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authorAlexander Lantsev <aunsane@gmail.com>2014-05-02 22:22:41 +0000
committerAlexander Lantsev <aunsane@gmail.com>2014-05-02 22:22:41 +0000
commit70436074ae8f66a092d0212fb8b99b94d0fd03a6 (patch)
tree694fd4a013fd9b81e393bc0cf2d83b51920e009c /protocols/Steam/src/steam_proto.h
parent9b111dc84cd76cdbdb3f820237d3de0b1555deb1 (diff)
Steam: improved contact management
git-svn-id: http://svn.miranda-ng.org/main/trunk@9108 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/Steam/src/steam_proto.h')
-rw-r--r--protocols/Steam/src/steam_proto.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/protocols/Steam/src/steam_proto.h b/protocols/Steam/src/steam_proto.h
index 402338b2c7..7f188cca14 100644
--- a/protocols/Steam/src/steam_proto.h
+++ b/protocols/Steam/src/steam_proto.h
@@ -136,7 +136,7 @@ protected:
void __cdecl UpdateContactsThread(void*);
MCONTACT FindContact(const char *steamId);
- MCONTACT AddContact(const char *steamId);
+ MCONTACT AddContact(const char *steamId, bool isTemporary = false);
void __cdecl RaiseAuthRequestThread(void*);
void __cdecl AuthAllowThread(void*);