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authorRobert Pösel <robyer@seznam.cz>2015-12-20 10:58:33 +0000
committerRobert Pösel <robyer@seznam.cz>2015-12-20 10:58:33 +0000
commit4c04e27349415a4e9b21f74a00cfcfddba609934 (patch)
tree157959a200a115e8401397152b69024e7f9853ed /protocols/Steam/src/steam_proto.cpp
parent98b431843b67a46cab486128111ca89856273b1e (diff)
Steam: Fix getting SessionID to be able to use web api again
But maybe it could be done simpler - not with this one new request. git-svn-id: http://svn.miranda-ng.org/main/trunk@15910 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/Steam/src/steam_proto.cpp')
-rw-r--r--protocols/Steam/src/steam_proto.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/protocols/Steam/src/steam_proto.cpp b/protocols/Steam/src/steam_proto.cpp
index 8644f9fa50..8d70098aa0 100644
--- a/protocols/Steam/src/steam_proto.cpp
+++ b/protocols/Steam/src/steam_proto.cpp
@@ -325,7 +325,8 @@ int CSteamProto::SetStatus(int new_status)
requestQueue->Start();
ptrA token(getStringA("TokenSecret"));
- if (mir_strlen(token) > 0)
+ ptrA sessionId(getStringA("SessionID"));
+ if (mir_strlen(token) > 0 && mir_strlen(sessionId) > 0)
{
PushRequest(
new LogonRequest(token),