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author | Robert Pösel <robyer@seznam.cz> | 2015-12-20 10:58:33 +0000 |
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committer | Robert Pösel <robyer@seznam.cz> | 2015-12-20 10:58:33 +0000 |
commit | 4c04e27349415a4e9b21f74a00cfcfddba609934 (patch) | |
tree | 157959a200a115e8401397152b69024e7f9853ed /protocols/Steam/src/steam_proto.cpp | |
parent | 98b431843b67a46cab486128111ca89856273b1e (diff) |
Steam: Fix getting SessionID to be able to use web api again
But maybe it could be done simpler - not with this one new request.
git-svn-id: http://svn.miranda-ng.org/main/trunk@15910 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/Steam/src/steam_proto.cpp')
-rw-r--r-- | protocols/Steam/src/steam_proto.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/protocols/Steam/src/steam_proto.cpp b/protocols/Steam/src/steam_proto.cpp index 8644f9fa50..8d70098aa0 100644 --- a/protocols/Steam/src/steam_proto.cpp +++ b/protocols/Steam/src/steam_proto.cpp @@ -325,7 +325,8 @@ int CSteamProto::SetStatus(int new_status) requestQueue->Start(); ptrA token(getStringA("TokenSecret")); - if (mir_strlen(token) > 0) + ptrA sessionId(getStringA("SessionID")); + if (mir_strlen(token) > 0 && mir_strlen(sessionId) > 0) { PushRequest( new LogonRequest(token), |