitem_active_bottom]
-ALPHA=70
-COLOR1=cccccc
-COLOR2=a0a0a0
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=none
-GRADIENT=up
-radius=12
-
-[%Tabitem_bottom]
-ALPHA=70
-COLOR1=cccccc
-COLOR2=a0a0a0
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=none
-GRADIENT=up
-radius=12
-
-[%Tabitem_active]
-ALPHA=70
-COLOR1=f0f0f0
-COLOR2=e0e0e0
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=tl,tr
-GRADIENT=down
-radius=6
-
-[%Tabitem]
-ALPHA=70
-COLOR1=f0f0f0
-COLOR2=e0e0e0
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=tl,tr
-GRADIENT=up
-radius=6
-
-[%Tabitem_hottrack]
-ALPHA=100
-COLOR1=f0f0f0
-COLOR2=e0e0e0
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=tl,tr
-GRADIENT=up
-radius=6
-
-[%Tabitem_hottrack_bottom]
-ALPHA=100
-COLOR1=f0f0f0
-COLOR2=e0e0e0
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=tl,tr
-GRADIENT=up
-radius=6
-
-[%Buttonnotpressed]
-ALPHA=100
-COLOR1=bbbbbb
-COLOR2=dddddd
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=none
-GRADIENT=down
-RADIUS=6
-
-[%Buttonpressed]
-ALPHA=100
-COLOR1=888888
-COLOR2=888888
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=none
-GRADIENT=none
-RADIUS=6
-
-[%Buttonmouseover]
-ALPHA=100
-COLOR1=888888
-COLOR2=888888
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=tl,tr,br,bl
-GRADIENT=none
-RADIUS=6
-
-[%InfoPanelfield]
-ALPHA=100
-COLOR1=e0e0e0
-COLOR2=ffffff
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=tl,tr,br,bl
-GRADIENT=left
-RADIUS=8
-top=1
-bottom=1
-
-
-[%Titlebutton]
-ALPHA=100
-COLOR1=e8f1f8
-COLOR2=8faec6
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=none
-GRADIENT=down
-RADIUS=6
-
-[%Titlebuttonmouseover]
-ALPHA=100
-COLOR1=ecf5ff
-COLOR2=9fbed6
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=none
-GRADIENT=down
-RADIUS=6
-
-[%Titlebuttonpressed]
-ALPHA=100
-COLOR1=e8f1f8
-COLOR2=8faec6
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=none
-GRADIENT=down
-RADIUS=6
-
-[%Toolbar]
-ALPHA=100
-COLOR1=aaaaaa
-COLOR2=666666
-COLOR2_TRANSPARENT=0
-TEXTCOLOR=202020
-CORNER=tl,tr,br,bl
-GRADIENT=down
-RADIUS=6
-
-; 2. Image items
-; --------------
-;
-; image items are separated from the normal item definitions. This allows to
-; use a single image for multiple items. Images are optional, because the skinning
-; engine can work without them and draw skin items in a traditional way, using gradients
-; and such.
-;
-; images HAVE to be 32bit PNG images - other formats are not supported.
-; They can be ; partially transparent using per-pixel alpha values.
-;
-; imgdecoder.dll is REQUIRED and must be either in the \plugins or
-; mirandas main folder
-;
-; Image item definitions MUST start with a $ character. The name is free - you can use
-; any name you want.
-;
-; sizing margins:
-;
-; sizing margins have to be specified as Left, Right, Top and Bottom. These margins
-; divide the image into 9 parts. The corner parts are rendered without stretching
-; or shrinking, other parts of the image are stretched to make it fit the target
-; area. Sizing margins are only valid and used when ALL 4 margin values are specified.
-;
-; ALPHA is a constant alpha value which is applied AFTER per pixel alpha values- this
-; can be used to make a non-transparent image translucent. Alpha values are in percent,
-; so the valid range is from 0 (completely transparent) to 100 (completely opaque).
-;
-; assign images to actual skin item(s).
-;
-; This is done with the ItemX=Itemname value. X is a 0-based index number, so the first
-; assignment has to be Item0=foo, the 2nd Item1=bar and so on. Itemname refers to one of
-; the skin item names listed at the beginning of this document, WITHOUT the % character.
-;
-; ColorKey
-; this is a special color value which will be used to make areas of the containe transparent
-; (e.g. it can be used for rounded corners). The color key can be any value you want, but
-; remember that any pixel with this color will appear completely transparent.
-; the color key DOES ONLY MAKE SENSE for the container skin item and is ignored elsewhere.
-;
-; FillColor
-; This is a color value, which, if present, will be used to fill the inner part of the
-; target area. You can use this if you only "need" the margin areas of the image (one example
-; would be the Tabpage which is usually invisible (covered by the message log and other
-; message window elements). The advantage is that by using a fill color, rendering will
-; be faster. Only makes sense for a "divided" image item (all 4 sizing margins present).
-
-[$Tabitem]
-Image=tab.png
-Right=2
-Top=2
-Bottom=2
-Left=2
-Alpha=60
-Item0=Tabitem_bottom
-Item1=Tabitem_active_bottom
-Item2=Tabitem
-Item3=Tabitem_active
-Perpixel=1
-
-[$Tabitem_hover]
-Image=tabhover.png
-Right=2
-Top=2
-Bottom=2
-Left=2
-Alpha=60
-Item0=Tabitem_hottrack_bottom
-Item1=Tabitem_hottrack
-Perpixel=1
-
-[$Button]
-Image=button.png
-Right=3
-Top=3
-Bottom=3
-Left=3
-Alpha=60
-Item0=Buttonnotpressed
-Item1=Frame
-Perpixel=1
-
-[$Panel]
-Image=panel.png
-Right=2
-Top=2
-Bottom=2
-Left=2
-Alpha=60
-Item0=Statusbarpanel
-Perpixel=1
-
-[$Buttonhover]
-Image=button_hover.png
-Right=2
-Top=2
-Bottom=1
-Left=2
-Alpha=60
-Item0=Buttonmouseover
-Perpixel=1
-
-[$Buttonpressed]
-Image=buttonpressed.png
-Right=3
-Top=3
-Bottom=3
-Left=3
-Alpha=50
-Item0=Buttonpressed
-Item1=Infopanelfield
-Perpixel=1
-
-[$Frame]
-Image=Back1.png
-Right=8
-Top=26
-Bottom=8
-Left=8
-Alpha=100
-Item0=Frame
-FillColor=202020
-
-[$FrameInactive]
-Image=Back1Inactive.png
-Right=8
-Top=26
-Bottom=8
-Left=8
-Alpha=100
-Item0=FrameInactive
-FillColor=202020
-
-
-;[$EditFrame]
-;Image=TextBorder.png
-;Left=8
-;Right=8
-;Top=8
-;Bottom=8
-;Alpha=100
-;Item0=InputArea
-;Item1=MessageLog
-;FillColor=D4D4D4
-
-; the global section has some general settings for the skin.
-; the 3 glyphs are used for the min/max/close button on the title bar. Use icons for this
-; and put them in the skin directory.
-
-; SbarHeight = height of the status bar in pixels. Using this, you can override the systems
-; default status bar height and make your status bar "match" the background skin image for
-; the container window
-
-; FontColor is the color for text output in the message window which is normally printed
-; with the system text color (black).
-; this affects: the info panel labels, the status bar text, text on buttons and elsewhere.
-; Version=1 mandatory, don't remove or change, or the skin won't load !!!
-; Signature=101 same - don't remove or change. !!!
-
-; FrameLessMode If set to a value not equal to zero, containers will enter frameless mode.
-; That means, they do not have a window border or title bar. The entire back-
-; ground is then skinned by the container window background skin.
-;
-; TitlebuttonWidth & TitlebuttonHeight -> metrics for the titlebar buttons (minimize, maximize, close)
-; only used when FramelessMode = 1 and Frame skin item is valid
-; TabSkinning -> Set to 0 if you want tabs to appear with default look (visual styles)
-; default is 1 (so they will appear with the skins defined in this file
-; if no skins are defined, they will appear in "classic" look
-
-[Global]
-CloseGlyph=close.ico
-MinimizeGlyph=minimize.ico
-MaximizeGlyph=maximize.ico
-SbarHeight=22
-FontColor=0000BB
-Version=1
-Signature=101
-FrameLessMode=0
-TabSkinning=1
-LightShadow=F4F4F1
-DarkShadow=B0ACA0
-TabTextNormal=CCCC00
-TabTextActive=0000BB
-TabTextUnread=BB0000
-TabTextHottrack=00bb00
-
-; client area metrics
-;
-; Left, right, top and bottom are the padding values for the client area. The values are in pixels
-; and specify how much space will be left blank between the tab page and the window border
-
-; The "inner" value specifies how much of the tab page will be visible
-
-[ClientArea]
-Left=2
-Right=2
-Top=3
-Bottom=0
-Inner=1
-
-; Width of the window frame (only valid, when FrameLessMode = 1 and a valid skin item for the Frame
-; is available.
-; caption = height of the title bar.
-; clip frame = # of pixels clipped from the outer frame
-; Radius = radius of the rounded corners (usable values are from 8-12, don't set them higher, may
-; look strange.
-
-[WindowFrame]
-Left=4
-Right=4
-Bottom=4
-Caption=22
-ClipFrame=1
-RadiusTL=6
-TitleButtonWidth = 12
-TitleButtonHeight = 12
-TitleButtonTopOffset = 7
-CaptionOffset = 6
-
-[Avatars]
-BorderType=4
-BorderColor=202020
-
diff --git a/plugins/Tabsrmm/skin/textborder.png b/plugins/Tabsrmm/skin/textborder.png
deleted file mode 100644
index 61af9e959b..0000000000
--- a/plugins/Tabsrmm/skin/textborder.png
+++ /dev/null
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