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authorGeorge Hazan <george.hazan@gmail.com>2014-03-22 13:34:19 +0000
committerGeorge Hazan <george.hazan@gmail.com>2014-03-22 13:34:19 +0000
commit79b554fe05162550656da3c4e459fb717dc4dadf (patch)
tree34b5856bb397b145e2a6e6b317742b73ff53ec9f /protocols/Sametime/src/glib/gslist.c
parent739fd4137010dc56881cf8328770b3175a2f2696 (diff)
glib inlined into SameTime
git-svn-id: http://svn.miranda-ng.org/main/trunk@8685 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/Sametime/src/glib/gslist.c')
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diff --git a/protocols/Sametime/src/glib/gslist.c b/protocols/Sametime/src/glib/gslist.c
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+/* GLIB - Library of useful routines for C programming
+ * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+/*
+ * Modified by the GLib Team and others 1997-2000. See the AUTHORS
+ * file for a list of people on the GLib Team. See the ChangeLog
+ * files for a list of changes. These files are distributed with
+ * GLib at ftp://ftp.gtk.org/pub/gtk/.
+ */
+
+/*
+ * MT safe
+ */
+
+#include "config.h"
+
+#include "gslist.h"
+#include "gtestutils.h"
+
+/**
+ * SECTION: linked_lists_single
+ * @title: Singly-Linked Lists
+ * @short_description: linked lists containing integer values or
+ * pointers to data, limited to iterating over the
+ * list in one direction
+ *
+ * The #GSList structure and its associated functions provide a
+ * standard singly-linked list data structure.
+ *
+ * Each element in the list contains a piece of data, together with a
+ * pointer which links to the next element in the list. Using this
+ * pointer it is possible to move through the list in one direction
+ * only (unlike the <link
+ * linkend="glib-Doubly-Linked-lists">Doubly-Linked Lists</link> which
+ * allow movement in both directions).
+ *
+ * The data contained in each element can be either integer values, by
+ * using one of the <link linkend="glib-Type-Conversion-Macros">Type
+ * Conversion Macros</link>, or simply pointers to any type of data.
+ *
+ * List elements are allocated from the <link
+ * linkend="glib-Memory-Slices">slice allocator</link>, which is more
+ * efficient than allocating elements individually.
+ *
+ * Note that most of the #GSList functions expect to be passed a
+ * pointer to the first element in the list. The functions which insert
+ * elements return the new start of the list, which may have changed.
+ *
+ * There is no function to create a #GSList. %NULL is considered to be
+ * the empty list so you simply set a #GSList* to %NULL.
+ *
+ * To add elements, use g_slist_append(), g_slist_prepend(),
+ * g_slist_insert() and g_slist_insert_sorted().
+ *
+ * To remove elements, use g_slist_remove().
+ *
+ * To find elements in the list use g_slist_last(), g_slist_next(),
+ * g_slist_nth(), g_slist_nth_data(), g_slist_find() and
+ * g_slist_find_custom().
+ *
+ * To find the index of an element use g_slist_position() and
+ * g_slist_index().
+ *
+ * To call a function for each element in the list use
+ * g_slist_foreach().
+ *
+ * To free the entire list, use g_slist_free().
+ **/
+
+/**
+ * GSList:
+ * @data: holds the element's data, which can be a pointer to any kind
+ * of data, or any integer value using the <link
+ * linkend="glib-Type-Conversion-Macros">Type Conversion
+ * Macros</link>.
+ * @next: contains the link to the next element in the list.
+ *
+ * The #GSList struct is used for each element in the singly-linked
+ * list.
+ **/
+
+/**
+ * g_slist_next:
+ * @slist: an element in a #GSList.
+ * @Returns: the next element, or %NULL if there are no more elements.
+ *
+ * A convenience macro to get the next element in a #GSList.
+ **/
+
+
+/**
+ * g_slist_push_allocator:
+ * @dummy: the #GAllocator to use when allocating #GSList elements.
+ *
+ * Sets the allocator to use to allocate #GSList elements. Use
+ * g_slist_pop_allocator() to restore the previous allocator.
+ *
+ * Note that this function is not available if GLib has been compiled
+ * with <option>--disable-mem-pools</option>
+ *
+ * Deprecated: 2.10: It does nothing, since #GSList has been converted
+ * to the <link linkend="glib-Memory-Slices">slice
+ * allocator</link>
+ **/
+void g_slist_push_allocator (gpointer dummy) { /* present for binary compat only */ }
+
+/**
+ * g_slist_pop_allocator:
+ *
+ * Restores the previous #GAllocator, used when allocating #GSList
+ * elements.
+ *
+ * Note that this function is not available if GLib has been compiled
+ * with <option>--disable-mem-pools</option>
+ *
+ * Deprecated: 2.10: It does nothing, since #GSList has been converted
+ * to the <link linkend="glib-Memory-Slices">slice
+ * allocator</link>
+ **/
+void g_slist_pop_allocator (void) { /* present for binary compat only */ }
+
+#define _g_slist_alloc0() g_slice_new0 (GSList)
+#define _g_slist_alloc() g_slice_new (GSList)
+#define _g_slist_free1(slist) g_slice_free (GSList, slist)
+
+/**
+ * g_slist_alloc:
+ * @Returns: a pointer to the newly-allocated #GSList element.
+ *
+ * Allocates space for one #GSList element. It is called by the
+ * g_slist_append(), g_slist_prepend(), g_slist_insert() and
+ * g_slist_insert_sorted() functions and so is rarely used on its own.
+ **/
+GSList*
+g_slist_alloc (void)
+{
+ return _g_slist_alloc0 ();
+}
+
+/**
+ * g_slist_free:
+ * @list: a #GSList
+ *
+ * Frees all of the memory used by a #GSList.
+ * The freed elements are returned to the slice allocator.
+ */
+void
+g_slist_free (GSList *list)
+{
+ g_slice_free_chain (GSList, list, next);
+}
+
+/**
+ * g_slist_free_1:
+ * @list: a #GSList element
+ *
+ * Frees one #GSList element.
+ * It is usually used after g_slist_remove_link().
+ */
+/**
+ * g_slist_free1:
+ *
+ * A macro which does the same as g_slist_free_1().
+ *
+ * Since: 2.10
+ **/
+void
+g_slist_free_1 (GSList *list)
+{
+ _g_slist_free1 (list);
+}
+
+/**
+ * g_slist_append:
+ * @list: a #GSList
+ * @data: the data for the new element
+ *
+ * Adds a new element on to the end of the list.
+ *
+ * <note><para>
+ * The return value is the new start of the list, which may
+ * have changed, so make sure you store the new value.
+ * </para></note>
+ *
+ * <note><para>
+ * Note that g_slist_append() has to traverse the entire list
+ * to find the end, which is inefficient when adding multiple
+ * elements. A common idiom to avoid the inefficiency is to prepend
+ * the elements and reverse the list when all elements have been added.
+ * </para></note>
+ *
+ * |[
+ * /&ast; Notice that these are initialized to the empty list. &ast;/
+ * GSList *list = NULL, *number_list = NULL;
+ *
+ * /&ast; This is a list of strings. &ast;/
+ * list = g_slist_append (list, "first");
+ * list = g_slist_append (list, "second");
+ *
+ * /&ast; This is a list of integers. &ast;/
+ * number_list = g_slist_append (number_list, GINT_TO_POINTER (27));
+ * number_list = g_slist_append (number_list, GINT_TO_POINTER (14));
+ * ]|
+ *
+ * Returns: the new start of the #GSList
+ */
+GSList*
+g_slist_append (GSList *list,
+ gpointer data)
+{
+ GSList *new_list;
+ GSList *last;
+
+ new_list = _g_slist_alloc ();
+ new_list->data = data;
+ new_list->next = NULL;
+
+ if (list)
+ {
+ last = g_slist_last (list);
+ /* g_assert (last != NULL); */
+ last->next = new_list;
+
+ return list;
+ }
+ else
+ return new_list;
+}
+
+/**
+ * g_slist_prepend:
+ * @list: a #GSList
+ * @data: the data for the new element
+ *
+ * Adds a new element on to the start of the list.
+ *
+ * <note><para>
+ * The return value is the new start of the list, which
+ * may have changed, so make sure you store the new value.
+ * </para></note>
+ *
+ * |[
+ * /&ast; Notice that it is initialized to the empty list. &ast;/
+ * GSList *list = NULL;
+ * list = g_slist_prepend (list, "last");
+ * list = g_slist_prepend (list, "first");
+ * ]|
+ *
+ * Returns: the new start of the #GSList
+ */
+GSList*
+g_slist_prepend (GSList *list,
+ gpointer data)
+{
+ GSList *new_list;
+
+ new_list = _g_slist_alloc ();
+ new_list->data = data;
+ new_list->next = list;
+
+ return new_list;
+}
+
+/**
+ * g_slist_insert:
+ * @list: a #GSList
+ * @data: the data for the new element
+ * @position: the position to insert the element.
+ * If this is negative, or is larger than the number
+ * of elements in the list, the new element is added on
+ * to the end of the list.
+ *
+ * Inserts a new element into the list at the given position.
+ *
+ * Returns: the new start of the #GSList
+ */
+GSList*
+g_slist_insert (GSList *list,
+ gpointer data,
+ gint position)
+{
+ GSList *prev_list;
+ GSList *tmp_list;
+ GSList *new_list;
+
+ if (position < 0)
+ return g_slist_append (list, data);
+ else if (position == 0)
+ return g_slist_prepend (list, data);
+
+ new_list = _g_slist_alloc ();
+ new_list->data = data;
+
+ if (!list)
+ {
+ new_list->next = NULL;
+ return new_list;
+ }
+
+ prev_list = NULL;
+ tmp_list = list;
+
+ while ((position-- > 0) && tmp_list)
+ {
+ prev_list = tmp_list;
+ tmp_list = tmp_list->next;
+ }
+
+ if (prev_list)
+ {
+ new_list->next = prev_list->next;
+ prev_list->next = new_list;
+ }
+ else
+ {
+ new_list->next = list;
+ list = new_list;
+ }
+
+ return list;
+}
+
+/**
+ * g_slist_insert_before:
+ * @slist: a #GSList
+ * @sibling: node to insert @data before
+ * @data: data to put in the newly-inserted node
+ *
+ * Inserts a node before @sibling containing @data.
+ *
+ * Returns: the new head of the list.
+ */
+GSList*
+g_slist_insert_before (GSList *slist,
+ GSList *sibling,
+ gpointer data)
+{
+ if (!slist)
+ {
+ slist = _g_slist_alloc ();
+ slist->data = data;
+ slist->next = NULL;
+ g_return_val_if_fail (sibling == NULL, slist);
+ return slist;
+ }
+ else
+ {
+ GSList *node, *last = NULL;
+
+ for (node = slist; node; last = node, node = last->next)
+ if (node == sibling)
+ break;
+ if (!last)
+ {
+ node = _g_slist_alloc ();
+ node->data = data;
+ node->next = slist;
+
+ return node;
+ }
+ else
+ {
+ node = _g_slist_alloc ();
+ node->data = data;
+ node->next = last->next;
+ last->next = node;
+
+ return slist;
+ }
+ }
+}
+
+/**
+ * g_slist_concat:
+ * @list1: a #GSList
+ * @list2: the #GSList to add to the end of the first #GSList
+ *
+ * Adds the second #GSList onto the end of the first #GSList.
+ * Note that the elements of the second #GSList are not copied.
+ * They are used directly.
+ *
+ * Returns: the start of the new #GSList
+ */
+GSList *
+g_slist_concat (GSList *list1, GSList *list2)
+{
+ if (list2)
+ {
+ if (list1)
+ g_slist_last (list1)->next = list2;
+ else
+ list1 = list2;
+ }
+
+ return list1;
+}
+
+/**
+ * g_slist_remove:
+ * @list: a #GSList
+ * @data: the data of the element to remove
+ *
+ * Removes an element from a #GSList.
+ * If two elements contain the same data, only the first is removed.
+ * If none of the elements contain the data, the #GSList is unchanged.
+ *
+ * Returns: the new start of the #GSList
+ */
+GSList*
+g_slist_remove (GSList *list,
+ gconstpointer data)
+{
+ GSList *tmp, *prev = NULL;
+
+ tmp = list;
+ while (tmp)
+ {
+ if (tmp->data == data)
+ {
+ if (prev)
+ prev->next = tmp->next;
+ else
+ list = tmp->next;
+
+ g_slist_free_1 (tmp);
+ break;
+ }
+ prev = tmp;
+ tmp = prev->next;
+ }
+
+ return list;
+}
+
+/**
+ * g_slist_remove_all:
+ * @list: a #GSList
+ * @data: data to remove
+ *
+ * Removes all list nodes with data equal to @data.
+ * Returns the new head of the list. Contrast with
+ * g_slist_remove() which removes only the first node
+ * matching the given data.
+ *
+ * Returns: new head of @list
+ */
+GSList*
+g_slist_remove_all (GSList *list,
+ gconstpointer data)
+{
+ GSList *tmp, *prev = NULL;
+
+ tmp = list;
+ while (tmp)
+ {
+ if (tmp->data == data)
+ {
+ GSList *next = tmp->next;
+
+ if (prev)
+ prev->next = next;
+ else
+ list = next;
+
+ g_slist_free_1 (tmp);
+ tmp = next;
+ }
+ else
+ {
+ prev = tmp;
+ tmp = prev->next;
+ }
+ }
+
+ return list;
+}
+
+static inline GSList*
+_g_slist_remove_link (GSList *list,
+ GSList *link)
+{
+ GSList *tmp;
+ GSList *prev;
+
+ prev = NULL;
+ tmp = list;
+
+ while (tmp)
+ {
+ if (tmp == link)
+ {
+ if (prev)
+ prev->next = tmp->next;
+ if (list == tmp)
+ list = list->next;
+
+ tmp->next = NULL;
+ break;
+ }
+
+ prev = tmp;
+ tmp = tmp->next;
+ }
+
+ return list;
+}
+
+/**
+ * g_slist_remove_link:
+ * @list: a #GSList
+ * @link_: an element in the #GSList
+ *
+ * Removes an element from a #GSList, without
+ * freeing the element. The removed element's next
+ * link is set to %NULL, so that it becomes a
+ * self-contained list with one element.
+ *
+ * Returns: the new start of the #GSList, without the element
+ */
+GSList*
+g_slist_remove_link (GSList *list,
+ GSList *link_)
+{
+ return _g_slist_remove_link (list, link_);
+}
+
+/**
+ * g_slist_delete_link:
+ * @list: a #GSList
+ * @link_: node to delete
+ *
+ * Removes the node link_ from the list and frees it.
+ * Compare this to g_slist_remove_link() which removes the node
+ * without freeing it.
+ *
+ * Returns: the new head of @list
+ */
+GSList*
+g_slist_delete_link (GSList *list,
+ GSList *link_)
+{
+ list = _g_slist_remove_link (list, link_);
+ _g_slist_free1 (link_);
+
+ return list;
+}
+
+/**
+ * g_slist_copy:
+ * @list: a #GSList
+ *
+ * Copies a #GSList.
+ *
+ * <note><para>
+ * Note that this is a "shallow" copy. If the list elements
+ * consist of pointers to data, the pointers are copied but
+ * the actual data isn't.
+ * </para></note>
+ *
+ * Returns: a copy of @list
+ */
+GSList*
+g_slist_copy (GSList *list)
+{
+ GSList *new_list = NULL;
+
+ if (list)
+ {
+ GSList *last;
+
+ new_list = _g_slist_alloc ();
+ new_list->data = list->data;
+ last = new_list;
+ list = list->next;
+ while (list)
+ {
+ last->next = _g_slist_alloc ();
+ last = last->next;
+ last->data = list->data;
+ list = list->next;
+ }
+ last->next = NULL;
+ }
+
+ return new_list;
+}
+
+/**
+ * g_slist_reverse:
+ * @list: a #GSList
+ *
+ * Reverses a #GSList.
+ *
+ * Returns: the start of the reversed #GSList
+ */
+GSList*
+g_slist_reverse (GSList *list)
+{
+ GSList *prev = NULL;
+
+ while (list)
+ {
+ GSList *next = list->next;
+
+ list->next = prev;
+
+ prev = list;
+ list = next;
+ }
+
+ return prev;
+}
+
+/**
+ * g_slist_nth:
+ * @list: a #GSList
+ * @n: the position of the element, counting from 0
+ *
+ * Gets the element at the given position in a #GSList.
+ *
+ * Returns: the element, or %NULL if the position is off
+ * the end of the #GSList
+ */
+GSList*
+g_slist_nth (GSList *list,
+ guint n)
+{
+ while (n-- > 0 && list)
+ list = list->next;
+
+ return list;
+}
+
+/**
+ * g_slist_nth_data:
+ * @list: a #GSList
+ * @n: the position of the element
+ *
+ * Gets the data of the element at the given position.
+ *
+ * Returns: the element's data, or %NULL if the position
+ * is off the end of the #GSList
+ */
+gpointer
+g_slist_nth_data (GSList *list,
+ guint n)
+{
+ while (n-- > 0 && list)
+ list = list->next;
+
+ return list ? list->data : NULL;
+}
+
+/**
+ * g_slist_find:
+ * @list: a #GSList
+ * @data: the element data to find
+ *
+ * Finds the element in a #GSList which
+ * contains the given data.
+ *
+ * Returns: the found #GSList element,
+ * or %NULL if it is not found
+ */
+GSList*
+g_slist_find (GSList *list,
+ gconstpointer data)
+{
+ while (list)
+ {
+ if (list->data == data)
+ break;
+ list = list->next;
+ }
+
+ return list;
+}
+
+
+/**
+ * g_slist_find_custom:
+ * @list: a #GSList
+ * @data: user data passed to the function
+ * @func: the function to call for each element.
+ * It should return 0 when the desired element is found
+ *
+ * Finds an element in a #GSList, using a supplied function to
+ * find the desired element. It iterates over the list, calling
+ * the given function which should return 0 when the desired
+ * element is found. The function takes two #gconstpointer arguments,
+ * the #GSList element's data as the first argument and the
+ * given user data.
+ *
+ * Returns: the found #GSList element, or %NULL if it is not found
+ */
+GSList*
+g_slist_find_custom (GSList *list,
+ gconstpointer data,
+ GCompareFunc func)
+{
+ g_return_val_if_fail (func != NULL, list);
+
+ while (list)
+ {
+ if (! func (list->data, data))
+ return list;
+ list = list->next;
+ }
+
+ return NULL;
+}
+
+/**
+ * g_slist_position:
+ * @list: a #GSList
+ * @llink: an element in the #GSList
+ *
+ * Gets the position of the given element
+ * in the #GSList (starting from 0).
+ *
+ * Returns: the position of the element in the #GSList,
+ * or -1 if the element is not found
+ */
+gint
+g_slist_position (GSList *list,
+ GSList *llink)
+{
+ gint i;
+
+ i = 0;
+ while (list)
+ {
+ if (list == llink)
+ return i;
+ i++;
+ list = list->next;
+ }
+
+ return -1;
+}
+
+/**
+ * g_slist_index:
+ * @list: a #GSList
+ * @data: the data to find
+ *
+ * Gets the position of the element containing
+ * the given data (starting from 0).
+ *
+ * Returns: the index of the element containing the data,
+ * or -1 if the data is not found
+ */
+gint
+g_slist_index (GSList *list,
+ gconstpointer data)
+{
+ gint i;
+
+ i = 0;
+ while (list)
+ {
+ if (list->data == data)
+ return i;
+ i++;
+ list = list->next;
+ }
+
+ return -1;
+}
+
+/**
+ * g_slist_last:
+ * @list: a #GSList
+ *
+ * Gets the last element in a #GSList.
+ *
+ * <note><para>
+ * This function iterates over the whole list.
+ * </para></note>
+ *
+ * Returns: the last element in the #GSList,
+ * or %NULL if the #GSList has no elements
+ */
+GSList*
+g_slist_last (GSList *list)
+{
+ if (list)
+ {
+ while (list->next)
+ list = list->next;
+ }
+
+ return list;
+}
+
+/**
+ * g_slist_length:
+ * @list: a #GSList
+ *
+ * Gets the number of elements in a #GSList.
+ *
+ * <note><para>
+ * This function iterates over the whole list to
+ * count its elements.
+ * </para></note>
+ *
+ * Returns: the number of elements in the #GSList
+ */
+guint
+g_slist_length (GSList *list)
+{
+ guint length;
+
+ length = 0;
+ while (list)
+ {
+ length++;
+ list = list->next;
+ }
+
+ return length;
+}
+
+/**
+ * g_slist_foreach:
+ * @list: a #GSList
+ * @func: the function to call with each element's data
+ * @user_data: user data to pass to the function
+ *
+ * Calls a function for each element of a #GSList.
+ */
+void
+g_slist_foreach (GSList *list,
+ GFunc func,
+ gpointer user_data)
+{
+ while (list)
+ {
+ GSList *next = list->next;
+ (*func) (list->data, user_data);
+ list = next;
+ }
+}
+
+static GSList*
+g_slist_insert_sorted_real (GSList *list,
+ gpointer data,
+ GFunc func,
+ gpointer user_data)
+{
+ GSList *tmp_list = list;
+ GSList *prev_list = NULL;
+ GSList *new_list;
+ gint cmp;
+
+ g_return_val_if_fail (func != NULL, list);
+
+ if (!list)
+ {
+ new_list = _g_slist_alloc ();
+ new_list->data = data;
+ new_list->next = NULL;
+ return new_list;
+ }
+
+ cmp = ((GCompareDataFunc) func) (data, tmp_list->data, user_data);
+
+ while ((tmp_list->next) && (cmp > 0))
+ {
+ prev_list = tmp_list;
+ tmp_list = tmp_list->next;
+
+ cmp = ((GCompareDataFunc) func) (data, tmp_list->data, user_data);
+ }
+
+ new_list = _g_slist_alloc ();
+ new_list->data = data;
+
+ if ((!tmp_list->next) && (cmp > 0))
+ {
+ tmp_list->next = new_list;
+ new_list->next = NULL;
+ return list;
+ }
+
+ if (prev_list)
+ {
+ prev_list->next = new_list;
+ new_list->next = tmp_list;
+ return list;
+ }
+ else
+ {
+ new_list->next = list;
+ return new_list;
+ }
+}
+
+/**
+ * g_slist_insert_sorted:
+ * @list: a #GSList
+ * @data: the data for the new element
+ * @func: the function to compare elements in the list.
+ * It should return a number > 0 if the first parameter
+ * comes after the second parameter in the sort order.
+ *
+ * Inserts a new element into the list, using the given
+ * comparison function to determine its position.
+ *
+ * Returns: the new start of the #GSList
+ */
+GSList*
+g_slist_insert_sorted (GSList *list,
+ gpointer data,
+ GCompareFunc func)
+{
+ return g_slist_insert_sorted_real (list, data, (GFunc) func, NULL);
+}
+
+/**
+ * g_slist_insert_sorted_with_data:
+ * @list: a #GSList
+ * @data: the data for the new element
+ * @func: the function to compare elements in the list.
+ * It should return a number > 0 if the first parameter
+ * comes after the second parameter in the sort order.
+ * @user_data: data to pass to comparison function
+ *
+ * Inserts a new element into the list, using the given
+ * comparison function to determine its position.
+ *
+ * Returns: the new start of the #GSList
+ *
+ * Since: 2.10
+ */
+GSList*
+g_slist_insert_sorted_with_data (GSList *list,
+ gpointer data,
+ GCompareDataFunc func,
+ gpointer user_data)
+{
+ return g_slist_insert_sorted_real (list, data, (GFunc) func, user_data);
+}
+
+static GSList *
+g_slist_sort_merge (GSList *l1,
+ GSList *l2,
+ GFunc compare_func,
+ gpointer user_data)
+{
+ GSList list, *l;
+ gint cmp;
+
+ l=&list;
+
+ while (l1 && l2)
+ {
+ cmp = ((GCompareDataFunc) compare_func) (l1->data, l2->data, user_data);
+
+ if (cmp <= 0)
+ {
+ l=l->next=l1;
+ l1=l1->next;
+ }
+ else
+ {
+ l=l->next=l2;
+ l2=l2->next;
+ }
+ }
+ l->next= l1 ? l1 : l2;
+
+ return list.next;
+}
+
+static GSList *
+g_slist_sort_real (GSList *list,
+ GFunc compare_func,
+ gpointer user_data)
+{
+ GSList *l1, *l2;
+
+ if (!list)
+ return NULL;
+ if (!list->next)
+ return list;
+
+ l1 = list;
+ l2 = list->next;
+
+ while ((l2 = l2->next) != NULL)
+ {
+ if ((l2 = l2->next) == NULL)
+ break;
+ l1=l1->next;
+ }
+ l2 = l1->next;
+ l1->next = NULL;
+
+ return g_slist_sort_merge (g_slist_sort_real (list, compare_func, user_data),
+ g_slist_sort_real (l2, compare_func, user_data),
+ compare_func,
+ user_data);
+}
+
+/**
+ * g_slist_sort:
+ * @list: a #GSList
+ * @compare_func: the comparison function used to sort the #GSList.
+ * This function is passed the data from 2 elements of the #GSList
+ * and should return 0 if they are equal, a negative value if the
+ * first element comes before the second, or a positive value if
+ * the first element comes after the second.
+ *
+ * Sorts a #GSList using the given comparison function.
+ *
+ * Returns: the start of the sorted #GSList
+ */
+GSList *
+g_slist_sort (GSList *list,
+ GCompareFunc compare_func)
+{
+ return g_slist_sort_real (list, (GFunc) compare_func, NULL);
+}
+
+/**
+ * g_slist_sort_with_data:
+ * @list: a #GSList
+ * @compare_func: comparison function
+ * @user_data: data to pass to comparison function
+ *
+ * Like g_slist_sort(), but the sort function accepts a user data argument.
+ *
+ * Returns: new head of the list
+ */
+GSList *
+g_slist_sort_with_data (GSList *list,
+ GCompareDataFunc compare_func,
+ gpointer user_data)
+{
+ return g_slist_sort_real (list, (GFunc) compare_func, user_data);
+}