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authorAlexander Lantsev <aunsane@gmail.com>2014-06-17 18:23:25 +0000
committerAlexander Lantsev <aunsane@gmail.com>2014-06-17 18:23:25 +0000
commit4e17e675414fd1af646827d4ceeb2a96c1335995 (patch)
treeb5d7748e959237d714ab6942b1b92707266613a5 /protocols/Steam/src/steam_pooling.cpp
parent64c2db2196761922e242aece07166ee4b9926a86 (diff)
Steam:
- first approach of captcha support - added some docs git-svn-id: http://svn.miranda-ng.org/main/trunk@9533 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/Steam/src/steam_pooling.cpp')
-rw-r--r--protocols/Steam/src/steam_pooling.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/protocols/Steam/src/steam_pooling.cpp b/protocols/Steam/src/steam_pooling.cpp
index f2b8ef94a1..48755bbbc2 100644
--- a/protocols/Steam/src/steam_pooling.cpp
+++ b/protocols/Steam/src/steam_pooling.cpp
@@ -55,6 +55,9 @@ void CSteamProto::ParsePollData(JSONNODE *data)
if (IsMe(steamId))
{
+ node = json_get(item, "persona_name");
+ setWString("Nick", json_as_string(node));
+
if (status == ID_STATUS_OFFLINE)
continue;