diff options
author | George Hazan <george.hazan@gmail.com> | 2015-06-16 08:07:27 +0000 |
---|---|---|
committer | George Hazan <george.hazan@gmail.com> | 2015-06-16 08:07:27 +0000 |
commit | 0757c5684dc44f76308199954eca7ced4e9189b3 (patch) | |
tree | 237432394d4c057b217b083248572feadc9d336a /protocols/Steam/src/steam_contacts.cpp | |
parent | b4683d6856632c4fac0ad54b0b1e692661a41bca (diff) |
libson separated from mir_core and moved to libs\
git-svn-id: http://svn.miranda-ng.org/main/trunk@14187 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/Steam/src/steam_contacts.cpp')
-rw-r--r-- | protocols/Steam/src/steam_contacts.cpp | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/protocols/Steam/src/steam_contacts.cpp b/protocols/Steam/src/steam_contacts.cpp index fa6f2c0965..72a5422e5a 100644 --- a/protocols/Steam/src/steam_contacts.cpp +++ b/protocols/Steam/src/steam_contacts.cpp @@ -94,9 +94,9 @@ MCONTACT CSteamProto::FindContact(const char *steamId) return hContact; } -void CSteamProto::UpdateContact(MCONTACT hContact, JSONNODE *data) +void CSteamProto::UpdateContact(MCONTACT hContact, JSONNode *data) { - JSONNODE *node = NULL; + JSONNode *node = NULL; // set common data node = json_get(data, "personaname"); @@ -322,15 +322,15 @@ MCONTACT CSteamProto::AddContact(const char *steamId, bool isTemporary) return hContact; } -void CSteamProto::ProcessContact(std::map<std::string, JSONNODE*>::iterator *it, MCONTACT hContact) +void CSteamProto::ProcessContact(std::map<std::string, JSONNode*>::iterator *it, MCONTACT hContact) { std::string steamId = (*it)->first; - JSONNODE *child = (*it)->second; + JSONNode *child = (*it)->second; if (!hContact) hContact = AddContact(steamId.c_str()); - JSONNODE *node = json_get(child, "friend_since"); + JSONNode *node = json_get(child, "friend_since"); if (node) db_set_dw(hContact, "UserInfo", "ContactAddTime", json_as_int(node)); @@ -365,16 +365,16 @@ void CSteamProto::OnGotFriendList(const NETLIBHTTPREQUEST *response) std::string steamIds = ptrA(getStringA("SteamID")); - std::map<std::string, JSONNODE*> friends; + std::map<std::string, JSONNode*> friends; // Remember contacts on server - JSONNODE *node = json_get(root, "friends"); - JSONNODE *nroot = json_as_array(node); + JSONNode *node = json_get(root, "friends"); + JSONNode *nroot = json_as_array(node); if (nroot != NULL) { for (size_t i = 0; i < json_size(nroot); i++) { - JSONNODE *child = json_at(nroot, i); + JSONNode *child = json_at(nroot, i); if (child == NULL) break; @@ -397,7 +397,7 @@ void CSteamProto::OnGotFriendList(const NETLIBHTTPREQUEST *response) if (id == NULL) continue; - std::map<std::string, JSONNODE*>::iterator it = friends.find(std::string(id)); + std::map<std::string, JSONNode*>::iterator it = friends.find(std::string(id)); if (it != friends.end()) { @@ -415,7 +415,7 @@ void CSteamProto::OnGotFriendList(const NETLIBHTTPREQUEST *response) } // Check remaining contacts in map and add them to contact list - for (std::map<std::string, JSONNODE*>::iterator it = friends.begin(); it != friends.end();) + for (std::map<std::string, JSONNode*>::iterator it = friends.begin(); it != friends.end();) { // Contact is on server-list, but not in database, add (but not notify) it ProcessContact(&it, NULL); @@ -425,7 +425,7 @@ void CSteamProto::OnGotFriendList(const NETLIBHTTPREQUEST *response) } friends.clear(); - // We need to delete nroot here at the end, because we had references to JSONNODE objects stored in friends map + // We need to delete nroot here at the end, because we had references to JSONNode objects stored in friends map json_delete(nroot); if (!steamIds.empty()) @@ -450,13 +450,13 @@ void CSteamProto::OnGotBlockList(const NETLIBHTTPREQUEST *response) //std::string steamIds; - JSONNODE *node = json_get(root, "friends"); - JSONNODE *nroot = json_as_array(node); + JSONNode *node = json_get(root, "friends"); + JSONNode *nroot = json_as_array(node); if (nroot != NULL) { for (size_t i = 0; i < json_size(nroot); i++) { - JSONNODE *child = json_at(nroot, i); + JSONNode *child = json_at(nroot, i); if (child == NULL) break; @@ -492,13 +492,13 @@ void CSteamProto::OnGotUserSummaries(const NETLIBHTTPREQUEST *response) if (root == NULL) return; - JSONNODE *node = json_get(root, "players"); - JSONNODE *nroot = json_as_array(node); + JSONNode *node = json_get(root, "players"); + JSONNode *nroot = json_as_array(node); if (nroot != NULL) { for (size_t i = 0; i < json_size(nroot); i++) { - JSONNODE *item = json_at(nroot, i); + JSONNode *item = json_at(nroot, i); if (item == NULL) break; @@ -601,9 +601,9 @@ void CSteamProto::OnAuthRequested(const NETLIBHTTPREQUEST *response, void *arg) if (root == NULL) return; - JSONNODE *node = json_get(root, "players"); - JSONNODE *nodes = json_as_array(node); - JSONNODE *nroot = json_at(nodes, 0); + JSONNode *node = json_get(root, "players"); + JSONNode *nodes = json_as_array(node); + JSONNode *nroot = json_at(nodes, 0); if (nroot != NULL) { @@ -665,7 +665,7 @@ void CSteamProto::OnPendingApproved(const NETLIBHTTPREQUEST *response, void *arg if (root == NULL) return; - JSONNODE *node = json_get(root, "success"); + JSONNode *node = json_get(root, "success"); if (json_as_int(node) == 0) { node = json_get(root, "error_text"); @@ -685,7 +685,7 @@ void CSteamProto::OnPendingIgnoreded(const NETLIBHTTPREQUEST *response, void *ar if (root == NULL) return; - JSONNODE *node = json_get(root, "success"); + JSONNode *node = json_get(root, "success"); if (json_as_int(node) == 0) { node = json_get(root, "error_text"); @@ -706,9 +706,9 @@ void CSteamProto::OnSearchByIdEnded(const NETLIBHTTPREQUEST *response, void *arg if (root == NULL) return; - JSONNODE *node = json_get(root, "players"); - JSONNODE *nodes = json_as_array(node); - JSONNODE *nroot = json_at(nodes, 0); + JSONNode *node = json_get(root, "players"); + JSONNode *nodes = json_as_array(node); + JSONNode *nroot = json_at(nodes, 0); if (nroot != NULL) { |