diff options
author | Robert Pösel <robyer@seznam.cz> | 2015-12-20 10:58:33 +0000 |
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committer | Robert Pösel <robyer@seznam.cz> | 2015-12-20 10:58:33 +0000 |
commit | 4c04e27349415a4e9b21f74a00cfcfddba609934 (patch) | |
tree | 157959a200a115e8401397152b69024e7f9853ed /protocols/Steam/src/steam_login.cpp | |
parent | 98b431843b67a46cab486128111ca89856273b1e (diff) |
Steam: Fix getting SessionID to be able to use web api again
But maybe it could be done simpler - not with this one new request.
git-svn-id: http://svn.miranda-ng.org/main/trunk@15910 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/Steam/src/steam_login.cpp')
-rw-r--r-- | protocols/Steam/src/steam_login.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/protocols/Steam/src/steam_login.cpp b/protocols/Steam/src/steam_login.cpp index a063870600..f2d06b208d 100644 --- a/protocols/Steam/src/steam_login.cpp +++ b/protocols/Steam/src/steam_login.cpp @@ -262,6 +262,11 @@ void CSteamProto::OnAuthorizationSuccess(const JSONNode &node) new GetSessionRequest(token.c_str(), steamId.c_str(), cookie.c_str()), &CSteamProto::OnGotSession); + // We need to load homepage to get sessionid cookie + PushRequest( + new GetSessionRequest2(), + &CSteamProto::OnGotSession); + PushRequest( new LogonRequest(token.c_str()), &CSteamProto::OnLoggedOn); @@ -269,7 +274,7 @@ void CSteamProto::OnAuthorizationSuccess(const JSONNode &node) void CSteamProto::OnGotSession(const HttpResponse *response) { - if(!response) + if (!response) return; for (int i = 0; i < response->headersCount; i++) |