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authorRobert Pösel <robyer@seznam.cz>2015-05-24 21:28:50 +0000
committerRobert Pösel <robyer@seznam.cz>2015-05-24 21:28:50 +0000
commitac55ad3f3c54876a0db3e40fff688cd6ea9bbe73 (patch)
treedf506d149d7addfa3b72656846e41cea2e1e9bc8 /protocols/MinecraftDynmap/src/proto.h
parent16e765a9e03ef4ee99cbf4c03b06272eb3ebd398 (diff)
Add first working version of new MinecraftDynmap protocol
git-svn-id: http://svn.miranda-ng.org/main/trunk@13819 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/MinecraftDynmap/src/proto.h')
-rw-r--r--protocols/MinecraftDynmap/src/proto.h134
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diff --git a/protocols/MinecraftDynmap/src/proto.h b/protocols/MinecraftDynmap/src/proto.h
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+++ b/protocols/MinecraftDynmap/src/proto.h
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+/*
+
+Minecraft Dynmap plugin for Miranda Instant Messenger
+_____________________________________________
+
+Copyright © 2015 Robert Pösel
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+*/
+
+#pragma once
+
+class MinecraftDynmapProto : public PROTO<MinecraftDynmapProto>
+{
+public:
+ MinecraftDynmapProto(const char *proto_name, const TCHAR *username);
+ ~MinecraftDynmapProto();
+
+ inline const char* ModuleName() const {
+ return m_szModuleName;
+ }
+
+ inline bool isOnline() {
+ return (m_iStatus != ID_STATUS_OFFLINE && m_iStatus != ID_STATUS_CONNECTING);
+ }
+
+ inline bool isOffline() {
+ return (m_iStatus == ID_STATUS_OFFLINE);
+ }
+
+ // PROTO_INTERFACE
+ virtual DWORD_PTR __cdecl GetCaps(int type, MCONTACT hContact = NULL);
+ virtual int __cdecl SetStatus(int iNewStatus);
+ virtual int __cdecl OnEvent(PROTOEVENTTYPE iEventType, WPARAM wParam, LPARAM lParam);
+
+ // Services
+ INT_PTR __cdecl SvcCreateAccMgrUI(WPARAM, LPARAM);
+
+ // Events
+ int __cdecl OnModulesLoaded(WPARAM, LPARAM);
+ // int __cdecl OnOptionsInit(WPARAM, LPARAM);
+ int __cdecl OnContactDeleted(WPARAM,LPARAM);
+ int __cdecl OnPreShutdown(WPARAM,LPARAM);
+ int __cdecl OnPrebuildContactMenu(WPARAM,LPARAM);
+
+ // Chat handling
+ int __cdecl OnChatEvent(WPARAM,LPARAM);
+ INT_PTR __cdecl OnJoinChat(WPARAM,LPARAM);
+ INT_PTR __cdecl OnLeaveChat(WPARAM,LPARAM);
+
+ // Loops
+ void __cdecl EventsLoop(void*);
+
+ // Worker threads
+ void __cdecl SignOnWorker(void*);
+ void __cdecl SignOffWorker(void*);
+ void __cdecl SendMsgWorker(void*);
+
+ // Chat handling
+ void AddChat(const TCHAR *id,const TCHAR *name);
+ void UpdateChat(const TCHAR *name, const TCHAR *message, const time_t timestamp = time(NULL), bool addtochat = true);
+ void SendChatMessage(std::string message);
+ void AddChatContact(const TCHAR *nick);
+ void DeleteChatContact(const TCHAR *name);
+ void SetChatStatus(int);
+ void ClearChat();
+ void SetTopic(const TCHAR *topic = NULL);
+ MCONTACT GetChatHandle();
+
+ // Locks
+ HANDLE signon_lock_;
+ HANDLE connection_lock_;
+ HANDLE send_message_lock_;
+ HANDLE events_loop_lock_;
+
+ HANDLE events_loop_event_;
+
+ // Handles
+ HANDLE hConnection;
+ HANDLE hEventsConnection;
+ HANDLE chatHandle_;
+
+ // Data storage
+ void store_headers(http::response *resp, NETLIBHTTPHEADER *headers, int headers_count);
+
+ std::string get_server(bool not_last = false);
+ std::string get_language();
+
+ // Connection handling
+ unsigned int error_count_;
+
+ // Helpers
+ bool handleEntry(const std::string &method);
+ bool handleSuccess(const std::string &method);
+ bool handleError(const std::string &method, const std::string &error = "", bool force_disconnect = false);
+
+ void __inline increment_error() { error_count_++; }
+ void __inline decrement_error() { if (error_count_ > 0) error_count_--; }
+ void __inline reset_error() { error_count_ = 0; }
+
+ // HTTP communication
+ http::response sendRequest(const int request_type, std::string *post_data = NULL, std::string *get_data = NULL);
+ std::string chooseAction(int, std::string *get_data = NULL);
+ NETLIBHTTPHEADER *get_request_headers(int request_type, int *headers_count);
+
+ // Requests and processing
+ bool doSignOn();
+ bool doEvents();
+ bool doSendMessage(const std::string &message_text);
+
+ std::string doGetPage(int);
+
+ // Configuration
+ ptrT nick_;
+ std::string m_cookie;
+ std::string m_server;
+ std::string m_title;
+ std::string m_timestamp;
+ int m_interval;
+ int m_updateRate;
+
+};