diff options
author | George Hazan <george.hazan@gmail.com> | 2014-03-22 13:34:19 +0000 |
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committer | George Hazan <george.hazan@gmail.com> | 2014-03-22 13:34:19 +0000 |
commit | 79b554fe05162550656da3c4e459fb717dc4dadf (patch) | |
tree | 34b5856bb397b145e2a6e6b317742b73ff53ec9f /protocols/Sametime/src/glib/gslist.c | |
parent | 739fd4137010dc56881cf8328770b3175a2f2696 (diff) |
glib inlined into SameTime
git-svn-id: http://svn.miranda-ng.org/main/trunk@8685 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/Sametime/src/glib/gslist.c')
-rw-r--r-- | protocols/Sametime/src/glib/gslist.c | 1058 |
1 files changed, 1058 insertions, 0 deletions
diff --git a/protocols/Sametime/src/glib/gslist.c b/protocols/Sametime/src/glib/gslist.c new file mode 100644 index 0000000000..dfbd354403 --- /dev/null +++ b/protocols/Sametime/src/glib/gslist.c @@ -0,0 +1,1058 @@ +/* GLIB - Library of useful routines for C programming + * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* + * Modified by the GLib Team and others 1997-2000. See the AUTHORS + * file for a list of people on the GLib Team. See the ChangeLog + * files for a list of changes. These files are distributed with + * GLib at ftp://ftp.gtk.org/pub/gtk/. + */ + +/* + * MT safe + */ + +#include "config.h" + +#include "gslist.h" +#include "gtestutils.h" + +/** + * SECTION: linked_lists_single + * @title: Singly-Linked Lists + * @short_description: linked lists containing integer values or + * pointers to data, limited to iterating over the + * list in one direction + * + * The #GSList structure and its associated functions provide a + * standard singly-linked list data structure. + * + * Each element in the list contains a piece of data, together with a + * pointer which links to the next element in the list. Using this + * pointer it is possible to move through the list in one direction + * only (unlike the <link + * linkend="glib-Doubly-Linked-lists">Doubly-Linked Lists</link> which + * allow movement in both directions). + * + * The data contained in each element can be either integer values, by + * using one of the <link linkend="glib-Type-Conversion-Macros">Type + * Conversion Macros</link>, or simply pointers to any type of data. + * + * List elements are allocated from the <link + * linkend="glib-Memory-Slices">slice allocator</link>, which is more + * efficient than allocating elements individually. + * + * Note that most of the #GSList functions expect to be passed a + * pointer to the first element in the list. The functions which insert + * elements return the new start of the list, which may have changed. + * + * There is no function to create a #GSList. %NULL is considered to be + * the empty list so you simply set a #GSList* to %NULL. + * + * To add elements, use g_slist_append(), g_slist_prepend(), + * g_slist_insert() and g_slist_insert_sorted(). + * + * To remove elements, use g_slist_remove(). + * + * To find elements in the list use g_slist_last(), g_slist_next(), + * g_slist_nth(), g_slist_nth_data(), g_slist_find() and + * g_slist_find_custom(). + * + * To find the index of an element use g_slist_position() and + * g_slist_index(). + * + * To call a function for each element in the list use + * g_slist_foreach(). + * + * To free the entire list, use g_slist_free(). + **/ + +/** + * GSList: + * @data: holds the element's data, which can be a pointer to any kind + * of data, or any integer value using the <link + * linkend="glib-Type-Conversion-Macros">Type Conversion + * Macros</link>. + * @next: contains the link to the next element in the list. + * + * The #GSList struct is used for each element in the singly-linked + * list. + **/ + +/** + * g_slist_next: + * @slist: an element in a #GSList. + * @Returns: the next element, or %NULL if there are no more elements. + * + * A convenience macro to get the next element in a #GSList. + **/ + + +/** + * g_slist_push_allocator: + * @dummy: the #GAllocator to use when allocating #GSList elements. + * + * Sets the allocator to use to allocate #GSList elements. Use + * g_slist_pop_allocator() to restore the previous allocator. + * + * Note that this function is not available if GLib has been compiled + * with <option>--disable-mem-pools</option> + * + * Deprecated: 2.10: It does nothing, since #GSList has been converted + * to the <link linkend="glib-Memory-Slices">slice + * allocator</link> + **/ +void g_slist_push_allocator (gpointer dummy) { /* present for binary compat only */ } + +/** + * g_slist_pop_allocator: + * + * Restores the previous #GAllocator, used when allocating #GSList + * elements. + * + * Note that this function is not available if GLib has been compiled + * with <option>--disable-mem-pools</option> + * + * Deprecated: 2.10: It does nothing, since #GSList has been converted + * to the <link linkend="glib-Memory-Slices">slice + * allocator</link> + **/ +void g_slist_pop_allocator (void) { /* present for binary compat only */ } + +#define _g_slist_alloc0() g_slice_new0 (GSList) +#define _g_slist_alloc() g_slice_new (GSList) +#define _g_slist_free1(slist) g_slice_free (GSList, slist) + +/** + * g_slist_alloc: + * @Returns: a pointer to the newly-allocated #GSList element. + * + * Allocates space for one #GSList element. It is called by the + * g_slist_append(), g_slist_prepend(), g_slist_insert() and + * g_slist_insert_sorted() functions and so is rarely used on its own. + **/ +GSList* +g_slist_alloc (void) +{ + return _g_slist_alloc0 (); +} + +/** + * g_slist_free: + * @list: a #GSList + * + * Frees all of the memory used by a #GSList. + * The freed elements are returned to the slice allocator. + */ +void +g_slist_free (GSList *list) +{ + g_slice_free_chain (GSList, list, next); +} + +/** + * g_slist_free_1: + * @list: a #GSList element + * + * Frees one #GSList element. + * It is usually used after g_slist_remove_link(). + */ +/** + * g_slist_free1: + * + * A macro which does the same as g_slist_free_1(). + * + * Since: 2.10 + **/ +void +g_slist_free_1 (GSList *list) +{ + _g_slist_free1 (list); +} + +/** + * g_slist_append: + * @list: a #GSList + * @data: the data for the new element + * + * Adds a new element on to the end of the list. + * + * <note><para> + * The return value is the new start of the list, which may + * have changed, so make sure you store the new value. + * </para></note> + * + * <note><para> + * Note that g_slist_append() has to traverse the entire list + * to find the end, which is inefficient when adding multiple + * elements. A common idiom to avoid the inefficiency is to prepend + * the elements and reverse the list when all elements have been added. + * </para></note> + * + * |[ + * /* Notice that these are initialized to the empty list. */ + * GSList *list = NULL, *number_list = NULL; + * + * /* This is a list of strings. */ + * list = g_slist_append (list, "first"); + * list = g_slist_append (list, "second"); + * + * /* This is a list of integers. */ + * number_list = g_slist_append (number_list, GINT_TO_POINTER (27)); + * number_list = g_slist_append (number_list, GINT_TO_POINTER (14)); + * ]| + * + * Returns: the new start of the #GSList + */ +GSList* +g_slist_append (GSList *list, + gpointer data) +{ + GSList *new_list; + GSList *last; + + new_list = _g_slist_alloc (); + new_list->data = data; + new_list->next = NULL; + + if (list) + { + last = g_slist_last (list); + /* g_assert (last != NULL); */ + last->next = new_list; + + return list; + } + else + return new_list; +} + +/** + * g_slist_prepend: + * @list: a #GSList + * @data: the data for the new element + * + * Adds a new element on to the start of the list. + * + * <note><para> + * The return value is the new start of the list, which + * may have changed, so make sure you store the new value. + * </para></note> + * + * |[ + * /* Notice that it is initialized to the empty list. */ + * GSList *list = NULL; + * list = g_slist_prepend (list, "last"); + * list = g_slist_prepend (list, "first"); + * ]| + * + * Returns: the new start of the #GSList + */ +GSList* +g_slist_prepend (GSList *list, + gpointer data) +{ + GSList *new_list; + + new_list = _g_slist_alloc (); + new_list->data = data; + new_list->next = list; + + return new_list; +} + +/** + * g_slist_insert: + * @list: a #GSList + * @data: the data for the new element + * @position: the position to insert the element. + * If this is negative, or is larger than the number + * of elements in the list, the new element is added on + * to the end of the list. + * + * Inserts a new element into the list at the given position. + * + * Returns: the new start of the #GSList + */ +GSList* +g_slist_insert (GSList *list, + gpointer data, + gint position) +{ + GSList *prev_list; + GSList *tmp_list; + GSList *new_list; + + if (position < 0) + return g_slist_append (list, data); + else if (position == 0) + return g_slist_prepend (list, data); + + new_list = _g_slist_alloc (); + new_list->data = data; + + if (!list) + { + new_list->next = NULL; + return new_list; + } + + prev_list = NULL; + tmp_list = list; + + while ((position-- > 0) && tmp_list) + { + prev_list = tmp_list; + tmp_list = tmp_list->next; + } + + if (prev_list) + { + new_list->next = prev_list->next; + prev_list->next = new_list; + } + else + { + new_list->next = list; + list = new_list; + } + + return list; +} + +/** + * g_slist_insert_before: + * @slist: a #GSList + * @sibling: node to insert @data before + * @data: data to put in the newly-inserted node + * + * Inserts a node before @sibling containing @data. + * + * Returns: the new head of the list. + */ +GSList* +g_slist_insert_before (GSList *slist, + GSList *sibling, + gpointer data) +{ + if (!slist) + { + slist = _g_slist_alloc (); + slist->data = data; + slist->next = NULL; + g_return_val_if_fail (sibling == NULL, slist); + return slist; + } + else + { + GSList *node, *last = NULL; + + for (node = slist; node; last = node, node = last->next) + if (node == sibling) + break; + if (!last) + { + node = _g_slist_alloc (); + node->data = data; + node->next = slist; + + return node; + } + else + { + node = _g_slist_alloc (); + node->data = data; + node->next = last->next; + last->next = node; + + return slist; + } + } +} + +/** + * g_slist_concat: + * @list1: a #GSList + * @list2: the #GSList to add to the end of the first #GSList + * + * Adds the second #GSList onto the end of the first #GSList. + * Note that the elements of the second #GSList are not copied. + * They are used directly. + * + * Returns: the start of the new #GSList + */ +GSList * +g_slist_concat (GSList *list1, GSList *list2) +{ + if (list2) + { + if (list1) + g_slist_last (list1)->next = list2; + else + list1 = list2; + } + + return list1; +} + +/** + * g_slist_remove: + * @list: a #GSList + * @data: the data of the element to remove + * + * Removes an element from a #GSList. + * If two elements contain the same data, only the first is removed. + * If none of the elements contain the data, the #GSList is unchanged. + * + * Returns: the new start of the #GSList + */ +GSList* +g_slist_remove (GSList *list, + gconstpointer data) +{ + GSList *tmp, *prev = NULL; + + tmp = list; + while (tmp) + { + if (tmp->data == data) + { + if (prev) + prev->next = tmp->next; + else + list = tmp->next; + + g_slist_free_1 (tmp); + break; + } + prev = tmp; + tmp = prev->next; + } + + return list; +} + +/** + * g_slist_remove_all: + * @list: a #GSList + * @data: data to remove + * + * Removes all list nodes with data equal to @data. + * Returns the new head of the list. Contrast with + * g_slist_remove() which removes only the first node + * matching the given data. + * + * Returns: new head of @list + */ +GSList* +g_slist_remove_all (GSList *list, + gconstpointer data) +{ + GSList *tmp, *prev = NULL; + + tmp = list; + while (tmp) + { + if (tmp->data == data) + { + GSList *next = tmp->next; + + if (prev) + prev->next = next; + else + list = next; + + g_slist_free_1 (tmp); + tmp = next; + } + else + { + prev = tmp; + tmp = prev->next; + } + } + + return list; +} + +static inline GSList* +_g_slist_remove_link (GSList *list, + GSList *link) +{ + GSList *tmp; + GSList *prev; + + prev = NULL; + tmp = list; + + while (tmp) + { + if (tmp == link) + { + if (prev) + prev->next = tmp->next; + if (list == tmp) + list = list->next; + + tmp->next = NULL; + break; + } + + prev = tmp; + tmp = tmp->next; + } + + return list; +} + +/** + * g_slist_remove_link: + * @list: a #GSList + * @link_: an element in the #GSList + * + * Removes an element from a #GSList, without + * freeing the element. The removed element's next + * link is set to %NULL, so that it becomes a + * self-contained list with one element. + * + * Returns: the new start of the #GSList, without the element + */ +GSList* +g_slist_remove_link (GSList *list, + GSList *link_) +{ + return _g_slist_remove_link (list, link_); +} + +/** + * g_slist_delete_link: + * @list: a #GSList + * @link_: node to delete + * + * Removes the node link_ from the list and frees it. + * Compare this to g_slist_remove_link() which removes the node + * without freeing it. + * + * Returns: the new head of @list + */ +GSList* +g_slist_delete_link (GSList *list, + GSList *link_) +{ + list = _g_slist_remove_link (list, link_); + _g_slist_free1 (link_); + + return list; +} + +/** + * g_slist_copy: + * @list: a #GSList + * + * Copies a #GSList. + * + * <note><para> + * Note that this is a "shallow" copy. If the list elements + * consist of pointers to data, the pointers are copied but + * the actual data isn't. + * </para></note> + * + * Returns: a copy of @list + */ +GSList* +g_slist_copy (GSList *list) +{ + GSList *new_list = NULL; + + if (list) + { + GSList *last; + + new_list = _g_slist_alloc (); + new_list->data = list->data; + last = new_list; + list = list->next; + while (list) + { + last->next = _g_slist_alloc (); + last = last->next; + last->data = list->data; + list = list->next; + } + last->next = NULL; + } + + return new_list; +} + +/** + * g_slist_reverse: + * @list: a #GSList + * + * Reverses a #GSList. + * + * Returns: the start of the reversed #GSList + */ +GSList* +g_slist_reverse (GSList *list) +{ + GSList *prev = NULL; + + while (list) + { + GSList *next = list->next; + + list->next = prev; + + prev = list; + list = next; + } + + return prev; +} + +/** + * g_slist_nth: + * @list: a #GSList + * @n: the position of the element, counting from 0 + * + * Gets the element at the given position in a #GSList. + * + * Returns: the element, or %NULL if the position is off + * the end of the #GSList + */ +GSList* +g_slist_nth (GSList *list, + guint n) +{ + while (n-- > 0 && list) + list = list->next; + + return list; +} + +/** + * g_slist_nth_data: + * @list: a #GSList + * @n: the position of the element + * + * Gets the data of the element at the given position. + * + * Returns: the element's data, or %NULL if the position + * is off the end of the #GSList + */ +gpointer +g_slist_nth_data (GSList *list, + guint n) +{ + while (n-- > 0 && list) + list = list->next; + + return list ? list->data : NULL; +} + +/** + * g_slist_find: + * @list: a #GSList + * @data: the element data to find + * + * Finds the element in a #GSList which + * contains the given data. + * + * Returns: the found #GSList element, + * or %NULL if it is not found + */ +GSList* +g_slist_find (GSList *list, + gconstpointer data) +{ + while (list) + { + if (list->data == data) + break; + list = list->next; + } + + return list; +} + + +/** + * g_slist_find_custom: + * @list: a #GSList + * @data: user data passed to the function + * @func: the function to call for each element. + * It should return 0 when the desired element is found + * + * Finds an element in a #GSList, using a supplied function to + * find the desired element. It iterates over the list, calling + * the given function which should return 0 when the desired + * element is found. The function takes two #gconstpointer arguments, + * the #GSList element's data as the first argument and the + * given user data. + * + * Returns: the found #GSList element, or %NULL if it is not found + */ +GSList* +g_slist_find_custom (GSList *list, + gconstpointer data, + GCompareFunc func) +{ + g_return_val_if_fail (func != NULL, list); + + while (list) + { + if (! func (list->data, data)) + return list; + list = list->next; + } + + return NULL; +} + +/** + * g_slist_position: + * @list: a #GSList + * @llink: an element in the #GSList + * + * Gets the position of the given element + * in the #GSList (starting from 0). + * + * Returns: the position of the element in the #GSList, + * or -1 if the element is not found + */ +gint +g_slist_position (GSList *list, + GSList *llink) +{ + gint i; + + i = 0; + while (list) + { + if (list == llink) + return i; + i++; + list = list->next; + } + + return -1; +} + +/** + * g_slist_index: + * @list: a #GSList + * @data: the data to find + * + * Gets the position of the element containing + * the given data (starting from 0). + * + * Returns: the index of the element containing the data, + * or -1 if the data is not found + */ +gint +g_slist_index (GSList *list, + gconstpointer data) +{ + gint i; + + i = 0; + while (list) + { + if (list->data == data) + return i; + i++; + list = list->next; + } + + return -1; +} + +/** + * g_slist_last: + * @list: a #GSList + * + * Gets the last element in a #GSList. + * + * <note><para> + * This function iterates over the whole list. + * </para></note> + * + * Returns: the last element in the #GSList, + * or %NULL if the #GSList has no elements + */ +GSList* +g_slist_last (GSList *list) +{ + if (list) + { + while (list->next) + list = list->next; + } + + return list; +} + +/** + * g_slist_length: + * @list: a #GSList + * + * Gets the number of elements in a #GSList. + * + * <note><para> + * This function iterates over the whole list to + * count its elements. + * </para></note> + * + * Returns: the number of elements in the #GSList + */ +guint +g_slist_length (GSList *list) +{ + guint length; + + length = 0; + while (list) + { + length++; + list = list->next; + } + + return length; +} + +/** + * g_slist_foreach: + * @list: a #GSList + * @func: the function to call with each element's data + * @user_data: user data to pass to the function + * + * Calls a function for each element of a #GSList. + */ +void +g_slist_foreach (GSList *list, + GFunc func, + gpointer user_data) +{ + while (list) + { + GSList *next = list->next; + (*func) (list->data, user_data); + list = next; + } +} + +static GSList* +g_slist_insert_sorted_real (GSList *list, + gpointer data, + GFunc func, + gpointer user_data) +{ + GSList *tmp_list = list; + GSList *prev_list = NULL; + GSList *new_list; + gint cmp; + + g_return_val_if_fail (func != NULL, list); + + if (!list) + { + new_list = _g_slist_alloc (); + new_list->data = data; + new_list->next = NULL; + return new_list; + } + + cmp = ((GCompareDataFunc) func) (data, tmp_list->data, user_data); + + while ((tmp_list->next) && (cmp > 0)) + { + prev_list = tmp_list; + tmp_list = tmp_list->next; + + cmp = ((GCompareDataFunc) func) (data, tmp_list->data, user_data); + } + + new_list = _g_slist_alloc (); + new_list->data = data; + + if ((!tmp_list->next) && (cmp > 0)) + { + tmp_list->next = new_list; + new_list->next = NULL; + return list; + } + + if (prev_list) + { + prev_list->next = new_list; + new_list->next = tmp_list; + return list; + } + else + { + new_list->next = list; + return new_list; + } +} + +/** + * g_slist_insert_sorted: + * @list: a #GSList + * @data: the data for the new element + * @func: the function to compare elements in the list. + * It should return a number > 0 if the first parameter + * comes after the second parameter in the sort order. + * + * Inserts a new element into the list, using the given + * comparison function to determine its position. + * + * Returns: the new start of the #GSList + */ +GSList* +g_slist_insert_sorted (GSList *list, + gpointer data, + GCompareFunc func) +{ + return g_slist_insert_sorted_real (list, data, (GFunc) func, NULL); +} + +/** + * g_slist_insert_sorted_with_data: + * @list: a #GSList + * @data: the data for the new element + * @func: the function to compare elements in the list. + * It should return a number > 0 if the first parameter + * comes after the second parameter in the sort order. + * @user_data: data to pass to comparison function + * + * Inserts a new element into the list, using the given + * comparison function to determine its position. + * + * Returns: the new start of the #GSList + * + * Since: 2.10 + */ +GSList* +g_slist_insert_sorted_with_data (GSList *list, + gpointer data, + GCompareDataFunc func, + gpointer user_data) +{ + return g_slist_insert_sorted_real (list, data, (GFunc) func, user_data); +} + +static GSList * +g_slist_sort_merge (GSList *l1, + GSList *l2, + GFunc compare_func, + gpointer user_data) +{ + GSList list, *l; + gint cmp; + + l=&list; + + while (l1 && l2) + { + cmp = ((GCompareDataFunc) compare_func) (l1->data, l2->data, user_data); + + if (cmp <= 0) + { + l=l->next=l1; + l1=l1->next; + } + else + { + l=l->next=l2; + l2=l2->next; + } + } + l->next= l1 ? l1 : l2; + + return list.next; +} + +static GSList * +g_slist_sort_real (GSList *list, + GFunc compare_func, + gpointer user_data) +{ + GSList *l1, *l2; + + if (!list) + return NULL; + if (!list->next) + return list; + + l1 = list; + l2 = list->next; + + while ((l2 = l2->next) != NULL) + { + if ((l2 = l2->next) == NULL) + break; + l1=l1->next; + } + l2 = l1->next; + l1->next = NULL; + + return g_slist_sort_merge (g_slist_sort_real (list, compare_func, user_data), + g_slist_sort_real (l2, compare_func, user_data), + compare_func, + user_data); +} + +/** + * g_slist_sort: + * @list: a #GSList + * @compare_func: the comparison function used to sort the #GSList. + * This function is passed the data from 2 elements of the #GSList + * and should return 0 if they are equal, a negative value if the + * first element comes before the second, or a positive value if + * the first element comes after the second. + * + * Sorts a #GSList using the given comparison function. + * + * Returns: the start of the sorted #GSList + */ +GSList * +g_slist_sort (GSList *list, + GCompareFunc compare_func) +{ + return g_slist_sort_real (list, (GFunc) compare_func, NULL); +} + +/** + * g_slist_sort_with_data: + * @list: a #GSList + * @compare_func: comparison function + * @user_data: data to pass to comparison function + * + * Like g_slist_sort(), but the sort function accepts a user data argument. + * + * Returns: new head of the list + */ +GSList * +g_slist_sort_with_data (GSList *list, + GCompareDataFunc compare_func, + gpointer user_data) +{ + return g_slist_sort_real (list, (GFunc) compare_func, user_data); +} |